Difference between revisions of "July 18, 2013 Patch"

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(Minor linkage I'll get the rest)
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| source      = http://store.steampowered.com/news/11106/
 
| source      = http://store.steampowered.com/news/11106/
 
| notes        = ===Team Fortress 2===
 
| notes        = ===Team Fortress 2===
* Fixed regression causing game to not start on older Intel graphics cards under Linux
+
* Ended the Mann Co. Store summer sale.
 +
* The [[Summer Claim Check]] is now a rare drop.
 +
* Medics using the [[Quick-Fix]] will now take jump force from Pyros using the [[Detonator]] to explosive jump.
 +
* Fixed a client crash related to missing particle systems.
 +
* Fixed a server crash when entering Sudden Death mode with only melee weapons.
 +
* Fixed players sometimes being damaged by doors when they are closing.
 +
* Fixed soccer/beach balls sometimes blocking Payload carts and trains.
 +
* Fixed paint can icons not showing the Red/Blue colors correctly.
 +
* Fixed the Loch-n-Load gun sight not drawing in the correct place.
 +
* Fixed the Bonk Boy model using the incorrect normals.
 +
* Updated Cp_Badlands and Koth_Badlands.
 +
** Opened the windows around the center point.
 +
** Smoothed player clipping around doorways.
 
}}
 
}}

Revision as of 00:06, 25 July 2013

Patch notes

Team Fortress 2

  • Ended the Mann Co. Store summer sale.
  • The Summer Claim Check is now a rare drop.
  • Medics using the Quick-Fix will now take jump force from Pyros using the Detonator to explosive jump.
  • Fixed a client crash related to missing particle systems.
  • Fixed a server crash when entering Sudden Death mode with only melee weapons.
  • Fixed players sometimes being damaged by doors when they are closing.
  • Fixed soccer/beach balls sometimes blocking Payload carts and trains.
  • Fixed paint can icons not showing the Red/Blue colors correctly.
  • Fixed the Loch-n-Load gun sight not drawing in the correct place.
  • Fixed the Bonk Boy model using the incorrect normals.
  • Updated Cp_Badlands and Koth_Badlands.
    • Opened the windows around the center point.
    • Smoothed player clipping around doorways.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/engine.dll
Modified: bin/launcher.dll
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Added: hl2/hl2_misc_dir.vpk/shaders/fxc/example_model_ps20b.vcs
Added: hl2/hl2_misc_dir.vpk/shaders/fxc/example_model_vs20.vcs
Modified: tf/bin/server.dll