July 28, 2023 Patch
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed VSH Casual servers using "
mp_winlimit 2
" instead of "mp_maxrounds 25
" - Updated
pd_selbyen
- Added 0.05 second delay to
pd_logic_player_destruction
"finale length" - Added lights in some areas to prevent dark spots
- Remade dock side stair geometry to make it cleaner and steeper
- Extended/added some walls to block sightlines at mid
- Fixed seal floating too high above the ground in certain spots
- Slowed down seal swimming animation
- Clipping improvements
- Optimization improvements
- Various detailing additions and improvements
- Added 0.05 second delay to
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pd_selbyen.bsp