Difference between revisions of "June 18, 2014 Patch"

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m (I just moved it to fix capitalization)
m (Added item lists.)
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| source      = http://store.steampowered.com/news/13707
 
| source      = http://store.steampowered.com/news/13707
 
| notes        = * [[Love & War Update]]
 
| notes        = * [[Love & War Update]]
** Added 5 new [[weapons]]<ref>[[Back Scatter]], [[B.A.S.E. Jumper]], [[Tide Turner]], [[Classic]], and [[Air Strike]]</ref>, 15 new [[taunt]]s<ref>List will go here</ref>, and 43 [[cosmetic items]]<ref>List will go here</ref> for the Love & War update
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** Added 5 new [[weapons]]<ref>[[Back Scatter]], [[B.A.S.E. Jumper]], [[Tide Turner]], [[Classic]], and [[Air Strike]]</ref>, 15 new [[taunt]]s<ref>[[Battin' A Thousand]], [[Deep Fried Desire]], [[Fresh Brewed Victory]], [[Party Trick]], [[Spent Well Spirits]], [[Oblooterated]], [[Rancho Relaxo]], [[Results Are In]], [[I See You]], [[Buy A Life]], [[Conga]], [[Square Dance]], [[Skull Cracker]], [[Flippin' Awesome]] and [[Rock, Paper, Scissors]]</ref>, and 43 [[cosmetic items]]<ref>[[Argyle Ace]], [[Frickin' Sweet Ninja Hood]], [[Paisley Pro]], [[Pomade Prince]], [[Red Socks]], [[Southie Shinobi]], [[Classified Coif]], [[Man in Slacks]], [[Spook Specs]], [[Combustible Kabuto]], [[Employee of the Mmmph]], [[Frymaster]], [[Gas Guzzler]], [[Lunatic's Leathers]], [[Senguko Scorcher]], [[Smoking Skid Lid]], [[Allbrero]], [[Frontier Djustice]], [[Razor Cut]], [[Seeing Double]], [[Six Pack Abs]], [[Yuri's Revenge]], [[Danger]], [[Egghead's Overalls]], [[Endothermic Exowear]], [[Joe-on-the-Go]], [[Level Three Chin]], [[Lonesome Loafers]], [[Peacenik's Ponytail]], [[Tools of the Trade]], [[Chronoscarf]], [[Medicine Manpurse]], [[Ze Übermensch]], [[Scoper's Smoke]], [[Triggerman's Tacticals]], [[Au Courant Assassin]], [[Aviator Assassin]], [[Rogue's Robe]], [[Sky Captain]], [[Merc's Mohawk]], [[Bruiser's Bandanna]], [[Eye-Catcher]], [[Tipped Lid]] and [[Vive La France]]</ref> for the Love & War update
 
** Partner Taunts can now be performed with the opposing team
 
** Partner Taunts can now be performed with the opposing team
 
** Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time
 
** Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time
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** Updated the [[Halloween]] holiday to automatically be enabled when the server runs an <code>[[Map list|_event map]]</code>
 
** Updated the [[Halloween]] holiday to automatically be enabled when the server runs an <code>[[Map list|_event map]]</code>
 
** Added a check to prevent [[achievement]] announcement spam
 
** Added a check to prevent [[achievement]] announcement spam
** Converted several weapon models<ref>List will go here</ref> to use the <code>c_models</code> system
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** Converted several weapon models<ref>[[Scattergun]], [[Pistol]], [[Bat]], [[Rocket Launcher]], [[Shotgun]], [[Fire Axe]], [[Bottle]], [[Wrench]], [[PDA]], [[Syringe Gun]], [[Medi Gun]], [[Bonesaw]] and [[Sniper Rifle]]</ref> to use the <code>c_models</code> system
 
** Updated the [[localization files]]
 
** Updated the [[localization files]]
  

Revision as of 13:34, 19 June 2014

Patch notes

  • Love & War Update
    • Added 5 new weapons[1], 15 new taunts[2], and 43 cosmetic items[3] for the Love & War update
    • Partner Taunts can now be performed with the opposing team
    • Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time
      • Taunts are no longer equipped in the Action Slot
      • Pressing the Taunt key in game now brings up the new Taunt Selection menu
      • Pressing the taunt key while the Taunt Selection menu is open performs a weapon taunt, or joins a partner taunt
  • Mann Co. Store
    • Added 15 new taunts and a taunt bundle
    • Added 5 new weapons and a weapon bundle
    • Added 44 new cosmetics and a cosmetic bundle
    • Added "Taunt" category into the store
    • Added Mann Co. Stockpile Crate Key
    • The "Hats" and "Misc" categories have been merged into "Cosmetics"
  • Weapon changes and updates
    • With The Hitman's Heatmaker, pressing 'reload' now activates focus when it is full
    • The Axtinguisher now does mini-crit damage from the front and full crit damage from behind to burning targets
    • The Bushwacka can no longer randomly crit
    • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
    • All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
    • Updated Loch-n-Load reload animation
    • Sentry bullets are now affected by damage falloff outside of sentry scan range
    • Sentry bullet damage has been changed so it calculates damage based on the sentry's position, not the Engineer's
  • Bug Fixes
    • Fixed an exploit where charging Demoman could turn more than allowed
    • Fixed a bug where Halloween spellbooks were overriding PDAs and Disguise Kits
    • Fixed The Director's Vision taunt not playing both variations for the Pyro
    • Fixed the Pyro's spell audio not sounding like the rest of the Pyro's audio
    • Fixed a bug that would sometimes cause items to unequip themselves
    • Fixed a dedicated server crash related to using 'mp_forcecamera 0' with one player on the server
    • Fixed a regression with the trigger_gravity entity not correctly applying its settings
    • Fixed another exploit where Engineer buildings could build up a large amount of health
    • Fixed a server performance issue related to the item_teamflag entity
    • Fixed the itemtest command
      • Fixed cosmetics shared between multiple classes not rendering correctly
      • Updated the cosmetic item list to sort by name
  • Map Fixes
    • Updated cp_granary
      • Removed collision from lights and small props protruding from walls
      • Fixed collision on fences
      • Fixed the tire props near Blu's forward spawn so players may no longer jump up to the spawn door platform
      • Fixed players shooting through gaps around forward spawn doors
      • Fixed door protruding through roof on Red's forward spawn
      • Fixed a collision bug that gave players access to the roof above Red's spawn door
      • Prevented players from building inside spawn room doors
      • Adjusted area portals to improve rendering and performance
    • Updated koth_harvest_final
      • Added metal panel prop to Blu building, which now mirrors the jump up on the Red side
      • Small performance increase through prop fade adjustments
      • Players can no longer build inside spawn doors
    • Updated pl_upward

Undocumented changes

  • The Loose Cannon's cannon ball explosions now use a deeper sound.
  • Fixed Doomsday lagging every time the Australium respawned.

Notes

#if: