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“Ok gutter, dårlig nyt: Vi tabte den sidste der.” Denne artikel handler om eksperimentalt indhold til Team Fortress 2. Den kan indeholde spekulationer, ødelagte links og/eller usikkerheder. |
Knight | |||||||||
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Basic Information | |||||||||
Health: | 30000[1] | ||||||||
Damage Done: | Nuke: 75Sticky Bomb: 25Rocket: 25 | ||||||||
Affected By: |
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Found On: | raid_arena1 |
The Knight is an experimental boss from an old Mann vs. Machine prototype from 2009 simply called "Raid". It was a replacement for the Mecha Level 4 Sentry. The mini-boss version is a gray, Sentry Buster-like creature. The final boss version is a large gray, faceless, and armored Demoman. The Knight is invulnerable, unless stunned in which case it receives 1000% damage.[2] The only way to make boss vulnerable is to hit specific body part on boss.[3] The team must perform three shots in a row to successfully stun boss. The Knight runs at 300 Hammer units per second[4] and charges at 1000 Hammer units per second[5].
The existence of this boss was first discovered in the form of filename strings found in some .lst
files from before the 13. maj 2013-opdateringen when all .lst
files in the tf\reslists
folder were deleted. These filename strings are for files related to a knight with a big sword and big shield and several armor pieces.
tf\materials\models\bots\knight\knight.vmt
tf\materials\models\bots\knight\knight.vtf
tf\models\bots\knight\armor_parts.txt
The following models were also listed with .ani
, .dx80.vtx
, .dx90.vtx
, .jpg
, .phy
, .sw.vtx
and .vvd
files, which have been omitted from the list below for brevity's sake.
tf\models\bots\knight\armor_arm_upper_l.mdl
tf\models\bots\knight\armor_arm_upper_r.mdl
tf\models\bots\knight\armor_leg_upper_l.mdl
tf\models\bots\knight\armor_leg_upper_r.mdl
tf\models\bots\knight\knight.mdl
tf\models\bots\knight\knight_animations.mdl
It is assumed that the following two weapon models were for this boss as they are only found listed in the .lst
files.
tf\models\weapons\c_models\c_bigshield\c_bigshield.mdl
tf\models\weapons\c_models\c_bigsword\c_bigsword.mdl
References
- ↑ game\server\tf\player_vs_environment\boss_alpha\boss_alpha.cpp:L36
- ↑ game\server\tf\player_vs_environment\boss_alpha\boss_alpha.cpp:L59
- ↑ game\server\tf\player_vs_environment\boss_alpha\boss_alpha.cpp:L1448
- ↑ game\server\tf\player_vs_environment\boss_alpha\boss_alpha.h:L151
- ↑ game\server\tf\player_vs_environment\boss_alpha\boss_alpha.cpp:L1312
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