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       -->[[True Meaning/it|True Meaning]]<br /><!--
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       -->[[Australian Christmas 2011/it|Natale Australiano 2011]]<br /><!--
       -->[[Itsy Bitsy Spyer/it|Itsy Bitsy Spyer]]<br /><!--
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       -->[[Phlogistinator/it|Phlogistinator]]<br /><!--
       -->[[Top Notch/it|Top Notch]]<br /><!--  
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       -->[[Manmelter 3600 ZX/it|Manmelter 3600 ZX]]<br /><!--
       -->[[Dashin' Hashshashin/it|Dashin' Hashshashin]]<br /><!--
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       -->[[Third Degree/it|Third Degree]]<br /><!--
       -->[[Sharp Dresser/it|Sharp Dresser]]<br /><!--
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       -->[[Pomson 6000/it|Pomson 6000]]<br /><!--
       -->[[Dr. Whoa/it|Dr. Whoa]]
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       -->[[Eureka Effect/it|Eureka Effect]]<br /><!--
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      -->[[Foundry/it|Foundry]]<br /><!--
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      -->[[Full Head of Steam/it|Full Head of Steam]]<br />
  
 
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Revision as of 20:48, 15 December 2011

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In Primo Piano — Mechanics
The mechanics of Team Fortress 2 define the rules and capabilities for players, servers, and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay.
Mechanics

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Sapevi che...
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that the Spy has the most class-exclusive weapon reskins, at 8?
  • ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
  • ...that the game is more likely to give you random crits if you have killed several enemies, to help you get a memorable killing streak?
  • ...that the plural of "Dummkopf" is "Dummköpfe", not "Dummkopfs"?
  • ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
  • ...that the Shortstop was originally supposed to slow down players on hit, but never functioned properly?
  • ...that the Heavy can survive Kill taunts if he is wearing the Fists of Steel?

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