Difference between revisions of "Main Page/nl"

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      -->{{item link|Cold War Luchador}}<br /><!--
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       -->[[Very Scary Halloween Special/nl|Zeer Enge Halloween Special]]<br /><!--
 
       -->[[Very Scary Halloween Special/nl|Zeer Enge Halloween Special]]<br /><!--
 
       -->[[Monoculus/nl|Monoculus]]<br /><!--
 
       -->[[Monoculus/nl|Monoculus]]<br /><!--
       -->[[Bombinomicon/nl|Bombinomicon]]<br /><!--
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       -->[[Eyeaduct/nl|Eyeaduct]]<br /><!--
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       -->[[Eyeaduct/nl|Eyeaduct]]<br />
      -->[[Halloween Goodie Cauldron/nl|Halloween Goodie Cauldron]]<br /><!--
 
      -->[[Manniversary Update & Sale/nl|Ceremannie Update]]<br /><!--
 
      -->[[Steam Workshop/nl|Steam Workshop]]<br />
 
  
 
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Revision as of 19:34, 13 November 2011

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Index

Aanbevolen artikel — Mechanics
The mechanics of Team Fortress 2 define the rules and capabilities for players, servers, and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay.
Mechanics

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Wist je dat...
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that the Spy has the most class-exclusive weapon reskins, at 8?
  • ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
  • ...that the game is more likely to give you random crits if you have killed several enemies, to help you get a memorable killing streak?
  • ...that the plural of "Dummkopf" is "Dummköpfe", not "Dummkopfs"?
  • ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
  • ...that the Shortstop was originally supposed to slow down players on hit, but never functioned properly?
  • ...that the Heavy can survive Kill taunts if he is wearing the Fists of Steel?

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