Difference between revisions of "Main Page/no"

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       -->[[Bots/no|Bots]]
 
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        -->[[Manniversary Update & Sale/no|Manniversary Oppdateringen]]<br /><!--
 
      -->[[Steam Workshop/no|Steam Workshop]]<br /><!-- 
 
      -->[[Equip region/no|Plasserings region]]<br /><!--
 
      -->[[High Five!/no|High Five!]]<br /><!--
 
      -->[[Gullywash/no|Gullywash]]<br /><!--
 
      -->[[Swashbuckler's Swag/no|Swashbukler's Swag]]<br /><!--
 
      -->[[Mann Co. Store/no|Mann Co. Butikken]]<br /><!--
 
      -->[[Decal Tool/no|Dekal Verktøyet]]<br /><!--
 
      -->[[Manniversary Paper Hat/no|Manniversary Papir Hatt]]<br />
 
  
 
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Revision as of 16:02, 6 May 2012

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Utvalgt artikkel — Mechanics
The mechanics of Team Fortress 2 define the rules and capabilities for players, servers, and content editors. Understanding these mechanics allows for more streamlined and comprehensive gameplay.
Mechanics

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Visste du…
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that the Spy has the most class-exclusive weapon reskins, at 8?
  • ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
  • ...that the game is more likely to give you random crits if you have killed several enemies, to help you get a memorable killing streak?
  • ...that the plural of "Dummkopf" is "Dummköpfe", not "Dummkopfs"?
  • ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
  • ...that the Shortstop was originally supposed to slow down players on hit, but never functioned properly?
  • ...that the Heavy can survive Kill taunts if he is wearing the Fists of Steel?

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