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Artigo em destaque — Mecânicas
As mecânicas de Team Fortress 2 definem as regras e capacidades de jogadores, servidores e editores de conteúdo. Entender essas mecânicas permite uma jogabilidade mais simples e compreensiva.
Mecânicas

Continue lendo – Projeto de artigos em destaque (em inglês) – Destaques anteriores
  
Você sabia que...
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that the Spy has the most class-exclusive weapon reskins, at 8?
  • ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
  • ...that the game is more likely to give you random crits if you have killed several enemies, to help you get a memorable killing streak?
  • ...o plural de "Dummkopf" é "Dummköpfe", e não "Dummkopfs"?
  • ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
  • ...a Interbases originalmente deveria desacelerar jogadores atingidos, mas nunca funcionou corretamente?
  • ...that the Heavy can survive Kill taunts if he is wearing the Fists of Steel?

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