Medic Robot

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Medic Robot
Medic Robot
Basic Information
Health: 150 (Über Medic, Quick-Fix Medic)
4500 (Giant Medic)
Speed: 106.67% (Über Medic, Quick-Fix Medic)
53.335% (Giant Medic)
The healing is not as rewarding as the hurting.
The Medic-bot

Medic Robots appear in Mann vs. Machine as enemies. When spawned, their secondary weapon will always be trained on another robot, usually a giant, and will only heal that robot until it is destroyed, where upon it will find another robot to heal.

Normal Variants

Über Medic

Icon Name Primary Secondary Melee Attributes
Medic uber
Über Medic
(Type 1)
Syringe Gun
Syringe Gun
Medi Gun
Medi Gun
Bonesaw
Bonesaw
Pictogram plus.png Spawns with full ÜberCharge
Pictogram plus.png +100% faster ÜberCharge rate
Pictogram plus.png +400% faster heal rate
Pictogram info.png Übercharge lasts 8 seconds (normal)


Icon Name Primary Secondary Melee Attributes
Medic uber
Über Medic
(Type 2)
Syringe Gun
Syringe Gun
Medi Gun
Medi Gun
Bonesaw
Bonesaw
Pictogram plus.png Spawns with full ÜberCharge
Pictogram plus.png +400% faster ÜberCharge rate
Pictogram minus.png -90% slower heal rate
Pictogram minus.png ÜberCharge lasts 5 seconds (3 seconds shorter)


These Medics don't appear often as other robots, but when they do, they usually accompany Giant Robots, sometimes even as many as twelve Medics on one Giant. Über Medics are equipped with a Syringe Gun, Medi Gun, and Bonesaw. They spawn with full ÜberCharge and will deploy their charges on whatever robot they are healing as soon as the Medic or patient takes significant damage, although it is both possible and often desirable to inflict enough damage in a single attack to kill the Medic without giving them a chance to deploy their Übercharge. There are two kinds of this robot: one has a very fast heal rate, and the other has a much faster charge rate, but a slower heal rate and an ÜberCharge that lasts three seconds shorter. When Medic robots are separated from their heal target or cornered by a player, they will fight with their Syringe Guns and look for their patient.

Quick-Fix Medic

Icon Name Primary Secondary Melee Attributes
Medic
Quick-Fix Medic
(Type 1)
Syringe Gun
Syringe Gun
Quick-Fix
Quick-Fix
Bonesaw
Bonesaw
Pictogram plus.png +900% faster heal rate
Pictogram minus.png -90% slower ÜberCharge rate


Icon Name Primary Secondary Melee Attributes
Medic
Quick-Fix Medic
(Type 2)
Syringe Gun
Syringe Gun
Quick-Fix
Quick-Fix
Bonesaw
Bonesaw


Quick-Fix Medics heal teammates much faster than Über Medics but have a very slow ÜberCharge rate, and are also equipped with a Syringe Gun and Bonesaw. They tend to appear in larger numbers than Über Medics. A second variant of Quick-Fix Medic only has a standard heal and ÜberCharge rate.

Giant Variants

Giant Medic

Icon Name Secondary Attributes
Medic
Giant Medic Quick-Fix
Quick-Fix
Pictogram plus.png 4500 HP
Pictogram plus.png Spawns with full charge
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +19900% faster heal rate
Pictogram minus.png -50% movement speed


The Giant Medic heals its patient (almost always a Giant Robot) at 200 times the heal rate of the standard Quick-Fix, fast enough to instantly outheal any kind of damage the players can inflict. It spawns with a full Übercharge meter, and has a considerable amount of health, second only to Giant Heavies, "boss" giants, and Tanks. When the Giant Medic is heavily damaged, it may deploy its Ubercharge, completely refilling its health and essentially becoming indestructible until the charge is finished.


Icon Name Primary Secondary Hat Attributes
Medic
Giant Medic
(Type 2)
Syringe Gun
Syringe Gun
Quick-Fix
Quick-Fix
Surgeon's Stahlhelm
Surgeon's Stahlhelm
Pictogram plus.png 4500 HP
Pictogram plus.png +40% knockback resistance
Pictogram plus.png +19900% faster heal rate
Pictogram plus.png Regenerates 40 HP per second
Pictogram minus.png -50% movement speed
Pictogram minus.png -99% slower Übercharge rate


Although it doesn't have an Übercharge, it will regenerate health slowly, which can allow it to recover a large amount of health if left to do so.

Related achievements

Mvm navicon.png Mann vs. Machievements

Negative Charge
Negative Charge
Kill 5 Medics that are ready to deploy an ÜberCharge in a wave.

Update history

March 19, 2013 Patch

  • Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate.

November 21, 2013 Patch

  • [Undocumented] Added -90% Syringe Gun damage penalty to all robot Medics.
  • [Undocumented] Removed the secondary-only weapon restriction from Quick-Fix Medics.

Unused content

  • There are three unused Medic robot types all using the Vaccinator in the game files. Each one uses a different resistance type on the Vaccinator.
  • There are three unused Gatebot lights left in the game files. One adds a light to the chest and the back of the head, one adds a similar set of lights, but with more metal around them, and the other one adds two lights to the ear section of the head. The final Gatebot light also puts a light with a small cable hanging off of it, made to resemble a fez, on top of the head.

Trivia

  • The wheel lacks a set of hitboxes, but instead uses the ones from the original Medic's legs despite them being off with the animations.

Gallery