Difference between revisions of "Medicating Melody"

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(Bugs: tested and proved it wrong)
(Update history)
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'''{{Patch name|1|3|2011}}'''
 
'''{{Patch name|1|3|2011}}'''
*Fixed an [[exploit]] related to The Amputator.<ref>In mid taunt with the Amputator, the player could disconnect from the server, but the [[healing]] effect would remain for surrounding injured players, giving them infinitely regenerating [[health]], even after death, until they disconnected or the map changed. The effects could stack, given this exploit was used several times on the same player.</ref>
+
* Fixed an [[exploit]] related to The Amputator.<ref>In mid taunt with the Amputator, the player could disconnect from the server, but the [[healing]] effect would remain for surrounding injured players, giving them infinitely regenerating [[health]], even after death, until they disconnected or the map changed. The effects could stack, given this exploit was used several times on the same player.</ref>
  
 
'''{{Patch name|2|22|2011}}'''
 
'''{{Patch name|2|22|2011}}'''
*Fixed being able to heal players with the Equalizer as their active [[weapon]].
+
* Fixed being able to heal players with the Equalizer as their active [[weapon]].
  
 
== Trivia ==
 
== Trivia ==

Revision as of 21:25, 24 July 2014

Oh ho hoh! I have been in zhe wrong profession. I must learn zhis magic!
The Medic about healing with melodies

Upon taunting with the Amputator equipped, the Medic brings his weapon up to his shoulder, leans on his right foot, and plays a soothing melody, healing all allies within a certain radius while causing them to emit a team-colored glow around their feet.

The taunt does not add to a Medic's ÜberCharge level, does not heal disguised or cloaked Spies, and does not overheal. In addition, Soldiers equipping Equalizers or Escape Plans will not be healed, while Pyros wielding Back Scratchers will receive diminished healing. The healing effect requires line of sight to the target, and therefore cannot heal teammates who are on the opposite side of an obstacle. The Medic will be credited with an assist kill if a teammate within the taunt's area of effect successfully kills an enemy. This is also one of the two ways that the Medic is able to heal teammates in Medieval mode, the other being with the Crusader's Crossbow.

Taunting with the Bonesaw or Vita-Saw will yield the same action from the Medic, but without the healing benefit. In addition, the Vita-Saw will play a deeper cello tone instead of the light melody the Bonesaw and Amputator play.

Healing and function times

Example of taunt healing range.
Healing and function times
Effect range 450 units
Healing
Healing (in combat) 100% 25
Healing (out of combat) 300% 75
Function times
Taunt duration 4.2 s
Values are approximate and determined by community testing.

Update history

December 17, 2010 Patch (Australian Christmas)

  • The taunt was added to the game.

January 3, 2011 Patch

February 22, 2011 Patch

  • Fixed being able to heal players with the Equalizer as their active weapon.

Trivia

  • The Medic has a very unusual stance while "playing" the saw; While it is possible to play the violin and similar string instruments left-handed, the instrument is usually tucked underneath the chin. Additionally, placing extended pressure on one foot is liable to cause fatigue.

References

  1. In mid taunt with the Amputator, the player could disconnect from the server, but the healing effect would remain for surrounding injured players, giving them infinitely regenerating health, even after death, until they disconnected or the map changed. The effects could stack, given this exploit was used several times on the same player.