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Difference between revisions of "Moby Francke"

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(Changed reference to not have duplicated references)
(actually the art ''director'')
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'''Moby Francke''' is a video game artist. Francke was the art lead on ''Team Fortress 2'', particularly influential in character design and level art style.<ref name=conference>[https://weareplaygrounds.nl/artist/moby-francke/ Moby Francke, Artist Talk, playgrounds blend 2018, April 11.] [https://www.youtube.com/watch?v=krCQ3lbXgLs Phone video]</ref>
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'''Moby Francke''' is a video game artist. Francke was the art director on ''Team Fortress 2'', particularly influential in character design and level art style.<ref name=conference>[https://weareplaygrounds.nl/artist/moby-francke/ Moby Francke, Artist Talk, playgrounds blend 2018, April 11.] [https://www.youtube.com/watch?v=krCQ3lbXgLs Phone video]</ref>
  
 
== ''Team Fortress'' works ==
 
== ''Team Fortress'' works ==
 
* ''[[Invasion]]'', <small>characters</small><ref name=archive>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref>
 
* ''[[Invasion]]'', <small>characters</small><ref name=archive>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref>
* ''Team Fortress 2'', <small>Art Lead, especially characters and early level design, e.g., [[Dustbowl]]</small>
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* ''Team Fortress 2'', <small>Art director, especially characters and early level design, e.g., [[Dustbowl]]</small>
 
* ''Team Fortress 2'', <small>Face textures for all 9 characters</small><ref name=conference></ref>
 
* ''Team Fortress 2'', <small>Face textures for all 9 characters</small><ref name=conference></ref>
 
* ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small>
 
* ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small>

Revision as of 16:09, 17 October 2021

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Moby Francke is a video game artist. Francke was the art director on Team Fortress 2, particularly influential in character design and level art style.[1]

Team Fortress works

Gallery

Example of Moby Francke's studies of character design for Team Fortress 2:[2]

References