Name Tag/pt

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The Name Tag is a tool item. It is represented as a blank tag bound by a string.

Using this tool in conjunction with a compatible item in the backpack allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. In doing so, however, the Name Tag will not be returned to the player.

Renaming an item will preserve the item quality, whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage", "Strange" or "Unusual" will be overwritten; this includes craft numbers. In order to preserve the same style as unmodified items, title case should be used, such as capitalization of the initial letter of each word. When a Name Tag is used on a Strange weapon, the weapon will display its kill count and rank above the description.

If a stock item is renamed, it becomes a Unique item and the player will subsequently find it as an item drop. The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. It is not possible to remove a Name Tag from a Unique Stock weapon, but another Name Tag can be used to change the name. As of the Über Update, re-named/described Stock weapons can be used to make Scrap metal.

Examples

Backpack Kukri.png

"Sharpy"
Kukri - Nível 1


Backpack Minigun.png

"Sasha"
Minigun (Estranho) - Vítimas: 0


Backpack Towering Pillar of Hats.png

"Mr. Hats"
Hat - Nível 3

Demonstração

Update history

Atualização de 30 de setembro de 2010 (Mann-Conomy Update)
  • The Name Tag was added to the game.

Atualização de 6 de outubro de 2010

  • Named items can be now be reverted back to their default name.

Atualização de 20 de outubro de 2010

Atualização de 23 de dezembro de 2011

  • Edited item names and descriptions that contained grave accents (’) to use single quotation marks (').

Atualização de 14 de fevereiro de 2011

  • [Indocumentado] Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • [Indocumentado] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.

Atualização de 22 de março de 2012

Atualização de 27 de junho de 2012 (Pyromania Update)

  • Using a Name Tag while in game notifies everyone of the name change.

Atualização de 23 de julho de 2012

  • [Indocumentado] Lowered the price of the Name Tag in the Mann Co. Store.

Atualização de 29 de novembro de 2012

  • Name Tags are now included in Class Starter bundles purchased from the Mann Co. Store, replacing a class specific hat.

Atualização de 1 de outubro de 2014

  • Fixed an exploit that allowed item nametags to go beyond the 40 character limit.

Notes

Bugs

  • Renamed items do not properly appear on disguised Spies. For instance, if a Spy disguises as a Medic wielding a renamed Medi Gun, the customized name will not show up on the disguise when an enemy looks at them.
  • Name Tags used on weapons that became Vintage following the Atualização de 15 de março de 2011 cannot be removed.
  • Community items with a Normal variant that were received before Name Tags were introduced cannot be named.
  • The item description is missing a period at the end.

See also