Difference between revisions of "Neon Annihilator"

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* On the [http://www.teamfortress.com/triad/ Update Page] the damage penalty is incorrectly labeled as a firing speed penalty.
 
* On the [http://www.teamfortress.com/triad/ Update Page] the damage penalty is incorrectly labeled as a firing speed penalty.
 
* The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the [[Baleful Beacon]], an unused weapon.
 
* The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the [[Baleful Beacon]], an unused weapon.
* The Neon Annihilator is considered by the Community the "Pyroshark Weapon".
 
  
 
== Gallery ==
 
== Gallery ==

Revision as of 23:32, 27 August 2014

Mhhph mh mh mhhp mh mhp mhpph mhhpp!
The Pyro on using public banners as weaponry

The Neon Annihilator is a promotional melee weapon for the Pyro. It is a neon sign with the Chinese word for "bar" (酒吧, jiǔbā), and appears to have been pulled off a wall, judging by the orientation of the characters. The neon tubes on the sides of the weapon are team-colored and glow in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The base of the sign also has four thick, crooked bolts, giving the impression that the weapon itself was torn from its permanent fixture from a wall. An electrical sound is heard when swinging.

The weapon deals 20% less damage to players and does not perform random critical hits; however, any attack on an enemy covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth will deal critical damage. In addition, enemies are considered wet for five seconds after leaving a water source. Furthermore, the Neon Annihilator can damage Sappers, an ability it shares with the Homewrecker and Maul with the difference that it cannot destroy Sappers in one hit.

Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.

Taunting with the Neon Annihilator will play a bass guitar sound alongside the Pyro's usual mumbling.

This item was awarded in Genuine quality to players who pre-purchased Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.

The Neon Annihilator was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
52
65
Point blank 44-60
Critical 156
Mini-crit 60-81
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Third Degree Reclaimed Metal Neon Annihilator
Item icon Third Degree.pngx2 + Item icon Reclaimed Metal.png = Item icon Neon Annihilator.png
Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.


Plan B
Plan B
Kill 10 enemies while you're both underwater.

Update history

August 2, 2012 Patch
  • The Neon Annihilator was added to the game.

August 10, 2012 Patch

  • Updated the Neon Annihilator.
    • Materials now animate.
    • Damage penalty only applies to players (not buildings).
    • Can damage Sappers.

August 15, 2012 Patch

  • [Undocumented] Added Neon Annihilator to the drop system.

September 13, 2012 [Item schema update]

  • Made the Neon Annihilator in genuine quality tradable and giftable.

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Neon Annihilator sometimes floating in the world after death.
  • The Neon Annihilator can now accept Sappers Destroyed strange parts.

April 3, 2013 Patch

  • Fixed the guitar sound not always playing when taunting with the Neon Annihilator.

November 12, 2013 Patch

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added unused broken model for the Neon Annihilator.

July 30, 2014 Patch

  • Fixed teammates blocking the removal of Sappers when using the Homewrecker, Maul, and Neon Annihilator.

Bugs

  • Due to a model error, the neon tubes inside the outer tubes don't pulse on the BLU team.

Unused content

  • The Neon Annihilator has a broken model in the VPK, much like the Bottle.

Trivia

  • The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve. [1]
  • On the Update Page the damage penalty is incorrectly labeled as a firing speed penalty.
  • The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the Baleful Beacon, an unused weapon.

Gallery

References

See also