Difference between revisions of "Neon Annihilator"

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{{ra}}
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            =  
+
| image            = RED Neon Annihilator.png
| used-by          = [[Pyro]]
+
| 3d-image-1      = Neon Annihilator
 +
| 3d-image-2      = Neon Annihilator
 +
| 3d-image-3      = Neon Annihilator Broken
 +
| 3d-image-4      = Neon Annihilator Broken
 +
| 3d-button-1      = colored_pair
 +
| 3d-button-2      = colored_pair
 +
| 3d-button-3      = colored_pair
 +
| 3d-button-4      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Default
 +
| 3d-viewname-3    = Broken
 +
| 3d-viewname-4    = Broken
 +
| team-colors      = yes
 +
| used-by          = {{used by|Pyro}}
 
| slot            = melee
 
| slot            = melee
 +
| contributed-by  = {{Backpack Item Link|76561197976113694|2279440997}}<br>{{Backpack Item Link|76561198026610207|1132520952}}<br>{{Backpack Item Link|76561198071434676|1268759783}}<br>{{Backpack Item Link|76561197970911865|1021019431}}
 
| released        = {{Patch name|8|2|2012}}
 
| released        = {{Patch name|8|2|2012}}
| availability    = {{avail|drop|craft|purchase|Promotional}}
+
| released-major  = Triad Pack
 +
| availability    = {{avail|promotional-expired|drop|craft|purchase|crate57-strange|collectors}}
 +
| marketable      = yes
 
| numbered        = yes
 
| numbered        = yes
 
| medieval        = yes
 
| medieval        = yes
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 1-100 Sign
+
   | item-kind      = {{item kind|Sign}}
   | att-1-positive = 100% critical hit vs wet players
+
   | att-1-positive = {{attribute|DmgAppliesToSappers}}
   | att-2-negative = -20% slower firing
+
   | att-2-positive = {{attribute|CritVsWet}}
   | att-3-negative = No random critical hits
+
  | att-3-negative = {{attribute|CritChance_Disabled}}
 +
   | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
 
}}
 
}}
  
{{Quotation|'''Pyro''' on using advertisments as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro_specialcompleted01.wav}}
+
{{Quotation|'''The Pyro''' on using public banners as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro specialcompleted01.wav}}
  
The '''Neon Annihilatior''' is a [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, jiǔbā), and appears to have been pulled out of the ground.
+
The '''Neon Annihilator''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for [[RED]] and mercury for [[BLU]]) and [[Self-illumination|glow]] in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.
When attacking, the sound is an electrical sound.
 
  
Enemies killed by the Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.
+
The weapon deals 20% less damage to players and cannot deal random [[critical hits]]. However, any attack on an enemy [[soaked]] in [[Jarate]] or [[Mad Milk]], [[Environmental death#Drowning|swimming]], or standing in [[water]] of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals critical hits for that duration. It does not deal critical hits to enemies coated in [[Gas Passer|gas]]. Dealing any kind of critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove [[Sapper]]s, an ability it shares with the [[Homewrecker]] and [[Maul]], although it requires 2 hits to remove them instead of 1.
  
Any attacks on enemies covered in Jarate, Mad Milk, or are swimming in water will be critical hits.
+
Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like [[backstab]]s and [[headshot]]s, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the [[energy weapons]].
  
The neon bars on the sides of the weapon are team-colored and will glow in the dark.
+
[[Taunts|Taunting]] with the Neon Annihilator plays [[Media:Sign bass solo.wav|a bass guitar sound]] alongside the Pyro's usual mumbling.
  
[[Taunt]]ing with the Neon Annihilator will play a low rumbling bass guitar sound alongside the Pyro's usual mumbling.
+
This item was awarded in [[Genuine]] quality to players who pre-ordered ''[[Sleeping Dogs]]'' on [[Steam]] before August 14, 2012, or August 17, 2012 in Europe.
  
==Crafting==
+
The Neon Annihilator was later [https://steamcommunity.com/sharedfiles/filedetails/?id=99142052 contributed] to the Steam Workshop, at [[Valve]]'s request.
===Blueprint===
+
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| damagetype      = Melee
 +
| rangetype        = Melee
 +
 
 +
| damage          = yes
 +
|  base            = <div style="float:left">Players:</div> 52<br/><div style="float:left">[[Buildings]]:</div> 65
 +
|  crit            = 156
 +
|  minicrit        = 70
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.8 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Third Degree
 
| ingredient-1 = Third Degree
| ingredient-2 = Third Degree
+
| ingredient-1-amount = 2
| ingredient-3 = Reclaimed Metal
+
| ingredient-2 = Reclaimed Metal
 
| result = Neon Annihilator}}
 
| result = Neon Annihilator}}
 +
{{Blueprint| autoresult = Pyro Melee}}
 +
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Sign}}
 +
| rankson = kills
 +
  | att-1-positive = {{attribute|DmgAppliesToSappers}}
 +
  | att-2-positive = {{attribute|CritVsWet}}
 +
  | att-3-negative = {{attribute|CritChance_Disabled}}
 +
  | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
 +
| can deal damage = yes
 +
| can destroy sappers = yes
 +
}}
  
 
== Related achievements ==
 
== Related achievements ==
Line 41: Line 89:
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
      {{Show achievement|Pyro|Freezer Burn}}
 
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|8|2|2012}}'''  
+
{{Update history|
 +
'''{{Patch name|8|2|2012}}''' ([[Triad Pack]])
 
* The Neon Annihilator was added to the game.
 
* The Neon Annihilator was added to the game.
 +
 +
'''{{Patch name|8|10|2012}}'''
 +
* Materials now animate.
 +
* Damage penalty only applies to players (not buildings).
 +
* Can damage Sappers.
 +
 +
'''{{Patch name|8|15|2012}}'''
 +
* {{Undocumented}} Added Neon Annihilator to the [[item drop system]].
 +
 +
'''{{Item schema|9|13|2012}}'''
 +
* Made the Neon Annihilator in genuine quality [[Trading|tradable]] and [[Gift Wrap|giftable]].
 +
 +
'''{{Patch name|3|12|2013}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{Patch name|3|19|2013}}'''
 +
* Fixed the Neon Annihilator sometimes floating in the world after death.
 +
* The Neon Annihilator can now accept Sappers Destroyed [[Strange Part|strange part]]s.
 +
 +
'''{{Patch name|4|3|2013}}'''
 +
* Fixed the guitar sound not always playing when taunting with the Neon Annihilator.
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|1|9|2014}}'''
 +
* Fixed not being able to apply [[Killstreak Kit]]s to the Sleeping Dogs promo items.
 +
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* {{undocumented}} Added unused broken model for the Neon Annihilator.
 +
 +
'''{{Patch name|7|30|2014}}'''
 +
* Fixed teammates blocking the removal of Sappers when using the [[Homewrecker]], [[Maul]], and Neon Annihilator.
 +
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Fixed the Neon Annihilator not having its models break on critical hits.
 +
}}
  
 
== Trivia ==
 
== Trivia ==
* The battery's texture has the a nod to the Facepunch forum on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve.
+
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.<ref>[https://web.archive.org/web/20161003101416/http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
 +
* On the [https://www.teamfortress.com/triad/ Triad Pack Update Page], the damage penalty is incorrectly labeled as a firing speed penalty.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:BLU Neon Annihilator.png|[[BLU]] variant of the weapon.
 +
File:Neon Annihilator 1st person red.png|[[RED]] first-person view.
 +
File:Neon Annihilator 1st person blu.png|BLU first-person view.
 +
File:Neon Annihilator broken 1st person red.png|RED first-person view of a broken Annihilator.
 +
File:Neon Annihilator broken 1st person blu.png|BLU first-person view of a broken Annihilator.
 +
File:SleepingDogs Promotional Image.png|Promotional image featuring the ''[[Sleeping Dogs]]'' promotional items.
 +
File:Steamworkshop tf2 neon annihilator thumb.jpg|Steam Workshop thumbnail for the Neon Annihilator.
 +
File:Concept Neon Annihilator.png|Concept art for the Neon Annihilator.
 +
File:Concept Triad Pack.png|Concept art for the Neon Annihilator and [[Champ Stamp]].
 +
</gallery>
 +
 
 +
== References ==
 +
<references/>
  
 
== See also ==
 
== See also ==
*[[Fire Axe]]
+
* [[Basic Pyro strategy#Neon Annihilator|Neon Annihilator strategy]]
 
+
* ''[[Sleeping Dogs]]''
  
 +
{{Triad Nav}}
 +
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
 +
 +
[[Category:Self-illuminated]]

Latest revision as of 13:14, 30 January 2024

Mhhph mh mh mhhp mh mhp mhpph mhhpp!
The Pyro on using public banners as weaponry

The Neon Annihilator is a community-created promotional melee weapon for the Pyro. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for RED and mercury for BLU) and glow in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.

The weapon deals 20% less damage to players and cannot deal random critical hits. However, any attack on an enemy soaked in Jarate or Mad Milk, swimming, or standing in water of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals critical hits for that duration. It does not deal critical hits to enemies coated in gas. Dealing any kind of critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove Sappers, an ability it shares with the Homewrecker and Maul, although it requires 2 hits to remove them instead of 1.

Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like backstabs and headshots, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the energy weapons.

Taunting with the Neon Annihilator plays a bass guitar sound alongside the Pyro's usual mumbling.

This item was awarded in Genuine quality to players who pre-ordered Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.

The Neon Annihilator was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
52
65
Critical 156
Mini-crit 70
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Third Degree Reclaimed Metal Neon Annihilator
Item icon Third Degree.pngx2 + Item icon Reclaimed Metal.png = Item icon Neon Annihilator.png
Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

August 2, 2012 Patch (Triad Pack)
  • The Neon Annihilator was added to the game.

August 10, 2012 Patch

  • Materials now animate.
  • Damage penalty only applies to players (not buildings).
  • Can damage Sappers.

August 15, 2012 Patch

September 13, 2012 [Item schema update]

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Neon Annihilator sometimes floating in the world after death.
  • The Neon Annihilator can now accept Sappers Destroyed strange parts.

April 3, 2013 Patch

  • Fixed the guitar sound not always playing when taunting with the Neon Annihilator.

November 12, 2013 Patch

January 9, 2014 Patch

  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added unused broken model for the Neon Annihilator.

July 30, 2014 Patch

  • Fixed teammates blocking the removal of Sappers when using the Homewrecker, Maul, and Neon Annihilator.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed the Neon Annihilator not having its models break on critical hits.

Trivia

  • The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.[1]
  • On the Triad Pack Update Page, the damage penalty is incorrectly labeled as a firing speed penalty.

Gallery

References

See also