Difference between revisions of "Neon Annihilator"

From Team Fortress Wiki
Jump to: navigation, search
(just has to be about ankle high)
(Not a real trivia, is a playstyle, which is not needed to be mentioned in the Trivia.)
 
(194 intermediate revisions by 97 users not shown)
Line 1: Line 1:
{{ra}}
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            =  
+
| image            = RED Neon Annihilator.png
 +
| team-colors      = yes
 
| used-by          = [[Pyro]]
 
| used-by          = [[Pyro]]
 
| slot            = melee
 
| slot            = melee
| released        = {{Patch name|8|2|2012}}
+
| contributed-by  = {{Backpack Item Link|76561197976113694|2279440997}}<br>{{Backpack Item Link|76561198026610207|1132520952}}<br>{{Backpack Item Link|76561198071434676|1268759783}}<br>{{Backpack Item Link|76561197970911865|1021019431}}
| availability    = {{avail|drop|craft|purchase|Promotional}}
+
| released        = {{Patch name|8|2|2012}}<br />([[Triad Pack]])
 +
| availability    = {{avail|promotional|drop|craft|purchase|crate57-strange|collectors}}
 
| numbered        = yes
 
| numbered        = yes
 
| medieval        = yes
 
| medieval        = yes
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 1-100 Sign
+
  | item-kind      = Sign
   | att-1-positive = 100% critical hit vs wet players
+
   | level          = 1-100
   | att-2-negative = -20% slower firing
+
   | att-1-positive = Damage removes Sappers
 +
   | att-2-positive = 100% critical hit vs wet players
 
   | att-3-negative = No random critical hits
 
   | att-3-negative = No random critical hits
 +
  | att-4-negative = -20% damage penalty vs players
 
}}
 
}}
  
{{Quotation|'''Pyro''' on using advertisments as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro_specialcompleted01.wav}}
+
{{Quotation|'''The Pyro''' on using public banners as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro_specialcompleted01.wav}}
  
The '''Neon Annihilatior''' is a [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, jiǔbā), and appears to have been pulled out of the ground.
+
The '''Neon Annihilator''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā), and appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for Red and mercury for Blu) and [[Self-illumination|glow]] in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment.  An electrical sound is heard when hitting another person or a wall.
When attacking, the sound is an electrical sound.
 
  
Enemies killed by the Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.
+
The weapon deals 20% less damage to players and cannot deal random [[critical hits]]. However, any attack on an enemy [[Covering|covered]] in [[Jarate]], [[Mad Milk]], [[Environmental death#Drowning|swimming]], or simply standing in [[water]] of any depth will electrocute them, dealing [[Critical hits|critical damage]]. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator will also deal critical hits during that duration. Furthermore, the Neon Annihilator can remove [[Sapper]]s, an ability it shares with the [[Homewrecker]] and [[Maul]], although it removes them in two hits instead of one.
  
Any attacks on enemies covered in Jarate, Mad Milk, or are swimming or standing in water will be critical hits.
+
Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like [[backstabs]] and [[headshot]]s, there is a 25% chance that opponents will perform a specific disintegration animation if killed in this way.
  
The neon bars on the sides of the weapon are team-colored and will glow in the dark.
+
[[Taunt]]ing with the Neon Annihilator will play [[Media:Sign bass solo.wav|a bass guitar sound]] alongside the Pyro's usual mumbling.
  
[[Taunt]]ing with the Neon Annihilator will play a low rumbling bass guitar sound alongside the Pyro's usual mumbling.
+
The Neon Annihilator was awarded in [[Genuine]] quality to players who pre-ordered ''[[Sleeping Dogs]]'' on Steam before August 14, 2012, or August 17, 2012 in Europe.
  
==Crafting==
+
The Neon Annihilator was later [http://steamcommunity.com/sharedfiles/filedetails/?id=99142052 contributed] to the Steam Workshop, at [[Valve]]'s request.
===Blueprint===
+
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| damagetype        = Melee
 +
| rangetype          = Melee
 +
 
 +
| damage              = yes
 +
|  base              = <div style="float:left">Players:</div> 52<br/><div style="float:left">[[Buildings]]:</div> 65
 +
|  crit              = 156
 +
|  minicrit          = 70
 +
 
 +
| function times      = yes
 +
|  attack interval    = 0.8 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Third Degree
 
| ingredient-1 = Third Degree
| ingredient-2 = Third Degree
+
| ingredient-1-amount = 2
| ingredient-3 = Reclaimed Metal
+
| ingredient-2 = Reclaimed Metal
 
| result = Neon Annihilator}}
 
| result = Neon Annihilator}}
 +
{{Blueprint| autoresult = Pyro Melee}}
 +
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = Sign
 +
  | att-1-positive = Damage removes Sappers
 +
  | att-2-positive = 100% critical hit vs wet players
 +
  | att-3-negative = No random critical hits
 +
  | att-4-negative = -20% damage vs players
 +
| rankson = kills
 +
| can deal damage = yes
 +
| can destroy sappers = yes
 +
}}
  
 
== Related achievements ==
 
== Related achievements ==
Line 43: Line 77:
 
       {{Show achievement|Pyro|Freezer Burn}}
 
       {{Show achievement|Pyro|Freezer Burn}}
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 +
      {{Show achievement|Pyro|Plan B}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|8|2|2012}}'''  
+
{{Update history | '''{{Patch name|8|2|2012}}''' ([[Triad Pack]])
 
* The Neon Annihilator was added to the game.
 
* The Neon Annihilator was added to the game.
 +
 +
'''{{Patch name|8|10|2012}}'''
 +
* Updated the Neon Annihilator.
 +
** Materials now animate.
 +
** Damage penalty only applies to players (not buildings).
 +
** Can damage Sappers.
 +
 +
'''{{patch name|8|15|2012}}'''
 +
* {{Undocumented}} Added Neon Annihilator to the [[drop]] system.
 +
 +
'''{{item schema|9|13|2012|id=64884f6c45b1ca50b97c623ffd0db0ada7a4e596}}'''
 +
* Made the Neon Annihilator in genuine quality [[Trading|tradable]] and [[Gift Wrap|giftable]].
 +
 +
'''{{patch name|3|12|2013}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{patch name|3|19|2013}}'''
 +
* Fixed the Neon Annihilator sometimes floating in the world after death.
 +
* The Neon Annihilator can now accept Sappers Destroyed strange parts.
 +
 +
'''{{Patch name|4|3|2013}}'''
 +
* Fixed the guitar sound not always playing when taunting with the Neon Annihilator.
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|1|9|2014}}'''
 +
* Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.
 +
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* {{undocumented}} Added unused broken model for the Neon Annihilator.
 +
 +
'''{{Patch name|7|30|2014}}'''
 +
* Fixed teammates blocking the removal of Sappers when using the [[Homewrecker]], [[Maul]], and Neon Annihilator.
 +
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Fixed the Neon Annihilator not having its models break on critical hits.
 +
}}
 +
 +
== Unused content ==
 +
* The Neon Annihilator is set up for paint, but is not currently paintable.
 +
 +
== Bugs ==
 +
* The Genuine variant viewmodel is not affected by the "[[Multiplayer options#Advanced multiplayer options|Use minimized viewmodels]]" option.
  
 
== Trivia ==
 
== Trivia ==
* The battery's texture has the a nod to the Facepunch forum on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve.
+
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve. <ref>[http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
 +
* On the [http://www.teamfortress.com/triad/ Update Page], the damage penalty is incorrectly labeled as a firing speed penalty.
 +
* The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the [[Baleful Beacon]], an unused weapon.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:Neon Annihilator 1st person red.png|[[RED]] first-person view.
 +
File:Neon Annihilator 1st person blu.png|[[BLU]] first-person view.
 +
File:Neon Annihilator broken 1st person red.png|RED first-person view, broken.
 +
File:Neon Annihilator broken 1st person blu.png|BLU first-person view, broken.
 +
File:Neon annihilator paints.png|Preview showing the unused paintable option.
 +
File:Concept_Neon.png|Concept for the Neon Annihilator.
 +
File:Concept Neon+Champ.png|Various Concepts for the Neon Annihilator and the [[Champ Stamp]].
 +
File:SleepingDogs_Promotional_Image.png|Promotional image featuring the ''[[Sleeping Dogs]]'' promotional items.
 +
File:Steamworkshop tf2 neon annihilator thumb.jpg|Steam Workshop thumbnail for the Neon Annihilator.
 +
</gallery>
 +
 
 +
== References ==
 +
<references/>
  
 
== See also ==
 
== See also ==
*[[Fire Axe]]
+
* [[Pyro strategy#Neon Annihilator|Neon Annihilator strategy]]
 
+
* [[Covering]]
 +
* [[Sleeping Dogs]]
  
 +
{{TriadNav}}
 +
{{Promo nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
 +
[[Category:Self-illuminated]]

Latest revision as of 23:38, 1 December 2018

Mhhph mh mh mhhp mh mhp mhpph mhhpp!
The Pyro on using public banners as weaponry

The Neon Annihilator is a community-created promotional melee weapon for the Pyro. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā), and appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for Red and mercury for Blu) and glow in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. An electrical sound is heard when hitting another person or a wall.

The weapon deals 20% less damage to players and cannot deal random critical hits. However, any attack on an enemy covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth will electrocute them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator will also deal critical hits during that duration. Furthermore, the Neon Annihilator can remove Sappers, an ability it shares with the Homewrecker and Maul, although it removes them in two hits instead of one.

Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like backstabs and headshots, there is a 25% chance that opponents will perform a specific disintegration animation if killed in this way.

Taunting with the Neon Annihilator will play a bass guitar sound alongside the Pyro's usual mumbling.

The Neon Annihilator was awarded in Genuine quality to players who pre-ordered Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.

The Neon Annihilator was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
52
65
Critical 156
Mini-crit 70
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Third Degree Reclaimed Metal Neon Annihilator
Item icon Third Degree.pngx2 + Item icon Reclaimed Metal.png = Item icon Neon Annihilator.png
Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.


Plan B
Plan B
Kill 10 enemies while you're both underwater.

Update history

August 2, 2012 Patch (Triad Pack)
  • The Neon Annihilator was added to the game.

August 10, 2012 Patch

  • Updated the Neon Annihilator.
    • Materials now animate.
    • Damage penalty only applies to players (not buildings).
    • Can damage Sappers.

August 15, 2012 Patch

  • [Undocumented] Added Neon Annihilator to the drop system.

September 13, 2012 [Item schema update]

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Neon Annihilator sometimes floating in the world after death.
  • The Neon Annihilator can now accept Sappers Destroyed strange parts.

April 3, 2013 Patch

  • Fixed the guitar sound not always playing when taunting with the Neon Annihilator.

November 12, 2013 Patch

January 9, 2014 Patch

  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added unused broken model for the Neon Annihilator.

July 30, 2014 Patch

  • Fixed teammates blocking the removal of Sappers when using the Homewrecker, Maul, and Neon Annihilator.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed the Neon Annihilator not having its models break on critical hits.

Unused content

  • The Neon Annihilator is set up for paint, but is not currently paintable.

Bugs

Trivia

  • The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve. [1]
  • On the Update Page, the damage penalty is incorrectly labeled as a firing speed penalty.
  • The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion that it too closely resembled the Baleful Beacon, an unused weapon.

Gallery

References

  1. Facepunch forums

See also