Difference between revisions of "Nostromo Napalmer"

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{{Item infobox
 
{{Item infobox
| type               = weapon
+
| type             = weapon
| team-colors       = yes
+
| team-colors     = yes
| skin-image-red     = Nostromo_Napalmer.png
+
| skin-image-red   = Nostromo Napalmer.png
| used-by           = [[Pyro]]
+
| used-by         = [[Pyro]]
| slot               = primary
+
| slot             = primary
| contributed-by     = {{Backpack Item Link|76561197993359730|2978718820}}<br/>{{Steamid|76561198047019536}}
+
| contributed-by   = {{Backpack Item Link|76561197993359730|2978718820}}<br/>{{Steamid|76561198047019536}}
| released           = {{Patch name|9|17|2014}}
+
| released         = {{Patch name|9|17|2014}}
| availability       = {{avail|promotional|craft|purchase}}
+
| availability     = {{avail|promotional-expired|purchase|craft}}
| trade             = yes
+
| trade           = yes
| gift               = yes
+
| gift             = yes
| rename             = yes
+
| marketable      = yes
| numbered           = yes
+
| rename           = yes
| medieval           = no
+
| numbered         = yes
| ammo-loaded       = 200
+
| medieval         = no
| ammo-carried       = N/A
+
| ammo-loaded     = 200
| show-ammo         = yes
+
| ammo-carried     = N/A
| reload             = No Reload
+
| show-ammo       = yes
| loadout           = yes
+
| reload           = No Reload
   | loadout-prefix   = none
+
| loadout         = yes
   | item-kind       = Flame Thrower
+
   | loadout-prefix = none
   | level           = 10
+
   | item-kind     = Flame Thrower
  | item-description =
+
   | level         = 10
   | att-1-positive   = Extinguishing teammates restores 20 health
+
   | att-1-positive = Extinguishing teammates restores 20 health
 
}}
 
}}
  
{{Quotation|'''The Scout''' on encountering a Xenomorph|So scared!|sound=Scout_sf12_scared02.wav}}
+
{{Quotation|'''The Scout''' on encountering a Xenomorph|So scared!|sound=Scout sf12 scared02.wav}}
  
The '''Nostromo Napalmer''' is a [[Steam Workshop|community-created]], [[Promotional items|promotional]] [[Weapons#pyroprimary|primary weapon]] for the [[Pyro]]. It resembles the flamethrowers created by Dennis Monroe Parker, one of the characters in the movie [[w:Alien (film)|Alien]]. The four lighters at the front of the weapon [[glow]] in the dark.
+
The '''Nostromo Napalmer''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#pyroprimary|primary weapon]] for the [[Pyro]]. It resembles the flamethrowers created by Dennis Monroe Parker, one of the characters in the movie [[w:Alien (film)|Alien]]. The four lighters at the front of the weapon [[glow]] in the dark.
  
In normal gameplay, it functions as a normal flamethrower, but if the [[Isolated Merc]] set is completed, it will do bonus damage to those wearing the complete [[Isolationist Pack]] set at the trade off of taking more melee damage from said enemies, which is about 4x more damage dealt to and taken from wearers of said set.  
+
This weapon functions exactly the same as the [[Flame Thrower]].
  
The Nostromo Napalmer was awarded in [[Genuine]] quality to players who pre-purchased ''[[Alien: Isolation]]'' before October 7th, 2014.
+
If the [[Isolated Merc]] set is completed, it will do bonus damage to those wearing the complete [[Isolationist Pack]] set with the trade-off of taking more melee damage from said enemies, about 4x for both.
 +
 
 +
The Nostromo Napalmer was awarded in [[Genuine]] quality to players who pre-purchased ''[[Alien: Isolation]]'' on [[Steam]] before October 7th, 2014.
  
 
The Nostromo Napalmer was [http://steamcommunity.com/sharedfiles/filedetails/?id=314359247 contributed] to the Steam Workshop.
 
The Nostromo Napalmer was [http://steamcommunity.com/sharedfiles/filedetails/?id=314359247 contributed] to the Steam Workshop.
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== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical          = [[Flame Thrower]]
 
 
| type              = Particle
 
| type              = Particle
 
| damagetype        = Fire
 
| damagetype        = Fire
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| damage            = yes
 
| damage            = yes
| flame close      = {{tooltip|6.80 / particle|157.5 / s}}
+
| flame close      = {{tooltip|13.0 / particle|173.3 / s}}
| flame far        = {{tooltip|4.76 / particle|112.5 / s}}
+
| flame far        = {{tooltip|6.5 / particle|Rounds up to 7. 93.3 / s}}
| flame far % = 70
+
| flame far % = 50
| crit              = {{tooltip|14-20 / particle|315-450 / s}}
+
| crit              = {{tooltip|20-39 / particle|266-520 / s}}
| minicrit          = {{tooltip|6-9 / particle|135-202.5 / s}}
+
| minicrit          = {{tooltip|9-18 / particle|120-240 / s}}
| afterburn        = {{tooltip|3 / tick|6 / s}}<br/>60 total
+
| afterburn        = {{tooltip|4 / tick|8 / s}}
| afterburn minicrit = {{tooltip|4 / tick|8 / s}}<br/>80 total
+
| afterburn minicrit = {{tooltip|5 / tick|10 / s}}
 
| function times    = yes
 
| function times    = yes
| attack interval  = 0.044̅̅ s
+
| attack interval  = {{tooltip|0.044̅̅ s|A player may only be hit a maximum of 13.3 times per second per Flamethrower.}}
 
| ammo interval    = 0.08 s
 
| ammo interval    = 0.08 s
 
| airblast cooldown = 0.75 s
 
| airblast cooldown = 0.75 s
| afterburn time    = 10 s
+
| afterburn time    = 3-10 s
 
}}
 
}}
  
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== Crafting ==
 
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
=== Blueprint ===
+
 
 +
== Blueprint ==
 
{{Blueprint|autoresult = Pyro Primary}}
 
{{Blueprint|autoresult = Pyro Primary}}
  
 
== Related achievements ==
 
== Related achievements ==
=== [[Image:Achieved.png|20px|link=Achievements]] [[achievements|General]] ===
+
=== [[Image:Achieved.png|20px|link=Achievements]] [[Achievements|General]] ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|General|Escape the Heat}}
 
| 1 = {{Show achievement|General|Escape the Heat}}
Line 138: Line 140:
  
 
'''{{Patch name|9|25|2014}}'''
 
'''{{Patch name|9|25|2014}}'''
* {{undocumented}} Added a [[kill icon]] for Nostromo Napalmer.  
+
* {{Undocumented}} Added a [[kill icon]] for Nostromo Napalmer.
  
 
'''{{Patch name|10|30|2014}}'''
 
'''{{Patch name|10|30|2014}}'''
* {{undocumented}} Removed promo restrictions on Nostromo Napalmer.
+
* {{Undocumented}} Removed promo restrictions on Nostromo Napalmer.
  
 
'''{{Patch name|12|8|2014}}''' ([[End of the Line Update]])
 
'''{{Patch name|12|8|2014}}''' ([[End of the Line Update]])
* {{undocumented}} Added [[Killstreak Kit|killstreak]] and crit glow support to Nostromo Napalmer.
+
* {{Undocumented}} Added [[Killstreak Kit|killstreak]] and crit glow support to Nostromo Napalmer.
  
 
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
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'''{{Patch name|1|7|2016}}'''
 
'''{{Patch name|1|7|2016}}'''
 
* Changed attribute:
 
* Changed attribute:
** {{undocumented}} Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.
+
** {{Undocumented}} Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.
  
 
'''{{Patch name|1|20|2016}}'''
 
'''{{Patch name|1|20|2016}}'''
* Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake.}}
+
* Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake.
 +
 
 +
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
 +
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
 +
** Medics hear a "healing interrupted" sound when this is happening to their heal target.
 +
 
 +
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
 +
* Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
 +
* Better visual sync, more consistent (no visuals/damage mismatch).
 +
* New particle effects.
 +
* Airblast
 +
** Hit detection for both players and projectiles is now a consistent cone.
 +
** Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
 +
** Airblast now causes target player to have reduced footing and air control for a short period.
 +
** Now factors in the upward angle of the airblast, rather than having a fixed upward force.
 +
** Total push force slightly increased.
 +
 
 +
'''{{Patch name|10|30|2017}}'''
 +
* Fixed flamethrowers not damaging buildings at close distance.
 +
 
 +
'''{{Patch name|11|7|2017}}'''
 +
* Fixed not seeing the new flamethrower effects on some machines.
 +
 
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Flame damage per second now ramps up based on density of flame encountered, up to 200%.
 +
* Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
 +
* Fixed Flamethrower particles sometimes failing to draw on the client.
 +
* Fixed Flamethrower flames not colliding with {{code|tf_generic_bomb}} entities.
 +
 
 +
'''March 28, 2018 Patch #2'''
 +
* Fixed a server crash related to the Flamethrower.
 +
}}
  
 
== Notes ==
 
== Notes ==
 
* Unlike other promotional [[reskins]], the Nostromo Napalmer does not have any [[Killstreak]] Kits or Fabricators specifically made for it, but Killstreak Kits for the Stock [[Flame Thrower]] can be applied to it.
 
* Unlike other promotional [[reskins]], the Nostromo Napalmer does not have any [[Killstreak]] Kits or Fabricators specifically made for it, but Killstreak Kits for the Stock [[Flame Thrower]] can be applied to it.
** The Specialized and Professional Killstreak sheen is not properly displayed on this weapon because the mesh of the stock Flame Thrower is different to the Nostromo Napalmer.
 
  
 
== Trivia ==
 
== Trivia ==
* In the movie [[w:Alien (film)|Alien]], the ''Nostromo'' is the name of ship that encounters the [[w:Alien (creature in Alien franchise)|Xenomorphs]].
+
* In the movie "[[w:Alien (film)|Alien]]", the "Nostromo" is the name of ship that encounters the [[w:Alien (creature in Alien franchise)|Xenomorphs]].
  
 
== Gallery ==
 
== Gallery ==
 
<gallery perrow="3">
 
<gallery perrow="3">
 
File:Nostromo Napalmer First Person.png|First-person view.
 
File:Nostromo Napalmer First Person.png|First-person view.
File:Alien_Isolation_Steam_Ad.jpg|Steam advertisement for ''Alien: Isolation''.
+
File:Alien Isolation Steam Ad.jpg|Steam advertisement for ''Alien: Isolation''.
File:Alien Isolation promo items.jpg|Promotional artwork featured on the Steam Store page for ''Alien: Isolation ''.
+
File:Alien Isolation promo items.jpg|Promotional artwork featured on the Steam Store page for ''Alien: Isolation''.
 
File:Steamworkshop tf2 aift thumb.jpg|Steam Workshop thumbnail for the Nostromo Napalmer.
 
File:Steamworkshop tf2 aift thumb.jpg|Steam Workshop thumbnail for the Nostromo Napalmer.
 
</gallery>
 
</gallery>
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{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
 +
 
[[Category:Reskins]]
 
[[Category:Reskins]]
[[Category:Promotional items]]
 

Revision as of 01:10, 9 June 2019

So scared!
The Scout on encountering a Xenomorph

The Nostromo Napalmer is a community-created promotional primary weapon for the Pyro. It resembles the flamethrowers created by Dennis Monroe Parker, one of the characters in the movie Alien. The four lighters at the front of the weapon glow in the dark.

This weapon functions exactly the same as the Flame Thrower.

If the Isolated Merc set is completed, it will do bonus damage to those wearing the complete Isolationist Pack set with the trade-off of taking more melee damage from said enemies, about 4x for both.

The Nostromo Napalmer was awarded in Genuine quality to players who pre-purchased Alien: Isolation on Steam before October 7th, 2014.

The Nostromo Napalmer was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Damage and function times
Shot type Particle
Damage type Fire
Ranged or Melee damage? Ranged
Damage
Flame damage (close) 100% 13.0 / particle
Flame damage (far) 50% 6.5 / particle
Critical 20-39 / particle
Mini-crit 9-18 / particle
Afterburn 4 / tick
Afterburn (mini-crit) 5 / tick
Function times
Attack interval 0.044̅̅ s
Ammo consumption interval 0.08 s
Afterburn duration 3-10 s
Airblast cooldown 0.75 s
Values are approximate and determined by community testing.

Note: Flame damage is proportional to particle lifetime instead of distance from target. Unlike most weapons, Critical hits are also affected by the scaling. Additionally, there is a very slight damage variance (±0.08 / particle) due to differences in particle angles.

Demonstration

Item set

Main article: Item sets
The Isolated Merc
Item icon MK 50.png
Effect

Increased Nostromo Napalmer damage against Isolationist Pack set
Increased Melee damage taken from Isolationist Pack set

Crafting

See also: Crafting

Blueprint

Class Token - Pyro Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Backburner.png Item icon Degreaser.png Item icon Phlogistinator.png Item icon Rainblower.png
Item icon Nostromo Napalmer.png Item icon Panic Attack.png Item icon Dragon's Fury.png

Related achievements

Achieved.png General

Escape the Heat
Escape the Heat
Jump into a pool of refreshing water while on fire.
Flamethrower
Flamethrower
Set five enemies on fire in 30 seconds.

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.
Semper Fry
Semper Fry
Kill 20 enemies while you are on fire.

Leaderboard class pyro.png Pyro

Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.


Combined Fire
Combined Fire
Use your shotgun to finish off 20 players you've ignited.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.


Hot on Your Heels
Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.


I Fry
I Fry
Ignite 10 disguised Spies.
Hot Potato
Hot Potato
Reflect 100 projectiles with your compressed air blast.


Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.


Makin' Bacon
Makin' Bacon
Kill 50 Heavies with your flamethrower.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Trailblazer
Trailblazer
Ignite 10 enemies that have recently used a teleporter.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.

Leaderboard class heavy.png Heavy

Rasputin
Rasputin
In a single life, get shot, burned, bludgeoned, and receive explosive damage.

Leaderboard class engineer.png Engineer

The Extinguished Gentleman
The Extinguished Gentleman
Have dispensers you built extinguish 20 burning players.

Leaderboard class medic.png Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.
Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.

Leaderboard class spy.png Spy

Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.

Update history

September 17, 2014 Patch
  • The Nostromo Napalmer was added to the game.

September 25, 2014 Patch

  • [Undocumented] Added a kill icon for Nostromo Napalmer.

October 30, 2014 Patch

  • [Undocumented] Removed promo restrictions on Nostromo Napalmer.

December 8, 2014 Patch (End of the Line Update)

  • [Undocumented] Added killstreak and crit glow support to Nostromo Napalmer.

December 17, 2015 Patch (Tough Break Update)

  • The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
  • Extinguishing a teammate will now return 20 health to the Pyro.

January 7, 2016 Patch

  • Changed attribute:
    • [Undocumented] Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.

January 20, 2016 Patch

  • Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake.

July 7, 2016 Patch (Meet Your Match Update)

  • Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
    • Medics hear a "healing interrupted" sound when this is happening to their heal target.

October 20, 2017 Patch (Jungle Inferno Update)

  • Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
  • Better visual sync, more consistent (no visuals/damage mismatch).
  • New particle effects.
  • Airblast
    • Hit detection for both players and projectiles is now a consistent cone.
    • Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
    • Airblast now causes target player to have reduced footing and air control for a short period.
    • Now factors in the upward angle of the airblast, rather than having a fixed upward force.
    • Total push force slightly increased.

October 30, 2017 Patch

  • Fixed flamethrowers not damaging buildings at close distance.

November 7, 2017 Patch

  • Fixed not seeing the new flamethrower effects on some machines.

March 28, 2018 Patch #1

  • Flame damage per second now ramps up based on density of flame encountered, up to 200%.
  • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
  • Fixed Flamethrower particles sometimes failing to draw on the client.
  • Fixed Flamethrower flames not colliding with tf_generic_bomb entities.

March 28, 2018 Patch #2

  • Fixed a server crash related to the Flamethrower.

Notes

  • Unlike other promotional reskins, the Nostromo Napalmer does not have any Killstreak Kits or Fabricators specifically made for it, but Killstreak Kits for the Stock Flame Thrower can be applied to it.

Trivia

  • In the movie "Alien", the "Nostromo" is the name of ship that encounters the Xenomorphs.

Gallery

See also