Difference between revisions of "November 17, 2017 Patch"

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* Fixed the animation for The [[Second Banana]] plate
 
* Fixed the animation for The [[Second Banana]] plate
 
* Fixed a [[Scout]] bug where [[Critical hits#Mini-crits|mini-crits]] were granted to weapons other than The [[Atomizer]] while jumping
 
* Fixed a [[Scout]] bug where [[Critical hits#Mini-crits|mini-crits]] were granted to weapons other than The [[Atomizer]] while jumping
* Added the [[Titanium Tank Participant Medal 2017|Titanium Tank Participant Medal]]
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* Added the [[Titanium Tank Participant Medal 2017|Titanium Tank Participant Medal]]{{sic}}
 
* Updated the [[Mann Co. Store]] to support the new foreign currencies added to Steam
 
* Updated the [[Mann Co. Store]] to support the new foreign currencies added to Steam
 
* Updated the [[Localization files|localization files]]
 
* Updated the [[Localization files|localization files]]

Latest revision as of 06:16, 29 March 2018

Patch notes

Team Fortress 2

  • Fixed the scoreboard not displaying the proper images for Jungle Inferno Campaign Pass owners
  • Fixed a Pyro animation bug related to jumping
  • Fixed the Spy-cicle not giving the Spy fire immunity
  • Fixed the animation for The Second Banana plate
  • Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping
  • Added the Titanium Tank Participant Medal(sic)
  • Updated the Mann Co. Store to support the new foreign currencies added to Steam
  • Updated the localization files
  • Updated pl_enclosure_final
    • Fixed a buildable area in BLU spawn for stage 1
    • Updated materials for foliage props
  • Updated plr_bananabay
    • The train will now pass at its maximum frequency after both payloads make it up the large hill
    • Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit
    • Fixed spawn gates trapping enemy players
    • Amplified train engine sound
    • Reworked left spawn exit
    • Added small barrier near final cap
    • Improved performance in some areas
    • Reduced push force near outer rocks
  • Updated cp_mossrock
    • Fixed small area where Engineers could build in initial BLU spawn
    • Fixed area where you could fall in the pit and not die
    • Fixed cases where you could block the train without dying
    • The train now doesn't kill you if your toe touches it
    • Optimized FPS around the last point. Should be significantly better.
    • Brightened the underside of last point slightly
    • Improved clipping around the ramp to last point
    • Fixed a case where your view would glitch out on the sign near cap A