Difference between revisions of "November 29, 2011 Patch"

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(Added fix info)
(Crouch jumping definitely still jitters the view.)
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=== Undocumented Changes ===
 
=== Undocumented Changes ===
 
* Fixed certain all-class hats not showing up until the player touches a resupply cabinet.
 
* Fixed certain all-class hats not showing up until the player touches a resupply cabinet.
* Fixed the [[Capo's Capper]] backpack icon not being consistent between out of game backpack viewers and in-game.
+
* Fixed the [[Capo's Capper]] backpack icon not being consistent between out of game backpack viewers and in-game.
* Fixed viewport jitter when crouch-jumping.
 
 
}}
 
}}

Revision as of 04:46, 30 November 2011

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Dramatically improved the dynamic model loading system's memory usage, performance, and stability
  • Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
  • Improved alt-tab handling under Windows Vista and Windows 7

Undocumented Changes

  • Fixed certain all-class hats not showing up until the player touches a resupply cabinet.
  • Fixed the Capo's Capper backpack icon not being consistent between out of game backpack viewers and in-game.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so