Nucleus (King of the Hill)/zh-hant

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Nucleus (King of the Hill)
Nucleus.PNG
資訊
種類: 山丘之王模式
檔案名稱: koth_nucleus
釋出時間: 2009年8月13日更新
無差別職業更新
Variants: 競技場模式, Versus Saxton Hale, 聖誕佳節
開發者: Valve
地圖資料
所處地區: Spytech
環境設定: Indoor
特定致死因素: Pitfall
Bot support:
地圖物品
Healthico.png 補血包: Smallhealth.png ×2  •  Mediumhealth.png ×2
Ammoico.png 彈藥盒: Smallammo.png ×2   •   Mediumammo.png ×5
地圖相片
Loading screen photos.
地圖的俯瞰圖
Nucleus (Arena) overview.png
Down under? More like, six feet down under.
The Engineer

Nucleus is an alternate version of the Arena variant, modified for the King of the Hill game mode. Along with Viaduct and Sawmill, Nucleus was released with the Classless Update as the first official King of the Hill maps for Team Fortress 2.

Locations

Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.

  • The Device: The swirling, colorful Doomsday Device which dominates the center of the map. It contains the map's Control point, which unlocks after several seconds.
  • The Pit: Directly below the Device is a bottomless radioactive pit with a narrow catwalk suspended just above it. The catwalk holds a Medium Health Pickup, but the pit is an unavoidable death for anyone unfortunate enough to fall in.
  • The Perimeter: The series of ledges and catwalks which directly surround the Pit. The Perimeter is further divided into "RED-Side Perimeter" and "BLU-Side Perimeter", based on which spawn room is on that side of the map. Narrow bridges to the control point appear across the pit after the control point is opened.
  • Roofs: On top of the buildings along the Perimeter are roofs which are accessible by Rocket Jumping or Sticky Jumping. The B roof area can also be accessed by Crouch Jumping onto the sides of the control point that face the B roof area, and then jumping onto the roof. These are useful spots as they give great height advantage and a view of the entire area.
  • The Bridges: Once the timer has ticked the control point will open and bridges will extend out so that it is reachable. There are three bridges, one on each side in front of each team's spawn, and one far bridge in the center between the spawns.
  • Flank Building: The flank building is one of the buildings on the Perimeter. It is mostly blue colored and has no bridge connecting to the point from it, but has a bridge connecting to the catwalks below the point.
  • Access Building: Directly across from the Flank Building is the Access Building. It is entered from each team's side by a set of staircases, and in its center are two sets of staircases which lead down to the central bridge of the point. On each side there are entrances to balconies which overlook most of the area.
參見: Category:Nucleus images

Helpful overview

Nucleus's locations
1.Perimeter
2.Roofs
3.Bridges (Not shown here as they have not yet appeared)
4.Flank Buildings
5.Access Buildings

Strategy

主條目: Community Nucleus (King of the Hill) strategy

Control Point timing

控制點模式 玩家人數
控制點模式 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520


Update history

2009年8月13日更新 (Classless Update)

  • Added Nucleus (King of the Hill) to the game.

2010年5月27日更新

  • Changed side spawn exits to prevent sniping from inside the spawn door.
  • Fixed graphical glitch on platform floor.
  • Fixed blue-colored models in RED area.

Bugs

Notes

  • It is possible to reach the two lights above the Access Building, but only through rocket jumping and sticky jumping.

Trivia

  • The particles seen around Nucleus's centerpiece are re-used from the ending sequence from Portal.

See also

External links