Obtaining Sniper achievements

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Australian Rules
Australian Rules
Dominate an enemy Sniper.
Difficulty: Medium
How to obtain: Try aiming for Snipers who are unaware of your presence. Sniping from places that aren’t considered the “norm” can greatly aid in catching them by surprise. There is no need to charge your shot, as a headshot will kill any Sniper who isn't overhealed or wearing the Croc-o-Style item set.


Beaux and Arrows
Beaux and Arrows
Kill a Heavy & Medic pair with the bow.
Difficulty: Hard
How to obtain: It is recommended to kill the Medic first, as he will likely be in the rear and more difficult to hit than the Heavy. Use Jarate and have a friendly Pyro light your arrows to do more damage. Although you have the Huntsman equipped, keep a moderate distance from the pair.


Be Efficient
Be Efficient
Get 3 kills with the Sniper Rifle without missing a shot.
Difficulty: Medium
How to obtain: The kills do not have to be attained in just one life. Take your time to aim and charge your shot. Slower classes, such as Heavies and Soldiers, make good targets; there is no need to risk missing by trying to shoot a Scout.


Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.
Difficulty: Very Easy
How to obtain: Simply taunt with your melee weapon equipped immediately upon killing an enemy.


Consolation Prize
Consolation Prize
Get backstabbed 50 times.
Difficulty: Very Easy
How to obtain: Spies are always looking to backstab unaware Snipers. If you really want to help with the progress of this achievement, don’t use the Razorback.


Dead Reckoning
Dead Reckoning
Kill an enemy with an arrow while you're dead.
Difficulty: Medium-Hard
How to obtain: This achievement will require either good timing or good luck. If consciously attempting this, engage lone enemies in combat and prepare to fire an arrow at their head right before dying. Alternatively, bind a key to "explode" or "kill," and press it immediately after firing an arrow that is sure to kill your target.


De-sentry-lized
De-sentry-lized
Destroy 3 Engineer Sentry Guns.
Difficulty: Medium
How to obtain: One fully charged shot from the Sniper Rifle will destroy a level 1 Sentry Gun, while two fully charged shots will destroy any unshielded Sentry Gun. Beware of Sentry Guns shielded by the Wrangler, which will take far more shots to destroy. If an Engineer is repairing the Sentry Gun or using the Wrangler, be sure to kill him first.


Dropped Dead
Dropped Dead
Kill a Scout in midair with your Sniper Rifle or the Huntsman.
Difficulty: Medium
How to obtain: While Scouts aren't the easiest targets to hit, they can still be killed with good prediction. Keep an eye out for areas where Scouts might commonly double or triple jump to access.


Enemy at the Gate
Enemy at the Gate
Kill an opponent within the first second of the round.
Difficulty: Easy
How to obtain: Charge your shot and fire immediately after the setup gates drop. Enemy Snipers or Heavies, in particular, make good targets.


Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.
Difficulty: Very Easy
How to obtain: Simply throw your Jarate at a teammate who is on fire. (Throwing Jarate to extinguish yourself no longer gains this achievement)


Have a Plan
Have a Plan
Capture the flag in CTF.
Difficulty: Easy-Medium
How to obtain: Snipers don't excel at flag running. However, if an opportunity presents itself, take the Intelligence and run, using your Submachine Gun or uncharged shots from your primary weapon to defend yourself.


Jarate Chop
Jarate Chop
Use your Kukri to kill 3 enemies doused in your Jarate.
Difficulty: Hard
How to obtain: For this achievement, you must kill three enemy players that were all hit by the same Jarate. Because the Sniper's survivability is so low, having a Medic deploy a normal ÜberCharge on you can help considerably. It is recommended to equip the Bushwacka, which will deal full Critical hits to your targets.


Jarring Transition
Jarring Transition
Use Jarate to reveal a cloaked Spy.
Difficulty: Easy
How to obtain: If you bump into a cloaked Spy, throw Jarate at his predicted path. Use your Jarate to check corners and recesses where Spies using the Cloak and Dagger may hide. This achievement can also be obtained by using Mad Milk to reveal a Spy while playing as a Scout.


Jumper Stumper
Jumper Stumper
Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman.
Difficulty: Medium
How to obtain: As with "Dropped Dead," keep an eye on areas that require a rocket or sticky jump to access. While it is harder to land a headshot on a midair opponent, keep in mind that those who rocket or sticky jump will already be damaged; a fully charged shot should suffice.


Kill Everyone You Meet
Kill Everyone You Meet
Kill 1000 enemies.
Difficulty: Medium
How to obtain: This is a grinding achievement that will obtained naturally after a decent amount of time playing Sniper.


Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.
Difficulty: Easy
How to obtain: Your Kukri is your natural defense against Spies. Turn around and Spy-check nearby teammates whenever you hear the Spy's decloaking sound.


My Brilliant Career
My Brilliant Career
Top the scoreboard 10 times on teams of 6 or more players.
Difficulty: Medium
How to obtain: Snipers earn 1.5 points per headshot, allowing them to quickly climb the scoreboard. If you are having problems accumulating points, play as a different class before switching to Sniper again. Medics, for example, tend to accumulate a disproportionate amount of points per life compared to their teammates. Once you've attained a sizable lead, switch to Sniper and finish the round.


Not a Crazed Gunman, Dad
Not a Crazed Gunman, Dad
In a single life, kill 3 enemies while they are achieving an objective.
Difficulty: Medium
How to obtain: Wait to kill your target until he is on top of the Control Point or Payload cart. Be prepared to retreat should other enemies discern your position and return fire.


Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.
Difficulty: Easy
How to obtain: The description is misleading; for this achievement, you must get five assists in a single life. Launch your Jarate where players tend to congregate, such as around chokepoints, control points, and the setup gates at the start of a round. Using the Sydney Sleeper allows you to inflict Jarate at longer ranges.


Parting Shot
Parting Shot
Headshot an enemy player the moment his invulnerability wears off.
Difficulty: Easy-Medium
How to obtain: If you're far enough away from an invulnerable target, they will probably not be paying attention to you. Keep your crosshair on their head until the ÜberCharge wears off, then fire. Heavies are the easiest targets due to their slow speed.


Pincushion
Pincushion
Hit an enemy with 3 arrows, without killing them.
Difficulty: Easy-Medium
How to obtain: Spam arrows at an unaware Heavy, especially one who is overhealed. If possible, fire uncharged arrows, which deal less damage and can be fired more quickly.


Rain on Their Parade
Rain on Their Parade
Jarate an enemy and the Medic healing him.
Difficulty: Very Easy
How to obtain: Medics are usually found healing another teammate, so aim your Jarate directly between him and his patient.


Robbin’ Hood
Robbin’ Hood
Take down an intelligence carrier with a single arrow.
Difficulty: Medium
How to obtain: Always try to snipe from a place that has a direct line of sight to the paths that lead to your intelligence. Scouts will often try to take your intelligence, so pick them off as they return to their base.


Rode Hard, Put Away Wet
Rode Hard, Put Away Wet
Jarate an enemy that you're dominating.
Difficulty: Medium-Hard
How to obtain: While obtaining a domination is relatively easy, getting close enough to hit your victim with Jarate without being killed is another story. Try to launch your Jarate while flanked by teammates to avoid being singled out.


Saturation Bombing
Saturation Bombing
Jarate 4 enemy players with a single throw.
Difficulty: Easy
How to obtain: Throw your Jarate into a crowd and hope it hits four people. This is best done where players tend to congregate, such as around chokepoints, control points, and the setup gates at the start of a round.


Self-destruct Sequence
Self-destruct Sequence
Headshot 10 enemy Snipers.
Difficulty: Easy
How to obtain: Aim for the head and don't bother to charge, as a headshot will kill any Sniper that is not overhealed. Don't use the Sydney Sleeper and don't bother trying to headshot Snipers wearing the Croc-o-style Kit.


Shafted
Shafted
Stab an enemy with an arrow.
Difficulty: Medium-Hard
How to obtain: Find an unaware enemy, such a busy enemy Sniper, and kill him with the Huntsman's taunt. This is somewhat easier than other taunt kills, as it only takes one second to thrust the arrow that stuns your target.


Shock Treatment
Shock Treatment
Kill a Spy whose backstab attempt was blocked by your Razorback.
Difficulty: Medium-Hard
How to obtain: Once your shield is destroyed, pounce on the Spy with your Kukri. Unfortunately, if a Spy sees your Razorback, they probably won't try to backstab you, switching instead to their Revolver or Ambassador. You may have better luck against inexperienced Spies or an enemy Spy intentionally trying to achieve the Die Another Way achievement.


Shoot the Breeze
Shoot the Breeze
Kill a fully invisible Spy in a single hit.
Difficulty: Hard
How to obtain: Sniping a fully cloaked Spy is generally is the result of pure luck. Look for telltale shimmers of Cloak and shoot where you think the Spy will go. Charge your shots to ensure you can kill the Spy even with a bodyshot.


Socket to Him
Socket to Him
Headshot an enemy Demoman.
Difficulty: Very Easy
How to obtain: Try to headshot any Demoman that you see. Demomen will often stand still while laying sticky traps and will usually pay little attention to you when locked in a melee battle.


The Last Wave
The Last Wave
Provide an enemy with a freezecam shot of you waving to them.
Difficulty: Very Easy
How to obtain: Simply taunt with your Sniper Rifle equipped upon killing an enemy.


Triple Prey
Triple Prey
In a single round, get a kill with 3 different weapons.
Difficulty: Easy
How to obtain: Equip the Submachine Gun for this achievement. Get a kill with the Sniper Rifle or Huntsman, a kill with the SMG, and another kill with your melee weapon. The three kills do not have to be done on the same enemy or in the same life.


Trust Your Feelings
Trust Your Feelings
Get 5 kills with the Sniper Rifle without your scope.
Difficulty: Medium
How to obtain: A no-scoped shot will only deal 43-57 damage. If need be, weaken your target with a headshot or Submachine Gun fire first or cover them in Jarate.


Überectomy
Überectomy
Kill a Medic that is ready to deploy an ÜberCharge.
Difficulty: Medium-Hard
How to obtain: Killing enemy Medics is one of your highest priorities. Keep in mind that Medics will actively avoid wide, open areas to avoid being sniped, so try to hit them from an unexpected angle.


William Tell Overkill
William Tell Overkill
Pin an enemy Heavy to the wall via his head.
Difficulty: Easy-Medium
How to obtain: Aim for the head of every Heavy you see, especially if said Heavy is standing near a wall. Eventually, you will kill the Heavy while pinning him to the wall, earning the achievement.