Difference between revisions of "October 28, 2011 Patch"

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m (force cache)
(It looks decreased in-game, but the numbers in the diff look like it was increased, so someone who knows better please clarify.)
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* Fixed the <code>randommap</code> command not working when used on the command line
 
* Fixed the <code>randommap</code> command not working when used on the command line
 
* Fixed a client crash that could occur while loading the [[List of maps|map]] if [[MONOCULUS|MONOCULUS!]] is killed or stunned
 
* Fixed a client crash that could occur while loading the [[List of maps|map]] if [[MONOCULUS|MONOCULUS!]] is killed or stunned
 +
 +
=== Undocumented changes ===
 +
* Modified the phong of the [[Brass Beast]]
 +
 
}}
 
}}

Revision as of 23:36, 29 October 2011

Patch notes

Team Fortress 2

  • Fixed the randommap command not working when used on the command line
  • Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/bombinomicon_distortion.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/hwn_soldier_misc2_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_halloween/eyeball_projectile.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_halloween/haunted_eyeball_glass.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_gatling_gun.vtf
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.vvd