Patch del 28 ottobre 2011

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Contenuti dell'aggiornamento

Team Fortress 2

  • Sistemato il comando randommap non funzionante nella riga di comando
  • Sistemato un crash del client mentre si carica la mappa se MONOCULUS! viene ucciso o stordito

Cambiamenti non documentati

File modificati

Nota: Il seguente log dei cambiamenti è generato da una diff tra due revisioni del gioco.
Cambiamenti della revisione
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/bombinomicon_distortion.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/hwn_soldier_misc2_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_halloween/eyeball_projectile.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_halloween/haunted_eyeball_glass.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_gatling_gun.vtf
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.vvd