Difference between revisions of "Panic Attack"

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m (Trivia: Adjusted Trivia * 3 due to attribute changes in the Jungle Inferno update.)
m (Gallery: Added tabs.)
 
(96 intermediate revisions by 42 users not shown)
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| type            = weapon
 
| type            = weapon
 
| image            = Panic_Attack.png
 
| image            = Panic_Attack.png
 +
| 3d-image-1      = Panic Attack
 +
| 3d-image-2      = Panic Attack Festivized
 +
| 3d-button-1      = default
 +
| 3d-button-2      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Festivized
 
| kill-icon-2      = hadouken
 
| kill-icon-2      = hadouken
| kill-tooltip-2  = Taunting
+
| kill-tooltip-2  = Pyro taunting only
| used-by          = [[Engineer]], [[Soldier]], [[Pyro]], [[Heavy]]
+
| used-by          = {{used by|Engineer|Soldier|Pyro|Heavy}}
 
| slot            = [[Weapons#engieprimary|Primary]] <small>(Engineer)</small><br>[[Weapons#soldiersecondary|Secondary]] <small>(Soldier, Pyro, Heavy)</small>
 
| slot            = [[Weapons#engieprimary|Primary]] <small>(Engineer)</small><br>[[Weapons#soldiersecondary|Secondary]] <small>(Soldier, Pyro, Heavy)</small>
 
| custom-slot      = yes
 
| custom-slot      = yes
 
| contributed-by  = {{Backpack Item Link|76561197982676963|3320346015}}<br/>{{Steamid|76561197988141888|BADGERPIG}}
 
| contributed-by  = {{Backpack Item Link|76561197982676963|3320346015}}<br/>{{Steamid|76561197988141888|BADGERPIG}}
| released        = {{Patch name|12|22|2014}}<br>([[Smissmas 2014]])
+
| released        = {{Patch name|12|22|2014}}
| availability    = {{avail|drop|craft|purchase|crate103-strange}}
+
| released-major  = Smissmas 2014
 +
| availability    = {{avail|drop|craft|purchase|crate103-strange|warpaint}}
 
| trade            = yes
 
| trade            = yes
 
| gift            = yes
 
| gift            = yes
 +
| marketable      = yes
 
| rename          = yes
 
| rename          = yes
 
| numbered        = no
 
| numbered        = no
 
| medieval        = no
 
| medieval        = no
| ammo-loaded      = 0
+
| ammo-loaded      = 6
 
| ammo-carried    = 32
 
| ammo-carried    = 32
 
| reload          = Single
 
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Shotgun
+
   | item-kind      = {{item kind|Shotgun}}
   | level         = 1-99
+
   | item-level     = 1 - 99
   | att-1-positive = +50% bullets per shot
+
   | att-1-positive = {{attribute|BulletsPerShot_Bonus|50}}
   | att-2-positive = This weapon deploys 50% faster
+
   | att-2-positive = {{attribute|SingleWepDeployBonus|50}}
   | att-3-positive = Fires a fixed shot pattern
+
   | att-3-positive = {{attribute|FixedShotPattern}}
   | att-4-negative = -30% damage penalty
+
   | att-4-negative = {{attribute|DamageDone_Negative|-20}}
   | att-5-negative = Successive shots become less accurate
+
   | att-5-negative = {{attribute|SpreadPenaltyScalesCons}}
 
}}
 
}}
  
{{Quotation|'''The Soldier''' taking the weapon's name too literally|''I am having a heart attack!''|sound=Soldier_sf13_influx_big02.wav}}
+
{{Quotation|'''The Soldier''' taking the weapon's name too literally|''I am having a heart attack!''|sound=Soldier sf13 influx big02.wav}}
  
The '''Panic Attack''' is a [[Steam Workshop|community-created]] [[Weapons#engieprimary|primary weapon]] for the [[Engineer]], and a secondary weapon for the [[Soldier]], [[Pyro]], and [[Heavy]]. It is a pump-action {{botignore|shotgun}} with a drum magazine attached to the front and an external firing hammer.
+
The '''Panic Attack''' is a [[Steam Workshop|community-created]] primary [[Weapons|weapon]] for the [[Engineer]], and a secondary weapon for the [[Soldier]], [[Pyro]], and [[Heavy]]. It is a pump-action {{botignore|shotgun}} with a drum magazine attached to the front and an external firing hammer.
  
Compared to the [[Shotgun|default Shotgun]], the Panic Attack has a 50% faster switch speed, 50% more pellets per shot, and 30% less damage. It fires a wide, fixed shot pattern whether or not bullet spread is enabled. In addition, as the user fires successive shots (such as by holding down primary fire), the shot pattern grows and only resets when the player stops firing or reloads, making successive shots a less viable strategy.
+
Compared to the [[Shotgun|default Shotgun]], the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.
  
The Panic Attack was [http://steamcommunity.com/sharedfiles/filedetails/?id=232199788 contributed] to the Steam Workshop under the name "War Drum".
+
The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy.
 +
 
 +
The Panic Attack was [https://steamcommunity.com/sharedfiles/filedetails/?id=232199788 contributed] to the Steam Workshop.
  
 
== Damage and function times ==
 
== Damage and function times ==
{{update|damage/second info may be incorrect; weapon spread graph likely outdated}}
+
{{Damage table
 +
| type            = [[Hitscan]]
 +
| damagetype      = Bullet
 +
| rangetype        = Ranged
  
{| style="display:inline" <!-- This table exists because of the two damage and function times images. I can't find a good way to insert them where I want with wikipedia image syntax otherwise. -->
+
| damage          = yes
| rowspan="2" | {{Damage table
+
|  pellet count    = 15
| type              = [[Hitscan]]
+
|  pellet spread  = 30-21
| damagetype        = Bullet
+
|  base            = 4.8 / pellet
| rangetype          = Ranged
+
| fall off        = {{tooltip|2.5|Long range}} / pellet
 +
| ramp up        = {{tooltip|7.2|Point blank}} / pellet
 +
| point blank    = 7-108
 +
| medium range    = 5-72
 +
|  long range      = 3-38
 +
| crit            = 14.4 / pellet
 +
|  minicrit        = {{tooltip|6.5|Long range}} - {{tooltip|9.7|Point blank}} / pellet
  
| damage            = yes
+
| function times   = yes
|  pellet count      = 15
+
|  attack interval = 0.625 s
|  base              = 4.2 / pellet <!-- are decimals needed? -->
+
|  reload first   = 1.0 s
|  fall off          = {{tooltip|2.1|long range}} / pellet
+
|  reload more     = 0.5 s
|  ramp up          = {{tooltip|6.4|point blank}} / pellet
 
|  point blank      = {{tooltip|6.4-64|10.2-102.4 damage / second}}
 
|  medium range      = {{tooltip|4.2-42|6.7-67.2 damage / second}}
 
|  long range        = {{tooltip|2.1-21|3.4-33.6 damage / second}}
 
|  crit              = 12.6 / pellet
 
|  minicrit          = {{tooltip|5.7|long range}} - {{tooltip|6.4|point blank}} / pellet <!-- rounded to one decimal place -->ho
 
 
 
| function times     = yes
 
|  attack interval   = 0.625 s
 
|  reload first     = 1.0 s
 
|  reload more       = 0.5 s
 
 
}}
 
}}
  
|[[File:Panic Attack Weapon Spread.png|400px]]<br>
 
A weapon spread of 30 means that for every 30 [[Hammer Units]] away<br>from the target, the pellets spread out by 1 Hammer Unit on the target.
 
|}
 
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
 
== Strange variant ==
 
{{Strange item info
 
| item-type = Shotgun
 
| rankson = kills
 
| rankson2 =
 
  | att-1-positive = +50% bullets per shot
 
  | att-2-positive = This weapon deploys 50% faster
 
  | att-3-positive = Fires a fixed shot pattern
 
  | att-4-negative = -30% damage penalty
 
  | att-5-negative = Successive shots become less accurate
 
| can deal damage = yes
 
| can deal gib damage = no
 
| can headshot = no
 
| can reflect projectiles = no
 
| can deal posthumous damage = no
 
| can extinguish = no
 
| can deal long range damage = yes
 
| notes =
 
}}
 
  
 
== Crafting ==
 
== Crafting ==
Line 97: Line 82:
 
| result = Panic Attack
 
| result = Panic Attack
 
}}
 
}}
{{Blueprint
+
{{Blueprint | autoresult = Soldier Secondary}}
| autoresult = Soldier Secondary
+
{{Blueprint | autoresult = Pyro Secondary}}
 +
{{Blueprint | autoresult = Heavy Secondary}}
 +
{{Blueprint | autoresult = Engineer Primary}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Shotgun}}
 +
| rankson = kills
 +
| rankson2 =
 +
  | att-1-positive = {{attribute|BulletsPerShot_Bonus|50}}
 +
  | att-2-positive = {{attribute|SingleWepDeployBonus|50}}
 +
  | att-3-positive = {{attribute|FixedShotPattern}}
 +
  | att-4-negative = {{attribute|DamageDone_Negative|-20}}
 +
  | att-5-negative = {{attribute|SpreadPenaltyScalesCons}}
 +
| can be equipped by soldier or demo = yes
 +
| can deal long range damage = yes
 +
| can deal taunt damage = yes
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{class link|Soldier}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Soldier|Bomb Squaddie}}
 +
      {{Show achievement|Soldier|For Whom the Shell Trolls}}
 +
| 2 = {{Show achievement|Soldier|Worth a Thousand Words}}
 
}}
 
}}
{{Blueprint
+
 
| autoresult = Heavy Secondary
+
 
 +
=== {{class link|Pyro}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Pyro|Combined Fire}}
 +
| 2 = {{Show achievement|Pyro|OMGWTFBBQ}}
 
}}
 
}}
{{Blueprint
+
 
| autoresult = Pyro Secondary
+
 
 +
=== {{class link|Heavy}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Heavy|Rationing}}
 
}}
 
}}
{{Blueprint
+
 
| autoresult = Engineer Primary
+
 
 +
=== {{class link|Engineer}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Engineer|Texas Two Step}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
{{Update history|'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
+
{{Update history|
* The Panic Attack was added to the game.
+
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
 +
* The Panic Attack was added to the game. The attributes were:
 +
** 34% faster reload time.
 +
** Fire rate increases as health decreases.
 +
** Hold fire to load up to 4 shells.
 +
** Weapon spread increases as health decreases.
  
'''{{Patch name|01|7|2015}}'''
+
'''{{Patch name|1|7|2015}}'''
 
* Fixed the Crit Boost material effect for the Panic Attack.
 
* Fixed the Crit Boost material effect for the Panic Attack.
* Updated the kill icon for the Panic Attack.
+
* Updated the [[kill icon]] for the Panic Attack.
  
 
'''{{Patch name|01|15|2015}} #1'''
 
'''{{Patch name|01|15|2015}} #1'''
Line 137: Line 161:
 
* Updated the materials for the Panic Attack to support {{code|[[vdc:Valve Texture Format|mat_picmip]]}}
 
* Updated the materials for the Panic Attack to support {{code|[[vdc:Valve Texture Format|mat_picmip]]}}
  
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
+
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
 
* Added [[Strange]] quality.
 
* Added [[Strange]] quality.
  
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
+
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
* Changed attributes:
 
* Changed attributes:
 
** Increased switch speed by 50%.
 
** Increased switch speed by 50%.
Line 147: Line 171:
 
** Fires a wide, fixed shot pattern.
 
** Fires a wide, fixed shot pattern.
 
** Shot pattern grows with successive shots but resets after the player stops firing or reloads.
 
** Shot pattern grows with successive shots but resets after the player stops firing or reloads.
 +
 +
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]])
 +
* Added [[Festivizer|Festivized]] variant.
 +
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Changed attributes:
 +
** Reduced worst-case shot pattern spread by 40%.
 +
** Reduced damage penalty to -20% (from -30%).
 +
* Fixed a visual artifact when inspecting the Panic Attack.
 +
 +
'''{{Patch name|1|9|2024}}'''
 +
* Fixed overlapping texture for the Panic Attack's kill icon
 
}}
 
}}
 
== Bugs ==
 
* Due to this weapon being a primary weapon for the Engineer, it can be crafted using a Soldier, Pyro or Heavy [[Crafting#Tokens|class token]] and a Primary slot token in place of Secondary slot.
 
* The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set.
 
* If the weapon is viewed from the Pyro's loadout, it shows a bullet hovering underneath the gun.
 
  
 
== Trivia ==
 
== Trivia ==
* This weapon gets its name from a [[Wikipedia:Panic attack|panic attack]], which is a sudden feeling of intense fear and anxiety.
+
* This weapon gets its name from a [[w:Panic attack|panic attack]], which is a sudden feeling of intense fear and anxiety.
* The style of the Panic Attack is reminiscent of a standard 12 gauge pump Shotgun with a drum magazine in front of the pump, instead of behind it.
+
* The Panic Attack is a left-handed {{botignore|shotgun}} (as shown by the ejection port being visible on the left-hand side of the gun). A right-handed {{botignore|shotgun}} has the ejection port on its right side to prevent ejected shells from striking the user.
* The Panic Attack is based heavily upon the [[Wikipedia:Winchester Model 1897|Winchester Model 1897]], as the heat shield and bayonet mount is very similar to the M97's.
 
* The original kill icon was actually a different weapon. This was changed in a later update to the current icon.
 
  
 
== Gallery ==
 
== Gallery ==
 +
{{Tabs
 +
| noalign = 1
 +
| width = 90%
 +
| title = {{common string|Gallery}}
 +
| orientation = horizontal
 +
| icon1 = {{class name|Soldier}}
 +
| icon2 = {{class name|Pyro}}
 +
| icon3 = {{class name|Heavy}}
 +
| icon4 = {{class name|Engineer}}
 +
| icon5 = {{common string|Other}}
 +
| content1 = <nowiki></nowiki>
 +
<gallery>
 +
File:Panic Attack Soldier RED First Person.png|[[RED]] first-person view.
 +
File:Panic Attack Soldier BLU First Person.png|[[BLU]] first-person view.
 +
File:Panic Attack Festivized RED Soldier First Person.png|RED [[Festivizer|Festivized]] variant.
 +
File:Panic Attack Festivized BLU Soldier First Person.png|BLU Festivized variant.
 +
</gallery>
 +
| content2 = <nowiki></nowiki>
 +
<gallery>
 +
File:Panic Attack Pyro First Person.png|First-person view.
 +
File:Panic Attack Festivized RED Pyro First Person.png|RED Festivized variant.
 +
File:Panic Attack Festivized BLU Pyro First Person.png|BLU Festivized variant.
 +
</gallery>
 +
| content3 = <nowiki></nowiki>
 +
<gallery>
 +
File:Panic Attack Heavy First Person.png|First-person view.
 +
File:Panic Attack Festivized RED Heavy First Person.png|RED Festivized variant.
 +
File:Panic Attack Festivized BLU Heavy First Person.png|BLU Festivized variant.
 +
</gallery>
 +
| content4 = <nowiki></nowiki>
 
<gallery>
 
<gallery>
File:Panic Attack Soldier RED First Person.png|[[Soldier]] [[RED]] first-person view.
+
File:Panic Attack Engineer First Person.png|First-person view.
File:Panic Attack Soldier BLU First Person.png|Soldier [[BLU]] first-person view.
+
File:Panic Attack Festivized RED Engineer First Person.png|RED Festivized variant.
File:Panic Attack Pyro First Person.png|[[Pyro]] first-person view.
+
File:Panic Attack Festivized BLU Engineer First Person.png|BLU Festivized variant.
File:Panic Attack Heavy First Person.png|[[Heavy]] first-person view.
+
File:Panic Attack Engineer with Gunslinger First Person.png|First-person view with the [[Gunslinger]] equipped.
File:Panic Attack Engineer First Person.png|[[Engineer]] first-person view.
+
File:Panic Attack Festivized Gunslinger RED Engineer First Person.png|RED Festivized variant with the Gunslinger equipped.
File:Panic Attack Engineer with Gunslinger First Person.png|[[Engineer]] first-person view with the [[Gunslinger]] equipped.
+
File:Panic Attack Festivized Gunslinger BLU Engineer First Person.png|BLU Festivized variant with the Gunslinger equipped.
 +
</gallery>
 +
| content5 = <nowiki></nowiki>
 +
<gallery>
 +
File:Steamworkshop tf2 soldier war drum thumb.jpeg|Steam Workshop thumbnail for the Panic Attack.
 
File:S14 Panic Attack blog.png|The Panic Attack as appeared in the [[TF2 Official Website#Blog|blog]].
 
File:S14 Panic Attack blog.png|The Panic Attack as appeared in the [[TF2 Official Website#Blog|blog]].
File:Steamworkshop tf2 soldier war drum thumb.jpeg|Steam Workshop thumbnail for the Panic Attack.
+
File:Killicon panic attack old.png|Old kill icon.
 
</gallery>
 
</gallery>
 +
}}
  
 
== See also ==
 
== See also ==
* [[Soldier strategy#Panic Attack|Panic Attack strategy (Soldier)]]
+
* [[Basic Soldier strategy#Panic Attack|Panic Attack strategy (Soldier)]]
* [[Pyro strategy#Panic Attack|Panic Attack strategy (Pyro)]]
+
* [[Basic Pyro strategy#Panic Attack|Panic Attack strategy (Pyro)]]
* [[Heavy strategy#Panic Attack|Panic Attack strategy (Heavy)]]
+
* [[Basic Heavy strategy#Panic Attack|Panic Attack strategy (Heavy)]]
* [[Engineer strategy#Panic Attack|Panic Attack strategy (Engineer)]]
+
* [[Basic Engineer strategy#Panic Attack|Panic Attack strategy (Engineer)]]
  
 
{{Smissmas 2014 Nav}}
 
{{Smissmas 2014 Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
{{Soldier Nav|coluncolstate=collapsed}}
+
{{Soldier Nav|state=collapsed}}
{{Pyro Nav|coluncolstate=collapsed}}
+
{{Pyro Nav|state=collapsed}}
{{Heavy Nav|coluncolstate=collapsed}}
+
{{Heavy Nav|state=collapsed}}
{{Engineer Nav|coluncolstate=collapsed}}
+
{{Engineer Nav|state=collapsed}}
 +
 
 
{{botignore|[[Category:primary weapons]] [[Category:secondary weapons]]}}
 
{{botignore|[[Category:primary weapons]] [[Category:secondary weapons]]}}

Latest revision as of 03:46, 20 March 2024

I am having a heart attack!
The Soldier taking the weapon's name too literally

The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.

Compared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.

The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy.

The Panic Attack was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 7.2 / pellet
Base damage 100% 4.8 / pellet
Maximum fall-off 52.8% 2.5 / pellet
Pellet count 15
Point blank 7-108
Medium range 5-72
Long range 3-38
Pellet spread 30-21:1
Critical 14.4 / pellet
Mini-crit 6.5 - 9.7 / pellet
Function times
Attack interval 0.625 s
Reload (first) 1.0 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Reclaimed Metal Back Scatter Panic Attack
Item icon Reclaimed Metal.png + Item icon Reclaimed Metal.png + Item icon Back Scatter.png = Item icon Panic Attack.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png
Class Token - Pyro Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Flare Gun.png Item icon Detonator.png Item icon Reserve Shooter.png Item icon Manmelter.png
Item icon Scorch Shot.png Item icon Panic Attack.png Item icon Thermal Thruster.png Item icon Gas Passer.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png
Class Token - Engineer Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Engineer.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Frontier Justice.png Item icon Widowmaker.png Item icon Pomson 6000.png Item icon Rescue Ranger.png
Item icon Panic Attack.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Bomb Squaddie
Bomb Squaddie
Destroy 10 sticky bombs with the shotgun in a single life.


For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.
Worth a Thousand Words
Worth a Thousand Words
Provide the enemy with a freezecam of your 21 gun salute.


Leaderboard class pyro.png Pyro

Combined Fire
Combined Fire
Use your shotgun to finish off 20 players you've ignited.
OMGWTFBBQ
OMGWTFBBQ
Kill an enemy with a taunt.


Leaderboard class heavy.png Heavy

Rationing
Rationing
Kill an enemy with your shotgun while you're out of minigun ammo.


Leaderboard class engineer.png Engineer

Texas Two-Step
Texas Two-Step
Use your shotgun to finish off an enemy recently damaged by your sentry gun.

Update history

December 22, 2014 Patch (Smissmas 2014)
  • The Panic Attack was added to the game. The attributes were:
    • 34% faster reload time.
    • Fire rate increases as health decreases.
    • Hold fire to load up to 4 shells.
    • Weapon spread increases as health decreases.

January 7, 2015 Patch

  • Fixed the Crit Boost material effect for the Panic Attack.
  • Updated the kill icon for the Panic Attack.

January 15, 2015 Patch #1

  • Fixed being able to pick-up buildings while reloading the Panic Attack.

February 11, 2015 Patch #1

  • Fixed the Panic Attack not using the correct sound for crits.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attributes:
    • Base Fire rate increased. (from 15% to 30%)
    • Base reload speed increased. (from 33% to 50%)
    • Added increased switch to speed by +50%.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • No longer auto-fires when fully loaded. Shots can be held and released at will.

February 29, 2016 Patch

  • Updated the materials for the Panic Attack to support mat_picmip

July 7, 2016 Patch #1 (Meet Your Match Update)

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Changed attributes:
    • Increased switch speed by 50%.
    • Increased number of pellets by 50%.
    • Decreased damage by 30%.
    • Fires a wide, fixed shot pattern.
    • Shot pattern grows with successive shots but resets after the player stops firing or reloads.

December 21, 2017 Patch (Smissmas 2017)

March 28, 2018 Patch #1

  • Changed attributes:
    • Reduced worst-case shot pattern spread by 40%.
    • Reduced damage penalty to -20% (from -30%).
  • Fixed a visual artifact when inspecting the Panic Attack.

January 9, 2024 Patch

  • Fixed overlapping texture for the Panic Attack's kill icon

Trivia

  • This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety.
  • The Panic Attack is a left-handed shotgun (as shown by the ejection port being visible on the left-hand side of the gun). A right-handed shotgun has the ejection port on its right side to prevent ejected shells from striking the user.

Gallery

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See also