Difference between revisions of "Particle effects"

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(ported over from unusual page)
(selfillum isnt a particle. bumped everything below unusuals up while i think of a way to make a redir to the unusual page rather than rehosting every effect here)
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<gallery>
 
<gallery>
 
File:Nemesis Burst sprite.png
 
File:Nemesis Burst sprite.png
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</gallery>
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==== G.R.U. skull effect ====
 +
The '''G.R.U. skull effect''' was emitted when the [[Gloves of Running Urgently]] were wielded by the player.
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 +
<gallery>
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Image:GRU particle ingame.png|In-game screenshot
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Image:GRU skulls.png|Particle effects for teams [[RED]] and [[BLU]].
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</gallery>
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=== Rotating Birthday Cake ===
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Currently unused.
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<gallery>
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File:Orbiting cake.PNG
 
</gallery>
 
</gallery>
  
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{{Removed Unusual effects}}
 
{{Removed Unusual effects}}
 
==== G.R.U. skull effect ====
 
The '''G.R.U. skull effect''' was emitted when the [[Gloves of Running Urgently]] were wielded by the player.
 
 
<gallery>
 
Image:GRU particle ingame.png|In-game screenshot
 
Image:GRU skulls.png|Particle effects for teams [[RED]] and [[BLU]].
 
</gallery>
 
 
=== Rotating Birthday Cake ===
 
Currently unused.
 
<gallery>
 
File:Orbiting cake.PNG
 
</gallery>
 
 
==Self-Illumination==
 
Related to particle effects, some items create a glowing effect called [[Self-illumination]].
 
  
 
== Update history ==
 
== Update history ==

Revision as of 00:40, 6 September 2020

Particle effects are used frequently in Team Fortress 2 to serve as decorations or visual cues for both various in-game events and cosmetic purposes. Any particle effect can be attached to any item or model theoretically, however, some effects appear exclusively on items of a particular quality; for example, the Unusual effects only appear on items with the Unusual quality.

Status effects

Status effects are used to indicate a change in player state to other players. A common example would be the overheal particles emitted from an overhealed player or one that recently picked up a health kit.

Overheal

Main article: Overheal

When a player is overhealed by a Medic, the player will emit medical crosses. The overheal effect is also emitted when injured players pick up Health kits. It is also used on the Medi Gun beam itself, as well as the trail of the Crusader's Crossbow.

Critical spark

Main articles: Critical hits, ÜberCharge

The critical spark effect is used to indicate that a player's weapon will deal critical damage. This is accompanied by a team-colored tint on the weapon itself. It is also used on the Medi Gun, Kritzkrieg and Quick-Fix to indicate that a charge is ready to be deployed.

Weapons missing

Currently, these weapons are missing the critical glow effect. This means the effect is either purely cosmetic, or it hides the visibility of the weapon being boosted, often confusing the weapon holder and enemies. As of now, the following weapons do not glow while crit boosted:



Burning player

The burning player effect is used during the burning of players. When viewed in Pyroland, the flames are replaced with multi-colored sparkles.

Marked For Death

The Marked For Death effects are used to indicate that the player is marked for death. A player that is marked for death receives Mini-Crits from all oncoming damage.

Weapon effects

Most non-hitscan weapons have particle effects. These include the Rocket Launcher and Flamethrower.

Gameplay effects

Particles are used to indicate gameplay events.

Intelligence paper trail

While the Intelligence is being carried, it emits a stream of papers.

Australium laundry trail

While the Australium is being carried, it emits a stream of boxer shorts and socks.

Balloon

While birthday mode is activated, players will spurt balloons instead of blood.

Dollar sign

When playing Mann vs. Machine, dropped credits will a emit green dollar sign particle, if the robot was killed normally, and a red particle if it was killed by a Headshot, or through the Explosive Headshot upgrade.

Decorative effects

Decorative effects are not used to indicate any gameplay changes and are used purely for aesthetics.

Holy glow effect

The holy glow effect is attached to the Cheater's Lament.

Treasure Hat

Main article: Treasure Hat

There is no known localized name for the Treasure Hat effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player's model is in motion: even moving on the spot with a taunt will cause coins to fall.

Genteel Smoke effect

The Genteel Smoke effect is attached to a variety of items. An undisguised Spy, and the item El Patron, also have thinner versions of this.

Map Stamps effect

Main article: Map Stamps

The map stamps effect is attached to the World Traveler's Hat. These render similarly to the purple and green Unusual confetti effects, but use stamp sprites instead. Like the Treasure Hat, the effect is influenced by the movement of the wearer and will only be emitted when the player is in motion.

Musical notes

The musical notes effect is attached to the Earbuds and Noise Maker (see below section).

Noise Maker

Main article: Noise Maker

The Noise Maker effect emits musical notes or ghost particles when used. Noise maker particles are colored to distinguish them from Earbuds.

Flying Bits

Intended to be used for rendering flames on gibs, the Flying Bits effect is also attached to certain Valve weapons.

Nemesis Burst

G.R.U. skull effect

The G.R.U. skull effect was emitted when the Gloves of Running Urgently were wielded by the player.

Rotating Birthday Cake

Currently unused.

Unusual effects

See also: Unusual

Unusual effects are attached to Unusual quality items. There are currently 600 cosmetic items that can have one of 277 total effects, 95 taunts that can have one of 125 total effects, and 44 weapons that can have one of 5 effects.

Standard Series

Standard Unusual effects can be found in specific crate series.

Gen 1

The first generation of standard Unusual effects was added in the Mann-Conomy Update. They can be obtained in crates Series #1 onward.

Template:Gen 1 Unusual effects

Gen 2

The second generation of standard Unusual effects was added in the August 18, 2011 Patch. They can be obtained in crates Series #26 onward.

Template:Gen 2 Unusual effects

Gen 3

The third and current generation of standard Unusual effects was added in the June 19, 2013 Patch. They can be obtained in crates and cases Series #59 onward.

Template:Gen 3 Unusual effects

Community Sparkle

An exclusive Unusual effect was added in the First Community Contribution Update. It is automatically applied to Community and Self-Made items.

Community Sparkle Unusual effects
Cosmetic effects
Unusual Community Sparkle.png
Taunt effects
Unusual Community Sparkle Taunt.png
Weapon effects
Unusual Community Sparkle Weapon.png
Community Sparkle Community Sparkle Community Sparkle


Scream Fortress Series

Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.

Very Scary Halloween Special

The first Scream Fortress generation of Unusual Effects was added in the Very Scary Halloween Special. They could be obtained in any crate during the event.

Very Scary Halloween Special Unusual effects
Cosmetic effects
Unusual Flaming Lantern.png
Unusual Cloudy Moon.png
Unusual Cauldron Bubbles.png
Unusual Eerie Orbiting Fire.png
Flaming Lantern Cloudy Moon Cauldron Bubbles Eerie Orbiting Fire


Spectral Halloween Special

The second Scream Fortress generation of Unusual Effects was added in the Spectral Halloween Special. They could be obtained in any crate during the event.

Spectral Halloween Special Unusual effects
Cosmetic effects
Unusual Knifestorm.png
Unusual Misty Skull.png
Unusual Harvest Moon.png
Unusual It's A Secret To Everybody.png
Unusual Stormy 13th Hour.png
Knifestorm Misty Skull Harvest Moon It's A Secret To Everybody Stormy 13th Hour


Scream Fortress V

The third Scream Fortress generation of Unusual effects was added in the Scream Fortress V update. They could be obtained in any crate during the event.

Scream Fortress V Unusual effects
Cosmetic effects
Unusual Arcana.png
Unusual Spellbound.png
Unusual Chiroptera Venenata.png
Unusual Poisoned Shadows.png
Unusual Something Burning This Way Comes.png
Unusual Hellfire.png
Arcana Spellbound Chiroptera Venenata Poisoned Shadows Something Burning This Way Comes Hellfire
Unusual Darkblaze.png
Unusual Demonflame.png
Darkblaze Demonflame


Scream Fortress VI

The fourth Scream Fortress generation of Unusual effects was added in the Scream Fortress VI update. They could be obtained in any crate during the event.

Scream Fortress VI Unusual effects
Cosmetic effects
Unusual Bonzo The All-Gnawing.png
Unusual Amaranthine.png
Unusual Stare From Beyond.png
Unusual The Ooze.png
Unusual Ghastly Ghosts Jr.png
Unusual Haunted Phantasm Jr.png
Bonzo The All-Gnawing Amaranthine Stare From Beyond The Ooze Ghastly Ghosts Jr Haunted Phantasm Jr
Taunt effects
Unusual Haunted Phantasm.png
Unusual Ghastly Ghosts.png
Haunted Phantasm Ghastly Ghosts


Scream Fortress VII

The fifth Scream Fortress generation of Unusual effects was added in the Scream Fortress VII update. They could only be obtained by opening a Gargoyle Case during the event. They can still be obtained by opening a Gargoyle Case.

Scream Fortress VII Unusual effects
Cosmetic effects
Unusual Death by Disco.png
Unusual It's a mystery to everyone.png
Unusual It's a puzzle to me.png
Unusual Ether Trail.png
Unusual Nether Trail.png
Unusual Ancient Eldritch.png
Death by Disco It's a mystery to everyone It's a puzzle to me Ether Trail Nether Trail Ancient Eldritch
Unusual Eldritch Flame.png
Eldritch Flame


Scream Fortress VIII

The sixth Scream Fortress generation of Unusual effects was added in the Scream Fortress VIII update. They could be obtained in any crate during the event. They can still be obtained by opening a Creepy Crawly Case.

Scream Fortress VIII Unusual effects
Cosmetic effects
Unusual Neutron Star.png
Unusual Tesla Coil.png
Unusual Starstorm Insomnia.png
Unusual Starstorm Slumber.png
Neutron Star Tesla Coil Starstorm Insomnia Starstorm Slumber
Taunt effects
Unusual Hellish Inferno.png
Unusual Spectral Swirl.png
Unusual Infernal Flames.png
Unusual Infernal Smoke.png
Hellish Inferno Spectral Swirl Infernal Flames Infernal Smoke


Scream Fortress X

The seventh Scream Fortress generation of Unusual effects was added in the Scream Fortress X update. They could be obtained in any crate during the event. They can still be obtained by opening a Violet Vermin Case.

Scream Fortress X Unusual effects
Cosmetic effects
Unusual Brain Drain.png
Unusual Open Mind.png
Unusual Head of Steam.png
Unusual Galactic Gateway.png
Unusual The Eldritch Opening.png
Unusual The Dark Doorway.png
Brain Drain Open Mind Head of Steam Galactic Gateway The Eldritch Opening The Dark Doorway
Unusual Ring of Fire.png
Unusual Vicious Circle.png
Unusual White Lightning.png
Unusual Omniscient Orb.png
Unusual Clairvoyance.png
Ring of Fire Vicious Circle White Lightning Omniscient Orb Clairvoyance
Taunt effects
Unusual Acidic Bubbles of Envy.png
Unusual Flammable Bubbles of Attraction.png
Unusual Poisonous Bubbles of Regret.png
Unusual Roaring Rockets.png
Unusual Spooky Night.png
Unusual Ominous Night.png
Acidic Bubbles of Envy Flammable Bubbles of Attraction Poisonous Bubbles of Regret Roaring Rockets Spooky Night Ominous Night


Scream Fortress XI

The eighth Scream Fortress generation of Unusual effects was added in the Scream Fortress XI update. They could be obtained in any crate during the event. They can still be obtained by opening a Spooky Spoils Case.

Scream Fortress XI Unusual effects
Cosmetic effects
Unusual Fifth Dimension.png
Unusual Vicious Vortex.png
Unusual Menacing Miasma.png
Unusual Abyssal Aura.png
Unusual Wicked Wood.png
Unusual Ghastly Grove.png
Fifth Dimension Vicious Vortex Menacing Miasma Abyssal Aura Wicked Wood Ghastly Grove
Unusual Mystical Medley.png
Unusual Ethereal Essence.png
Unusual Twisted Radiance.png
Unusual Violet Vortex.png
Unusual Verdant Vortex.png
Unusual Valiant Vortex.png
Mystical Medley Ethereal Essence Twisted Radiance Violet Vortex Verdant Vortex Valiant Vortex
Taunt effects
Unusual Bewitched.png
Unusual Accursed.png
Unusual Enchanted.png
Unusual Static Mist.png
Unusual Eerie Lightning.png
Unusual Terrifying Thunder.png
Bewitched Accursed Enchanted Static Mist Eerie Lightning Terrifying Thunder
Unusual Jarate Shock.png
Unusual Nether Void.png
Jarate Shock Nether Void


Smissmas Series

Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.

Smissmas 2019

The first and current Smissmas generation of Unusual effects was added in the Smissmas 2019 update. Currently, they can be obtained in any crate.

Smissmas 2019 Unusual effects
Cosmetic effects
Unusual Sparkling Lights.png
Unusual Frozen Icefall.png
Unusual Fragmented Gluons.png
Unusual Fragmented Quarks.png
Unusual Fragmented Photons.png
Unusual Defragmenting Reality RED.png
Sparkling Lights Frozen Icefall Fragmented Gluons Fragmented Quarks Fragmented Photons RED
Defragmenting Reality
Unusual Defragmenting Reality BLU.png
Unusual Fragmenting Reality.png
Unusual Refragmenting Reality.png
Unusual Snowfallen.png
Unusual Snowblinded.png
Unusual Pyroland Daydream RED.png
BLU Fragmenting Reality Refragmenting Reality Snowfallen Snowblinded RED
Defragmenting Reality Pyroland Daydream
Unusual Pyroland Daydream BLU.png
BLU
Pyroland Daydream
Taunt effects
Unusual Good-Hearted Goodies.png
Unusual Wintery Wisp.png
Unusual Arctic Aurora.png
Unusual Winter Spirit.png
Unusual Festive Spirit.png
Unusual Magical Spirit.png
Good-Hearted Goodies Wintery Wisp Arctic Aurora Winter Spirit Festive Spirit Magical Spirit


Robotic Boogaloo

An exclusive generation of Unusual effects was added in the Robotic Boogaloo update. They could be obtained in any crate during the event. They can still be obtained by opening a Robo Community Crate.

Robotic Boogaloo Unusual effects
Cosmetic effects
Unusual Phosphorous.png
Unusual Sulphurous.png
Unusual Memory Leak.png
Unusual Overclocked.png
Unusual Electrostatic.png
Unusual Power Surge.png
Phosphorous Sulphurous Memory Leak Overclocked Electrostatic Power Surge
Unusual Anti-Freeze.png
Unusual Time Warp.png
Unusual Green Black Hole.png
Unusual Roboactive.png
Anti-Freeze Time Warp Green Black Hole Roboactive


Love & War Update

An exclusive generation of Unusual effects was added in the Love & War Update. They can be obtained through Taunt Unusualifiers.

Love & War Update Unusual effects
Taunt effects
Unusual Showstopper RED.png
Unusual Showstopper BLU.png
Unusual Holy Grail.png
Unusual '72.png
Unusual Fountain of Delight.png
Unusual Screaming Tiger.png
RED BLU Holy Grail '72 Fountain of Delight Screaming Tiger
Showstopper
Unusual Skill Gotten Gains.png
Unusual Midnight Whirlwind.png
Unusual Silver Cyclone.png
Unusual Mega Strike.png
Skill Gotten Gains Midnight Whirlwind Silver Cyclone Mega Strike


End of the Line Update

An exclusive generation of Unusual effects was added in the End of the Line Update. They could be obtained in any crate during the event. They can still be obtained by opening an End of the Line Community Crate.

End of the Line Update Unusual effects
Cosmetic effects
Unusual Frostbite.png
Unusual Molten Mallard.png
Unusual Morning Glory.png
Unusual Death at Dusk.png
Frostbite Molten Mallard Morning Glory Death at Dusk


Gun Mettle Update

An exclusive generation of Unusual effects was added in the Gun Mettle Update. They can be obtained through Decorated cases.

Gun Mettle Update Unusual effects
Weapon effects
Unusual Hot.png
Unusual Isotope.png
Unusual Cool.png
Unusual Energy Orb.png
Hot Isotope Cool Energy Orb
Removed from all Unusual pools


Invasion Community Update

An exclusive generation of Unusual effects was added in the Invasion Community Update. They could be obtained in any crate during the event. They can still be obtained by opening a Confidential Collection Case or a Quarantined Collection Case.

Invasion Community Update Unusual effects
Cosmetic effects
Unusual Abduction.png
Unusual Atomic.png
Unusual Subatomic.png
Unusual Electric Hat Protector.png
Unusual Magnetic Hat Protector.png
Unusual Voltaic Hat Protector.png
Abduction Atomic Subatomic Electric Hat Protector Magnetic Hat Protector Voltaic Hat Protector
Unusual Galactic Codex.png
Unusual Ancient Codex.png
Unusual Nebula.png
Galactic Codex Ancient Codex Nebula


Unused Unusual effects

These effects either currently or previously existed in the game's files, but were left unused. They are named by their internal filenames, as they have no official names. Please note that certain effects have been modified to display correctly.

Currently unused effects

These effects currently exist in the files of the game, and aren't used anywhere.

Currently unused Unusual effects
Cosmetic effects
UNUSED AAA AAA.png
UNUSED Balloon.png
UNUSED Beams1 Newstyle.png
UNUSED Beany Green.png
UNUSED Beany Hearts.png
UNUSED Beany Target.png
AAA_AAA balloon beams1_newstyle beany_green beany_hearts beany_target
UNUSED Beany TF.png
UNUSED Circling Glow.png
UNUSED Circling Skull.png
UNUSED Crisp Spotlights Cones03.png
UNUSED Halo.png
UNUSED Orbit.png
beany_tf circling_glow circling_skull crisp_spotlights_cones03 halo orbit
UNUSED Orbit Fullmoon Cloudy.png
UNUSED Sparkler Green.png
UNUSED Sparkler Orange.png
UNUSED Sparkles1.png
UNUSED Sparkles2.png
UNUSED Sparkles3.png
orbit_fullmoon_cloudy sparkler_green sparkler_orange sparkles1 sparkles2 sparkles3
UNUSED Spray Confetti.png
UNUSED Storm Blood.png
UNUSED Stormcloud.png
UNUSED Symbols Parent Ice.png
UNUSED Test.png
spray_confetti storm_blood stormcloud symbols_parents_ice test


Removed unused effects

These effects previously existed in the files of the game, but went unused. They have since been removed.

Removed Unusual effects
Cosmetic effects
UNUSED Orbit Shells.png
orbit_shells


Update history

July 13, 2010 Patch
  • Improved the performance of the critboost particle effect.

September 30, 2010 Patch (Mann-Conomy Update)

  • Added effects: Green Confetti, Purple Confetti, Haunted Ghosts, Green Energy, Purple Energy, Circling TF Logo, Massed Flies, Burning Flames, Scorching Flames, Searing Plasma, Vivid Plasma, Sunbeams, Circling Peace Sign, and Circling Heart.
  • [Undocumented] Added effect: G.R.U. skull.

December 7, 2010 Patch

  • Added effect: Treasure Hat particle effect.

October 27, 2010 Patch (Scream Fortress Update)

  • [Undocumented] Added effect: Marked For Death.

December 17, 2010 Patch (Australian Christmas)

  • Added effect: Map Stamps particle effect.

August 18, 2011 Patch (Manno-Technology Bundle)

  • [Undocumented] Added effects: Stormy Storm, Blizzardy Storm, Nuts n' Bolts, Orbiting Planets, Orbiting Fire, Bubbling, Smoking, and Steaming.

August 23, 2011 Patch

  • Fixed the Sunbeams effect.

October 27, 2011 Patch (Very Scary Halloween Special)

  • [Undocumented] Added effects: Cloudy Moon, Orbiting Cloudy Full Moon, Eerie Orbiting Fire, Flaming Lantern, Orbiting Shells, and Cauldron Bubbles.

June 11, 2012 Patch

  • Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players.

June 27, 2012 Patch

  • Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped.

June 28, 2012 Patch

  • Fixed missing DX8 particle effects.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Added effects: Knifestorm, Misty Skull, Harvest Moon, It's A Secret To Everybody, and Stormy 13th Hour.

February 14, 2013 Patch

  • Increased the particle limit.

May 17, 2013 Patch (Robotic Boogaloo)

  • [Undocumented] Added effects: Anti-Freeze, Electrostatic, Green Black Hole, Memory Leak, Overclocked, Phosphorous, Power Surge, Roboactive, Suplurous, and Time Warp.

June 5, 2013 Patch

  • Attachment point and offset for particle effects on unusual hats can now be adjusted from the character loadout screen.
  • Fixed a bug that would cause unusual effects to float in the air over dead players.
  • Fixed a bug that would cause unusual effects to show incorrectly sometimes when spectating other players.

June 19, 2013 Patch

  • [Undocumented] Added effects: Aces High, Cloud 9, Dead Presidents, Disco Beatdown, Kill-a-Watt, Miami Nights, and Terror-Watt.

July 11, 2013 Patch

  • Fixed Disco Beat Down unusual effect showing through walls.

September 3, 2013 Patch

  • Removed showing the Marked For Death icon over the head of the local player.

October 29, 2013 Patch (Scream Fortress 2013)

  • [Undocumented] Added effects: Arcana, Spellbound, Poisoned Shadows, Chiroptera Venenata, Hellfire, Something Burning This Way Comes, Darkblaze, and Demonflame.

July 30, 2014 Patch

  • Fixed a bug related to orphaned marked for death particles.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added Taunt effects: '72, Fountain of Delight, Holy Grail, Mega Strike, Midnight Whirlwind, Screaming Tiger, Showstopper, Skill Gotten Gains.

October 29, 2014 Patch (Scream Fortress 2014)

  • [Undocumented] Added Amaranthine, Bonzo The All-Gnawing, Ghastly Ghosts, Ghastly Ghosts Jr., Haunted Phantasm, Haunted Phantasm Jr., Stare From Beyond, and The Ooze unusual effects.

December 8, 2014 Patch (End of the Line Update)

  • [Undocumented] Added Death at Dusk, Frostbite, Molten Mallard and Morning Glory unusual effects.

January 9, 2015 Patch

  • Fixed the Mega Strike unusual taunt effect showing through walls.

January 30, 2015 Patch

  • Fixed a client crash related to the particle system.

February 11, 2015 Patch #1

  • Added convar r_drawtracers_firstperson to disable the drawing of first person bullet tracer particles.

February 18, 2015 Patch

  • Fixed a client crash related to disappearing particles, props, and players.
  • Fixed some Unusual particle effects not drawing correctly

March 12, 2015 Patch

  • Fixed a bug that caused some particles to not draw correctly.

July 2, 2015 Patch (Gun Mettle Update)

  • [Undocumented] Added Isotope, Hot, Cool, and Energy Orb unusual effects.

July 8, 2015 Patch #1

  • Fixed cosmetic items with an ambient particle effect (i.e. Soldier's Stogie, Nine-Pipe Problem) erroneously reporting that they had the Genteel Smoke unusual effect.

August 18, 2015 Patch

  • Fixed character loadout menus so they display the particle effects for all equipped Unusual items.

October 6, 2015 Patch (Invasion Update)

  • [Undocumented] Added Abduction, Atomic, Subatomic, Electric Hat Protector, Magnetic Hat Protector, Voltaic Hat Protector, Galactic Codex, Ancient Codex, and Nebula unusual effects.

October 12, 2015 Patch

  • Fixed Unusual versions of the Taunt: Burstchester not displaying their Unusual effects.

October 28, 2015 Patch (Scream Fortress 2015)

  • [Undocumented] Added Death by Disco, It's a mystery to everyone, It's a puzzle to me, Ether Trail, Nether Trail, Ancient Eldritch, and Eldritch Flame unusual effects.

October 29, 2015 Patch

  • Fixed the Invasion Unusual effect "Subatomic" being off-center.

October 21, 2016 Patch (Scream Fortress 2016)

  • Added 8 new community-created Unusual effects.
    • 4 new effects for Unusual hats.
    • 4 new effects for Unusual taunts.

December 1, 2017 Patch

  • Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by Disco unusual effects.

[Unknown Date]

  • Added effect: Rotating Birthday Cake.

March 28, 2018 Patch #1

  • Fixed the Community Sparkle particle effect not drawing on the viewmodel for players with Community and Self-Made weapons.
  • Added a unique particle effect whenever a player performs a "Stomp" attack on another player with the Mantreads or The Thermal Thruster.
  • Updated the Harvest Moon, Dead Presidents, and Circling Peace Sign unusual effects to fix display problems.

October 19, 2018 Patch (Scream Fortress 2018)

  • Added 17 new community-created Unusual effects.
    • 11 new effects for Unusual hats.
    • 6 new effects for Unusual taunts.

October 25, 2018 Patch

  • Updated the Roaring Rockets unusual taunt particle effect.

October 30, 2018 Patch

  • Updated the Roaring Rockets unusual taunt particle effect.

December 19, 2018 Patch (Smissmas 2018)

  • Updated the Starstorm Slumber unusual effect to fix a display problem.

Bugs

  • The Nuts n' Bolts particle effect has a visual problem. When circle strafing around a player, the Nuts n' Bolts appear to slow right down or even stop moving. This is much easier to detect if crouched.
  • One end of the particle effect on Kill-a-Watt and Terror-Watt may randomly attach to temporarily random areas of a map, causing the effect to stretch from the point through any walls to the wearer's head.
  • On certain graphics drivers, particles no longer appear to have a distinct bright glow. This applies on the medibeam, unusual effects and energy based weapons. It has also has been reported by DirectX 11 users.
  • Upon death or disconnect, particle effects often stay in the spot the player was, fully animated.
  • The 'Marked for Death' particle effect sometimes appears when the user is not marked for death.
  • Particle effects of cosmetic items may appear in First Person view.
    • The particle effects of the player and their cosmetic items does also appear while spectating someone.
  • Effects which have been adjusted may not appear.
  • The Genteel Smoke effect does not appear on the Loadout menus.
  • Due to an issue with both the Genteel Smoke effect and Earbuds Musical Notes effect, any item that goes to the bip_head bone (i.e. most items that go to the Hat equip region), paired with an item that has the smoke/notes effect and shares the same bone, will cause the item to get slightly out of sync with the player's movement, occasionally clipping on the character's player model.

Notes

  • Particle effects that are attached to an item will not be visible to the player wielding it in first-person view, unless the player is using the cl_first_person_uses_world_model console variable.
  • Cosmetic items with particle effects can create multiple effect combinations.
  • Particle effects get hidden by Wheel of Fate big heads effect. However, if being watched as the head expands, the effect will be repositioned and be visually correct.

External links