Difference between revisions of "Phlogistinator"

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Revision as of 12:18, 18 December 2011

Surging electrolysed ultra-waves of pure phlogiston, this devastating incinerator will get them all hot under the collar! Actually, it will burn them alive. Horribly.
Phlogistinator publicity blurb

The Phlogistinator is a primary weapon for the Pyro. It is a retro-futuristic ray gun with some metal parts colored either bronze or silver depending on the team, and a team-colored canister stamped with the Dr. Grordbort crest. It fires waves of energy that function identically to the Flamethrower's flames.

With the Phlogistinator equipped, all fire damage done by the Pyro will increase a "Mmmph" bar. Once filled, it can be activated with the secondary fire command, which performs a taunt that will refill health completely and enable a short crit boost. During this taunt, the wielder has 90% damage resistance. The weapon cannot gain random crits or use compression blasts.

It requires approximately 221 fire damage to completely fill the "Mmmph" bar, and the duration of the buff is around 10 seconds.

Enemies killed by the Phlogistinator suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.

Damage and function times

See also: Damage
Identical to: Flamethrower
Damage and function times
Shot type Particle
Damage
Flame damage (close) 100% 6.2/particle
Flame damage (far) 60% 3.72/particle
Critical 11-19/particle
Mini-crit 5-8/particle
Afterburn 3/tick
60 total
Afterburn (mini-crit) 4/tick
80 total
Function times
Attack interval 0.04 s
Ammo consumption interval 0.08 s
Afterburn duration 10 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class pyro.png Pyro

Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.


Hot on Your Heels
Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.
I Fry
I Fry
Ignite 10 disguised Spies.


Makin' Bacon
Makin' Bacon
Kill 50 Heavies with your flamethrower.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Trailblazer
Trailblazer
Ignite 10 enemies that have recently used a teleporter.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.

Item set

Main article: Item sets
Dr. Grordbort's Moonman Pack
Item icon The Moonman Pack Bundle.png
Effect

No effect

Crafting

Class Token - Pyro Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Backburner.png Item icon Degreaser.png Item icon Phlogistinator.png Item icon Rainblower.png
Item icon Nostromo Napalmer.png Item icon Panic Attack.png Item icon Dragon's Fury.png

Update history

December 15, 2011 Patch (Australian Christmas 2011)

  • The Phlogistinator was added to the game.

December 16, 2011 Patch

  • Fixed a problem that would allow Pyro Mmmph to activate in the air without taunting.
  • Fixed an exploit with The Phlogistinator where the effects could activate without taunting in high-lag situations.

Bugs

  • The Pyro does not fully grip the weapon in client view.
  • After activating "Mmmph" followed by switching class, the "Mmmph" glow effect will be present when taunting.
  • The canister does not glow when critical hit boosted.
  • Upon contact with a resupply cabinet, the "Mmmph" is reset.

Trivia

  • Template:W is a theoretical fire-like element that was once believed to be contained within combustible objects.
  • This weapon's design seems to be inspired from the "Unnatural Selector", a model which can be bought here at Weta's online store.

Gallery

See also