Difference between revisions of "Quickplay"

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{{DISPLAYTITLE:Schnelles Spiel}}
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[[Image:Quickplay.png|thumb|400px|The random gamemode quickplay illustration]]
[[Image:Quickplay.png|thumb|400px|Die Illustration für den zufälligen Modus.]]
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Quickplay is an automated game finding system in Team Fortress 2. It lets players leave finding a server to the computer.
Das '''Schnelle Spiel''' ist ein automatisierter Spielfinder in Team Fortress 2. Dabei überlassen Spieler das Finden eines Servers dem Computer.
 
  
== Schnelles Spiel nutzen ==
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== Using quickplay ==
Das Schnelle Spiel kann vom [[Main menu/de|Hauptmenü]] des Spiels erreicht werden. Die Schaltfläche "Spiel Starten" öffnet den Auswahldialog.
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Quickplay is accessed from the [[main menu]] of the game. The button "Start Playing" will open the quickplay dialog.
  
Der Dialog erlaubt es dem Spieler durch Auswahl des Spielmodus' ungefähr, die Suche einzuschränken.
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The quickplay dialog allows the player to specify roughly what they are looking for by selecting the game mode they want to play.
  
Zusätzlich gibt es noch die Möglichkeit, nur [[Valve/de|Valve]]- oder Community-Server oder beide zuzulassen.
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Additionally, there is the option to filter based on who runs the server, [[Valve]] and/or the community.
  
Schließlich können Spieler auswählen, ob sie außerdem noch auf Karten aus dem [[Steam Workshop/de|Workshop]] oder auf Beta-Karten spielen möchten.
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Finally, there is the option to select to play community maps from the [[workshop]] as well as beta maps.
  
== Algorithmus ==
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== The quickplay algorithm ==
Valve hat den Suchalgorithmus nicht öffentlich dokumentiert. Allerdings haben sie angedeutet, dass dabei das Ansehen des Servers eine Rolle spielt, das sich daraus ergibt, wie lange die Spieler im Durchschnitt mit dem Server verbunden sind. Außerdem werden weitere Faktoren herangezogen: der Ping zum Spieler, die Anzahl der gespielten Stunden, die Karte, die momentane Anzahl der Spieler, die maximale Anzahl der Spieler und die Ansehensbewertung des Servers.
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Valve have not officially documented the exact game finding algorithm. But they have noted that it involves servers building up a reputation from how long players are connected to them on average. In general the system takes into account a variety of factors such as: ping to the player, the player’s number of hours played, map, current number of players, maximum number of players, and the server reputation score.
  
=== Voraussetzungen ===
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=== Requirements ===
Server müssen folgende Voraussetzungen erfüllen, um im Schnellen Spiel gefunden werden zu können.
 
  
* {{cvar|sv_cheats}} muss aus sein.
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Servers have to satisfy several requirements in order to qualify for quickplay.
* Die Karte muss eine der [[:Category:Quickplay maps/de|ausgewählten Karten für das Schnelle Spiel sein]].
 
* [[Friendly fire/de|Friendly Fire]] muss aus sein.
 
* Zufällige kritische Treffer müssen an sein.
 
* Die {{cvar|maxplayers}}-Einstellung muss bei 24 liegen. Ein Wert von 32 schließt den Server aus, Werte dazwischen bieten einen wachsenden Nachteil.
 
* Der Server muss einen registrierten Server-Account haben.
 
* Der [[Highlander/de|Highlander]]-Spielmodus muss deaktiviert sein.
 
* [[VAC/de|VAC]] muss aktiviert sein.
 
* Der Server darf nicht passwortgeschützt sein.
 
* Keine Veränderungen am [[MotD/de|MotD]] (''Willkommenstext'') wie das erzwungene Anzeigen, eingefügtes HTML usw.
 
* Kein Verkauf von Gameplay-Vorteilen.
 
  
== Wahrheits-Richtlinie ==
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* {{cvar|sv_cheats}} must be off.
Server im Schnellen Spiel müssen Metadaten ordnungsgemäß anzeigen. Spieleranzahl, als Bot identifizierte Spieler und Server-Schlagwörter müssen die Server-Konfiguration widerspiegeln.
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* The map must be one of [[:Category:Quickplay maps|the approved quickplay maps]].
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* [[Friendly fire]] must be disabled.
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* Random crits must be enabled.
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* The {{cvar|maxplayers}} setting must be 24, the default setting. 32 always makes the server ineligible, while values in between apply a gradual penalty.
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* The server must have a registered server account.
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* [[Highlander]] mode must be disabled
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* [[VAC]] must be enabled
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* The server must not require a password.
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* No messing with the [[MotD]] such as forcing players to view it, forcing HTML on and so on.
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* No selling of gameplay advantages
  
== Siehe auch ==
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== Policy of Truth ==
* [https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 TF2 Überblick] {{lang icon|en}} auf der Steam-Support-Website.
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Quickplay servers are required to be honest about metadata. Player counts, players being identified as bots and server tags must accurately reflect the server configuration.
  
[[Category:Gameplay/de]]
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== See also ==
[[Category:GUI/de]]
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* [https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 TF2 Quickplay Overview] on the Steam support website.
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[[Category:Gameplay]]
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[[Category:GUI]]

Revision as of 16:39, 28 March 2016

The random gamemode quickplay illustration

Quickplay is an automated game finding system in Team Fortress 2. It lets players leave finding a server to the computer.

Using quickplay

Quickplay is accessed from the main menu of the game. The button "Start Playing" will open the quickplay dialog.

The quickplay dialog allows the player to specify roughly what they are looking for by selecting the game mode they want to play.

Additionally, there is the option to filter based on who runs the server, Valve and/or the community.

Finally, there is the option to select to play community maps from the workshop as well as beta maps.

The quickplay algorithm

Valve have not officially documented the exact game finding algorithm. But they have noted that it involves servers building up a reputation from how long players are connected to them on average. In general the system takes into account a variety of factors such as: ping to the player, the player’s number of hours played, map, current number of players, maximum number of players, and the server reputation score.

Requirements

Servers have to satisfy several requirements in order to qualify for quickplay.

  • sv_cheats must be off.
  • The map must be one of the approved quickplay maps.
  • Friendly fire must be disabled.
  • Random crits must be enabled.
  • The maxplayers setting must be 24, the default setting. 32 always makes the server ineligible, while values in between apply a gradual penalty.
  • The server must have a registered server account.
  • Highlander mode must be disabled
  • VAC must be enabled
  • The server must not require a password.
  • No messing with the MotD such as forcing players to view it, forcing HTML on and so on.
  • No selling of gameplay advantages

Policy of Truth

Quickplay servers are required to be honest about metadata. Player counts, players being identified as bots and server tags must accurately reflect the server configuration.

See also