Difference between revisions of "September 8, 2010 Patch"
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| source = http://store.steampowered.com/news/4319/ | | source = http://store.steampowered.com/news/4319/ | ||
| notes = === Patch 1 === | | notes = === Patch 1 === | ||
− | ==== Source Engine | + | ==== Source Engine Changes(CS:S, DoD:S, TF2) ==== |
− | * | + | * Removed client checking when loading [[server]] plug-ins if not the plug-ins is signed by [[Steam]] or other clients running in unsecure mode. |
− | * | + | * An checkbox was added to Options->Audio to mute sounds when the game was in an window in the background |
==== Team Fortress 2 ==== | ==== Team Fortress 2 ==== | ||
− | * | + | * FIxed another bug with Steamworks internal stat reports |
− | * | + | * Updated Localizing of files. |
=== Patch 2 === | === Patch 2 === | ||
==== Source Engine ändringar (CS:S, DoD:S, TF2) ==== | ==== Source Engine ändringar (CS:S, DoD:S, TF2) ==== | ||
− | * | + | * Removed signature controll to see if that was the source of an launch issue. |
− | | source2-title = Team Fortress 2, Counter-Strike: Source och Day of Defeat: Source | + | | source2-title = Team Fortress 2, Counter-Strike: Source och Day of Defeat: Source Updates was released. |
| source2 = http://store.steampowered.com/news/4328/ | | source2 = http://store.steampowered.com/news/4328/ | ||
}} | }} |
Revision as of 21:09, 5 September 2018
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Source: Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Released, Team Fortress 2, Counter-Strike: Source och Day of Defeat: Source Updates was released.
Contents
Patch notes
Patch 1
Source Engine Changes(CS:S, DoD:S, TF2)
- Removed client checking when loading server plug-ins if not the plug-ins is signed by Steam or other clients running in unsecure mode.
- An checkbox was added to Options->Audio to mute sounds when the game was in an window in the background
Team Fortress 2
- FIxed another bug with Steamworks internal stat reports
- Updated Localizing of files.
Patch 2
Source Engine ändringar (CS:S, DoD:S, TF2)
- Removed signature controll to see if that was the source of an launch issue.