Difference between revisions of "Soda Popper"

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m (Trivia)
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*In first person view, the Scout's hand clips through the black bands of the weapon.
 
*In first person view, the Scout's hand clips through the black bands of the weapon.
 
*The weapon only manages to ramp-up to 150% damage, unlike the other Primary weapons where they could ramp-up to 175% damage. This may be an unintentional bug, or may be part of the item but is not written in the description.
 
*The weapon only manages to ramp-up to 150% damage, unlike the other Primary weapons where they could ramp-up to 175% damage. This may be an unintentional bug, or may be part of the item but is not written in the description.
 +
*On 4:3 resolutions, the Hype meter will overlap the objective HUD.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 23:25, 27 June 2011

Look at me!
The Scout on hype building

The Soda Popper is a primary weapon for the Scout. It is a broken Force-A-Nature repaired with several black bands, with slitted barrels and a can of Crit-a-Cola attached underneath.

The weapon offers 25% faster reloading speed and 50% faster firing speed compared to the default Scattergun. However, it restricted to loading two shots at a time, and it is incapable of delivering random critical hits.

In addition, equipping the Soda Popper places a "hype" meter on the HUD, which charges whilst the player is moving with the weapon in use. It takes approximately 5200 Hammer units of distance traveled, either through running or jumping, to fill up the hype meter. When the meter is full, all weapons will automatically deal mini-crits for 8 seconds.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 90
Medium range 24-67
Long range 3-26
Critical 18 / pellet
Mini-crit 8 / pellet
Function times
Attack interval 0.315 s
Reload 1.23 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The #1 Fan
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Bonk! Atomic Punch Force-A-Nature Soda Popper
Item icon Reclaimed Metal.png + Item icon Bonk! Atomic Punch.png + Item icon Force-A-Nature.png = Item icon Soda Popper.png
Class Token - Scout Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Shortstop.png Item icon Force-A-Nature.png Item icon Soda Popper.png Item icon Baby Face's Blaster.png
Item icon Back Scatter.png

Update history

June 23, 2011 Patch (Über Update)

  • The Soda Popper was added to the game.

Bugs

  • In first person view, the Scout's hand clips through the black bands of the weapon.
  • The weapon only manages to ramp-up to 150% damage, unlike the other Primary weapons where they could ramp-up to 175% damage. This may be an unintentional bug, or may be part of the item but is not written in the description.
  • On 4:3 resolutions, the Hype meter will overlap the objective HUD.

Trivia

  • The shells appear to have the nuclear symbol on them.[1]
  • Although a can of Crit-a-Cola is strapped to the barrel, a Bonk! Atomic Punch is required instead in the crafting recipe.
    • While coincidental, early versions of the Soda Popper had a can of Bonk! Atomic Punch strapped to the barrel.

Gallery

References