Related changes
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28 March 2024
08:06 | File:Achieved.png (diff | hist) . . (-6) . . GrampaSwood (talk | contribs) |
27 March 2024
15:51 | Conspicuous Camouflage (diff | hist) . . (+47) . . Mediarch (talk | contribs) (Style names) |
m 10:10 | Scream Fortress 2017 (diff | hist) . . (-8) . . B Ju (talk | contribs) (Wording change.) |
23 March 2024
m 17:30 | Abominable Snow Pants (diff | hist) . . (-65) . . BrazilianNut (talk | contribs) |
08:51 | Demoman (2 changes | history) . . (+890) . . [GrampaSwood; MK38993] | ||
08:51 (cur | prev) . . (+226) . . GrampaSwood (talk | contribs) (Reverted some stuff or reworded it again based on various reasons) | |||
03:45 (cur | prev) . . (+664) . . MK38993 (talk | contribs) (Reworked description to outline Stock Demo's close-range weakness and added a section on Demoknight) |
08:39 | Pyro (2 changes | history) . . (+293) . . [GrampaSwood; MK38993] | ||
08:39 (cur | prev) . . (-548) . . GrampaSwood (talk | contribs) (Reverted some stuff or reworded it again based on various reasons) | |||
04:23 (cur | prev) . . (+841) . . MK38993 (talk | contribs) (Reworded description) |
08:30 | Medic (2 changes | history) . . (+150) . . [GrampaSwood; MK38993] | ||
08:30 (cur | prev) . . (-780) . . GrampaSwood (talk | contribs) (Reverted some stuff or reworded it again based on various reasons) | |||
03:17 (cur | prev) . . (+930) . . MK38993 (talk | contribs) (Reworded description) |
22 March 2024
21 March 2024
20 March 2024
10:53 | Mossrock (4 changes | history) . . (+118) . . [Mediarch; GrampaSwood; OnyxJade (2×)] | ||
m | 10:53 (cur | prev) . . (+1) . . Mediarch (talk | contribs) (→Trivia) | ||
06:46 (cur | prev) . . (-37) . . GrampaSwood (talk | contribs) (Reword) | |||
05:59 (cur | prev) . . (+223) . . OnyxJade (talk | contribs) (Added trivia for mossrock rock) | |||
05:57 (cur | prev) . . (-69) . . OnyxJade (talk | contribs) (Deleted bug note referencing OOB teleporter spot -- Please re-add if this was referencing a different spot) |
m 04:10 | PDA (diff | hist) . . (-2) . . BrazilianNut (talk | contribs) |
19 March 2024
06:06 | Nuke (2 changes | history) . . (0) . . [GrampaSwood; Dreggsome] | ||
06:06 (cur | prev) . . (+4) . . GrampaSwood (talk | contribs) (Previous wording was better) | |||
00:14 (cur | prev) . . (+14) . . Dreggsome (talk | contribs) |
17 March 2024
09:56 | Movies (diff | hist) . . (+4) . . Sotnosen93 (talk | contribs) (Shortened redundant link) |
02:59 | Medic (diff | hist) . . (-2) . . Mediarch (talk | contribs) (11) |
01:02 | Demoman (diff | hist) . . (+6) . . Mediarch (talk | contribs) (Barbarian Swing>Decapitation) |
16 March 2024
m 20:34 | Sniper (diff | hist) . . (+15) . . Mediarch (talk | contribs) (Arrow Stab>Skewer) |
05:56 | Hot Hand (2 changes | history) . . (0) . . [GrampaSwood; EtherealT] | ||
05:56 (cur | prev) . . (+127) . . GrampaSwood (talk | contribs) (Undo edit by EtherealT (Talk) (3649254) The weapon is obviously programmed differently but the expected behaviour is that the stats are based on stock. The damage penalty never lines up) (Tag: Undo) | |||
m | 03:56 (cur | prev) . . (-127) . . EtherealT (talk | contribs) (The damage penalty is not actually a bug -- Hot Hand is considered as a "different" melee from all other melee weapons, and one were to take out the damage penalty, the damage values would be 35 x 2) |