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Standin | |
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資訊 | |
種類: | 控制點模式 |
檔案名稱: | cp_standin_final
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釋出時間: | 2013年7月10日更新 (2013夏季更新) |
開發者: | Ian "Scorpio Uprising" Cuslidge |
地圖資料 | |
所處地區: | Alpine |
環境設定: | Daylight, cloudy |
深水坑: | 不可 |
Pyrovision Support: | 不可 |
地圖物品 | |
補血包: | ×7 • ×1 |
彈藥盒: | ×3 • ×5 |
地圖相片 | |
地圖的俯瞰圖 | |
地圖郵票 | |
贊助者排行榜 |
“ | Standin' around like a bloody idiot!
點擊試聽
— The Sniper
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” |
Standin is a community-created Control Point map that was added in the Summer Event 2013. It is set in an alpine area with RED and BLU attempting to control all three control points in the area.
The moment one team is in possession of all three control points, that team immediately wins the round, even if one or more of the control points are in the process of being captured by the other team or in Overtime.
Standin has been played in competitive leagues such as ESEA and UGC.
內容
Locations
Control Point A
- Control Point: This capture point is set in an area enclosed by cliffs. Both RED and BLU's spawn rooms have a door leading down a hallway to this point. At the foot of a large satellite tower is a Cap A, which has two ramps leading onto it and a sheltered enclave behind it. Two large rock ledges, easily accessible from the spawn room entries, flank the point and provide an easy jump down onto A. The only other exit leads to Capture B. Health kits and ammo boxes are scarce around this point, barring a small ammo box in the enclave.
Control Point B
- Control Point: This point marks the center of the map, inside a high-walled rocky canyon. The point is a covered bridge over a ravine, with openings in its walls which a Scout can easily jump over the ravine to reach. Both RED and BLU's spawns have two openings directly into this area, each at the bottom of a slope that leads up to the control point. Health and ammo refills surround the capture point bridge.
Control Point C
- Control Point: The third point is markedly different from the visual styles of the others. The area is a concrete-walled rocket launch facility with a high ceiling. A U-shaped corridor connects it to Capture Point B, and longer doglegs connect it from the sides to the teams' respective spawn rooms. The point itself stands between the rocket launch towers and is cross-shaped. A small health and small ammo kit lie within easy reach of the point.
Strategy
主條目: 社群 Standin 策略
Control Point timing
控制點模式 | 玩家人數 | 秒 | ||
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全部控制點 | ×1 |
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×2 |
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×3 |
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×4 |
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×5 |
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Related achievements
Standin has 1 map-specific achievement.
使命必達 贏得 139 個回合。 |
Update history
2013年7月10日更新 (Summer Event 2013)
- Added Standin to the game.
- Fixed players getting out of map in
cp_standin
. - Fixed players hiding in vents in
cp_standin
.
2013年11月21日更新 (Two Cities Update)
- Added achievements for Snakewater, Process, and Standin.
Gallery
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