“ | Ye appear to 'ave trodden on a mine!
点击试听
— The Demoman
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” |
The Stickybomb Launcher is the default secondary weapon for the Demoman. It is a modified grenade launcher with a large olive drum magazine, an under-barrel foregrip, and a wide barrel. A charging handle used to reload the weapon sits on the back left side, above the trigger.
The Stickybomb Launcher launches small, glowing, spiked bombs that adhere to most surfaces, but bounce off enemy players, buildings, and certain map entities such as spawn gates or Payload carts. Unlike the default Grenade Launcher, stickybombs do not explode on contact, but can instead be detonated manually with alt-fire (默认按键:MOUSE2) approximately 0.7 seconds after being deployed; stickybombs signal the end of their arm time by blinking twice. Should the Demoman die, their stickybombs disappear harmlessly with a white flash and a burst of debris. They also break if hit by bullets, syringes (excluding the Crusader's Crossbow), melee attacks, or explosions caused by the Scorch Shot, Detonator, Scottish Resistance, and Quickiebomb Launcher. Up to 8 stickybombs can be placed at one time; attempting to deploy a ninth bomb detonates the oldest bomb after a short delay. The total number of stickybombs placed on the map is shown on the HUD. Demomen cannot detonate stickybombs while taunting, during Humiliation, or while spooked by a ghost.
Should a stickybomb be hit with a compression blast or an explosion from any enemy weapon (except the Scottish Resistance and Quickiebomb Launcher), it is detached from the surface it was on and pushed away, but does not detonate. Stickybombs pushed in this way temporarily slide across surfaces, but still eventually come to rest; stickies experience significant friction, causing them to roll to rest more quickly than grenades. The stickybombs are otherwise unharmed by the force of the blast and can be detonated as normal. Stickybomb explosions deal splash damage. However, blast radius falloff reduces stickybomb damage the further away a target is from the center of its explosion, even in the case of critical hits, with a minimum of 50% damage being done at the very edge of the blast radius. Stickybomb explosions can be used to juggle targets or throw them into environmental hazards.
The Demoman can also use stickybombs to propel himself into the air. Compared to the Soldier, the Demoman possesses lower damage resistance to his own explosives causing him to experience much greater self-damage (up to half of his total health). However, stickybombs also propel the Demoman significantly further than a single rocket can send the Soldier. In addition, the Stickybomb Launcher's manual detonation can offer the Demoman finer control over his blast jumps.
Stickybombs are fired from the launcher at 805 Hammer units per second (approximately 55 km/h or 34 mph). By holding down primary fire (default key: MOUSE1), the Launcher can be charged up to launch stickybombs over a greater distance. A meter below the ammo count shows the degree of force behind each stickybomb, and the Launcher begins to tremble when reaching its maximum strength. If the charge bar fills completely, the sticky is forcibly fired. A fully charged stickybomb travels approximately 2.3 times as fast as an uncharged sticky. The Stickybomb Launcher also has a slight spread, so stickybombs deviate slightly in where they land.
Like most weapons, the damage put out by stickybombs changes depending on the distance from player to target. However, this applies only for Stickybombs detonated within 5 seconds after firing. Stickybombs detonated after 5 seconds use their base damage to calculate damage (explosive damage falloff still applies).
目录
Damage and function times
伤害和作用时间 | ||
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射击类型 | Projectile | |
伤害类型 | Explosive | |
属于远程还是属于近战? | Ranged | |
伤害 | ||
最大伤害 | 120% | 144 |
基础伤害 | 100% | 120 |
最小伤害 | 52.8% | 64 |
爆击 | 180 cm: 180 90 cm: 261 Under: 355 | |
迷你爆击 | 180 cm: 81 90 cm: 117 Under: 165 | |
溅射伤害 | ||
最小溅射伤害 | 50% | 270 cm |
伤害减少 | 1% / 2.92
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溅射伤害范围 | 180 cm: 47-90 90 cm: 60-124 Under: 103-138 | |
自受伤害 | 45-114 | |
作用时间 | ||
攻击间隔 | 0.6 s | |
重新填装(第一发) | 1.09 s | |
重新填装(第一发之后) | 0.67 s | |
启动时间 | 0.7 s | |
最大充能所需时间 | 4.00 s | |
以上数值由社区玩家估定。 |
演示视频
Strange variant
Related achievements
士兵
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爆破手
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机枪手
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工程师
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狙击手
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Styles
式样 | ||||||||||
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很有节日气氛 | 超有节日气氛 |
Note: Only applies to the Festive variant of this weapon.
Update history
- Fixed prediction error that caused jittery Stickybomb Launcher behavior.
- Reduced Demoman's maximum Stickybomb reserve ammo from 40 to 24.
- Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended.
- Stickybombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun).
- Ultimately reduces damage done by Stickybombs to enemies < 512 Hammer units from the Demoman.
- Demoman's secondary weapon has been renamed to Stickybomb Launcher.
- Fixed deflected Stickybombs becoming mini-crits when detonated.
- Fixed deflected Stickybombs becoming crits if the Pyro was crit-boosted.
- [未记载] The Stickybomb Launcher now drops the appropriate weapon on death, on RED team.
- Fixed the Stickybomb Launcher viewmodel sleeves using the wrong team colors for team BLU.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed the Stickybomb Launcher and the Sticky Jumper using the wrong skins.
- [未记载] Added Strange quality.
- Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
- Updated the gamehaptics file.
- Refined the Demoman's Stickybomb Launcher reload forces.
2011年12月15日补丁 (Australian Christmas 2011)
- Added Festive variant.
- Festive Stickybomb Launchers can now be gifted.
- [未记载] Stickybombs and grenades now have a team-colored aura when fired and a rapidly flashing critical particle effect.
- Fixed a rendering error affecting sticky bomb particle effects.
- [未记载] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
- Added Silver and Gold Botkiller Mk. II variants.
- Added multicolored-lights style to the Festive Stickybomb Launcher.
- Fixed the Stickybomb Launcher using the wrong RED team arms skin while on the BLU team.
- Fixed the BLU team Stickybomb Launcher using the Scottish Resistance material when dropped into the world.
2013年11月21日补丁 (Two Cities Update)
- [未记载] Added Australium variant.
2014年6月18日补丁 (Love & War Update)
- All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
- Reverted the recent stickybomb damage ramp up change. We will continue to evaluate the use of stickybomb air detonations and potential changes to that mechanic.
- [未记载] Demoman can no longer detonate sticky bombs while taunting.
- Demoman can no longer detonate sticky bombs while taunting.
- Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius.
- Stickybombs now have a more visible trail while traveling through the air.
- Stickybombs arm particle is slightly more visible.
- Damage variance on stickybombs reduced from +/- 10% damage to +/-2%.
- Stickybombs now have the same base blast radius as rockets. Changed from 159Hu to 146Hu.
- Fixed the air detonation radius for stickybomb jumps.
- Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created.
2015年7月2日补丁 #1 (Gun Mettle Update)
- [未记载] Updated model to
c_model
system.
- Updated the materials for the Stickybomb Launcher.
2015年12月17日补丁 (Tough Break Update)
- Updated description to better detail the weapon's functionality.
- [未记载] Updated all Stickybomb Launcher's reload sounds.
- Fixed not being able to detonate stickybombs when switching to melee with secondary attack held down.
- Fixed the charge sound for the Stickybomb Launcher not stopping if the player switches weapons while charging.
2018年3月28日补丁 #1
- Fixed stickybombs sometimes blocking explosive damage from other stickybombs.
2019年7月25日补丁 (Summer 2019 Pack)
- Fixed and(sic) exploit where stickybombs could not be destroyed or pushed by the enemy team.
Unused content
- Based on its name displayed on the stats page, the Stickybomb Launcher was originally supposed to be the Pipebomb Launcher, a weapon from the original Team Fortress. It is thought to have been similar to the Grenade Launcher except that its grenades would only detonate when the player pressed the alt fire key (as seen in Trailer 2). The Pipebomb Launcher's grenade is still in the game files.
Bugs
- The Scottish Resistance-specific achievement Sticky Thump can sometimes be earned with this weapon.
- When changing styles on the festive variant, the preview does not show the festive lights.
- Stickybombs detonated manually do not leave explosion decals, but stickybombs detonated automatically do.
- Dying while charging a stickybomb does not stop the charge sound from playing.
- The backpack icon for the Stickybomb Launcher is an old model, with the ejection port on the other side.
Trivia
- In real life, a "sticky bomb" refers to an adhesive-coated "squash head" explosive developed as an anti-tank grenade for the British Armed Forces in the Second World War following the loss of much of their armour-piercing guns after the Battle of France. Unlike the in-game Stickybomb Launcher, these would require the removal of their metal casing to expose the adhesive surface before being hand-thrown or affixed to an armored target, detonating on a conventional timed fuse.
- The description of the Black Watch suggests the Demoman's stickybombs were accidentally invented by the "desperately sober" Fifth Battalion of the eponymous Black Watch during an attempt to make liquor out of gunpowder.
- The Stickybomb Launcher bears a resemblance to a weapon cut from Half-Life 2, named the "Sticky Launcher". Had it been included, it would have functioned in an almost identical manner, except that its projectiles would stick to enemies as well as map surfaces.
Gallery
Festive variant, Festive style.
RED Festive variant, Festivest style.
BLU Festive variant, Festivest style.
Botkiller variant.
Australium variant.
Merchandise
See also
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武器 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
主武器 | 猎枪 | 火箭发射器 | 火焰喷射器 | 榴弹发射器 | 转轮机枪 | 霰弹枪 | 注射枪 | 狙击步枪 | — | |
自然之力 游击手 苏打炮手 娃娃脸的冲击波 偷袭之力 |
精确打击者 黑匣子 火箭伞兵 自由推进炮 绞牛机 5000 正宗雷神之锤火箭发射器 乞丐的火箭筒 空袭火箭筒 |
偷袭烈焰喷射器 脱油剂 燃素喷射器 彩虹喷灯 诺斯魔焰 龙之怒焰 |
双管榴弹发射器 阿里巴巴的尖头靴 海盗头子的假腿 脱缰巨炮 极限降落伞 铁弹发射器 |
娜塔莎转轮机枪 铁幕转轮机枪 黄铜猛兽 汤姆斯拉夫 火龙转轮机枪 |
边境裁决者 寡妇制造者 歼灭者 6000 火线救兵 恐慌打击 |
吸血鬼针筒枪 十字军之弩 过载注射枪 |
猎人短弓 悉尼沉睡者 市场还价者 鬼械神狙 职业杀手的手感 高手的 AWP 强化复合弓 经典狙击步枪 流星狙击者 |
— | ||
副武器 | 手枪 | 霰弹枪 | 霰弹枪 | 黏性炸弹发射器 | 霰弹枪 | 手枪 | 医疗枪 | SMG | 左轮手枪 | |
原子能饮料 兔格尔手枪 爆击可乐 疯狂的牛奶 边锋球员 帅气男孩的袖珍手枪 混混的菜刀 突变牛奶 高能电磁脉冲粒子枪 |
战旗 炮艇 军队的支援 征服者战旗 踏步靴 预备役射手 正义野牛 极限降落伞 恐慌打击 |
信号枪 起爆者 预备役射手 熔人枪 焦化枪 恐慌打击 纵火者的油桶 热能推进器 |
冲锋盾 苏格兰防御者 黏弹跳跃者 辉煌护盾 力挽狂澜 快速黏弹发射器 |
三明治 达勒克斯巧克力块 水牛排三明治 炸鱼饼 家族运营枪 机械三明治 恐慌打击 第二名的香蕉 |
兔格尔手枪 遥控手柄 短路发生器 高能电磁脉冲粒子枪 异形计数器 |
闪电战医疗枪 快速医疗枪 疫苗注射枪 |
瓶手道 电击背脊盾 达尔文的危险之盾 惬意蹲坑汉 扫荡者卡宾 迷人的生命体 |
大使手枪 屠杀枪 陌生人 执法者 菱背响尾蛇 | ||
近战 | 短棍 | 铁锹 | 消防斧 | 瓶子 | 拳头 | 扳手 | 骨锯 | 反曲刀 | 刀子 | |
睡魔 平底煎锅 圣灵鲭鱼 波士顿狼牙棒 糖果手杖 太阳之杖 军配扇 符文剑 萨氏金像奖小金人 原子能球棒 有良心的示威者标志牌 一臂之力 包装纸杀手 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 光剑球棒 普利尼砍刀 |
十字镐 钉棍 平底煎锅 座头市之刀 萨氏金像奖小金人 指挥官的军鞭 市场花园铁锹 有良心的示威者标志牌 逃生计划镐 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 普利尼砍刀 |
火焰战斧 拆迁者 平底煎锅 强力千斤顶 不求人 熔岩战斧 破坏锤 萨氏金像奖小金人 明信片打手 有良心的示威者标志牌 三度烧伤 锋利的波板糖 霓虹杀手 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 普利尼砍刀 灼热之手 |
苏格兰长剑 钉棍 苏格兰颅骨切割者 平底煎锅 脱缰无头骑士的斩首斧 摩尔巨剑 木柄手榴弹 座头市之刀 萨氏金像奖小金人 波斯弯刀 尼斯的九号铁杆 有良心的示威者标志牌 苏格兰式握手 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 普利尼砍刀 |
杀戮拳击手套 平底煎锅 紧急逃跑手套 钢铁手套 勇士之魂 萨氏金像奖小金人 驱逐警告 有良心的示威者标志牌 天灾之拳 欢乐拳套 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 咬人的面包 大力碎尸锤 铁轨管制员 普利尼砍刀 |
黄金扳手 枪炮工之臂 南部的款待 尖齿扳手 萨氏金像奖小金人 传送扳手 黄金平底煎锅 大力碎尸锤 普利尼砍刀 |
过载充能锯 平底煎锅 维塔锯 器官切割器 萨氏金像奖小金人 希波克拉底的塑像 有良心的示威者标志牌 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 普利尼砍刀 |
部落者刮刀 灌木丛 平底煎锅 萨氏金像奖小金人 诸王之王 有良心的示威者标志牌 自由权杖 恐怖骸骨 回忆制造者 美味火腿 黄金平底煎锅 大力碎尸锤 铁轨管制员 普利尼砍刀 |
永生的回报 密谋者的苦无 萨氏金像奖小金人 暴利杀手 巫毒刺钉 袖藏剑 神奇的冰柱 黑玫瑰 黄金平底煎锅 普利尼砍刀 | ||
主PDA | — | — | — | — | — | 建造工具 | — | — | 伪装工具 | |
— | — | — | — | — | — | — | — | — | ||
副PDA | — | — | — | — | — | 拆除工具 | — | — | 隐形手表 | |
— | — | — | — | — | — | — | — | 隐形刺客 死亡之铃 热衷者的计时器 德国鸭表 | ||
建筑物 | — | — | — | — | — | — | — | — | 电子工兵 | |
— | — | — | — | — | — | — | — | 官僚式录音机 光圈科技牌电子工兵 进击的零食 | ||
嘲讽 | 本垒打 | 手雷自爆 | 波动拳 世界末日 处决 燃烧气浪 |
野蛮横扫 | 决斗 | 器官粉碎机 狂野吉他 |
啤酒狂欢节 脊柱刺击 治疗旋律 |
弓箭串烧 | 击剑 |
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