Difference between revisions of "Strategy"

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(Community map strategies)
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* [[Community DeGroot Keep strategy]]
 
* [[Community DeGroot Keep strategy]]
  
=== Mann Vs Machine ===
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=== Mann vs. Machine ===
 
* [[Community Coal Town strategy]]
 
* [[Community Coal Town strategy]]
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* [[Community Decoy strategy]]
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* [[Community Mannworks strategy]]
  
 
=== Control Point ===
 
=== Control Point ===

Revision as of 15:30, 18 August 2012

For general map-specific strategies, please see the pages for each map. Other pages on strategy can be found in Category:Strategy.
Strategy image.png

Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.

Class strategies

Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.

Anti-class strategies

Note: These are strategies for playing against a class, instead of playing as the class.

Community strategies

Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.

Community game mode strategies

Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.

Community map strategies

These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.

Arena

Attack/Defend

Capture the Flag

Medieval Mode

Mann vs. Machine

Control Point

King of the Hill

Payload

Payload Race

Special Delivery

Territorial Control

Team strategies

Main article: Team strategy

Individual strategies

Achievement strategies