Difference between revisions of "Suicide"

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Any [[death]] unaided by an opposing player is considered to be a '''suicide'''.
 
Any [[death]] unaided by an opposing player is considered to be a '''suicide'''.
  
There are multiple ways to suicide in the game. These include the player switching to another class or team while not inside a [[Respawn area]] or [[Resupply area]], a [[Soldier]]'s and a [[Demoman]]'s own explosives, a [[Pyro]] deflecting projectiles at their feet, or a Scout with the [[Boston Basher]] or [[Three-Rune Blade]] hitting himself repeatedly. It is also possible for an [[Engineer]] to be killed by his own [[Sentry Gun]]. If the player killed himself by switching teams or classes or using console commands, the message, "<insert name here> bid farewell, cruel world!" will appear as a kill notice. These kill notices do not appear on death by environmental damage. However, death by [[drowning]], [[trains]], and [[saw blades]] will indicate the player suicided. Dying by trains, saw blades, or [[Eyeaduct]]'s Underworld produces distinct kill icons. Dying by [[fall damage]] (or a Pitfall) produces a different death message: "<insert name here> fell to a clumsy, painful death."
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There are multiple ways to suicide in the game. These include the player switching to another class or team while not inside a [[Respawn area]] or [[Resupply area]], a [[Soldier]] and a [[Demoman]] hitting themselves with their own explosives, a [[Pyro]] deflecting projectiles at their feet, or a Scout with the [[Boston Basher]] or [[Three-Rune Blade]] hitting himself repeatedly. It is also possible for an [[Engineer]] to be killed by his own [[Sentry Gun]]. If the player killed himself by switching teams or classes or using console commands, the message, "<insert name here> bid farewell, cruel world!" will appear as a kill notice. These kill notices do not appear on death by environmental damage. However, death by [[drowning]], [[trains]], and [[saw blades]] will indicate the player suicided. Dying by trains, saw blades, or [[Eyeaduct]]'s Underworld produces distinct kill icons. Dying by [[fall damage]] (or a Pitfall) produces a different death message: "<insert name here> fell to a clumsy, painful death."
  
 
Soldiers are able to suicide by performing the [[Kamikaze|Kamikaze taunt]], killing themselves and any opposing players in range. However, the Soldier can survive if [[overhealed]] by a [[Medic]] and buffed with the [[Battalion's Backup]], or if [[ÜberCharged]].
 
Soldiers are able to suicide by performing the [[Kamikaze|Kamikaze taunt]], killing themselves and any opposing players in range. However, the Soldier can survive if [[overhealed]] by a [[Medic]] and buffed with the [[Battalion's Backup]], or if [[ÜberCharged]].

Revision as of 11:29, 19 February 2020

Dead.

Any death unaided by an opposing player is considered to be a suicide.

There are multiple ways to suicide in the game. These include the player switching to another class or team while not inside a Respawn area or Resupply area, a Soldier and a Demoman hitting themselves with their own explosives, a Pyro deflecting projectiles at their feet, or a Scout with the Boston Basher or Three-Rune Blade hitting himself repeatedly. It is also possible for an Engineer to be killed by his own Sentry Gun. If the player killed himself by switching teams or classes or using console commands, the message, "<insert name here> bid farewell, cruel world!" will appear as a kill notice. These kill notices do not appear on death by environmental damage. However, death by drowning, trains, and saw blades will indicate the player suicided. Dying by trains, saw blades, or Eyeaduct's Underworld produces distinct kill icons. Dying by fall damage (or a Pitfall) produces a different death message: "<insert name here> fell to a clumsy, painful death."

Soldiers are able to suicide by performing the Kamikaze taunt, killing themselves and any opposing players in range. However, the Soldier can survive if overhealed by a Medic and buffed with the Battalion's Backup, or if ÜberCharged.

A suicide can also be performed instantly by typing kill into the console. This is normally used in specific situations such as when the player is stuck and wishes to begin the respawn cycle. Similarly, a player can enter explode into the console to undergo a gibbing suicide, as if killed by an explosion. These commands, however, are disabled during humiliation.

Players who have recently damaged enemies who die from suicide or an environmental death get an assist in the kills list in the form of "<player> finished off <victim>". Any death not directly caused by a player will achieve this.

Related achievements

Leaderboard class scout.png Scout

Fall Classic
Fall Classic
Cause an environmental death or suicide using the Force-A-Nature's knockback.
Foul Territory
Foul Territory
Cause an environmental death by stunning or slowing an enemy.

Leaderboard class demoman.png Demoman

He Who Celt It
He Who Celt It
Use the Sticky Launcher to kill an enemy player via environmental damage.


Leaderboard class medic.png Medic

Medical Intervention
Medical Intervention
Save a falling teammate from dying on impact.


Gallery

Kill icons

Main article: Kill icons
Killicon skull.png
 Scout bid farewell, cruel world!


Sniper 
Killicon skull.png
  finished off Spy


Killicon skull.png
 Demoman fell to a clumsy, painful death.


Killicon train.png
 Pyro


Killicon saw blade.png
 Heavy


Killicon underworld.png
 Soldier

Update history

August 4, 2008 Patch

  • Fixed clients earning achievements when a player they've recently damaged suicides.

See also