https://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&feed=atom&action=historyTalk:Medi Gun - Revision history2024-03-28T13:59:25ZRevision history for this page on the wikiMediaWiki 1.31.10https://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=3615835&oldid=prevMgpt: moved to archive2024-01-21T01:48:46Z<p>moved to archive</p>
<a href="https://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=3615835&oldid=3336046">Show changes</a>Mgpthttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=3336046&oldid=prevTark at 16:14, 18 December 20222022-12-18T16:14:09Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Link to demo files for my tests: https://drive.google.com/drive/folders/1X_su4rmOTgCDAkHfn4nyPHclnf8EyzbZ?usp=sharing</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Link to demo files for my tests: https://drive.google.com/drive/folders/1X_su4rmOTgCDAkHfn4nyPHclnf8EyzbZ?usp=sharing</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[User:InYoHeart|InYoHeart]] ([[User talk:InYoHeart|talk]]) 09:20, 25 October 2020 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[User:InYoHeart|InYoHeart]] ([[User talk:InYoHeart|talk]]) 09:20, 25 October 2020 (UTC)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">== Should I include these graphs for the diffetent medigun healing rates based on how long the player has exit combat? ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[File:User_luventiusbraven_medigunHealingGraph.png]]<br></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[User:Luventiusbraven|Luventiusbraven]] ([[User talk:Luventiusbraven|talk]]) 11:52, 17 June 2021 (UTC)</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">: I think what are you trying to explain is way too simple to be worth to have a graph. A simple words can summarize it · [[User:Ashe|Ashe]] ([[User talk:Ashe|talk]]) 13:32, 17 June 2021 (UTC)</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== "Fire hose" ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== "Fire hose" ==</div></td></tr>
</table>Tarkhttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=3260737&oldid=prevGoldenHorde: /* "Fire hose" */ new section2022-09-20T23:51:30Z<p><span dir="auto"><span class="autocomment">"Fire hose": </span> new section</span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[User:Luventiusbraven|Luventiusbraven]] ([[User talk:Luventiusbraven|talk]]) 11:52, 17 June 2021 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[User:Luventiusbraven|Luventiusbraven]] ([[User talk:Luventiusbraven|talk]]) 11:52, 17 June 2021 (UTC)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: I think what are you trying to explain is way too simple to be worth to have a graph. A simple words can summarize it · [[User:Ashe|Ashe]] ([[User talk:Ashe|talk]]) 13:32, 17 June 2021 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: I think what are you trying to explain is way too simple to be worth to have a graph. A simple words can summarize it · [[User:Ashe|Ashe]] ([[User talk:Ashe|talk]]) 13:32, 17 June 2021 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== "Fire hose" ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The lead paragraph describes it as a "modified team-colored fire hose" - is there any actual evidence for this? If there isn't a much better description would be:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">A large handheld medical device with a fire hose-like nozzle wrapped in tape, a team-colored frame connected by a hose to the medic's backpack, and two handles above and below the main body. [[User:GoldenHorde|GoldenHorde]] ([[User talk:GoldenHorde|talk]]) 23:51, 20 September 2022 (UTC)</ins></div></td></tr>
</table>GoldenHordehttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2990774&oldid=prevAshe: /* Should I include these graphs for the diffetent medigun healing rates based on how long the player has exit combat? */2021-06-17T13:32:46Z<p><span dir="auto"><span class="autocomment">Should I include these graphs for the diffetent medigun healing rates based on how long the player has exit combat?</span></span></p>
<p>Can't load revision 2990774</p>Ashehttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2990744&oldid=prevAnonymous at 11:52, 17 June 20212021-06-17T11:52:59Z<p></p>
<p>Can't load revision 2990744</p>Anonymoushttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2846065&oldid=prevInYoHeart: /* Medigun Range */ new section2020-10-25T09:20:44Z<p><span dir="auto"><span class="autocomment">Medigun Range: </span> new section</span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The update affects the Medi Gun though. Even if it's not added to the update history section, I feel like it should be mentioned in the article itself. ⇒[[File:Leaderboard class spy.png|16px|link=]] [[User:Anyar|<span style="font-size: 16px; font-family: TF2 Build">Anyar</span>]] ([[User_talk:Anyar|talk]]/[[Special:Contributions/Anyar|contributions]]/[[User:Anyar/No|giveaway]]) 05:44, 13 June 2017 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The update affects the Medi Gun though. Even if it's not added to the update history section, I feel like it should be mentioned in the article itself. ⇒[[File:Leaderboard class spy.png|16px|link=]] [[User:Anyar|<span style="font-size: 16px; font-family: TF2 Build">Anyar</span>]] ([[User_talk:Anyar|talk]]/[[Special:Contributions/Anyar|contributions]]/[[User:Anyar/No|giveaway]]) 05:44, 13 June 2017 (PDT)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::I can't say that I'm an expert on the wiki, or even know that much compared to most about the wiki, so this is just what I think. I do think that all of the mechanics of the weapons should be mentioned within their respective pages. But it seems like there's nowhere to do that. You have the main intro, the function times, the update history, the bugs, and the trivia section. The only place where it could belong is the intro, but I'm not sure if it's important enough to be included. There are so many important mechanics to weapons that aren't on the pages and the only place to actually learn about them is through other people usually in the comp community or digging around in forums or random pages on the wiki. Examples include the projectile of the Cow Mangler not coming out of the center but not so much to the right like the other rocket launchers, bullets from the miniguns coming from where the player's head is, whether Liberty Launcher and Air Strike scale with Gunboats, etc. Also some stuff in the updates section are really important to how the weapon works and is intended to be played and is information really vital to new players like miniguns gaining full damage and accuracy after firing/spinning for a second and stickybombs gaining full damage after five seconds. I'm assuming there's some kind of policy in place on the wiki that I don't know about. But to answer your original question, I think that putting how flames disrupt medic healing or how that was updated would make everything extremely convoluted at least at this current time when every weapon only has one section to describe its mechanics on. I mean, you would have to put how sentries have a natural resistance to miniguns which was reduced on the sentry page and how rockets can be airblasted on every rocket launcher page and eventually you'll need to put every interaction because every class and every weapon in because that's how the game was balanced. In the current state of the wiki, it's probably best to keep everything as simple as possible and just leave interactions on the original page (if even that) and keep only the core mechanics in the intro paragraphs (basically just how the weapon works). Plus you would need to update all of the medi-guns' intros and that never seems like a good idea when you have to change an entire group of weapons with the same thing.[[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 06:36, 13 June 2017 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::I can't say that I'm an expert on the wiki, or even know that much compared to most about the wiki, so this is just what I think. I do think that all of the mechanics of the weapons should be mentioned within their respective pages. But it seems like there's nowhere to do that. You have the main intro, the function times, the update history, the bugs, and the trivia section. The only place where it could belong is the intro, but I'm not sure if it's important enough to be included. There are so many important mechanics to weapons that aren't on the pages and the only place to actually learn about them is through other people usually in the comp community or digging around in forums or random pages on the wiki. Examples include the projectile of the Cow Mangler not coming out of the center but not so much to the right like the other rocket launchers, bullets from the miniguns coming from where the player's head is, whether Liberty Launcher and Air Strike scale with Gunboats, etc. Also some stuff in the updates section are really important to how the weapon works and is intended to be played and is information really vital to new players like miniguns gaining full damage and accuracy after firing/spinning for a second and stickybombs gaining full damage after five seconds. I'm assuming there's some kind of policy in place on the wiki that I don't know about. But to answer your original question, I think that putting how flames disrupt medic healing or how that was updated would make everything extremely convoluted at least at this current time when every weapon only has one section to describe its mechanics on. I mean, you would have to put how sentries have a natural resistance to miniguns which was reduced on the sentry page and how rockets can be airblasted on every rocket launcher page and eventually you'll need to put every interaction because every class and every weapon in because that's how the game was balanced. In the current state of the wiki, it's probably best to keep everything as simple as possible and just leave interactions on the original page (if even that) and keep only the core mechanics in the intro paragraphs (basically just how the weapon works). Plus you would need to update all of the medi-guns' intros and that never seems like a good idea when you have to change an entire group of weapons with the same thing.[[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 06:36, 13 June 2017 (PDT)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== Medigun Range ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The Medigun's range when first locking onto a player is roughly 474 hammer units, and 560 when losing lock on due to distance. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">I only tested the distance in a straight line, but I also briefly checked how it behaves in diagonals, and it seemed to not be consistent with the straight line distance. If anyone is interested I believe it might be a good idea to either test the full 360 degree range or perhaps look into the leaked code to find an answer.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Link to demo files for my tests: https://drive.google.com/drive/folders/1X_su4rmOTgCDAkHfn4nyPHclnf8EyzbZ?usp=sharing</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[User:InYoHeart|InYoHeart]] ([[User talk:InYoHeart|talk]]) 09:20, 25 October 2020 (UTC)</ins></div></td></tr>
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</table>InYoHearthttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2256628&oldid=prevArguedOyster at 13:36, 13 June 20172017-06-13T13:36:43Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I think that this might be more of an update to the flamethrowers and pyro rather than an update to the medic and mediguns. [[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 05:11, 13 June 2017 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I think that this might be more of an update to the flamethrowers and pyro rather than an update to the medic and mediguns. [[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 05:11, 13 June 2017 (PDT)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The update affects the Medi Gun though. Even if it's not added to the update history section, I feel like it should be mentioned in the article itself. ⇒[[File:Leaderboard class spy.png|16px|link=]] [[User:Anyar|<span style="font-size: 16px; font-family: TF2 Build">Anyar</span>]] ([[User_talk:Anyar|talk]]/[[Special:Contributions/Anyar|contributions]]/[[User:Anyar/No|giveaway]]) 05:44, 13 June 2017 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The update affects the Medi Gun though. Even if it's not added to the update history section, I feel like it should be mentioned in the article itself. ⇒[[File:Leaderboard class spy.png|16px|link=]] [[User:Anyar|<span style="font-size: 16px; font-family: TF2 Build">Anyar</span>]] ([[User_talk:Anyar|talk]]/[[Special:Contributions/Anyar|contributions]]/[[User:Anyar/No|giveaway]]) 05:44, 13 June 2017 (PDT)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::I can't say that I'm an expert on the wiki, or even know that much compared to most about the wiki, so this is just what I think. I do think that all of the mechanics of the weapons should be mentioned within their respective pages. But it seems like there's nowhere to do that. You have the main intro, the function times, the update history, the bugs, and the trivia section. The only place where it could belong is the intro, but I'm not sure if it's important enough to be included. There are so many important mechanics to weapons that aren't on the pages and the only place to actually learn about them is through other people usually in the comp community or digging around in forums or random pages on the wiki. Examples include the projectile of the Cow Mangler not coming out of the center but not so much to the right like the other rocket launchers, bullets from the miniguns coming from where the player's head is, whether Liberty Launcher and Air Strike scale with Gunboats, etc. Also some stuff in the updates section are really important to how the weapon works and is intended to be played and is information really vital to new players like miniguns gaining full damage and accuracy after firing/spinning for a second and stickybombs gaining full damage after five seconds. I'm assuming there's some kind of policy in place on the wiki that I don't know about. But to answer your original question, I think that putting how flames disrupt medic healing or how that was updated would make everything extremely convoluted at least at this current time when every weapon only has one section to describe its mechanics on. I mean, you would have to put how sentries have a natural resistance to miniguns which was reduced on the sentry page and how rockets can be airblasted on every rocket launcher page and eventually you'll need to put every interaction because every class and every weapon in because that's how the game was balanced. In the current state of the wiki, it's probably best to keep everything as simple as possible and just leave interactions on the original page (if even that) and keep only the core mechanics in the intro paragraphs (basically just how the weapon works). Plus you would need to update all of the medi-guns' intros and that never seems like a good idea when you have to change an entire group of weapons with the same thing.[[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 06:36, 13 June 2017 (PDT)</ins></div></td></tr>
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</table>ArguedOysterhttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2256625&oldid=prevAnyar: /* Missing patch note? */2017-06-13T12:43:59Z<p><span dir="auto"><span class="autocomment">Missing patch note?</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></code></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></code></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I think that this might be more of an update to the flamethrowers and pyro rather than an update to the medic and mediguns. [[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 05:11, 13 June 2017 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I think that this might be more of an update to the flamethrowers and pyro rather than an update to the medic and mediguns. [[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 05:11, 13 June 2017 (PDT)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::The update affects the Medi Gun though. Even if it's not added to the update history section, I feel like it should be mentioned in the article itself. ⇒[[File:Leaderboard class spy.png|16px|link=]] [[User:Anyar|<span style="font-size: 16px; font-family: TF2 Build">Anyar</span>]] ([[User_talk:Anyar|talk]]/[[Special:Contributions/Anyar|contributions]]/[[User:Anyar/No|giveaway]]) 05:44, 13 June 2017 (PDT)</ins></div></td></tr>
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</table>Anyarhttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2256617&oldid=prevArguedOyster at 12:12, 13 June 20172017-06-13T12:12:11Z<p></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l106" >Line 106:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br>Medics hear a "healing interrupted" sound when this is happening to their heal target</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br>Medics hear a "healing interrupted" sound when this is happening to their heal target</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></code></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></code></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:I think that this might be more of an update to the flamethrowers and pyro rather than an update to the medic and mediguns. [[User:ArguedOyster|ArguedOyster]] ([[User talk:ArguedOyster|talk]]) 05:11, 13 June 2017 (PDT)</ins></div></td></tr>
</table>ArguedOysterhttps://wiki.teamfortress.com/w/index.php?title=Talk:Medi_Gun&diff=2256586&oldid=prevAnyar: /* Missing patch note? */ new section2017-06-13T10:18:32Z<p><span dir="auto"><span class="autocomment">Missing patch note?: </span> new section</span></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l97" >Line 97:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:It's happen with all medi gun and plus, if we noted at all page, it'll really pain to remove. Just don't add them now. [[File:User Hinaomi Hinaomi-sig.png|link=User:Hinaomi]] [[User:Hinaomi|Rikka Takanashi]] <small>([[User talk:Hinaomi|talk]]) • ([[Special:Contributions/Hinaomi|contributions]])</small> 22:21, 14 April 2013 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:It's happen with all medi gun and plus, if we noted at all page, it'll really pain to remove. Just don't add them now. [[File:User Hinaomi Hinaomi-sig.png|link=User:Hinaomi]] [[User:Hinaomi|Rikka Takanashi]] <small>([[User talk:Hinaomi|talk]]) • ([[Special:Contributions/Hinaomi|contributions]])</small> 22:21, 14 April 2013 (PDT)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:: Not to mention, It happens on the minigun, Flamethrowers. Its a client side glitch I believe. But otherwise. Not worth noting. [[User:Ashes|Ashes]] 22:40, 14 April 2013 (PDT)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:: Not to mention, It happens on the minigun, Flamethrowers. Its a client side glitch I believe. But otherwise. Not worth noting. [[User:Ashes|Ashes]] 22:40, 14 April 2013 (PDT)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== Missing patch note? ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This patch note is missing from the update history, and is not mentioned anywhere in the article that I know of.</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><code></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Direct damage reduces Medi Gun healing and resist shield effects by 25%</ins></div></td></tr>
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</table>Anyar