Taunt/ro

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Scout taunting with the Bat equipped.
What are taunts? They're character-specific animations you can trigger in-game to either announce that you've just shot someone or would like to be shot yourself.
TF2 Blog describing the taunts culture

Taunts are unique animations that can be performed by each class. Most weapons have their own dedicated taunt. In addition, there are special taunts that can be equipped in the loadout menu.

Taunts can be performed by pressing the taunt button (default keys: G on PC, Xbox Button X.png on Xbox 360, and PS Button Square.png on PS3), which perform the currently held weapon's taunt (if applicable). If at least one special taunt is equipped in a loadout slot, the taunt button instead brings up a list of all equipped taunts; pressing the numbers 1-8 performs the special taunt in that slot, while pressing the taunt button a second time performs the regular weapon taunt.

Taunts are generally to gloat after killing an opponent, to celebrate a victory, to provoke living opponents, or simply for comedic or playful effect, and for the most part have no direct effect on gameplay. However, a handful of taunts have special effects, such as providing healing, stunning opponents, or killing enemies outright. Taunts that can deal damage are generally known as "taunt kills".

During a taunt, the user is unable to move or attack, leaving them vulnerable until the taunt is concluded. The camera also switches to a third-person perspective. Taunts cannot be performed underwater or while airborne. The effects of knockback instantly cancel most taunts. All taunts, including taunt kills, can be successfully performed while stunned.

A minority of weapons, such as the Engineer's PDAs, the Sniper's Jarate, the Spy's Sapper, and most all-class melee weapons on Heavy, lack taunts. The Heavy's food and the Scout's drinks function as both a consumable item and a taunt when activated, moving the player into a third-person view and preventing them from moving or attacking.

The server-side command tf_allow_taunt_switch can allow players to switch weapons mid-taunt:

  • When set to 0, weapons cannot be switched during taunts. This is the value used for official matchmaking servers.
  • When set to 1, weapons can be switched at the very start of the taunt, but not during the majority of the animation. This results in a character performing the taunt for the weapon being used before pressing the taunt key, but holding the new weapon. This behavior was originally a glitch that was unintentionally "fixed" in the Mann-Conomy Update, and later made into a server-side option at community request.
  • When set to 2, weapons can be switched at any time during a taunt.

Taunts by class

Kill taunts

These taunts can deal 450 damage or more, and therefore have the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage and thus are not powerful enough to kill a Heavy with maximum overheal. The Atomizer's Grand Slam is also incapable of doing this due to only dealing a maximum of 425 damage).

Clasa Batjocură Poza de moarte Arma Pagube Durata Detalii
Grand Slam
Home Run
Killicon grand slam.png Sandman
Atomizer
500 (Ucidere Instanta) 5,0 secunde Arunca inamicul in aer
Cel mai incet taunt de ucidere
Grenade (taunt)
Grenadă
Killicon grenade (taunt).png Equalizer
Escape Plan
500 (Ucidere Instanta) 3,7 secunde distanta explozie de 6ft
Ucide jucatorul dupa ce tauntul s-a facut
Distruge constructiile
Killicon hhg.png
(Lumbricus Lid)
Hadouken
Hadouken
Killicon hadouken.png Shotgun
Flare Gun
Detonator
Reserve Shooter
Manmelter
Panic Attack
Gas Passer
Hot Hand
500 (Ucidere Instanta) 3,7 secunde Ucide cu efect de flacari
Poate omori mai multi inamici in acelasi timp
Putin mai incet decat Showdown
Distruge constructiile
Armageddon
Armageddon
Killicon armageddon.png Rainblower 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
28 (afterburn)
5,2 secunde Deals heavy damage with fire effect within 1.8m radius
Applies afterburn
Can kill multiple enemies
Damage reduced by half for every enemy hit after the initial target
Killicon rainblower.png
(Arsuri)
Execution
Execution
Killicon scorch shot.png Scorch Shot 420 (Close range)
20 (Medium to long range)
60 (Afterburn)
3,3 secunde Deals heavy damage with fire effect at point blank or close range
Acts like a normal Scorch Shot flare at longer ranges or on miss
Consumes ammo
Can be aimed
Gas Blast
Gas Blast
Killicon gas blast.png Thermal Thruster 500 (Ucidere Instanta) 6,6 secunde Kills with fire effect
Slowest kill taunt
Barbarian Swing
Decapitation
Killicon barbarian swing.png Eyelander
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
500 (Ucidere Instanta) 5,0 secunde Adauga +1 la Decapitati cu armele Eyelander, Nessie's Nine Iron, si HHHH.
High Noon
Showdown
Killicon high noon.png Fists
Saxxy
Apoco-Fists
Holiday Punch
500 (Ucidere Instanta) 4,3 secunde Raza mica si un glont mare
Cel mai rapid taunt de ucidere
Guitar Smash
Dischord
Killicon guitar smash.png Frontier Justice 500 (Ucidere Instanta) 4,2 secunde Va rupe gatul unui inamic, lovindu-l cu chitara in cap
Arm Blender
Organ Grinder
Killicon arm blender.png Gunslinger 500 (Ucidere Instanta) 4,5 secunde Oponentul va exploda in Gibs
Uberslice
Spinal Tap
Killicon uberslice.png Ubersaw 500 (Ucidere Instanta) 4,3 secunde Adauga 100% la ÜberCharge
Arrow Stab
Skewer
Killicon arrow stab.png Huntsman
Fortified Compound
500 (Ucidere Instanta) 3,3 secunde Impungere cu sageata, iar cand sageata este scoasa, inamicul moare
Fencing
Fencing
Killicon fencing.png Knife
Your Eternal Reward
Conniver's Kunai
Saxxy
Big Earner
Wanga Prick
Black Rose
Prinny Machete
Golden Frying Pan
500 (Ucidere Instanta) 5,2 secunde Poate omori mai multi inamici in acelasi timp
Distruce constructiile

Ability taunts

These taunts have some sort of unique ability that can affect gameplay other than harming enemies.

Clasa Batjocură Arma Durata Detalii
Community Scout Strategy Header.png
Băutul
Bonk! Atomic Punch
Crit-a-Cola
1,2 secunde Scout bea o gură de suc din doza sa, activând efectele băuturii
Bonk! Atomic Punch: Jucătorul devine invulnerabil pentru 8 secunde. După terminarea efectului, acesta este încetinit bazat pe câte pagube a absorbit în timpul celor 8 secunde. În timp ce jucătorul este invincibil, acesta este forțat în perspectiva celei de-a treia persoană și nu poate ataca cu nicio armă până la sfârșitul efectului (dar poate batjocuri)
Crit-a-Cola: Jucătorul face garantat numai lovituri mini-criticale pentru 8 secunde. Dacă jucătorul atacă cu orice armă în timpul efectului, acesta este marcat pentru moarte timp de 5 secunde
Mmmph
Mmmph
Phlogistinator 2,0 secunde Pyro ridică Phlogistinator-ul în aer, activând loviturile garantate criticale timp de 10 secunde
Jucătorul este invulnerabil și imposibil de împins pe durata batjocurei
Nu poate fi folosit decât dacă Mmmph este la maxim (după ce 300 de pagube au fost date inamicilor folosind foc)
Sandvich Eat.png
Molfăitul
Sandvich
Robo-Sandvich
Buffalo Steak Sandvich
Dalokohs Bar
Fishcake
Second Banana
4,3 secunde Heavy ia o mușcătură mare din mâncarea sa și mestecă cu gura deschisă.
Sandvich și Robo-Sandvich: Vindecă orice rană până la sfârșitul batjocurei (75 viață pe secundă). Acesta nu are nici un efect dacă este mâncat când viața jucătorului este la maxim, dar nici nu trebuie să se reîncarce în acest caz.
Buffalo Steak Sandvich: Timp de 15 secunde, jucătorul nu poate folosi decât arma sa melee și se mișcă cu 35% mai rapid. Acesta dă numai lovituri mini-criticale și ia cu 25% mai multe pagube pe toată perioada efectului. După ce acesta este mâncat trebuie întotdeauna să se reîncarce
Dalokohs Bar și Fishcake: Viața maximă a jucătorului este mărită cu 50 timp de 30 de secunde. Viața acestuia este vindecată pe toată durata batjocurei (25 de viață pe secundă, pentru un maxim de 100 viață vindecată). După ce acesta este mâncat trebuie întotdeauna să se reîncarce
Second Banana: Vindecă 200 de viață pe toată durata batjocurei (50 de viață pe secundă). Dacă viața jucătorului era deja la maxim când batjocura a fost activată, nu trebuie să se reîncarce
Eureka Effect Taunt
Eureka Effect Taunt
Eureka Effect 2,0 secunde Engineer își ridică Eureka Effect-ul spre ceruri, făcând un fulger să îl lovească
Jucătorul este teleportat în camera de revenire sau la ieșirea Teleportorului său, depinzând de opțiunea aleasă de acesta
Oktoberfest
Oktoberfest
Kritzkrieg 4,0 secunde Medicul inspiră niște vapori medicinali, vindecându-și 10 viață
Medicating Melody
Medicating Melody
Amputator 4,0 secunde Medic cântă o melodie liniștitoare, vindecând toți coechipierii din raza batjocurei
Această batjocură crește cu puțin procentul de ÜberCharge

Special taunts

These taunts are equipped in the taunts section of the loadout menu.

Thriller taunt

The Heavy performing the Thriller taunt.

During Halloween events, if the server has Halloween mode turned on, or when playing on Ghost Town, all classes can do the Thriller taunt, which references a dance move from the song "Thriller" by Michael Jackson. The taunt has a 40% chance[1] to replace a weapon taunt (even for weapons that do not possess a taunt, such as Jarate and the Sapper), but does not replace kill taunts, ability taunts, or special taunts.

All classes perform this taunt slightly differently; for example, the Pyro stretches their fingers when looking to the sides, the Demoman looks straight forward without moving his head, and the Sniper lifts his feet up.

Related achievements

Achieved.png Realizări generale

Distrugător de petreceri
Distrugător de petreceri
Ucide, în mai puţin de 5 secunde, 3 jucători care dansează Conga.


On The Rocks
On The Rocks
Pierzi la "Piatră, Hârtie, Foarfecă" de trei ori la rând, folosind Piatra.


May I Cut In, Too?
May I Cut In, Too?
Ucide, cu o armă albă, 10 jucători în timp ce execută "Square Dance".
Şir de Conga
Şir de Conga
Dansează Conga alături de 10 sau mai mulţi jucători în acelaşi timp.


Running With Scissors
Running With Scissors
Câştigă la "Piatră, Hârtie, Foarfecă" de trei ori la rând, folosind Foarfeca.


Showboat
Showboat
Ironizează de 10 ori un coleg de echipă în timp ce capturezi un punct de control.


Leaderboard class scout.png Scout

Afară din Parc
Afară din Parc
Trimite un adversar la o distanță de 25 de metri, folosind bâta.


Leaderboard class soldier.png Soldier

Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Oferă inamicului o imagine cu tine batjocorindu-l deasupra a 3 parți din corpul său.


Dovada Înfrângerii
Dovada Înfrângerii
Foloseste o grenadă pentru a marunți un jucător.
Valorează o Mie de Cuvinte
Valorează o Mie de Cuvinte
Oferă-i unui jucator advers o imagine cu tine batjocorindu-l cu onoruri militare.


Leaderboard class pyro.png Pyro

Dansând în Timpul Sacrificiului
Dansând în Timpul Sacrificiului
Omoară 3 adversari în timp ce fac o batjocura.


Ai un foc?
Ai un foc?
Aprinde un Spion advers în timp ce își scoate o țigară.


Full Spectrum Warrior
Full Spectrum Warrior
Ignite 3 enemy players using your Rainblower taunt.
Arsură Înghețată
Arsură Înghețată
Arata-i adversarului toate batjocurile tale.


OMGWTFBBQ
OMGWTFBBQ
Omoară un adversar cu o batjocură.


Flip-Kabob
Flip-Kabob
Ignite a player that is being flipped by someone using the Flippin' Awesome taunt.


Leaderboard class demoman.png Demoman

Bloody Merry
Bloody Merry
Oferă unui jucător inamic o imagine cu tine arătându-i fața ta zambitoare.


Al Doilea Ochi
Al Doilea Ochi
Oferă unui jucător inamic o imagine cu tine dând din dos.
Lovire cu Scotch
Lovire cu Scotch
Omoară un inamic folosind batjocura de la Ochiolander.


Leaderboard class heavy.png Heavy

Konsumație Konspicioasă
Konsumație Konspicioasă
Mănâncă 100 de Sandvich-uri.


Arată Nepăsare
Arată Nepăsare
Omoară un adversar cu o batjocură.
Fotostroika
Fotostroika
Batjocură-ţi adversarul când ești invulnerabil în freezecam.


Leaderboard class engineer.png Engineer

Lovitura cu Şase Corzi
Lovitura cu Şase Corzi
Furnizează jucătorului inamic o fotografie cu abilitatea ta de a cânta la chitară.
Omul Honky Tonk
Omul Honky Tonk
Zdrobește capul unui inamic cu chitara ta.


Leaderboard class medic.png Medic

Raportul Autopsiei
Raportul Autopsiei
Adversarul trebuie să te vadă batjocorând-ul.


Leaderboard class sniper.png Sniper

Fii Politicos
Fii Politicos
Oferă unui inamic omorât ocazia a-ți face o poza lăsând pălăria la piept.


Ultimul Semn
Ultimul Semn
Oferă unui inamic mort ocazia de a face o poză în care îi faci cu mâna.
Ţeapă
Ţeapă
Înjungie un oponent cu o săgeată.


Leaderboard class spy.png Spy

Doar pentru ochii tăi
Doar pentru ochii tăi
Oferă unui inamic ocazia de a face o poză aruncând o țigară pe cadavrul său.
Omul de la Î.N.Ț.E.P.Ă.T.U.R.Ă.
Omul de la Î.N.Ț.E.P.Ă.T.U.R.Ă.
Înjunghie un inamic în timp ce faci Scrimă.


Tf2arrcamera.png Realizările Replay

Vedeta propriului meu show
Vedeta propriului meu show
Petrece ceva timp editând o reluare.

Recompensă: Director's Vision

Update history

Patch-ul din 20 noiembrie 2007

Patch-ul din 29 aprilie 2008 (Gold Rush Update)

  • [Nedocumentat] Added sounds to the Medic's melee taunt if he is using the Ubersaw.

Patch-ul din 19 iunie 2008 (Pyro Update)

  • Hadouken taunt now kills people it hits.

Patch-ul din 8 iulie 2008

Patch-ul din 19 august 2008 (A Heavy Update)

  • [Nedocumentat] The Heavy's High Noon becomes a taunt attack.
  • [Nedocumentat] Added a taunt used by the Killing Gloves of Boxing.

Patch-ul din 16 februarie 2009

  • Demoman's bottle taunt has received a 'burp' sound.

Patch-ul din 24 februarie 2009 (Scout Update)

  • [Nedocumentat] Added Grand Slam taunt for the Sandman.

Patch-ul din 25 februarie 2009

  • Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

Patch-ul din 21 mai 2009 (Sniper vs. Spy Update)

  • Demomen can now detonate their stickies while taunting.
  • Added a taunt for the Kritzkrieg, which also heals for 10 points.
  • [Nedocumentat] The Spy's Fencing becomes a taunt attack.
  • [Nedocumentat] Added Arrow Stab taunt for the Huntsman.
  • [Nedocumentat] Added "Spycrab" taunt to the Disguise Kit

Patch-ul din 25 iunie 2009

  • Fixed Dead Ringer damage reduction exploit involving Spy taunting.

Patch-ul din 31 august 2009

Patch-ul din 15 septembrie 2009

  • Eating a Sandvich using the taunt method now heals a Heavy to full health.

Patch-ul din 14 octombrie 2009

  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.

Patch-ul din 29 octombrie 2009 (Haunted Hallowe'en Special)

  • [Nedocumentat] Added Thriller taunt for all classes.

Patch-ul din 7 decembrie 2009

  • Fixed the Heavy's fists being hidden while taunting.

Patch-ul din 17 decembrie 2009 (WAR! Update)

  • [Nedocumentat] Added taunts used by the Direct Hit, Equalizer and Eyelander.
  • [Nedocumentat] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
  • [Nedocumentat] Added unused "Hi-five" taunts for the Soldier and Demoman.
  • [Nedocumentat] Added unused "Bottle showoff" taunt for the Demoman.

Patch-ul din 18 decembrie 2009

  • Fixed a server crash caused by the Demoman's taunt kill.

Patch-ul din 13 ianuarie 2010

  • Added Medic Ubersaw kill taunt.

Patch-ul din 8 iulie 2010 (Engineer Update)

  • [Nedocumentat] Added taunts used by the Frontier Justice and Gunslinger.
  • [Nedocumentat] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.

Patch-ul din 26 august 2010

  • Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.

Patch-ul din 30 septembrie 2010 (Mann-Conomy Update)

  • [Nedocumentat] Fixed taunt glitch involving switching weapons quickly.
  • [Nedocumentat] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
  • [Nedocumentat] Updated the "Hi-five" taunts of the Soldier and Demoman.
  • [Nedocumentat] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.

Patch-ul din 19 noiembrie 2010

  • Added the original Ubersaw taunt to the Vita-Saw.

Patch-ul din 3 ianuarie 2011

Patch-ul din 15 martie 2011

  • Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.

Patch-ul din 14 aprilie 2011 (Hatless Update)

  • [Nedocumentat] The Uberslice taunt now fills the ÜberCharge meter completely.

Patch-ul din 5 mai 2011 (Replay Update)

  • Added taunt: Director's Vision.
  • [Nedocumentat] Added voice responses to the Grenade, Arrow Stab, Oktoberfest, and Uberslice taunts.
  • [Nedocumentat] Added the Engineer's "Hi-five" taunt back into the game files.
  • [Nedocumentat] Added an unused "show" taunt for the Heavy.

Patch-ul din 3 iunie 2011

Patch-ul din 8 iunie 2011

  • [Nedocumentat] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.

Patch-ul din 23 iunie 2011 (Über Update)

Patch-ul din 1 iulie 2011

  • [Nedocumentat] Added the Grand Slam taunt for the Atomizer.

Patch-ul din 20 iulie 2011

  • [Nedocumentat] Added the Cocksure taunt, used by the Cow Mangler 5000.
  • [Nedocumentat] Added an unused "show" taunt for the Soldier.

Patch-ul din 22 iulie 2011

  • [Nedocumentat] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.

Patch-ul din 23 august 2011

  • Fixed supply closets regenerating players while they are taunting.

Patch-ul din 13 octombrie 2011 (Manniversary Update & Sale)

  • Added taunt: High Five!.
  • Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
  • Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
  • Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
  • Taunting with the Saxxy as Medic plays the Medi Gun taunt.
  • Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).

Patch-ul din 17 octombrie 2011

  • Fixed high five taunts applying the wielded weapon's taunt effect.

Patch-ul din 2 noiembrie 2011

Patch-ul din 22 noiembrie 2011

Patch-ul din 16 decembrie 2011

  • Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
  • Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
  • Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.

Patch-ul din 27 iunie 2012 (Pyromania Update)

Patch-ul din 2 iulie 2012

  • Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.

Patch-ul din 5 iulie 2012

  • Fixed the Armageddon taunt attacking players through walls.

Patch-ul din 6 septembrie 2012

  • Fixed the Escape Plan not using the same taunt as the Equalizer.

Patch-ul din 20 decembrie 2012 (Mecha Update)

  • Added map stamp effect after a player taunts on a map they have donated towards.

Patch-ul din 8 ianuarie 2013

  • Fixed being able to cross into enemy spawn rooms using the high-five taunt.

Patch-ul din 18 februarie 2013

Patch-ul din 28 februarie 2013

  • Updated some of the animations for the Shred Alert taunt.
  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
  • Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.

Patch-ul din 6 noiembrie 2013

  • Fixed taunts with a special purpose being overridden by the Halloween taunt.

Patch-ul din 20 decembrie 2013

Patch-ul din 23 ianuarie 2014

  • Fixed the Meet the Medic taunt not releasing doves during the taunt
  • Updated the Short Circuit to use the Engineer's melee taunt
  • Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[2]
  • [Nedocumentat] Added unused "dosido" taunt animations for the Heavy and the Spy.
  • [Nedocumentat] Added unused "buy a life" taunt animations for the Spy.

Patch-ul din 11 februarie 2014 #1

  • Fixed taunts not previewing in the character loadout screen after being equipped.
  • Fixed the High-Five! taunt not hiding the Engineer's weapon.

Patch-ul din 11 iunie 2014

  • [Nedocumentat] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
  • [Nedocumentat] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
  • [Nedocumentat] Added a prompt above players in the High Five! taunt pose.
  • [Nedocumentat] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
  • [Nedocumentat] Moved the Director's Vision from the Action slot to the Taunt slot.
  • [Nedocumentat] Added console commands tf_taunt_move_forward_speed, tf_allow_sliding_taunt, eureka_teleport and taunt_by_name.
  • [Nedocumentat] Fixed a bug that let players move while taunting.

Patch-ul din 11 iunie 2014 #2

  • Fixed not being able to equip the Director's Vision taunt in the Action slot.

Patch-ul din 18 iunie 2014 (Love & War Update)

Patch-ul din 20 iunie 2014

  • Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.

Patch-ul din 23 iunie 2014

  • Fixed being able to taunt with enemies between spawn room doors.

Patch-ul din 8 iulie 2014

  • Fixed a bug where players that are taunting would not use the correct animation.

Patch-ul din 17 iulie 2014

  • Updated the Conga taunt to play sounds on the client instead of the server.

Patch-ul din 30 iulie 2014

  • Updated the target ID to be hidden while taunting.

Patch-ul din 8 decembrie 2014 (End of the Line Update)

Patch-ul din 27 ianuarie 2015

Patch-ul din 12 martie 2015

Patch-ul din 18 martie 2015

  • Fixed self-made taunts not displaying the community-sparkle particle effect.

Patch-ul din 2 iulie 2015 (Gun Mettle Update)

Patch-ul din 3 iulie 2015

  • Fixed the box used in the Box Trot taunt sometimes being the wrong color.

Patch-ul din 4 iulie 2015

  • Fixed an exploit related to taunting and then dying on the final control point of Payload maps.

Patch-ul din 8 iulie 2015

  • Fixed an issue with the Box Trot taunt when window focus changed.
  • Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons.

Patch-ul din 23 iulie 2015

  • Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt.

Patch-ul din 19 august 2015

  • Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect).

Patch-ul din 27 august 2015

  • Fixed being able to cancel enemy taunts by hitting them with the ball.

Patch-ul din 6 octombrie 2015 (Invasion Community Update)

Patch-ul din 28 octombrie 2015 (Scream Fortress 2015)

Patch-ul din 17 decembrie 2015 (Tough Break Update)

Patch-ul din 12 ianuarie 2016

  • Fixed some of the partner taunts not properly hiding the weapons.

Patch-ul din 7 iulie 2016 #1 (Meet Your Match Update)

Patch-ul din 21 octombrie 2016 (Scream Fortress 2016)

  • Added two taunts to the Mann Co. Store.
  • Added a taunt Unusualifier.
    • A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description.
    • Can be found as a random bonus item when opening a Creepy Crawly Case.
  • Fixed taunts not restoring the proper weapon when the taunts are finished.

Patch-ul din 21 decembrie 2016 (Smissmas 2016)

Patch-ul din 20 octombrie 2017 #1 (Jungle Inferno Update)

Patch-ul din 24 octombrie 2017 #2

  • Fixed not being able to use the Thermal Thruster after taunting with it.

Patch-ul din 25 octombrie 2017

  • Fixed a server crash related to taunting.

Patch-ul din 21 decembrie 2017 (Smissmas 2017)

Patch-ul din 19 octombrie 2018 (Scream Fortress 2018)

Patch-ul din 3 decembrie 2020 (Smissmas 2020)

Patch-ul din 5 octombrie 2021 (Scream Fortress 2021)

Patch-ul din 2 decembrie 2021 (Smissmas 2021)

Patch-ul din 5 octombrie 2022 (Scream Fortress 2022)

Patch-ul din 5 decembrie 2022 (Smissmas 2022)

Patch-ul din 12 iulie 2023 #1 (Summer 2023 Update)

Patch-ul din 12 iulie 2023 #2

  • Fixed a client crash related to audio and the new taunts.

Patch-ul din 9 octombrie 2023 #1 (Scream Fortress 2023)

Patch-ul din 7 decembrie 2023 (Smissmas 2023)

Bugs

  • Most kill taunts are also reduced in damage by the Fists of Steel, allowing an overhealed Heavy, or one using the Dalokoh's Bar and having full health, to survive. Guitar Smash, Barbarian Swing, and Fencing are not reduced.
  • Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
  • If the server variable tf_allow_taunt_switch is set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.
    • Using primary fire to consume such an item does not cause this to occur.
  • It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model faces one direction, while the kill taunt's effects occur in a different direction.
  • If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
  • If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt continues to taunt until they are killed.
  • If a Sniper using the Huntsman taunts while stunned by another Huntsman, they can still use their taunt kill to defend themselves.
  • Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands.
  • Using the Carlton taunt for Scout during round startup causes the voice lines for the taunt to play indefinitely even after death, or switching off of a different class and then back to Scout. The only way to stop this is to leave the game, or stay playing as a different class for the rest of the match.
  • Some taunts may not align with their hitboxes. This can be easily seen with on the Balloonibouncer taunt.
  • If a Sniper does the Thriller taunt, they can get both the "Be Polite" and "The Last Wave" Sniper achievements at the same time, no matter what weapon they have equipped.
  • It is possible to get out of the stun from the Arrow Stab and Arm Blender kill taunts.

Unused content

  • There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
  • VTF filename strings for several taunt props were located within the texture_preload_list.txt file when it was originally added to the game in Scream Fortress 2015:
    • materials/models/player/items/taunts/loot_crate/mannco_crate.vtf
    • materials/models/workshop/player/items/spy/taunt__au_revoir/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
    • materials/models/workshop/player/items/spy/taunt_hoodoo_hex/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
    • materials/models/workshop/player/items/spy/taunt_sant/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
  • The Jungle Inferno Update added backpack icons for 6 Spy taunts that all went unused. Of these, Au Revoir, Hoodoo Hex, and Santé made reappearances after previously being found in the Scream Fortress 2015 texture preload leak.
  • The Smissmas 2020 update added an animation sequence, taunt_taunt_pyrosnowman, for the Cold Combustion taunt.

Trivia

  • If a player enables tf_allow_taunt_switch 2 on a server, then taunts with any Pyro weapon and switches to the Rainblower while taunting, the Pyro holds a bubble wand in their hand instead of the Rainblower itself. This is due to the Pyro holding a bubble wand during the Armageddon taunt, which is usually only visible in Pyroland.

Gallery

References

  1. game\server\tf\tf_player.ccp:L18639
  2. Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.

See also