Difference between revisions of "Taunts/cs"

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{| class="wikitable grid"  
 
{| class="wikitable grid"  
 +
! class="header" | Class
 
! class="header" | Kill Taunt
 
! class="header" | Kill Taunt
! class="header" | Ikona zabití
+
! class="header" | Kill Icons
! class="header" | Třída
+
! class="header" | Weapons
! class="header" | Zbraň
+
! class="header" | Damage
! class="header" | Poškození
+
! class="header" | Duration
! class="header" | Délka
+
! class="header" | Details
! class="header" | Detaily
 
 
|-
 
|-
 +
| align="center" | {{Class link|Scout|br=yes}}
 
| align="center" | {{Table icon|Home Run}}
 
| align="center" | {{Table icon|Home Run}}
 
| align="center" | {{Icon killicon|weapon=Home Run}}
 
| align="center" | {{Icon killicon|weapon=Home Run}}
| align="center" | {{Class link|Scout|br=yes}}
+
| align="center" | [[Sandman]]<br/>[[Atomizer]]
| align="center" | [[Sandman/cs|Sandman]]<br/>[[Atomizer/cs|Atomizer]]
+
| align="center" | 500 (Instant kill)
| align="center" | 500 (Okamžité zabití)
+
| align="center" | 5 seconds
| align="center" | 5 sekund
+
| align="center" | Sends the enemy flying <BR> Slowest kill taunt
| align="center" | Odpálí nepřítele <BR> Nejpomalejší taunt
 
 
|-
 
|-
 +
| rowspan=2 align="center" | {{Class link|Soldier|br=yes}}
 
| rowspan="2" align="center"| {{Table icon|Kamikaze}}
 
| rowspan="2" align="center"| {{Table icon|Kamikaze}}
 
| align="center" | {{Icon killicon|weapon=Kamikaze}}
 
| align="center" | {{Icon killicon|weapon=Kamikaze}}
| rowspan=2 align="center" | {{Class link|Soldier|br=yes}}
+
| rowspan=2 align="center" | [[Equalizer]]<br/>[[Escape Plan]]
| rowspan=2 align="center" | [[Equalizer/cs|Equalizer]]<br/>[[Escape Plan/cs|Escape Plan]]
+
| rowspan=2 align="center" | 500 (Instant kill)
| rowspan=2 align="center" | 500 (Okamžité zabití)
+
| rowspan=2 align="center" | 4 seconds
| rowspan=2 align="center" | 4 sekundy
+
| rowspan=2 align="center" | 6ft blast radius<br/>Kills player upon completion. <br/>Destroys [[buildings]]
| rowspan=2 align="center" | Rádius výbuchu je 6 stop<br/>Po kompletaci zabije hráče<br/>Ničí [[buildings/cs|stavby]]
 
 
|-
 
|-
| align="center" | {{Icon killicon|weapon=Holy Hand Grenade}}<br /><small>'''([[Lumbricus Lid/cs|Lumbricus Lid]])'''</small>
+
| align="center" | {{Icon killicon|weapon=Holy Hand Grenade}}<br /><small>'''([[Lumbricus Lid]])'''</small>
 
|-
 
|-
 +
| rowspan="4" align="center" | {{Class link|Pyro|br=yes}}
 
| align="center" | {{Table icon|Hadouken}}
 
| align="center" | {{Table icon|Hadouken}}
 
| align="center" | {{Icon killicon|weapon=Hadouken}}
 
| align="center" | {{Icon killicon|weapon=Hadouken}}
| align="center" | {{Class link|Pyro|br=yes}}
+
| align="center" | [[Shotgun]]<br/>[[Flare Gun]]<br/>[[Detonator]]<br/>[[Reserve Shooter]]<br/>[[Manmelter]]
| align="center" | [[Shotgun/cs|Shotgun]]<br/>[[Flare Gun/cs|Flare Gun]]<br/>[[Detonator/cs|Detonator]]<br/>[[Reserve Shooter/cs|Reserve Shooter]]<br/>[[Manmelter/cs|Manmelter]]
+
| align="center" |  500 (Instant kill)
| align="center" |  500 (Okamžité zabití)
+
| align="center" |  3 seconds
| align="center" |  3 sekundy
+
| align="center" |  Kills with [[fire]] effect<br />Can kill more than one opponent at once <br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]] <br/>Knocks enemy back a few feet
| align="center" |  Zabije [[fire/cs|ohnivým]] efektem<br/>Může zabít více než jednoho oponenta<br/>Je pomalejší než [[Showdown/cs|Showdown]]<br/>Ničí stavby<br/>Odhodí nepřítele několik stop
+
|-
 +
| rowspan=2 align="center" | {{Table icon|Armageddon}}
 +
| align="center" | {{Icon killicon|weapon=Armageddon}}
 +
| rowspan=2 align="center" | [[Rainblower]]
 +
| rowspan=2 align="center" |  400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>60 (afterburn)
 +
| rowspan=2 align="center" |  5 seconds
 +
| rowspan=2 align="center" |  Deals heavy damage with [[fire]] effect within 6ft radius<br />Applies afterburn<br />Slight knockback
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Rainblower}}<br /><small>'''([[Afterburn]])'''</small>
 +
|-
 +
| align="center" | {{Table icon|Execution}}
 +
| align="center" | {{Icon killicon|weapon=Scorch shot}}
 +
| align="center" | [[Scorch Shot]]
 +
| align="center" |  400 (Close range)<br/>15 (Medium to long range)
 +
| align="center" | 4 seconds
 +
| align="center" |  Deals heavy damage with [[fire]] effect at point blank or close range<br />At longer ranges or on miss  it will act like a normal flare<br/>Consumes ammo
 
|-
 
|-
 +
| align="center" | {{Class link|Demoman|br=yes}}
 
| align="center" | {{Table icon|Decapitation}}
 
| align="center" | {{Table icon|Decapitation}}
 
| align="center" | {{Icon killicon|weapon=Decapitation}}
 
| align="center" | {{Icon killicon|weapon=Decapitation}}
| align="center" | {{Class link|Demoman|br=yes}}
+
| align="center" | [[Eyelander]]<br/>[[Horseless Headless Horsemann's Headtaker]]<br/>[[Claidheamh Mòr]]<br/>[[Half-Zatoichi]]<br/>[[Persian Persuader]]<br/>[[Nessie's Nine Iron]]
| align="center" | [[Eyelander/cs|Eyelander]]<br/>[[Horseless Headless Horsemann's Headtaker/cs|Horseless Headless Horsemann's Headtaker]]<br/>[[Claidheamh Mòr/cs|Claidheamh Mòr]]<br/>[[Half-Zatoichi/cs|Half-Zatoichi]]<br/>[[Persian Persuader/cs|Persian Persuader]]<br/>[[Nessie's Nine Iron/cs|Nessie's Nine Iron]]
+
| align="center" |  500 (Instant kill)
| align="center" |  500 (Okamžité zabití)
+
| align="center" |  5 seconds
| align="center" |  5 sekund
+
| align="center" |  Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], and the [[Horseless Headless Horsemann's Headtaker]]. <br/> Counts as an honourable kill with the [[Half-Zatoichi]] and allows you to sheath the weapon
| align="center" |  Přidá hlavu do hráčova počítadla hlav pokud hráč drží [[Eyelander/cs|Eyelander]], [[Nessie's Nine Iron/cs|Nessie's Nine Iron]], [[Horseless Headless Horsemann's Headtaker/cs|Horseless Headless Horsemann's Headtaker]]. <br/> Počítá se jako ctihodné zabití s [[Half-Zatoichi/cs|Half-Zatoichi]] a dovoluje jej hráči zasunout
 
 
|-
 
|-
 +
| align="center" | {{Class link|Heavy|br=yes}}
 
| align="center" | {{Table icon|Showdown|}}
 
| align="center" | {{Table icon|Showdown|}}
 
| align="center" | {{Icon killicon|weapon=Showdown}}
 
| align="center" | {{Icon killicon|weapon=Showdown}}
| align="center" | {{Class link|Heavy|br=yes}}
+
| align="center" | [[Fists]]<br/>[[Saxxy]]<br/>[[Apoco-Fists]]<br/>[[Holiday Punch]]
| align="center" | [[Fists/cs|Fists]]<br/>[[Saxxy/cs|Saxxy]]<br/>[[Apoco-Fists/cs|Apoco-Fists]]<br/>[[Holiday Punch/cs|Holiday Punch]]
+
| align="center" |  400-500 (Instant kill)
| align="center" |  400-500 (Okamžité zabití)
+
| align="center" |  3 seconds
| align="center" |  3 sekundy
+
| align="center" |  Has medium range and a wide bullet spread<br/>Fastest kill taunt
| align="center" |  Má střední vzdálenost a širokou kulku <br/>Nejrychlejší taunt
 
 
|-
 
|-
 +
| rowspan="2" align="center" | {{Class link|Engineer|br=yes}}
 
| align="center" | {{Table icon|Dischord}}
 
| align="center" | {{Table icon|Dischord}}
 
| align="center" | {{Icon killicon|weapon=Dischord}}
 
| align="center" | {{Icon killicon|weapon=Dischord}}
| rowspan="2" align="center" | {{Class link|Engineer|br=yes}}
+
| align="center" | [[Frontier Justice]]
| align="center" | [[Frontier Justice/cs|Frontier Justice]]
+
| align="center" |  500 (Instant kill)
| align="center" |  500 (Okamžité zabití)
+
| align="center" |  4 seconds
| align="center" |  4 sekundy
+
| align="center" |  Will smash the target's head in, so it appears their neck has been broken
| align="center" |  Narazí oponentovi na hlavu a tím mu zlomí krk
 
 
|-
 
|-
 
| align="center" | {{Table icon|Organ Grinder}}
 
| align="center" | {{Table icon|Organ Grinder}}
 
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
 
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
| align="center" | [[Gunslinger/cs|Gunslinger]]
+
| align="center" | [[Gunslinger]]
| align="center" |  1 per hit <br> (Stun, 14 fast hits) <br> 500 (Okamžité zabití)
+
| align="center" |  1 per hit <br> (Stun, 14 fast hits) <br> 500 (Instant kill)
| align="center" |  4 sekundy
+
| align="center" |  4 seconds
| align="center" |  [[Gibs/cs|Roztrhá]] oponenta pokud je zabit poslední ranou, vytvoří [[ragdoll/cs|mrtvolu]] pokud je zabit točením
+
| align="center" |  [[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning
 
|-
 
|-
 +
| align="center" | {{Class link|Medic|br=yes}}
 
| align="center" | {{Table icon|Spinal Tap}}
 
| align="center" | {{Table icon|Spinal Tap}}
 
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
 
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
| align="center" | {{Class link|Medic|br=yes}}
+
| align="center" | [[Ubersaw]]
| align="center" | [[Übersaw/cs|Übersaw]]
+
| align="center" |  1 (Swing, stun effect)<br/>500 (Instant kill)
| align="center" |  1 (Swing, stun effect)<br/>500 (Okamžité zabití)
+
| align="center" |  4 seconds approx
| align="center" |  4 sekundy
+
| align="center" |  Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to [[ÜberCharge]] meter, 100% in whole)
| align="center" |  První bodnutí má omračující efekt (1 poškození přidá 25% do [[ÜberCharge/cs|ÜberCharge]] metru), následováno smrtelným vytažením Übersawu (přidá 75% do [[ÜberCharge/cs|ÜberCharge]] metru, 100% celkem)
 
 
|-
 
|-
 +
| align="center" | {{Class link|Sniper|br=yes}}
 
| align="center" | {{Table icon|Skewer}}
 
| align="center" | {{Table icon|Skewer}}
 
| align="center" | {{Icon killicon|weapon=Skewer}}
 
| align="center" | {{Icon killicon|weapon=Skewer}}
| align="center" | {{Class link|Sniper|br=yes}}
+
| align="center" | [[Huntsman]]<br/>[[Fortified Compound]]
| align="center" | [[Huntsman/cs|Huntsman]]
+
| align="center" |  None (Stab, stun effect)<br/>500 (Instant kill)  
| align="center" |  None (Stab, stun effect)<br/>500 (Okamžité zabití)  
+
| align="center" |  4 seconds 
| align="center" |  4 sekundy
+
| align="center" | Arrow stab with stun effect, followed by arrow removal, causing death<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
| align="center" | Bodnutí šípem má omračující efekt následováno smrtelným vytažením šípu<br/>Pohyblivý cíl se může pohybovat po  0.1 sekund po bodnutí, to mu dovoluje dostat se z okruhu vytažení šípu <br/>Omráčení trvá déle než provedení celého tauntu, je tak možné cíl bodnout znova pokud se vyhnul vytažení šípu
 
 
|-
 
|-
 +
| align="center" | {{Class link|Spy|br=yes}}
 
| align="center" | {{Table icon|Fencing}}
 
| align="center" | {{Table icon|Fencing}}
 
| align="center" | {{Icon killicon|weapon=Fencing}}
 
| align="center" | {{Icon killicon|weapon=Fencing}}
| align="center" | {{Class link|Spy|br=yes}}
+
| align="center" | [[Knife]]<br/>[[Your Eternal Reward]]<br/>[[Conniver's Kunai]]<br/>[[Saxxy]]<br/>[[Big Earner]]<br/>[[Wanga Prick]]<br/> [[Black Rose]]
| align="center" | [[Knife/cs|Knife]]<br/>[[Your Eternal Reward/cs|Your Eternal Reward]]<br/>[[Conniver's Kunai/cs|Conniver's Kunai]]<br/>[[Saxxy/cs|Saxxy]]<br/>[[Big Earner/cs|Big Earner]]<br/>[[Wanga Prick/cs|Wanga Prick]]<br/> [[Black Rose/cs|Black Rose]]
+
| align="center" |  50 (Swings)<br/>500 (Instant kill)
| align="center" |  50 (Švihnutí)<br/>500 (Okamžité zabití)
+
| align="center" |  5 seconds
| align="center" |  5 sekund
+
| align="center" |  The Spy will swing the weapon twice doing regular melee damage, then finishing them off with a finishing thrust of the weapon.<br/>Can kill multiple opponents in a single thrust.<br/>Destroys buildings.
| align="center" |  Dva švihy následovány vražením<br/>Může zabít cíl v jediném bodnutí<br/>Ničí stavby
 
 
|}
 
|}
 
<br>
 
<br>
Další taunty garantují hráči nebo spoluhráčům speciální schopnosti.
+
 
 +
Other taunts will grant the user and/or their teammates special abilities.
 
{| class="wikitable grid"  
 
{| class="wikitable grid"  
! class="header" | Taunt Efekt
+
! class="header" | Class
! class="header" | Třída
+
! class="header" | Taunt Effects
! class="header" | Zbraň
+
! class="header" | Weapons
! class="header" | Délka
+
! class="header" | Duration
! class="header" | Detaily
+
! class="header" | Details
 
|-
 
|-
| align="center" | [[Image:Community_Scout_Strategy_Header.png|100x100px]]<br>'''[[Bonk! Atomic Punch/cs|Drinking]]
 
 
| align="center" | {{Class link|Scout|br=yes}}
 
| align="center" | {{Class link|Scout|br=yes}}
| align="center" | [[Bonk! Atomic Punch/cs|Bonk! Atomic Punch]]<br/> [[Crit-a-Cola/cs|Crit-a-Cola]]
+
| align="center" | [[Image:Community_Scout_Strategy_Header.png|100x100px]]<br>'''[[Bonk! Atomic Punch|Drinking]]
| align="center" |  1.2 sekundy
+
| align="center" | [[Bonk! Atomic Punch]]<br/> [[Crit-a-Cola]]
| align="center" | [[Bonk! Atomic Punch/cs|Bonk! Atomic Punch]] garantuje hráči nesmrtelnost po dobu 6 sekund. Hráč se dostane do pohledu z třetí osoby po tuto dobu. <br>  [[Crit-a-Cola/cs|Crit-a-Cola]] dovolí hráči udělovat a dostávat Mini-krity po dobu 6 sekund.
+
| align="center" |  1.2 seconds
 +
| align="center" |   [[Bonk! Atomic Punch]] grants the user invulnerability for 8 seconds. The user will also go into 3rd perspective for the duration of the time. <br>  [[Crit-a-Cola]] will allow the user to give out Mini-crits for 8 seconds as well as increase speed by 25% at the cost of an extra 10% damage intake.
 
|-
 
|-
 +
| align="center" | {{Class link|Pyro|br=yes}}
 
| align="center" | {{Table icon|Mmmph}}
 
| align="center" | {{Table icon|Mmmph}}
| align="center" | {{Class link|Pyro|br=yes}}
+
| align="center" | [[Phlogistinator]]
| align="center" | [[Phlogistinator/cs|Phlogistinator]]
+
| align="center" |  2 seconds
| align="center" |  2 sekundy
+
| align="center" |  Fills all health, enables a primary weapon crit boost, and gives 75% damage resistance for the duration of the taunt, once '''Mmmph''' bar is full when the [[Phlogistinator]] is equipped. Can protect the user from [[Telefrag]].
| align="center" |  Doplní celé zdraví, zpřístupní podporu krity a udělí 90% rezistenci poškození po dobu tauntu, pokud je '''Mmmph''' metr plný, možné pouze s [[Phlogistinator/cs|Phlogistinatorem]]
 
 
|-
 
|-
| align="center" | [[Image:Sandvich_Safe.png|100x100px]]<br>'''[[Sandvich/cs|Nomming]]
 
 
| align="center" | {{Class link|Heavy|br=yes}}
 
| align="center" | {{Class link|Heavy|br=yes}}
| align="center" | [[Sandvich/cs|Sandvich]]<br/> [[Buffalo Steak Sandvich/cs|Buffalo Steak Sandvich]]<br/>[[Dalokohs Bar/cs|Dalokohs Bar]]<br/>[[Fishcake/cs|Fishcake]]<br/>[[Robo-Sandvich/cs|Robo-Sandvich]]
+
| align="center" | [[Image:Sandvich_Safe.png|100x100px]]<br>'''[[Sandvich|Nomming]]
| align="center" |  4.3 sekundy
+
| align="center" | [[Sandvich]]<br/> [[Buffalo Steak Sandvich]]<br/>[[Dalokohs Bar]]<br/>[[Fishcake]]<br/>[[Robo-Sandvich]]
| align="center" |  [[Sandvich/cs|Sandvich]] garantuje doplnění celého zdraví po dobu tauntu. <br> [[Buffalo Steak Sandvich/cs|Buffalo Steak Sandvich]] nepatrně vyléčí Heavyho, dovolí mu používat pouze zbraně na blízko a umožní mu rozdávat Mini-krity po dobu 8 sekund a zrychlí jej o 35%. <br>[[Dalokohs Bar/cs|Dalokohs Bar]] a [[Fishcake/cs|Fishcake]] garantují hráči další 50 zdraví po dobu 30 sekund a mírně Heavyho vyléčí. Na rozdíl od ostatních předmětů nemá prodlevu mezi použitími.
+
| align="center" |  4.3 seconds
 +
| align="center" |  The [[Sandvich]] will gradually restore all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger the cooldown if health is already full. <br> The [[Buffalo Steak Sandvich]] restricts the user to their melee weapon, causes them to dish out Mini-crit attacks and take an additional 25% damage, and grants a 35% movement speed increase; this effect lasts 15 seconds, and has a cooldown that activates under the same conditions as the Sandvich. <br> The [[Dalokohs Bar]] and [[Fishcake]] will grant the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Unlike the other lunchbox items, it has no cooldown bar.
 
|-
 
|-
 +
| align="center" | {{Class link|Engineer|br=yes}}
 
| align="center" | {{Table icon|Eureka Effect Taunt}}
 
| align="center" | {{Table icon|Eureka Effect Taunt}}
| align="center" | {{Class link|Engineer|br=yes}}
+
| align="center" | [[Eureka Effect]]
| align="center" | [[Eureka Effect/cs|Eureka Effect]]
+
| align="center" |  2 seconds
| align="center" |  2 sekundy
+
| align="center" |  Teleports player to teleporter exit or back to spawn and replenishes all health, metal, and ammo
| align="center" |  Teleportuje hráče zpátky na respawn doplní mu zdraví, munici a kov
 
 
|-
 
|-
 +
| rowspan="2" align="center" | {{Class link|Medic|br=yes}}
 
| align="center" | {{Table icon|Oktoberfest}}
 
| align="center" | {{Table icon|Oktoberfest}}
| rowspan="2" align="center" | {{Class link|Medic|br=yes}}
+
| align="center" | [[Kritzkrieg]]
| align="center" | [[Kritzkrieg/cs|Kritzkrieg]]
+
| align="center" |  4 seconds
| align="center" |  4 sekundy
+
| align="center" |  Heals player for 11 health
| align="center" |  Přidá hráči 11 zdraví
 
 
|-
 
|-
 
| align="center" | {{Table icon|Medicating Melody}}
 
| align="center" | {{Table icon|Medicating Melody}}
| align="center" | [[Amputator/cs|Amputator]]
+
| align="center" | [[Amputator]]
| align="center" |  4 sekundy
+
| align="center" |  4 seconds
| align="center" |  Vyléčí nejbližší spoluhráče
+
| align="center" |  Heals nearby teammates
 
|}
 
|}
  
==Akční taunty==
+
==Action taunts==
Některé tanty lze nasadit do Akčního slotu.
+
These are separate taunts that can be equipped in 8 different slots.  Pressing G will bring up the taunt menu, allowing them to perform the taunt of their choice.
  
 
{| class="wikitable grid"  
 
{| class="wikitable grid"  
 
! class="header" | Taunt
 
! class="header" | Taunt
! class="header" | Třída
+
! class="header" | Class
! class="header" | Délka
+
! class="header" | Duration
! class="header" | Detaily
+
! class="header" | Details
 +
|-
 +
| align="center" | {{Table icon|Battin' A Thousand}}
 +
| rowspan="3" align="center" | {{Class link|Scout|br=yes}}
 +
| align="center" | 5 seconds
 +
| When equipped, the Scout spins his melee weapon around while phasing effects like from [[Bonk! Atomic Punch]] surround him, throws it in the air, and balances it on his hand.
 +
|-
 +
| align="center" | {{Table icon|Deep Fried Desire}}
 +
| rowspan="2" align="center" | 4 seconds
 +
| When taunting, the Scout takes out a bucket of fried chicken, selects a piece, says a quote, then throws it away, similar to the Training Scene as seen in [[Expiration Date]].
 +
|-
 +
| align="center" | {{Table icon|Boston Breakdance}}
 +
| When taunting, the Scout breakdances.
 +
|-
 +
| align="center" | {{Table icon|Fresh Brewed Victory}}
 +
| align="center" | {{Class link|Soldier|br=yes}}
 +
| align="center" | 5 seconds
 +
| When initiated, the Soldier puts a foot on a bag of coffee beans, says a quote, and drinks victoriously from a coffee mug.
 +
|-
 +
| align="center" | {{Table icon|Party Trick}}
 +
| rowspan="2" align="center" | {{Class link|Pyro|br=yes}}
 +
| align="center" | 7 seconds
 +
| When executed, the Pyro takes out a long balloon, ties it into a [[Balloonicorn]] similarly to a clown, sets it ablaze with a lighter, and then claps and laughs (similarly to the aftermath of a High Five partner taunt), as the [[Balloonicorn]] does some aerial flips while burning. With  [[Pyrovision]] equipped, this taunt is different.
 +
|-
 +
| align="center" | {{Table icon|Pool Party}}
 +
| align="center" | As long as the taunt is held.
 +
| When executed, the Pyro will inflate a small team-colored kiddie pool, containing a yellow rubber ducky. The Pyro pours a container of gasoline into the pool, sits down in the pool's center, and pushes the rubber ducky back and forth. The taunt continues until canceled by the player, in which case the Pyro will exit the pool and destroy it by dropping a cigarette lighter into the center, or upon being hit by an enemy.
 +
|-
 +
| align="center" | {{Table icon|Spent Well Spirits}}
 +
| rowspan="2" align="center" | {{Class link|Demoman|br=yes}}
 +
| align="center" | 10 seconds
 +
| When used, the Demoman bites the top off of a grenade, pours a bottle of alcohol and some of the grenade's gunpowder into his mouth, and breathes out the mixture over a lighter which creates a small mushroom cloud inches in front of the Demoman's face.
 +
|-
 +
| align="center" | {{Table icon|Oblooterated}}
 +
| align="center" | 4 seconds
 +
| After pressing the Action button with this taunt equipped, the Demoman takes out a crate of lime-flavored beers, holds a bottle up, and cheers wildly progressively getting less loud with cheer, exactly as shown in [[Expiration Date]].
 +
|-
 +
| align="center" | {{Table icon|Proletariat Posedown}}
 +
| align="center" | {{Class link|Heavy|br=yes}}
 +
| align="center" | 7 Seconds
 +
| When used, the Heavy will perform 4 different flexing poses and shout each time he flexes his muscles.
 +
|-
 +
| align="center" | {{Table icon|Rancho Relaxo}}
 +
| align="center" | {{Class link|Engineer|br=yes}}
 +
| align="center" | As long as taunt is held.
 +
| When executed, the Engineer drops his toolbox (similarly to constructing a [[building]]), which unfolds into a reclining lawn chair. He lies back in the chair, and drinks from a beer bottle or burps occasionally as well as says some quotes. Taunting again or jumping will fold up the chair and end the taunt.
 
|-
 
|-
 
| align="center" | {{Table icon|Meet the Medic (taunt)}}
 
| align="center" | {{Table icon|Meet the Medic (taunt)}}
| align="center" | {{Class link|Medic|br=yes}}
+
| rowspan="2" align="center" | {{Class link|Medic|br=yes}}
| align="center" | 5 sekund
+
| rowspan="2" align="center" | 5 seconds
| Při provedení Medic zaujme hrdinskou pózu, zazáří a zpoza jeho těla vylétnou holubice.
+
| When used, the Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to the Team Fortress 2 video of the same name).
 +
|-
 +
| align="center" | {{Table icon|Results Are In}}
 +
| When activated, the Medic takes out an X-ray chart showing Heavy's skeleton with a bomb stuck in his ribs, examines it while saying a quote, then crumples it up and tosses it away.
 +
|-
 +
| align="center" | {{Table icon|I See You}}
 +
| rowspan="3" align="center" | {{Class link|Sniper|br=yes}}
 +
| rowspan="2" align="center" | 3 seconds
 +
| When executed, the Sniper brings two fingers to his eyes along with a sound file, then points ahead.
 +
|-
 +
| align="center" | {{Table icon|Killer Solo}}
 +
| When executed, the Sniper will play a saxophone.
 +
|-
 +
| align="center" | {{Table icon|Most Wanted}}
 +
| align="center" | 4 seconds
 +
| When executed, the Sniper brings out a notepad and marker, and crosses a name off.
 +
|-
 +
| align="center" | {{Table icon|Buy A Life}}
 +
| rowspan="2" align="center" | {{Class link|Spy|br=yes}}
 +
| align="center" | 5 seconds
 +
| When executed, the Spy takes a stack of dollar bills with Saxton Hale's face on them, counts a few, tosses out  an insult, and "makes it rain" in front of him.
 +
|-
 +
| align="center" | {{Table icon|Box Trot}}
 +
| align="center" | As long as taunt is held.
 +
| When executed, the Spy places a box over himself and crawls across the ground as directed by the player.
 
|-
 
|-
 
| align="center" | {{Table icon|Director's Vision}}
 
| align="center" | {{Table icon|Director's Vision}}
| rowspan="4" align="center" | {{Class link|All classes|br=yes}}
+
| rowspan="10" align="center" | {{Class link|All classes|br=yes}}
| align="center" | 5 sekund
+
| align="center" | 5 Secoonds
| Při provedení hráč zformuje čtverec z jeho prstů.
+
| An all class taunt which features the player's selected class putting their hands and arms out in front of them to forms a square with their fingers, as to suggest a camera. Similarly to the "Meet the Director" comic.
 
|-
 
|-
 
| align="center" | {{Table icon|Schadenfreude}}
 
| align="center" | {{Table icon|Schadenfreude}}
| align="center" | Různé
+
| align="center" | Variable
| Při provedení se hráč začne posmívat protivníkovi.
+
| When initialized, the player laughs at your opponents'('s) demise and utter failure.
 
|-
 
|-
 
| align="center" | {{Table icon|High Five!}}
 
| align="center" | {{Table icon|High Five!}}
| align="center" | Různé
+
| align="center" | As long as taunt is held.
| Při provedení hráč počká na spoluhráče nebo automaticky vybere nejbližšího s oblečeným High Five tauntem a plácnou si.
+
| When executed, the player holds one hand up and waits for another player to taunt in front of them. The players will high five as the name suggest and express each other's enthusiasm to slap hands. Taunting again or jumping before another player accepts will end the taunt.
 
|-
 
|-
 
| align="center" | {{Table icon|Shred Alert}}
 
| align="center" | {{Table icon|Shred Alert}}
| align="center" | 5 sekund
+
| align="center" | 4 seconds
| Při provedení hráč zahraje na kytaru doprovázen světly a bleskem.
+
| When equipped, the player summons an epic electric guitar and plays an wicked solo on it as fireworks and lightning spout from behind to symbolize the epicness of the achievement you've just made.
 +
|-
 +
| align="center" | {{Table icon|Conga}}
 +
| rowspan="7" align="center" | As long as taunt is held.
 +
| When used, the player will indefinitely perform a dance while slowly walking forward. Other players will be able to join in by taunting near a dancing player. The player cannot stop slowly walking forward, but can turn with the keys used to strafe left and right. Taunting again or jumping will end the taunt.
 +
|-
 +
| align="center" | {{Table icon|Square Dance}}
 +
| When executed, the player begins dancing indefinitely, until another player taunts in front of them, at which point the two will perform a [[Wikipedia:Square dance|square dance]] while folk music is played. Taunting again or jumping before another player accepts will end the taunt.
 +
|-
 +
| align="center" | {{Table icon|Skullcracker}}
 +
| When executed, the player taps their head or helmet, and wait for another player to taunt in front of them, at which point the two will bash their heads together. Taunting again or jumping before another player accepts will end the taunt.
 +
|-
 +
| align="center" | {{Table icon|Flippin' Awesome}}
 +
| When executed, the player crouches and waits indefinitely for a player to taunt in front of them. The initiator will then help the receiver perform a backflip. Taunting again or jumping before another player accepts will end the taunt. Different classes perform this taunt differently (i.e.: Heavy will flip with one finger and fall over when flipped, etc...)
 +
|-
 +
| align="center" | {{Table icon|Rock, Paper, Scissors}}
 +
| When executed, the player puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two players will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes. Taunting again or jumping before another player accepts will end the taunt.
 +
|-
 +
| align="center" | {{Table icon|Kazotsky Kick}}
 +
| When executed, the player performs a russian dance. Other players will be able to join in by taunting near a dancing player. The player can stop in place while dancing. Taunting again or jumping will end the taunt.
 +
|-
 
|}
 
|}
  
==Thriller taunt==
+
== Thriller taunt ==
 
[[Image:Heavythriller.png|right|150px|The Heavy performing the Thriller taunt.]]
 
[[Image:Heavythriller.png|right|150px|The Heavy performing the Thriller taunt.]]
  
Během [[Halloween/cs|Halloweenu]] mohly všechny třídy použít thriller taunt, který je odkaz na taneční pohyb z písně "[http://www.youtube.com/watch?v=sOnqjkJTMaA Thriller]" od {{w|Michaela Jacksona}}. Taunt má 60% šanci, že se po stisku klávesy provede a vždy se povede pokud se hráč snaží předvést taunt s předmětem, který žádný nemá, například Jarate.
+
During [[Holiday#Halloween|Halloween events]], or if the server has [[Halloween Mode]] turned on, all classes can do the Thriller taunt, which references a dance move from the hit song "[http://www.youtube.com/watch?v=sOnqjkJTMaA Thriller]" by [[w:Michael Jackson|Michael Jackson]]. The taunt has a 60% random chance upon hitting the taunt button and will always activate if a player taunts with an item that possesses no taunt animation, e.g. Jarate or the Sapper. This taunt will not activate if a player taunts with an item that possesses a special taunt.
  
 
{{youtube|AkE7LgdlA68}}
 
{{youtube|AkE7LgdlA68}}
  
===Poznámky===
+
===Notes===
*Všechny třídy provádějí taunty s mírnými rozdíly, pro příklad, Sniper zvedne nohu a Demoman se dívá přímo před před sebe, bez toho aby pohnul hlavou.
+
*All classes perform this taunt slightly differently; as an example, the Sniper will lift his feet up, the Demoman will look straight forward without moving his head, and the Pyro will stretch his fingers to two sides.
*Když Engineer tauntuje se Frontier Justice a objeví se Thriller taunt, kousky kytary okamžitě spadnou na zem.
+
 
* Pokud se Thriller taunt objeví ve chvíli, kdy by se aktivoval speciální taunt, taunt nebude mít obvyklý efekt, vyjma [[Medicating Melody/cs|Medicating Melody]].
+
== Related achievements ==
 +
===[[File:Achieved.png|20px|link=General Achievements]] [[General Achievements]]===
 +
{{Achievement table
 +
| col1 =
 +
{{Show achievement|General|Party Crasher}}
 +
{{Show achievement|General|On The Rocks}}
 +
{{Show achievement|General|May I Cut In, Too?}}
 +
 
 +
| col2 =
 +
{{Show achievement|General|Conga Line}}
 +
{{Show achievement|General|Running with Scissors}}
 +
{{Show achievement|General|Showboat}}
 +
}}
  
== Související achievementy ==
 
 
==={{Class link|Scout}}===
 
==={{Class link|Scout}}===
 
{{Show achievement|Scout|Out of the Park|width=50%}}
 
{{Show achievement|Scout|Out of the Park|width=50%}}
Line 277: Line 394:
 
}}
 
}}
  
===[[File:Tf2arrcamera.png|20px|link=Replay Achievements]] [[Replay achievements/cs|Replay achievementy]]===
+
===[[File:Tf2arrcamera.png|20px|link=Replay Achievements]] [[Replay achievements]]===
 
{{Show achievement|Replay|Star Of My Own Show|width=50%}}
 
{{Show achievement|Replay|Star Of My Own Show|width=50%}}
  
== Minulé změny ==
+
== Update history ==
 
{{Update history | '''{{Patch name|11|20|2007}}'''
 
{{Update history | '''{{Patch name|11|20|2007}}'''
* Opraveno tauntování při výskoku.
+
* Fixed taunt [[exploit]].
  
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update/cs|Gold Rush Aktualizace]])
+
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
* {{Undocumented}} Přidán nový zvuk k Medicově tauntu s Übersaw.
+
* {{Undocumented}} Added sounds to the Medic's melee taunt if he is using the [[Ubersaw]].
  
'''{{Patch name|6|19|2008}}''' ([[Pyro Update/cs|Pyro Aktualizace]])
+
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]])
* Hadouken taunt nyní zabije hráče při zásahu.
+
* Hadouken taunt now kills people it hits.
  
 
'''{{Patch name|7|8|2008}}'''
 
'''{{Patch name|7|8|2008}}'''
* Opraven nefunkční Medi Gun taunt.
+
* Fixed broken [[Medi Gun]] taunt.
  
'''{{Patch name|8|19|2008}}''' ([[Heavy Update/cs|Heavy Aktualizace]])
+
'''{{Patch name|8|19|2008}}''' ([[Heavy Update|A Heavy Update]])
* {{Undocumented}} Heavyho Showdown je nyní útočným tauntem.
+
* {{Undocumented}} The Heavy's Showdown becomes a taunt attack.
* {{Undocumented}} přidán nový taunt s Killing Gloves of Boxing.
+
* {{Undocumented}} Added a taunt used by the [[Killing Gloves of Boxing]].
  
 
'''{{Patch name|2|16|2009}}'''
 
'''{{Patch name|2|16|2009}}'''
* Demomanův taunt s lahví dostal nový zvuk "grgnutí".
+
* Demoman's bottle taunt has received a 'burp' sound.
  
'''{{Patch name|2|24|2009}}''' ([[Scout Update/cs|Scout Aktualizace]])
+
'''{{Patch name|2|24|2009}}''' ([[Scout Update]])
* {{Undocumented}} Přidán Home Run taunt pro Sandmana.
+
* {{Undocumented}} Added Home Run taunt for the [[Sandman]].
  
 
'''{{Patch name|2|25|2009}}'''
 
'''{{Patch name|2|25|2009}}'''
* Opraveny částice BONK!!, které se objevovaly ve vzduchu při použití útočného tauntu s pálkou na protivníka.
+
* Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
  
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update/cs|Aktualizace Sniper vs. Spy]])
+
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
* Demomen nyní může detonovat stickybomby při tauntování.
+
* Demomen can now detonate their stickies while taunting.
*Přidán nový taunt pro Kritzkrieg,který lečí za 10 bodu zdraví.  
+
* Added a taunt for the [[Kritzkrieg]], which also heals for 10 points.  
* {{Undocumented}} Spyův Fencing jej nyní útočný taunt.
+
* {{Undocumented}} The Spy's Fencing becomes a taunt attack.
* {{Undocumented}} Přidán Skewer taunt pro Huntsman.
+
* {{Undocumented}} Added Skewer taunt for the [[Huntsman]].
* {{Undocumented}} přidán "Spycrab" taunt pro Disguise Kit.
+
* {{Undocumented}} Added "Spycrab" taunt to the [[Disguise Kit]]
  
 
'''{{Patch name|6|25|2009}}'''
 
'''{{Patch name|6|25|2009}}'''
* Opraveno poškození  které se redukovalo tauntováním s Dead Ringerem.
+
* Fixed [[Dead Ringer]] damage reduction exploit involving Spy taunting.
 +
 
 +
'''{{Patch name|8|31|2009}}'''
 +
* Fixed the Hadouken killing Scouts that had used [[Bonk! Atomic Punch]] when contacted.
  
 
'''{{Patch name|9|15|2009}}'''
 
'''{{Patch name|9|15|2009}}'''
* Jedení Sandviche za použití tauntovací klávesy nyní léči Heavyho do plného zdraví.
+
* Eating a [[Sandvich]] using the taunt method now heals a Heavy to full health.
  
 
'''{{Patch name|10|14|2009}}'''
 
'''{{Patch name|10|14|2009}}'''
* Opravena možnost jíst Sandvich (přes taunt) a upustit jej ve stejný okamžik.
+
* Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
  
'''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special/cs|Haunted Halloween Special]])
+
'''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]])
* {{Undocumented}}Přidán Thriller taunt pro všechny třídy.
+
* {{Undocumented}} Added Thriller taunt for all classes.
  
 
'''{{Patch name|12|7|2009}}'''
 
'''{{Patch name|12|7|2009}}'''
* Opraveny Heavyho pěsti, které byly skryty po dobu tauntu.
+
* Fixed the Heavy's fists being hidden while taunting.
  
'''{{Patch name|12|17|2009}}''' ([[WAR! Update/cs|WAR! Aktualizace]])
+
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
* {{Undocumented}} Přidán nový taunt pro  Direct Hit, Equalizer a Eyelander.
+
* {{Undocumented}} Added taunts used by the [[Direct Hit]], [[Equalizer]] and [[Eyelander]].
* {{Undocumented}} Vyměněn Soldierův původní taunt u Shotgunu za 21 Gun Salute taunt.Předchozí taun je nyní u Buff Banneru.
+
* {{Undocumented}} Replaced the Soldier's [[Shotgun]] taunt with a 21 Gun Salute taunt. The previous taunt was given to the [[Buff Banner]].
* {{Undocumented}} Přidán nevyužitý "Hi-five" taunt pro Soldiera a Demomana.
+
* {{Undocumented}} Added unused "Hi-five" taunts for the Soldier and Demoman.
* {{Undocumented}} Přidán nevyužitý "bottle showoff" taunt pro Demoman.
+
* {{Undocumented}} Added unused "Bottle showoff" taunt for the Demoman.
  
 
'''{{Patch name|12|18|2009}}'''
 
'''{{Patch name|12|18|2009}}'''
* Zpraven pád serveru způsobovaný Demomanovým smrtícím tauntem.
+
* Fixed a server crash caused by the Demoman's taunt kill.
  
 
'''{{Patch name|1|13|2010}}'''
 
'''{{Patch name|1|13|2010}}'''
* Přidán Medic Übersaw smrtící taunt.
+
* Added Medic Ubersaw kill taunt.
  
'''{{Patch name|7|8|2010}}''' ([[Engineer Update/cs|Engineer Aktualizace]])
+
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
* {{Undocumented}} Přidány nové taunty pro Frontier Justice a Gunslinger.
+
* {{Undocumented}} Added taunts used by the [[Frontier Justice]] and [[Gunslinger]].
* {{Undocumented}} Přidány nevyužité taunty "Hi-five" a "guitar playing" pro Engineera.
+
* {{Undocumented}} Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.
  
 
'''{{Patch name|8|26|2010}}'''
 
'''{{Patch name|8|26|2010}}'''
* Opravena nový Worms výzbroj, nyní přehrává správný zvuk při Equalizer tauntu.
+
* Fixed the [[Lumbricus Lid]] not playing the correct sound during the Equalizer taunt.
  
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update/cs|Mann-Conomy Aktualizace]])
+
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
* {{Undocumented}} Opravena chyba přeměny zbraí při tauntu.  
+
* {{Undocumented}} Fixed taunt glitch involving switching weapons quickly.
* {{Undocumented}} Přidán nevyužitý taunt "Hi-five" pro Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
+
* {{Undocumented}} Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
* {{Undocumented}} Aktualizován "Hi-five" taunt Soldiera a Demomana.
+
* {{Undocumented}} Updated the "Hi-five" taunts of the Soldier and Demoman.
* {{Undocumented}} Odstraněny Engineervy "Hi-five" a "guitar playing" taunty herních souborů.
+
* {{Undocumented}} Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.
  
 
'''{{Patch name|11|19|2010}}'''
 
'''{{Patch name|11|19|2010}}'''
*Přidán originální Übersaw taunt pro Vita-Saw.
+
* Added the original Ubersaw taunt to the [[Vita-Saw]].
  
'''{{Patch name|4|15|2011}}'''
+
'''{{Patch name|1|3|2011}}'''
* Opraveny Soldier/Demomanovy taunty, které nefungovaly správně s vytaženou Half-Zatoichi.
+
* Fixed an exploit causing the [[Amputator]] to heal teammates non-stop with the [[Medicating Melody]] taunt.
  
'''{{Patch name|4|14|2011}}''' ([[Hatless Update/cs|Hatless Aktualizace]])
+
'''{{Patch name|3|15|2011}}'''
*{{Undocumented}}  Spinal Tap taunt nyní naplňuje ÜberCharge metr úplně.
+
* Fixed the Soldier/Demoman taunts not working correctly when the [[Half-Zatoichi]] is the active weapon.
  
'''{{Patch name|5|5|2011}}''' ([[Replay Update/cs|Replay Aktualizace]])
+
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
*Přidán Director's Vision,předmět, který umožňuje použít nový taunt.
+
*{{Undocumented}} The Spinal Tap taunt now fills the ÜberCharge meter completely.
* {{Undocumented}} Přidány hlasové odpovědi k  Kamikaze, Skewer, Oktoberfest a Spinal Tap tauntům.
+
 
* {{Undocumented}} Přidán  Engineerůův "Hi-five" taunt zpátky do herních souborů.
+
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
* {{Undocumented}} Přidán nevyužitý "show" taunt pro Heavyho.
+
* Added taunt: [[Director's Vision]].
 +
* {{Undocumented}} Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts.
 +
* {{Undocumented}} Added the Engineer's "Hi-five" taunt back into the game files.
 +
* {{Undocumented}} Added an unused "show" taunt for the Heavy.
  
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
* Přidány nové komunitní odpovědí k mnoha tauntům.
+
* Added community contributed response rules to various taunts.
* {{Undocumented}} Přidán Decapitation taunt k Horseless Headless Horsemann's Headtaker a Claidheamh Mòr.
+
* {{Undocumented}} Added the Decapitation taunt to the [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]].
* {{Undocumented}} Odstraněn Demomanův taunt z Pain Train.
+
* {{Undocumented}} Removed the Demoman's taunt from the [[Pain Train]].
  
 
'''{{Patch name|6|8|2011}}'''
 
'''{{Patch name|6|8|2011}}'''
* {{Undocumented}} Přidán Schadenfreude taunt pro Soldiera, Demomana, Heavyho, Medica a Snipera, v tu dobu nevyužitý.
+
* {{Undocumented}} Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.
  
'''{{Patch name|6|23|2011}}''' ([[Über Update/cs|Über Aktualizace]])
+
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
* Přidán Schadenfreude taunt pro Scouta, Pyra, Engineera a Spye.
+
* Added taunts: [[Meet the Medic]] and [[Schadenfreude]].
* Schadenfreude taunt je nyní Akční předmět.
+
* {{undocumented}} Added laughing taunts to the Scout, Pyro, Engineer, and Spy.
* Přidán Meet the Medic taunt.
 
  
 
'''{{Patch name|7|1|2011}}'''
 
'''{{Patch name|7|1|2011}}'''
* {{undocumented}} Přidán Home Run taunt pro Atomizer.
+
* {{undocumented}} Added the Home Run taunt for the [[Atomizer]].
  
 
'''{{Patch name|7|20|2011}}'''
 
'''{{Patch name|7|20|2011}}'''
* {{Undocumented}} Přidán Cocksure taunt pro [[Cow Mangler 5000/cs|Cow Mangler 5000]].
+
* {{Undocumented}} Added the Cocksure taunt, used by the [[Cow Mangler 5000]].
* {{Undocumented}} Přidán nevyužitý"show" taunt pro Soldier.
+
* {{Undocumented}} Added an unused "show" taunt for the Soldier.
  
 
'''{{Patch name|7|22|2011}}'''
 
'''{{Patch name|7|22|2011}}'''
* {{Undocumented}} Soldier nyní není schopen tauntovat při nabíjení Cow Mangleru 5000.
+
* {{Undocumented}} The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.
  
 
'''{{Patch name|8|23|2011}}'''
 
'''{{Patch name|8|23|2011}}'''
 
* Fixed supply closets regenerating players while they are taunting.
 
* Fixed supply closets regenerating players while they are taunting.
  
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale/cs|Manniversary & Slevy Aktualizace]])
+
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
* Přidán nový kooperativní high five taunt.
+
* Added taunt: [[High-five]].
* Přídán příkaz "tf_allow_taunt_switch". Nastavením na 0 pro vypnutí (běžné chování), 1 pro staré chybné chování nebo 2 pro přepínání zbraně kdykoliv během tauntu.
+
* Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
* Tauntování s [[Pain Train/cs|Pain Traine,]] nebo Saxxym nyní přehrává stejná taunt jako u [[Grenade Launcher/cs|Greande Launcheru]].
+
* Taunting with the [[Righteous Bison]], [[Battalion's Backup]], or the [[Saxxy]] now play the Buff Banner taunt
* Přidántaunt pro [[The Ullapool Caber/cs|The Ullapool Caber]].
+
* Taunting with the [[Pain Train]] or the Saxxy as Demoman now plays the same taunt as the [[Grenade Launcher]].
 +
* Taunting with the Saxxy as Medic plays the Medi Gun taunt.
 +
* Added a taunt for the [[Ullapool Caber]] ("Bottle showoff" taunt).
  
 
'''{{Patch name|10|17|2011}}'''
 
'''{{Patch name|10|17|2011}}'''
* Opraven high five taunty používájící efekt tauntu nasazené zbraně.  
+
* Fixed high five taunts applying the wielded weapon's taunt effect.
  
 
'''{{Patch name|11|2|2011}}'''
 
'''{{Patch name|11|2|2011}}'''
* Přidán taunt pro set [[Item sets/cs#Soldier 5|Tin Soldier]]
+
* Added a taunt for the [[Item sets#Soldier 5|Tin Soldier]] set.
  
 
'''{{Patch name|11|22|2011}}'''
 
'''{{Patch name|11|22|2011}}'''
* Přidán taunt pro set [[Item sets/cs#Heavy 3|FrankenHeavy]]}}
+
* Added a taunt for the [[Item sets#Heavy 3|FrankenHeavy]] set.
 +
 
 +
'''{{Patch name|12|16|2011}}'''
 +
* Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the [[Phlogistinator]].
 +
* Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
 +
* Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.
 +
 +
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
 +
* Added the [[Armageddon]] taunt used by the [[Rainblower]].
 +
* Added the [[Execution]] taunt used by the [[Scorch Shot]].
 +
 
 +
'''{{Patch name|7|2|2012}}'''
 +
* Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.
 +
 
 +
'''{{Patch name|7|5|2012}}'''
 +
* Fixed the Armageddon taunt attacking players through walls.
 +
 
 +
'''{{Patch name|9|6|2012}}'''
 +
* Fixed the [[Escape Plan]] not using the same taunt as the Equalizer.
 +
 
 +
'''{{Patch name|12|20|2012}}''' ([[Mecha Update]])
 +
* Added map stamp effect after a player taunts on a map they have donated towards.
 +
 
 +
'''{{Patch name|1|8|2013}}'''
 +
* Fixed being able to cross into enemy spawn rooms using the high-five taunt.
 +
 
 +
'''{{Patch name|2|18|2013}}'''
 +
* Added taunt: [[Shred Alert]].
 +
 
 +
'''{{Patch name|2|28|2013}}'''
 +
* Updated some of the animations for the Shred Alert taunt.
 +
* Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
 +
* Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.
 +
 
 +
'''{{Patch name|11|6|2013}}'''
 +
* Fixed taunts with a special purpose being overridden by the Halloween taunt.
 +
 
 +
'''{{Patch name|12|20|2013}}'''
 +
* The [[Beggar's Bazooka]] has been updated to use the same taunt as the [[Direct Hit]].
 +
* Fixed an [[exploit]] where players could move around while using a taunt to attack enemies
 +
* Fixed an exploit related to the [[Rocket Jumper]] and the Soldier's [[Kamikaze|grenade taunt]]
 +
* Fixed [[Strange Parts|Taunt Kills Strange]] scores not incrementing properly for the Strange [[Scorch Shot]]
 +
 
 +
'''{{Patch name|1|23|2014}}'''
 +
* Fixed the Meet the Medic taunt not releasing doves during the taunt
 +
* Updated the Short Circuit to use the [[Engineer]]'s melee taunt
 +
* Updated the [[Scotsman's Skullcutter]] to use the [[Demoman]]'s secondary taunt<ref>Uses the [[Grenade Launcher]] taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.</ref>
 +
* {{undocumented}} Added unused "dosido" taunt animations for the [[Heavy]] and the [[Spy]].
 +
* {{undocumented}} Added unused "buy a life" taunt animations for the Spy.
 +
 
 +
'''{{Patch name|2|11|2014}} #1'''
 +
* Fixed taunts not previewing in the character loadout screen after being equipped.
 +
* Fixed the High-Five! taunt not hiding the Engineer's weapon.
 +
 
 +
'''{{Patch name|6|11|2014}}'''
 +
* {{undocumented}} Added localization strings for a currently unused taunt slot and in-game taunt [[Heads-up display|HUD]].
 +
* {{undocumented}} Updated the [[backpack]] icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
 +
* {{undocumented}} Added a prompt above players in the High Five! taunt pose.
 +
* {{undocumented}} Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
 +
* {{undocumented}} Moved the Director's Vision from the Action slot to the Taunt slot.
 +
* {{undocumented}} Added console commands {{cvar|tf_taunt_move_forward_speed}}, {{cvar|tf_allow_sliding_taunt}}, <code>eureka_teleport</code> and <code>taunt_by_name</code>.
 +
* {{undocumented}} Fixed a bug that let players move while taunting.
 +
 
 +
'''{{Patch name|6|11|2014}} #2'''
 +
* Fixed not being able to equip the Director's Vision taunt in the Action slot.
 +
 
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* Added 15 taunts.
 +
* Fixed the Director's Vision taunt not playing both variations for the Pyro.
 +
 
 +
'''{{Patch name|6|19|2014}}'''
 +
* Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.
 +
 
 +
'''{{Patch name|6|23|2014}}'''
 +
* Fixed being able to taunt with enemies between spawn room doors.
 +
 
 +
'''{{Patch name|7|8|2014}}'''
 +
* Fixed a bug where players that are taunting would not use the correct animation.
 +
 
 +
'''{{Patch name|7|17|2014}}'''
 +
* Updated the Conga taunt to play sounds on the client instead of the server.
 +
 
 +
'''{{Patch name|7|30|2014}}'''
 +
* Updated the target ID to be hidden while taunting.
 +
 
 +
'''{{Patch name|01|27|2015}}'''
 +
* Fixed some taunt sound effects that were clipping the [[Responses#Class responses|character lines]].
 +
 
 +
'''{{Patch name|3|12|2015}}'''
 +
* Added 3 new taunts:
 +
** Scout taunt: The Boston Breakdance
 +
** Sniper taunt: The Killer Solo
 +
** Sniper taunt: Most Wanted
 +
 
 +
}}
 +
 
 +
== Bugs ==
 +
* Some kill taunts are affected by [[Damage#Distance and randomness modifier|random damage spread]] and have a chance of not dealing 450+ damage, meaning an overhealed [[Heavy]] has a possibility of surviving a Kill taunt.
 +
* Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
 +
* If the server variable <code>tf_allow_taunt_switch</code> is set to 1 or 2, the effects of [[lunchbox]] items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.
 +
** Using primary fire to consume such an item does not cause this to occur.
 +
* It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction.
 +
* If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
 +
* If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed.
 +
 
 +
== Unused content ==
 +
* There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
 +
 
 +
== Trivia ==
 +
* If a player enables <code>tf_allow_taunt_switch 2</code> on a server, then taunts with any [[Pyro]] weapon and switch to the [[Rainblower]] while taunting, the Pyro will, instead of the Rainblower itself, have a bubble wand in his hand.
 +
** This is because the Pyro uses what [[Pyroland|he sees]] as a bubble wand during the [[Armageddon]] taunt.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:Unused Victory Mug Taunt.png|The unused "V for Victory" mug model.
 +
File:Unused Serving Platter Taunt.png|The unused serving platter model.
 +
</gallery>
  
== Chyby ==
+
== References ==
* Některé útočné taunty jsou afektovány [[Damage/cs#Distance and randomness modifier|náhodným rozšířením poškození]]a mají šanci na udělení 450+ poškození, tím je myšleno, že přeléčený [[Heavy/cs|Heavy]] má šanci na přežití útočného tauntu.
+
<references/>
* Pokud je zapnuto automatické přebíjení, může se občas stát při tauntu se začne zbraň přebíjet.
 
* Při pádu ze zítky nebo útesu pokud rychle hráč stiskne taunt předtím, než ho momentum shodí dolů je schopen pohybovat se normální rychlostí. Stejný případ nastane, i pokud je hráč při tauntu odhozen.
 
** S touto chybou hráč nemůže předvést smrtící taunt.
 
*** Nicméně hráč může používat normální akce s touto chybou.
 
* Pokud je možnost změny tauntu zapnuta, efekt [[lunchbox/cs|jídel]] není aplikován na hráče, protože hra automaticky přehodí zbraň v průběhu animace jedení nebo pití místo až po dokončením animace Nicméně předmět je 'konzumován' a hráč musí počkat než se doplní.
 
  
== Zhlédněte také ==
+
== See also ==
*[[Responses/cs|Odpovědi]]
+
*[[Responses]]
*[[Voice commands/cs|Hlasové příkazy]]
+
*[[Voice commands]]
  
 
{{Taunt Nav}}
 
{{Taunt Nav}}
  
[[Category:Taunts/cs| ]]
+
[[Category:Taunts| ]]
[[Category:Gameplay/cs]]
+
[[Category:Gameplay]]

Revision as of 11:33, 30 August 2015


Scout taunting with the Bat equipped.
Yeah, why don't you come over and say that to my face, tough guy?
Scout's final words to an angry Heavy

Každá třída má svou sérii tauntů. Tyto taunty lze předvést stiskem defaultní klávesy: G na PC a OS X, Xbox Button X.png na Xboxu 360, Pravého Bumperu na Sixense/Razer Hydra Motion Controlu a PS Button Square.png na PS3 s většinou zbraní, které mají své vlastní unikátní animace a dialogy, některé taunty však mohou být použity u více zbraní. Dialogy jsou určeny v napůl náhodném systému během tauntu, s jedním náhodně vybraným a dalšími vybrány podle jistého řádu. Taunty jsou obvykle použity k škodolibému radování se z oponentovy smrti, k oslavení vítěství, k provokování žijících nepřátel nebo pro pobavení, taunty nemají přímý efekt na hru. Nicméně, některé taunty mají efekt jako léčení hráče a spoluhráčů, omráčení, poškození a obvykle i zabití nepřítele. Taunty které zabíjí hráče jsou známy jako "Útočné taunty" nebo "Smrtelné taunty". Použití tauntů vyžaduje i několik achievementů. I když lze taunty použít během zesměšnění a za patu, související achievementy nejsou uděleny. Hráč by měl používat taunty s obezřetností, při provádění tauntu je zranitelný a pohled je přepnut z první osoby do třetí a hráč je tak neschopný činu dokud není taunt ukončen (vyjma Demomana, který je schopný odpálit stickybomby během tauntu).

Taunt nemůže být proveden pod vodou nebo ve vzduchu. Efekt odhození bude okamžitě přerušen jakýmkoliv tauntem. Všechny taunty, zahrnující útočné taunty, lze provést v omráčení.

Minimum zbraní jako jsou Engineerovy PDA, Jarate, a Sapper nemají taunty. Heavyho jídlo a Scoutovy nápoje fungují při aktivaci jako konzumní zboží i jako taunt, přesunutím hráče do pohledu z třetí osoby. Heavyho konzumní taunt lze spustit tauntovací klávesou, kdežto Scoutův konzumní taunt lze spustit pouze primární klávesou palby. Všechny zbraně, které jsou vydány v Komunitních aktualizacích nemají specifický taunt, místo toho využívají existujících tauntů nebo ničeho.

Na serverech s proměnnou tf_allow_taunt_switch nastavenou na 1 je možno vyměnit zbraně po zmáčknutí tauntovací klávesy, ale předtím než se přehraje animace tauntu. Výsledkem toho je charakter předvádí taunt pro zbraň, která byla používána před stisknutím klávesy taunt, ale drží novou zbraň. Toto chování bylo původně chyba, která byla neúmyslně opravena v Mann-Conomy Aktualizaci a později zařazena do možností serveru po komunitní žádosti. Nastavení proměnně na 2 vyústí v možnost přepínat zbraně během tauntu. S proměnnou nastavenou na 0, jakýkoliv pokus o výměnu zbraně zapříčiní, že hráč automaticky a okamžitě přepne na zbraň, pro kterou je prováděn taunt.

Taunty tříd

Speciální taunty

Několik speciálních tauntů, také známých jako "Smrtelné taunty" nebo "Útočné taunty", udělují 500+ poškození a tím mají potenciál zabít oponenta jednou ranou.

Class Kill Taunt Kill Icons Weapons Damage Duration Details
Home Run
Grand Slam
Killicon grand slam.png Sandman
Atomizer
500 (Instant kill) 5 seconds Sends the enemy flying
Slowest kill taunt
Kamikaze
Grenade
Killicon grenade (taunt).png Equalizer
Escape Plan
500 (Instant kill) 4 seconds 6ft blast radius
Kills player upon completion.
Destroys buildings
Killicon hhg.png
(Lumbricus Lid)
Hadouken
Hadouken
Killicon hadouken.png Shotgun
Flare Gun
Detonator
Reserve Shooter
Manmelter
500 (Instant kill) 3 seconds Kills with fire effect
Can kill more than one opponent at once
Slightly slower than Showdown
Destroys buildings
Knocks enemy back a few feet
Armageddon
Armageddon
Killicon armageddon.png Rainblower 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
60 (afterburn)
5 seconds Deals heavy damage with fire effect within 6ft radius
Applies afterburn
Slight knockback
Killicon rainblower.png
(Afterburn)
Execution
Execution
Killicon scorch shot.png Scorch Shot 400 (Close range)
15 (Medium to long range)
4 seconds Deals heavy damage with fire effect at point blank or close range
At longer ranges or on miss it will act like a normal flare
Consumes ammo
Decapitation
Barbarian Swing
Killicon barbarian swing.png Eyelander
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
500 (Instant kill) 5 seconds Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, and the Horseless Headless Horsemann's Headtaker.
Counts as an honourable kill with the Half-Zatoichi and allows you to sheath the weapon
Showdown
High Noon
Killicon high noon.png Fists
Saxxy
Apoco-Fists
Holiday Punch
400-500 (Instant kill) 3 seconds Has medium range and a wide bullet spread
Fastest kill taunt
Dischord
Guitar Smash
Killicon guitar smash.png Frontier Justice 500 (Instant kill) 4 seconds Will smash the target's head in, so it appears their neck has been broken
Organ Grinder
Arm Blender
Killicon arm blender.png Gunslinger 1 per hit
(Stun, 14 fast hits)
500 (Instant kill)
4 seconds Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning
Spinal Tap
Uberslice
Killicon uberslice.png Ubersaw 1 (Swing, stun effect)
500 (Instant kill)
4 seconds approx Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
Skewer
Arrow Stab
Killicon arrow stab.png Huntsman
Fortified Compound
None (Stab, stun effect)
500 (Instant kill)
4 seconds Arrow stab with stun effect, followed by arrow removal, causing death
Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
Fencing
Fencing
Killicon fencing.png Knife
Your Eternal Reward
Conniver's Kunai
Saxxy
Big Earner
Wanga Prick
Black Rose
50 (Swings)
500 (Instant kill)
5 seconds The Spy will swing the weapon twice doing regular melee damage, then finishing them off with a finishing thrust of the weapon.
Can kill multiple opponents in a single thrust.
Destroys buildings.


Other taunts will grant the user and/or their teammates special abilities.

Class Taunt Effects Weapons Duration Details
Community Scout Strategy Header.png
Drinking
Bonk! Atomic Punch
Crit-a-Cola
1.2 seconds Bonk! Atomic Punch grants the user invulnerability for 8 seconds. The user will also go into 3rd perspective for the duration of the time.
Crit-a-Cola will allow the user to give out Mini-crits for 8 seconds as well as increase speed by 25% at the cost of an extra 10% damage intake.
Mmmph
Mmmph
Phlogistinator 2 seconds Fills all health, enables a primary weapon crit boost, and gives 75% damage resistance for the duration of the taunt, once Mmmph bar is full when the Phlogistinator is equipped. Can protect the user from Telefrag.
Sandvich Safe.png
Nomming
Sandvich
Buffalo Steak Sandvich
Dalokohs Bar
Fishcake
Robo-Sandvich
4.3 seconds The Sandvich will gradually restore all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger the cooldown if health is already full.
The Buffalo Steak Sandvich restricts the user to their melee weapon, causes them to dish out Mini-crit attacks and take an additional 25% damage, and grants a 35% movement speed increase; this effect lasts 15 seconds, and has a cooldown that activates under the same conditions as the Sandvich.
The Dalokohs Bar and Fishcake will grant the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Unlike the other lunchbox items, it has no cooldown bar.
Eureka Effect Taunt
Eureka Effect Taunt
Eureka Effect 2 seconds Teleports player to teleporter exit or back to spawn and replenishes all health, metal, and ammo
Oktoberfest
Oktoberfest
Kritzkrieg 4 seconds Heals player for 11 health
Medicating Melody
Medicating Melody
Amputator 4 seconds Heals nearby teammates

Action taunts

These are separate taunts that can be equipped in 8 different slots. Pressing G will bring up the taunt menu, allowing them to perform the taunt of their choice.

Taunt Class Duration Details
Battin' A Thousand
Battin' a Thousand
5 seconds When equipped, the Scout spins his melee weapon around while phasing effects like from Bonk! Atomic Punch surround him, throws it in the air, and balances it on his hand.
Deep Fried Desire
Deep Fried Desire
4 seconds When taunting, the Scout takes out a bucket of fried chicken, selects a piece, says a quote, then throws it away, similar to the Training Scene as seen in Expiration Date.
Boston Breakdance
Boston Breakdance
When taunting, the Scout breakdances.
Fresh Brewed Victory
Fresh Brewed Victory
5 seconds When initiated, the Soldier puts a foot on a bag of coffee beans, says a quote, and drinks victoriously from a coffee mug.
Party Trick
Party Trick
7 seconds When executed, the Pyro takes out a long balloon, ties it into a Balloonicorn similarly to a clown, sets it ablaze with a lighter, and then claps and laughs (similarly to the aftermath of a High Five partner taunt), as the Balloonicorn does some aerial flips while burning. With Pyrovision equipped, this taunt is different.
Pool Party
Pool Party
As long as the taunt is held. When executed, the Pyro will inflate a small team-colored kiddie pool, containing a yellow rubber ducky. The Pyro pours a container of gasoline into the pool, sits down in the pool's center, and pushes the rubber ducky back and forth. The taunt continues until canceled by the player, in which case the Pyro will exit the pool and destroy it by dropping a cigarette lighter into the center, or upon being hit by an enemy.
Spent Well Spirits
Spent Well Spirits
10 seconds When used, the Demoman bites the top off of a grenade, pours a bottle of alcohol and some of the grenade's gunpowder into his mouth, and breathes out the mixture over a lighter which creates a small mushroom cloud inches in front of the Demoman's face.
Oblooterated
Oblooterated
4 seconds After pressing the Action button with this taunt equipped, the Demoman takes out a crate of lime-flavored beers, holds a bottle up, and cheers wildly progressively getting less loud with cheer, exactly as shown in Expiration Date.
Proletariat Posedown
Proletariat Posedown
7 Seconds When used, the Heavy will perform 4 different flexing poses and shout each time he flexes his muscles.
Rancho Relaxo
Rancho Relaxo
As long as taunt is held. When executed, the Engineer drops his toolbox (similarly to constructing a building), which unfolds into a reclining lawn chair. He lies back in the chair, and drinks from a beer bottle or burps occasionally as well as says some quotes. Taunting again or jumping will fold up the chair and end the taunt.
Meet the Medic (taunt)
Meet the Medic
5 seconds When used, the Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to the Team Fortress 2 video of the same name).
Results Are In
Results Are In
When activated, the Medic takes out an X-ray chart showing Heavy's skeleton with a bomb stuck in his ribs, examines it while saying a quote, then crumples it up and tosses it away.
I See You
I See You
3 seconds When executed, the Sniper brings two fingers to his eyes along with a sound file, then points ahead.
Killer Solo
Killer Solo
When executed, the Sniper will play a saxophone.
Most Wanted
Most Wanted
4 seconds When executed, the Sniper brings out a notepad and marker, and crosses a name off.
Buy A Life
Buy A Life
5 seconds When executed, the Spy takes a stack of dollar bills with Saxton Hale's face on them, counts a few, tosses out an insult, and "makes it rain" in front of him.
Box Trot
Box Trot
As long as taunt is held. When executed, the Spy places a box over himself and crawls across the ground as directed by the player.
Director's Vision
Director's Vision
5 Secoonds An all class taunt which features the player's selected class putting their hands and arms out in front of them to forms a square with their fingers, as to suggest a camera. Similarly to the "Meet the Director" comic.
Schadenfreude
Schadenfreude
Variable When initialized, the player laughs at your opponents'('s) demise and utter failure.
High Five!
High Five!
As long as taunt is held. When executed, the player holds one hand up and waits for another player to taunt in front of them. The players will high five as the name suggest and express each other's enthusiasm to slap hands. Taunting again or jumping before another player accepts will end the taunt.
Shred Alert
Shred Alert
4 seconds When equipped, the player summons an epic electric guitar and plays an wicked solo on it as fireworks and lightning spout from behind to symbolize the epicness of the achievement you've just made.
Conga
Conga
As long as taunt is held. When used, the player will indefinitely perform a dance while slowly walking forward. Other players will be able to join in by taunting near a dancing player. The player cannot stop slowly walking forward, but can turn with the keys used to strafe left and right. Taunting again or jumping will end the taunt.
Square Dance
Square Dance
When executed, the player begins dancing indefinitely, until another player taunts in front of them, at which point the two will perform a square dance while folk music is played. Taunting again or jumping before another player accepts will end the taunt.
Skullcracker
Skullcracker
When executed, the player taps their head or helmet, and wait for another player to taunt in front of them, at which point the two will bash their heads together. Taunting again or jumping before another player accepts will end the taunt.
Flippin' Awesome
Flippin' Awesome
When executed, the player crouches and waits indefinitely for a player to taunt in front of them. The initiator will then help the receiver perform a backflip. Taunting again or jumping before another player accepts will end the taunt. Different classes perform this taunt differently (i.e.: Heavy will flip with one finger and fall over when flipped, etc...)
Rock, Paper, Scissors
Rock, Paper, Scissors
When executed, the player puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two players will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes. Taunting again or jumping before another player accepts will end the taunt.
Kazotsky Kick
Kazotsky Kick
When executed, the player performs a russian dance. Other players will be able to join in by taunting near a dancing player. The player can stop in place while dancing. Taunting again or jumping will end the taunt.

Thriller taunt

The Heavy performing the Thriller taunt.

During Halloween events, or if the server has Halloween Mode turned on, all classes can do the Thriller taunt, which references a dance move from the hit song "Thriller" by Michael Jackson. The taunt has a 60% random chance upon hitting the taunt button and will always activate if a player taunts with an item that possesses no taunt animation, e.g. Jarate or the Sapper. This taunt will not activate if a player taunts with an item that possesses a special taunt.

Notes

  • All classes perform this taunt slightly differently; as an example, the Sniper will lift his feet up, the Demoman will look straight forward without moving his head, and the Pyro will stretch his fingers to two sides.

Related achievements

Achieved.png General Achievements

Party Crasher
Party Crasher
Během 5 sekund zabij 3 hráče účastnící se tauntu Conga.


On The Rocks
On The Rocks
Prohraj třikrát za sebou taunt Rock, Paper, Scissors zvolením kamene.


May I Cut In, Too?
May I Cut In, Too?
Zabij zbraní na blízko 10 hráčů provádějících taunt Square Dance.
Conga Line
Conga Line
Zúčastni se tauntu Conga, ve kterém je najednou více než 10 hráčů.


Running With Scissors
Running With Scissors
Vyhraj třikrát za sebou taunt Rock, Paper, Scissors zvolením nůžek.


Showboat
Showboat
Proveď se spoluhráčem při zabírání kontrolního bodu 10× taunt pro dva hráče.

Leaderboard class scout.png Scout

Out of the Park
Out of the Park
Odpal nepřítele 25 metrů daleko.


Leaderboard class soldier.png Soldier

Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Vyfoť se nepříteli, jak tauntuješ nad třemi částmi jeho těla.


Spray of Defeat
Spray of Defeat
Zabij nepřítele pomocí Kamikaze tauntu.
Worth a Thousand Words
Worth a Thousand Words
Vyfoť nepříteli svoje salutování.

Leaderboard class pyro.png Pyro

Dance Dance Immolation
Dance Dance Immolation
Zabij 3 tauntující nepřátele.


Got A Light?
Got A Light?
Zapal nepřátelského Spye kouřícího cigaretu.


Full Spectrum Warrior
Full Spectrum Warrior
Zapal 3 nepřátele svým tauntem zbraně Rainblower.
Freezer Burn
Freezer Burn
Vyfoť nepříteli všechny svoje taunty.


OMGWTFBBQ
OMGWTFBBQ
Zabij nepřítele hadouken tauntem.

Leaderboard class demoman.png Demoman

Bloody Merry
Bloody Merry
Vyfoť nepříteli svého smajlíka.


Second Eye
Second Eye
Vyfoť nepříteli sebe jak třeseš zadkem.
Scotch Tap
Scotch Tap
Zabij nepřítele tauntem Decapitation.

Leaderboard class heavy.png Heavy

Konspicuous Konsumption
Konspicuous Konsumption
Sněz 100 Sandvichů.


Show Trial
Show Trial
Zabij nepřítele Showdown tauntem.
Photostroika
Photostroika
Vyfoť se nepříteli, když jsi nesmrtelný.

Leaderboard class engineer.png Engineer

Six-String Stinger
Six-String Stinger
Vyfoť nepříteli sebe, jak hraješ na kytaru.
Honky Tonk Man
Honky Tonk Man
Rozbij nepříteli hlavu kytarou.

Leaderboard class medic.png Medic

Autopsy Report
Autopsy Report
Vyfoť se nepříteli jak tauntuješ nad jeho mrtvolou.


Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Vyfoť nepříteli taunt sundavání klobouku.


The Last Wave
The Last Wave
Vyfoť nepřítele taunt, ve kterém mu máváš.
Shafted
Shafted
Zabij nepřítele tauntem Skewer.

Leaderboard class spy.png Spy

For Your Eyes Only
For Your Eyes Only
Vyfoť se nepříteli, jak kouříš cigaretu nad jeho mrtvolou.
The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Zabij nepřítele tauntem Fencing.

Tf2arrcamera.png Replay achievements

Star of My Own Show
Star of My Own Show
Edituj svůj uložený záznam.

Odměna: Director's Vision


Update history

Patch z 20. listopadu 2007

Patch z 29. dubna 2008 (Gold Rush Update)

  • [Nezmíněno] Added sounds to the Medic's melee taunt if he is using the Ubersaw.

Patch z 19. června 2008 (Pyro Update)

  • Hadouken taunt now kills people it hits.

Patch z 8. července 2008

Patch z 19. srpna 2008 (A Heavy Update)

  • [Nezmíněno] The Heavy's Showdown becomes a taunt attack.
  • [Nezmíněno] Added a taunt used by the Killing Gloves of Boxing.

Patch z 16. února 2009

  • Demoman's bottle taunt has received a 'burp' sound.

Patch z 24. února 2009 (Scout Update)

  • [Nezmíněno] Added Home Run taunt for the Sandman.

Patch z 25. února 2009

  • Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

Patch z 21. května 2009 (Sniper vs. Spy Update)

  • Demomen can now detonate their stickies while taunting.
  • Added a taunt for the Kritzkrieg, which also heals for 10 points.
  • [Nezmíněno] The Spy's Fencing becomes a taunt attack.
  • [Nezmíněno] Added Skewer taunt for the Huntsman.
  • [Nezmíněno] Added "Spycrab" taunt to the Disguise Kit

Patch z 25. června 2009

  • Fixed Dead Ringer damage reduction exploit involving Spy taunting.

Patch z 31. srpna 2009

Patch z 15. září 2009

  • Eating a Sandvich using the taunt method now heals a Heavy to full health.

Patch z 14. října 2009

  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.

Patch z 29. října 2009 (Haunted Halloween Special)

  • [Nezmíněno] Added Thriller taunt for all classes.

Patch z 7. prosince 2009

  • Fixed the Heavy's fists being hidden while taunting.

Patch z 17. prosince 2009 (WAR! Update)

  • [Nezmíněno] Added taunts used by the Direct Hit, Equalizer and Eyelander.
  • [Nezmíněno] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
  • [Nezmíněno] Added unused "Hi-five" taunts for the Soldier and Demoman.
  • [Nezmíněno] Added unused "Bottle showoff" taunt for the Demoman.

Patch z 18. prosince 2009

  • Fixed a server crash caused by the Demoman's taunt kill.

Patch z 13. ledna 2010

  • Added Medic Ubersaw kill taunt.

Patch z 8. července 2010 (Engineer Update)

  • [Nezmíněno] Added taunts used by the Frontier Justice and Gunslinger.
  • [Nezmíněno] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.

Patch z 26. srpna 2010

  • Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.

Patch z 30. září 2010 (Mann-Conomy Update)

  • [Nezmíněno] Fixed taunt glitch involving switching weapons quickly.
  • [Nezmíněno] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
  • [Nezmíněno] Updated the "Hi-five" taunts of the Soldier and Demoman.
  • [Nezmíněno] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.

Patch z 19. listopadu 2010

  • Added the original Ubersaw taunt to the Vita-Saw.

Patch z 3. ledna 2011

Patch z 15. března 2011

  • Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.

Patch z 14. dubna 2011 (Hatless Update)

  • [Nezmíněno] The Spinal Tap taunt now fills the ÜberCharge meter completely.

Patch z 5. května 2011 (Replay Update)

  • Added taunt: Director's Vision.
  • [Nezmíněno] Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts.
  • [Nezmíněno] Added the Engineer's "Hi-five" taunt back into the game files.
  • [Nezmíněno] Added an unused "show" taunt for the Heavy.

Patch z 3. června 2011

Patch z 8. června 2011

  • [Nezmíněno] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.

Patch z 23. června 2011 (Über Update)

Patch z 1. července 2011

  • [Nezmíněno] Added the Home Run taunt for the Atomizer.

Patch z 20. července 2011

  • [Nezmíněno] Added the Cocksure taunt, used by the Cow Mangler 5000.
  • [Nezmíněno] Added an unused "show" taunt for the Soldier.

Patch z 22. července 2011

  • [Nezmíněno] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.

Patch z 23. srpna 2011

  • Fixed supply closets regenerating players while they are taunting.

Patch z 13. října 2011 (Manniversary Update & Sale)

  • Added taunt: High-five.
  • Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
  • Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
  • Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
  • Taunting with the Saxxy as Medic plays the Medi Gun taunt.
  • Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).

Patch z 17. října 2011

  • Fixed high five taunts applying the wielded weapon's taunt effect.

Patch z 2. listopadu 2011

Patch z 22. listopadu 2011

Patch z 16. prosince 2011

  • Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
  • Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
  • Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.

Patch z 27. června 2012 (Pyromania Update)

Patch z 2. července 2012

  • Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.

Patch z 5. července 2012

  • Fixed the Armageddon taunt attacking players through walls.

Patch z 6. září 2012

  • Fixed the Escape Plan not using the same taunt as the Equalizer.

Patch z 20. prosince 2012 (Mecha Update)

  • Added map stamp effect after a player taunts on a map they have donated towards.

Patch z 8. ledna 2013

  • Fixed being able to cross into enemy spawn rooms using the high-five taunt.

Patch z 18. února 2013

Patch z 28. února 2013

  • Updated some of the animations for the Shred Alert taunt.
  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
  • Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.

Patch z 6. listopadu 2013

  • Fixed taunts with a special purpose being overridden by the Halloween taunt.

Patch z 20. prosince 2013

Patch z 23. ledna 2014

  • Fixed the Meet the Medic taunt not releasing doves during the taunt
  • Updated the Short Circuit to use the Engineer's melee taunt
  • Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[1]
  • [Nezmíněno] Added unused "dosido" taunt animations for the Heavy and the Spy.
  • [Nezmíněno] Added unused "buy a life" taunt animations for the Spy.

Patch z 11. února 2014 #1

  • Fixed taunts not previewing in the character loadout screen after being equipped.
  • Fixed the High-Five! taunt not hiding the Engineer's weapon.

Patch z 11. června 2014

  • [Nezmíněno] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
  • [Nezmíněno] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
  • [Nezmíněno] Added a prompt above players in the High Five! taunt pose.
  • [Nezmíněno] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
  • [Nezmíněno] Moved the Director's Vision from the Action slot to the Taunt slot.
  • [Nezmíněno] Added console commands tf_taunt_move_forward_speed, tf_allow_sliding_taunt, eureka_teleport and taunt_by_name.
  • [Nezmíněno] Fixed a bug that let players move while taunting.

Patch z 11. června 2014 #2

  • Fixed not being able to equip the Director's Vision taunt in the Action slot.

Patch z 18. června 2014 (Love & War Update)

  • Added 15 taunts.
  • Fixed the Director's Vision taunt not playing both variations for the Pyro.

Patch z 19. června 2014

  • Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.

Patch z 23. června 2014

  • Fixed being able to taunt with enemies between spawn room doors.

Patch z 8. července 2014

  • Fixed a bug where players that are taunting would not use the correct animation.

Patch z 17. července 2014

  • Updated the Conga taunt to play sounds on the client instead of the server.

Patch z 30. července 2014

  • Updated the target ID to be hidden while taunting.

Patch z 27. ledna 2015

Patch z 12. března 2015

  • Added 3 new taunts:
    • Scout taunt: The Boston Breakdance
    • Sniper taunt: The Killer Solo
    • Sniper taunt: Most Wanted

Bugs

  • Some kill taunts are affected by random damage spread and have a chance of not dealing 450+ damage, meaning an overhealed Heavy has a possibility of surviving a Kill taunt.
  • Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
  • If the server variable tf_allow_taunt_switch is set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.
    • Using primary fire to consume such an item does not cause this to occur.
  • It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction.
  • If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
  • If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed.

Unused content

  • There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.

Trivia

  • If a player enables tf_allow_taunt_switch 2 on a server, then taunts with any Pyro weapon and switch to the Rainblower while taunting, the Pyro will, instead of the Rainblower itself, have a bubble wand in his hand.
    • This is because the Pyro uses what he sees as a bubble wand during the Armageddon taunt.

Gallery

References

  1. Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.

See also