Difference between revisions of "Team Fortress"

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| modes = Multiplayer
 
| modes = Multiplayer
 
| genre = First-person shooter
 
| genre = First-person shooter
| platforms = Windows, Mac OS X
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| platforms = Windows, Mac OS X, Linux
 
| media = Download
 
| media = Download
 
| requirements = *Quake, QuakeWorld
 
| requirements = *Quake, QuakeWorld
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}}
 
}}
  
'''''Team Fortress''''' ('''TF''') is a team- and class-based multiplayer online first-person shooter video game [[mod]] based on id Software's Quake Engine, and later QuakeWorld Engine. ''Team Fortress'', also known as '''''Quake Team Fortress''''' ('''QTF'''), and later '''''QuakeWorld Team Fortress''''' ('''QWTF'''), was designed and written by Robin "Bro" Walker, John "Jojie" Cook, and Ian "Scuba" Caughley in 1996. Because of its popularity, it has spawned an endless amount of mods for not only ''Team Fortress'', but other games as well. [[Valve]] took an interest in the Team Fortress Software organization and hired the three creators to work on a mod, and later standalone, version called ''[[Team Fortress Classic]]'' (TFC), released in 1999. A standalone sequel to ''Team Fortress Classic'', ''[[Team Fortress 2]]'' (TF2), was developed by Valve and released in 2007.
+
'''''Team Fortress''''' ('''TF''') is a team- and class-based multiplayer online first-person shooter video game [[mod]] based on id Software's Quake Engine, and later QuakeWorld Engine. ''Team Fortress'', also known as '''''Quake Team Fortress''''' ('''QTF'''), and later '''''QuakeWorld Team Fortress''''' ('''QWTF'''), was designed and written by Robin "Bro" Walker, John "Jojie" Cook, and Ian "Scuba" Caughley in 1996. Because of its popularity, it has spawned an endless amount of mods for not only ''Team Fortress'', but other games as well. [[Valve]] took an interest in the Team Fortress Software organization and hired the three creators to work on a ''Team Fortress'' ''[[Wikipedia:Half-Life|Half-Life]]'' mod, and later a standalone version called ''[[Team Fortress Classic]]'' (TFC), released in 1999. A standalone sequel to ''Team Fortress Classic'', ''[[Team Fortress 2]]'' (TF2), was developed by Valve and released in 2007.
  
 
To this day, some people still participate in ''Team Fortress'' servers. The most active communities run server-side mods such as Custom TF and MegaTF. ''Team Fortress'' has also spawned many mods replicating its formula for other games, such as ''Quake III Fortress'', ''Enemy Territory Fortress'', etc.
 
To this day, some people still participate in ''Team Fortress'' servers. The most active communities run server-side mods such as Custom TF and MegaTF. ''Team Fortress'' has also spawned many mods replicating its formula for other games, such as ''Quake III Fortress'', ''Enemy Territory Fortress'', etc.
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*[[Scout (Classic)|Scout]]
 
*[[Scout (Classic)|Scout]]
 
 
*[[Sniper (Classic)|Sniper]]
 
*[[Sniper (Classic)|Sniper]]
 
 
*[[Soldier (Classic)|Soldier]]
 
*[[Soldier (Classic)|Soldier]]
 
 
*[[Demoman (Classic)|Demolitions Man]]
 
*[[Demoman (Classic)|Demolitions Man]]
 
 
*[[Medic (Classic)|Combat Medic]]
 
*[[Medic (Classic)|Combat Medic]]
 
 
*[[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]]
 
*[[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]]
 
 
*[[Pyro (Classic)|Pyromaniac]]
 
*[[Pyro (Classic)|Pyromaniac]]
 
 
*[[Civilian (Classic)|Civilian]] (Escort only)
 
*[[Civilian (Classic)|Civilian]] (Escort only)
 
 
*[[Spy (Classic)|Spy]]
 
*[[Spy (Classic)|Spy]]
 
 
*[[Engineer (Classic)|Engineer]]
 
*[[Engineer (Classic)|Engineer]]
  
 
== Most popular maps ==
 
== Most popular maps ==
 
Official maps have never been made for this mod, but the community has picked the best custom maps and made an unofficial "map list". Nearly all of the gametypes in the rest of the ''Team Fortress'' series of games have their origins in unofficial ''Team Fortress'' maps. The most popular maps are:
 
Official maps have never been made for this mod, but the community has picked the best custom maps and made an unofficial "map list". Nearly all of the gametypes in the rest of the ''Team Fortress'' series of games have their origins in unofficial ''Team Fortress'' maps. The most popular maps are:
*2fort4
+
*2fort5
 
*Aztec1
 
*Aztec1
 
*Bam4
 
*Bam4
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*Rock
 
*Rock
  
== History of Team Fortress ==
+
== Versions ==
*''July 25, 1996'' - Version 1.0, based on the Quake Engine, released with the [[Scout (Classic)|Scout]], [[Sniper (Classic)|Sniper]], [[Soldier (Classic)|Soldier]], [[Demoman (Classic)|Demolitions Man]], and [[Medic (Classic)|Combat Medic]] classes.
+
 
*''August 31, 1996'' - Version 1.1 released with the [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]] class and [[2Fort (Classic)|2Fort]] map added.
+
'''Quake Team Fortress:'''
 +
*''August 24, 1996'' - Version 1.0, based on the Quake Engine, released with the [[Scout (Classic)|Scout]], [[Sniper (Classic)|Sniper]], [[Soldier (Classic)|Soldier]], [[Demoman (Classic)|Demolitions Man]], and [[Medic (Classic)|Combat Medic]] classes.
 +
*''August 31, 1996'' - Version 1.1 released with the [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]] class and 2fort5 map added.
 
*''September 11, 1996'' – Version 1.2 released with the Random class added.
 
*''September 11, 1996'' – Version 1.2 released with the Random class added.
*''September 17, 1998'' - Version 1.21 released
+
*''September 17, 1996'' - Version 1.21 released
 
*''October 31, 1996'' – Version 1.3 released with the [[Pyro (Classic)|Pyromaniac]] class added.
 
*''October 31, 1996'' – Version 1.3 released with the [[Pyro (Classic)|Pyromaniac]] class added.
 
*''November 4, 1996'' – Version 1.31 released
 
*''November 4, 1996'' – Version 1.31 released
*''December 22, 1996'' - Version 2.0, based on the QuakeWorld Engine, released.
+
*''November 10, 1996'' – Version 1.32 released
 +
*''November 11, 1996'' – Version 1.33 released
 +
'''QuakeWorld Team Fortress:'''
 +
*''December 22, 1996'' - Version 2.0 (Beta), based on the QuakeWorld Engine, released.
 
*''January 22, 1997'' - Version 2.1 released with the [[Civilian (Classic)|Civilian]] class added.
 
*''January 22, 1997'' - Version 2.1 released with the [[Civilian (Classic)|Civilian]] class added.
 +
*''January 27, 1997'' - Version 2.11 released
 +
*''February 4, 1997'' - Version 2.12 released
 +
*''February 17, 1997'' - Version 2.13 released
 
*''April 4, 1997'' - Team Fortress Software formed.
 
*''April 4, 1997'' - Team Fortress Software formed.
 +
*''April 12, 1997'' - Version 2.14 released
 +
*''April 12, 1997'' - Version 2.15 released, which is same as 2.14, but using QuakeWorld 1.5
 
*''June 13, 1997'' - Version 2.5 released with the [[Spy (Classic)|Spy]] and [[Engineer (Classic)|Engineer]] classes added.
 
*''June 13, 1997'' - Version 2.5 released with the [[Spy (Classic)|Spy]] and [[Engineer (Classic)|Engineer]] classes added.
 
*''July 22, 1997'' - Version 2.6 released
 
*''July 22, 1997'' - Version 2.6 released
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* [[wikipedia:Team_Fortress|Team Fortress]] - Wikipedia's Team Fortress article
 
* [[wikipedia:Team_Fortress|Team Fortress]] - Wikipedia's Team Fortress article
 
* [[wikipedia:Team_Fortress_Classic|Team Fortress Classic]] - Wikipedia's Team Fortress Classic article
 
* [[wikipedia:Team_Fortress_Classic|Team Fortress Classic]] - Wikipedia's Team Fortress Classic article
* [http://www.planetfortress.com/teamfortress/ Team Fortress website]
+
* [http://wayback.archive.org/web/20130120214616/http://www.planetfortress.com/ Team Fortress website]
 
* [http://web.archive.org/web/20011019141400/http://sierrastudios.com/games/tf1.5/ Team Fortress Classic website (archived)]
 
* [http://web.archive.org/web/20011019141400/http://sierrastudios.com/games/tf1.5/ Team Fortress Classic website (archived)]
  

Revision as of 23:23, 27 March 2016

Team Fortress
Tf1-1.jpeg
Basic Information
Released:

International: August 24, 1996

Developer:

Team Fortress Software

Engine:

Quake Engine, QuakeWorld Engine

Genre:

First-person shooter

Modes:

Multiplayer

Designer(s):

Robin Walker, John Cook, Ian Caughley

Platforms:

Windows, Mac OS X, Linux

Media:

Download

Requirements:
  • Quake, QuakeWorld
  • Minimum: 800 MHz processor, 128 MB RAM,
    32 MB video or more,
    Windows 2000/XP, Internet connection

Team Fortress (TF) is a team- and class-based multiplayer online first-person shooter video game mod based on id Software's Quake Engine, and later QuakeWorld Engine. Team Fortress, also known as Quake Team Fortress (QTF), and later QuakeWorld Team Fortress (QWTF), was designed and written by Robin "Bro" Walker, John "Jojie" Cook, and Ian "Scuba" Caughley in 1996. Because of its popularity, it has spawned an endless amount of mods for not only Team Fortress, but other games as well. Valve took an interest in the Team Fortress Software organization and hired the three creators to work on a Team Fortress Half-Life mod, and later a standalone version called Team Fortress Classic (TFC), released in 1999. A standalone sequel to Team Fortress Classic, Team Fortress 2 (TF2), was developed by Valve and released in 2007.

To this day, some people still participate in Team Fortress servers. The most active communities run server-side mods such as Custom TF and MegaTF. Team Fortress has also spawned many mods replicating its formula for other games, such as Quake III Fortress, Enemy Territory Fortress, etc.

Note: "Team Fortress" is also the name of the overall series of games.

Gameplay

Team Fortress has a high emphasis on teamwork and cooperation involving two teams (red and blue), with nine classes on each team. Some maps have an extra two teams (yellow and green); later games in the series, such as Team Fortress Classic, only include a red team and a blue team. The players battle each other to complete objectives in game modes like Attack/Defend and Capture the Flag.

Team Fortress has these ten classes available to each team:

Most popular maps

Official maps have never been made for this mod, but the community has picked the best custom maps and made an unofficial "map list". Nearly all of the gametypes in the rest of the Team Fortress series of games have their origins in unofficial Team Fortress maps. The most popular maps are:

  • 2fort5
  • Aztec1
  • Bam4
  • Border1
  • Canalzone
  • Rock

Versions

Quake Team Fortress:

  • August 24, 1996 - Version 1.0, based on the Quake Engine, released with the Scout, Sniper, Soldier, Demolitions Man, and Combat Medic classes.
  • August 31, 1996 - Version 1.1 released with the Heavy Weapons Guy class and 2fort5 map added.
  • September 11, 1996 – Version 1.2 released with the Random class added.
  • September 17, 1996 - Version 1.21 released
  • October 31, 1996 – Version 1.3 released with the Pyromaniac class added.
  • November 4, 1996 – Version 1.31 released
  • November 10, 1996 – Version 1.32 released
  • November 11, 1996 – Version 1.33 released

QuakeWorld Team Fortress:

  • December 22, 1996 - Version 2.0 (Beta), based on the QuakeWorld Engine, released.
  • January 22, 1997 - Version 2.1 released with the Civilian class added.
  • January 27, 1997 - Version 2.11 released
  • February 4, 1997 - Version 2.12 released
  • February 17, 1997 - Version 2.13 released
  • April 4, 1997 - Team Fortress Software formed.
  • April 12, 1997 - Version 2.14 released
  • April 12, 1997 - Version 2.15 released, which is same as 2.14, but using QuakeWorld 1.5
  • June 13, 1997 - Version 2.5 released with the Spy and Engineer classes added.
  • July 22, 1997 - Version 2.6 released
  • December 16, 1997 - Version 2.666 released
  • January 29, 1998 - Version 2.7 released
  • May 21, 1998 – Version 2.9 released.

Intro video

The Team Fortress (version 2.6) introduction video.

See also

External links