Difference between revisions of "Team Fortress"

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'''''Team Fortress''''' is a team- and class-based multiplayer online first person shooter game mod based on id Software's ''Quake'' engine. The first iteration of ''Team Fortress'', also known as '''''Quake World Team Fortress''''' (''QWTF'') or '''''Quake Team Fortress''''' (''QTF''), was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it had spawned endless amounts of ports and modifications. [[Valve]] took an interest and hired the three creators to work on a standalone port called ''[[Team Fortress Classic]]'' (''TFC''), released in 1999, and later a sequel to that title called ''[[Team Fortress 2]]'' (''TF2''), released in 2007.
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'''''Team Fortress''''' is a team- and class-based multiplayer online first person shooter game mod based on id Software's ''Quake'' engine. The first iteration of ''Team Fortress'', also known as '''''Quake World Team Fortress''''' (''QWTF'') or '''''Quake Team Fortress''''' (''QTF''), was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it had spawned endless amounts of ports and modifications. [[Valve]] took an interest and hired the three creators to work on a standalone port called ''[[Team Fortress Classic]]'' (''TFC''), released in 1999. A sequel, ''[[Team Fortress 2]]'' (''TF2''), was developed by Valve and released in 2007.
  
 
==Gameplay==
 
==Gameplay==
  
''Team Fortress'' has a high emphasis on teamwork and cooperation involving two teams (red and blue) with 9 classes on each team. In the case of QWTF and TFC, some maps have an extra two teams (yellow and green), while there is only a red team and a blue team in TF2. The players battle each other to complete an objective. This often involves [[Capture the Flag]], [[Control Point]], [[Attack/Defend]], and [[Hunted (Classic)|Escort]] modes in QWTF and TFC.
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''Team Fortress'' has a high emphasis on teamwork and cooperation involving two teams (red and blue) with nine classes on each team. Some maps have an extra two teams (yellow and green); later games such as Team Fortress 2 only include a red and a blue team. The players battle each other to complete objectives in game modes such as [[Capture the Flag]], [[Control Point]], [[Attack/Defend]], and [[Hunted (Classic)|Escort]]..
  
Every iteration of ''Team Fortress'' has had these 9 classes:
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Every version of ''Team Fortress'' has these nine classes available to each team:
  
 
*[[Scout (Classic)|Scout]]
 
*[[Scout (Classic)|Scout]]
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*[http://www.planetfortress.com/teamfortress/ Planet Fortress]
 
*[http://www.planetfortress.com/teamfortress/ Planet Fortress]
  
{{Team Fortress Series}}
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{{Team Fortress series}}
 
[[Category:Team Fortress]]
 
[[Category:Team Fortress]]
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 18:12, 9 August 2011

Team Fortress
Tf1-1.jpeg
Basic Information
Released:

International: August 24, 1996

Developer:

Team Fortress Software

Engine:

Quake engine

Genre:

First person shooter

Modes:

Multiplayer

Designer(s):

Robin Walker, John Cook, Ian Caughley

Platforms:

Windows, Mac OS X

Media:

Download

Requirements:
  • QuakeWorld
  • Minimum: 800 MHz processor, 128 MB RAM,
    32 MB video or more,
    Windows 2000/XP, Internet connection

Team Fortress is a team- and class-based multiplayer online first person shooter game mod based on id Software's Quake engine. The first iteration of Team Fortress, also known as Quake World Team Fortress (QWTF) or Quake Team Fortress (QTF), was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it had spawned endless amounts of ports and modifications. Valve took an interest and hired the three creators to work on a standalone port called Team Fortress Classic (TFC), released in 1999. A sequel, Team Fortress 2 (TF2), was developed by Valve and released in 2007.

Gameplay

Team Fortress has a high emphasis on teamwork and cooperation involving two teams (red and blue) with nine classes on each team. Some maps have an extra two teams (yellow and green); later games such as Team Fortress 2 only include a red and a blue team. The players battle each other to complete objectives in game modes such as Capture the Flag, Control Point, Attack/Defend, and Escort..

Every version of Team Fortress has these nine classes available to each team:

Most popular maps

Official maps have never been made for this mod, but the community has picked the best custom maps and made an unofficial "map list". Nearly all of the gametypes in the rest of the Team Fortress games have their origins in unofficial QWTF maps. The most popular maps are:

  • Bam4
  • 2fort4
  • Aztec1
  • Border1
  • Canalzone
  • Rock

History of QWTF

  • August 24, 1996 - Version 1.0, based on the Quake engine, released with the Scout, Sniper, Soldier, Demolitions Man, and Combat Medic classes.
  • August 31, 1996 - Version 1.1 released with the Heavy Weapons Guy and 2Fort classes added.
  • December 22, 1996 - Version 2.0, based on the QuakeWorld engine, released.
  • January 22, 1997 - Civilian class added.
  • April 4, 1997 - TF Software Incorporated formed.
  • April 13, 1997 - Version 2.5 released with the Spy and Engineer classes added.

Intro video

The original Team Fortress (version 2.5) introduction video.

External links