Difference between revisions of "Team Fortress 2 Beta"

From Team Fortress Wiki
Jump to: navigation, search
(Changed weapons)
(Undo edit by Hinaomi (Talk) (1007899) - the damage is only different because the stock weapon was changed; this edit was just confusing)
Line 74: Line 74:
 
|-
 
|-
 
! {{Table icon|Phlogistinator}}
 
! {{Table icon|Phlogistinator}}
| {{grey|~}}
+
|
 
:{{grey|Base damage: 5.6/particle}}
 
:{{grey|Base damage: 5.6/particle}}
| {{buff|+10% damage bonus}}
+
|
 
:'''Base damage''': 6.14/particle
 
:'''Base damage''': 6.14/particle
 
|-
 
|-

Revision as of 02:30, 21 April 2012

TF2 Beta logo.png

Team Fortress 2 Beta is a separate Template:W version of the game and open to all premium players. Released on December 2, 2010, this is the second period of public beta testing – the first one occurring before the official release of the game. The current beta is used for purposes including, but not limited to:

  • Testing and tuning various class, item, and weapon changes.
  • Testing map changes and variants.
  • Running higher level, game-wide experiments (like doubling player health).
  • Testing new technologies without the risk of breaking the game.

New players receive any weapons that are currently undergoing testing, certain promotional items that their Steam account is entitled to, and other items that may be given out for testing occasionally. Random drops and crafting are currently enabled, however trading and the Mann Co. Store are not available. Time spent playing Team Fortress 2 Beta will also count towards gaining item drops in the regular version of Team Fortress 2.

The current Team Fortress 2 Beta differs from the first beta that was released to any user who pre-ordered the game back in 2007, and is more similar to the closed beta from 2009.

Changes currently undergoing testing

New weapons

Class Ammo
loaded
Ammo
carried
Damage range Notes/Special abilities
Leaderboard class medic.png Medic Medi Gun
Beta Quick-Fix
N/A N/A N/A

Pictogram comment.png ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
Pictogram plus.png +40% heal rate
Pictogram plus.png +40% UberCharge rate
Pictogram comment.png Can't overheal.
Pictogram comment.png Move at the speed of any faster heal target.

This weapon was added to TF2 as the Quick-Fix in the Über Update. This beta variation still exists as a separate weapon with its pre-release stats, but is no longer given to new TF2 Beta players.

Changed weapons

Class Item Old New
Leaderboard class soldier.png Soldier Equalizer
Equalizer
Blocks healing while in use

Move speed increases as the user becomes injured
No damage penalty

Base damage: 33-113
Pictogram comment.png No longer blocks healing

Pictogram minus.png Move speed no longer increases as the user becomes injured
Pictogram minus.png Slight high-end damage penalty

Base damage: 33–107
Leaderboard class pyro.png Pyro Flamethrower
Flame Thrower
~
Base damage: 6.2/particle
Pictogram plus.png +10% damage bonus
Base damage: 6.82/particle
Backburner
Backburner
+10% damage bonus
Base damage: 6.82/particle
Pictogram minus.png No damage bonus
Base damage: 6.82/particle
Degreaser
Degreaser
No damage penalty
Base damage: 6.2/particle
Pictogram minus.png -10% damage penalty
Base damage: 6.14/particle
Phlogistinator
Phlogistinator
Base damage: 5.6/particle
Base damage: 6.14/particle
Leaderboard class heavy.png Heavy Tomislav
Tomislav
+40% faster spin up time
Pictogram minus.png No faster spin up time
Leaderboard class spy.png Spy Enforcer
Enforcer
0.5 sec increase in time taken to cloak

Normal firing speed
Able to see enemy health at all times
Random critical hits enabled

Pictogram plus.png Normal cloak time

Pictogram minus.png 20% slower firing speed
Pictogram minus.png Unable to see enemy health when undisguised
Pictogram minus.png No random critical hits

Other changes

  • The public IP is now displayed in the console when creating a local server, and the output for the exec command has been altered.
  • Added an option for dedicated servers to enforce Steam user blocking. This is a feature which allows a player or Steam Community group to prevent other players that they have blocked from joining their games. [1][2]
  • Fixed a pipe overflow problem affecting dedicated servers running on FreeBSD.

Bugs

  • The Equalizer still suppresses Medic calls when held, despite the fact that Soldiers carrying it can now be healed.
  • The fix for dedicated servers running on FreeBSD doesn't work. [3]

Previous changes

Patches

Main article: Patches (Beta)

See also

External Links

References