986 pages with mismatched parenthesis
986 pages with mismatched (), [], and {}. Data as of 04:47, 01 March 2023 (GMT).
Contents
- 1 Arabic
- 1.1 Backpack (Classic)/ar
- 1.2 Bots/ar
- 1.3 Carouser's Capotain/ar
- 1.4 Classes/ar
- 1.5 Companion Cube Pin/ar
- 1.6 Dynamite Pack/ar
- 1.7 Gibs/ar
- 1.8 Heavy/ar
- 1.9 Hero's Hachimaki/ar
- 1.10 Holy Mackerel/ar
- 1.11 Movies/ar
- 1.12 Obtaining Spy achievements/ar
- 1.13 Pistol/ar
- 1.14 Scout/ar
- 1.15 Stockbroker's Scarf/ar
- 1.16 Syringe/ar
- 1.17 Team Fortress/ar
- 1.18 The Art of War (Soundtrack)/ar
- 1.19 Trading/ar
- 1.20 Unused content/ar
- 1.21 Ye Olde Baker Boy/ar
- 2 Czech
- 2.1 Announcer/cs
- 2.2 Asymmetric Accolade/cs
- 2.3 Bigrock/cs
- 2.4 Classes/cs
- 2.5 Competitive dynamics/cs
- 2.6 Detonator/cs
- 2.7 Disciplinary Action/cs
- 2.8 Gunboats/cs
- 2.9 Health/cs
- 2.10 Iron Bomber/cs
- 2.11 Jungle Inferno Update/cs
- 2.12 Killstreak Kit Fabricator/cs
- 2.13 Lakeside/cs
- 2.14 List of Community item owners/cs
- 2.15 List of posters/cs
- 2.16 List of useful console commands/cs
- 2.17 Mann vs. Machine/cs
- 2.18 Mechanics/cs
- 2.19 Monster Mash-Up Pack/cs
- 2.20 Mustachioed Mann/cs
- 2.21 Night of the Living Update/cs
- 2.22 Nightfall/cs
- 2.23 Overtime/cs
- 2.24 Powerhouse/cs
- 2.25 Probed/cs
- 2.26 Rottenburg/cs
- 2.27 Stickybomb Launcher/cs
- 2.28 Team Fortress 2 Official Soundtrack/cs
- 2.29 Vanguard/cs
- 2.30 Wiki Cap/cs
- 2.31 Über Update/cs
- 2.32 Template:Current Events/cs
- 3 Danish
- 3.1 Classes/da
- 3.2 DeGroot Keep/da
- 3.3 Demoman taunts/da
- 3.4 Demoman voice commands/da
- 3.5 Engineer taunts/da
- 3.6 Engineer voice commands/da
- 3.7 Equalizer/da
- 3.8 Familiar Fez/da
- 3.9 Heads-up display/da
- 3.10 Heavy taunts/da
- 3.11 Heavy voice commands/da
- 3.12 Lumbricus Lid/da
- 3.13 Mannslaughter (mission)/da
- 3.14 Mechanics/da
- 3.15 Medic voice commands/da
- 3.16 Monster Mash-Up Pack/da
- 3.17 Operation Digital Directive/da
- 3.18 Pyroland/da
- 3.19 Roasty Toasty/da
- 3.20 Robots/da
- 3.21 Rottenburg/da
- 3.22 Scout Robot/da
- 3.23 Snakewater/da
- 3.24 Soldier Robot/da
- 3.25 Upgrade Station/da
- 3.26 Wrap Assassin/da
- 3.27 Über Update/da
- 4 German
- 4.1 Arm Blender/de
- 4.2 Classes/de
- 4.3 Crabmod/de
- 4.4 Critical hits/de
- 4.5 Dead Ringer/de
- 4.6 Defense/de
- 4.7 Didgeridrongo/de
- 4.8 Granary (Control Point)/de
- 4.9 Grand Slam/de
- 4.10 Halloween Boss voice responses/de
- 4.11 Healing/de
- 4.12 Heavy match-ups/de
- 4.13 Item schema/de
- 4.14 Items/de
- 4.15 Linux dedicated server/de
- 4.16 Lucky Shot/de
- 4.17 Magnificent Mongolian/de
- 4.18 Mann Co. Supply Crate/de
- 4.19 Medic/de
- 4.20 Mo'Horn/de
- 4.21 Monster Mash-Up Pack/de
- 4.22 November 15, 2007 Patch/de
- 4.23 Projectiles/de
- 4.24 Rottenburg/de
- 4.25 Scout (Classic)/de
- 4.26 Skeletons/de
- 4.27 Strange/de
- 4.28 Team Fortress 2/de
- 4.29 The Elder Scrolls V: Skyrim/de
- 4.30 Voice commands/de
- 4.31 Voting/de
- 4.32 Weather Master/de
- 4.33 Wheatley responses/de
- 4.34 Über Update/de
- 4.35 ÜberCharge/de
- 4.36 Template:Current Events/de
- 5 English
- 5.1 Badlands maps (Shadow Boxers)
- 5.2 Cranetop
- 5.3 ETF2L Highlander Community Challenge
- 5.4 Gun Mettle Update
- 5.5 Halloween Boss voice responses
- 5.6 Linux dedicated server
- 5.7 List of references
- 5.8 MONOCULUS
- 5.9 Monster Mash-Up Pack
- 5.10 Night of the Living Update
- 5.11 Rottenburg
- 5.12 Scripting
- 5.13 Smash Bros.
- 5.14 Speed Pad
- 5.15 Synthetic
- 5.16 User modifications
- 5.17 Vector
- 5.18 Victory Lap
- 5.19 Über Update
- 5.20 File:Engineer autobuildingsentry01 es.wav
- 5.21 File:Engineer autobuildingteleporter02 es.wav
- 5.22 File:Engineer autobuildingdispenser02 es.wav
- 5.23 File:Engineer autodestroyeddispenser01 es.wav
- 5.24 File:Engineer autodestroyedsentry01 es.wav
- 5.25 File:Engineer autobuildingteleporter01 es.wav
- 5.26 File:Engineer autodestroyedteleporter01 es.wav
- 5.27 File:Engineer specialcompleted01 es.wav
- 5.28 File:Engineer specialcompleted-assistedkill02 es.wav
- 5.29 File:Engineer specialcompleted02 es.wav
- 5.30 File:Engineer specialcompleted-assistedkill01 es.wav
- 5.31 File:Engineer specialcompleted05 es.wav
- 5.32 File:Engineer specialcompleted09 es.wav
- 5.33 File:Engineer specialcompleted11 es.wav
- 5.34 File:Engineer taunts01 es.wav
- 5.35 File:Engineer taunts03 es.wav
- 5.36 File:Engineer specialcompleted06 es.wav
- 5.37 File:Engineer taunts02 es.wav
- 5.38 File:Engineer taunts10 es.wav
- 5.39 File:Engineer taunts08 es.wav
- 5.40 File:Engineer taunts09 es.wav
- 5.41 File:Engineer taunts06 es.wav
- 5.42 File:Engineer taunts11 es.wav
- 5.43 File:Painted Private Maggot Muncher 803020.png
- 5.44 File:Painted Private Maggot Muncher B8383B.png
- 5.45 File:Painted Private Maggot Muncher 839FA3.png
- 5.46 File:Painted Private Maggot Muncher A89A8C.png
- 5.47 File:Pyro battlecry02leaked.wav
- 5.48 File:RippedRider BackRED.png
- 5.49 File:Sniper specialweapon01 es.wav
- 5.50 File:Sniper specialweapon05 es.wav
- 5.51 File:Sniper specialweapon09 es.wav
- 5.52 File:Sniper specialweapon02 es.wav
- 5.53 File:Sniper specialweapon06 es.wav
- 5.54 File:Sniper specialweapon08 es.wav
- 5.55 File:Sniper specialweapon03 es.wav
- 5.56 File:Sniper vs Spy Update Day 7 de.png
- 5.57 File:Spy cheers08 es.wav
- 5.58 Template:Achiev type link
- 5.59 Template:Arena maps
- 5.60 Template:Bundle list
- 5.61 Template:Bundle row
- 5.62 Template:Bundle row extended
- 5.63 Template:Capture the Flag maps
- 5.64 Template:CentralDiscussion
- 5.65 Template:Chemistry Set
- 5.66 Template:Cite
- 5.67 Template:Cite article
- 5.68 Template:Cite book
- 5.69 Template:Cite web
- 5.70 Template:Class avatars
- 5.71 Template:3D Alt Viewer/sandbox
- 5.72 Template:Class speed table
- 5.73 Template:Class weapons table demoman melee
- 5.74 Template:Class weapons table demoman primary
- 5.75 Template:Class weapons table engineer primary
- 5.76 Template:Class weapons table engineer melee
- 5.77 Template:Class weapons table header
- 5.78 Template:Class weapons table heavy melee
- 5.79 Template:Class weapons table engineer secondary
- 5.80 Template:Class weapons table heavy secondary
- 5.81 Template:Class weapons table medic melee
- 5.82 Template:Class weapons table medic secondary
- 5.83 Template:Class weapons table pyro melee
- 5.84 Template:Class weapons table pyro secondary
- 5.85 Template:Class weapons table scout melee
- 5.86 Template:Class weapons table heavy primary
- 5.87 Template:Class weapons table scout secondary
- 5.88 Template:Class weapons table sniper melee
- 5.89 Template:Class weapons table medic primary
- 5.90 Template:Class weapons table sniper secondary
- 5.91 Template:Class weapons table soldier primary
- 5.92 Template:Class weapons table scout primary
- 5.93 Template:Class weapons table spy building
- 5.94 Template:Class weapons table spy melee
- 5.95 Template:Class weapons table spy primary pda
- 5.96 Template:Class weapons table spy secondary pda
- 5.97 Template:ClassicDemomanNav
- 5.98 Template:ClassicEngineerNav
- 5.99 Template:ClassicHeavyNav
- 5.100 Template:ClassicMedicNav
- 5.101 Template:Class weapons table sniper primary
- 5.102 Template:ClassicScoutNav
- 5.103 Template:ClassicSniperNav
- 5.104 Template:ClassicSoldierNav
- 5.105 Template:ClassicSpyNav
- 5.106 Template:ClassicPyroNav
- 5.107 Template:Class health table/bot row
- 5.108 Template:Class speed table/Engineer
- 5.109 Template:Community item owner
- 5.110 Template:Class weapons table spy secondary
- 5.111 Template:Class health table/top row
- 5.112 Template:Conflicting equip region
- 5.113 Template:Class weapons table soldier melee
- 5.114 Template:Class speed table/Pyro
- 5.115 Template:Class weapons table pyro primary
- 5.116 Template:Class speed table/Medic
- 5.117 Template:Class weapons table soldier secondary
- 5.118 Template:Competitive Nav
- 5.119 Template:Class speed table/Scout
- 5.120 Template:Control point maps
- 5.121 Template:Class link/sandbox
- 5.122 Template:Class speed table/Spy
- 5.123 Template:Class health table/mid row
- 5.124 Template:Class speed table/bot row
- 5.125 Template:Class speed table/mid row
- 5.126 Template:Contracts/mercenary park/support
- 5.127 Template:Class speed table/top row
- 5.128 Template:Class speed table/Sniper
- 5.129 Template:Cosmetic item collector's quality table
- 5.130 Template:Cqc
- 5.131 Template:Contracts/Header
- 5.132 Template:Class speed table/Heavy
- 5.133 Template:Class speed table/Soldier
- 5.134 Template:Contracts/halloween
- 5.135 Template:Contracts/halloween/bosses
- 5.136 Template:Contracts/mercenary park
- 5.137 Template:Crafting Weapon Classifications
- 5.138 Template:Cqc/brace
- 5.139 Template:Contracts/pyroland
- 5.140 Template:Contracts/halloween/community maps 3
- 5.141 Template:Contracts/halloween/official maps
- 5.142 Template:Contracts/mercenary park/offense
- 5.143 Template:Class speed table/Demoman
- 5.144 Template:Cqc/table/footer
- 5.145 Template:Cqc/table/header
- 5.146 Template:Contracts/mercenary park/maps
- 5.147 Template:Contracts/halloween/community maps 2
- 5.148 Template:Contracts/mercenary park/defense
- 5.149 Template:Contracts/halloween/community maps 1
- 5.150 Template:Current Events
- 5.151 Template:Days ago
- 5.152 Template:Crate series table/Sandbox
- 5.153 Template:Decimal Align/doc
- 5.154 Template:Dictionary/descriptions/loose cannon
- 5.155 Template:Dictionary/descriptions/towering titanium pillar of hats
- 5.156 Template:Dictionary/items/backpack (weapon)
- 5.157 Template:Electric Badge-aloo owner
- 5.158 Template:End of the Line Community Update Medal owner
- 5.159 Template:Expired promotional item list
- 5.160 Template:Documentation/preload
- 5.161 Template:Finder's Fee owner
- 5.162 Template:Float
- 5.163 Template:Golden Wrench owner
- 5.164 Template:Guard Dog
- 5.165 Template:Hat Nav
- 5.166 Template:Hat description winner
- 5.167 Template:Invasion Community Update Medal owner
- 5.168 Template:ItemColor
- 5.169 Template:Item infobox
- 5.170 Template:Item set infobox
- 5.171 Template:Item timeline 2007
- 5.172 Template:Item timeline 2009
- 5.173 Template:Item timeline 2007-2011
- 5.174 Template:Kill taunt table
- 5.175 Template:King of the Hill maps
- 5.176 Template:LODcmodelTable
- 5.177 Template:Lang icon
- 5.178 Template:Lang info
- 5.179 Template:Lang symbol
- 5.180 Template:Left square bracket
- 5.181 Template:List of miscellaneous reward item owners
- 5.182 Template:List of non-team fortress 2 achievement items
- 5.183 Template:List of retired items
- 5.184 Template:List of item attributes
- 5.185 Template:List of paintable weapons
- 5.186 Template:Lua
- 5.187 Template:List of damage vulnerability and resistance weapons
- 5.188 Template:Map Maker's Medallion owner
- 5.189 Template:Map Variant
- 5.190 Template:Map locations
- 5.191 Template:Item infobox/Sandbox
- 5.192 Template:Loc/pure
- 5.193 Template:Metrics/Base health
- 5.194 Template:Metrics/Speed/Medic
- 5.195 Template:Mvm mission Donacdum
- 5.196 Template:Metrics/Base speed
- 5.197 Template:Metrics/Speed
- 5.198 Template:Mvm mission Pisses on the Moon
- 5.199 Template:Metrics/Capture return
- 5.200 Template:Metrics/Speed cap
- 5.201 Template:Metrics/Speed/Demoman
- 5.202 Template:Mvm mission header
- 5.203 Template:Navbox
- 5.204 Template:Metrics/Speed/Spy
- 5.205 Template:Navbox with columns
- 5.206 Template:No longer available
- 5.207 Template:Non-article category
- 5.208 Template:Metrics/Speed/Heavy
- 5.209 Template:Owner template see also
- 5.210 Template:Metrics/Speed factor
- 5.211 Template:Metrics/Health
- 5.212 Template:List of item attributes/Header
- 5.213 Template:Mvm mission WhatHaveIDone
- 5.214 Template:Metrics/Speed/Engineer
- 5.215 Template:Math/World speed
- 5.216 Template:Metrics/Disciplinary Action
- 5.217 Template:Metrics/Speed/Pyro
- 5.218 Template:Payload Race maps
- 5.219 Template:Payload maps
- 5.220 Template:Metrics/Speed/Soldier
- 5.221 Template:Metrics/Speed/Sniper
- 5.222 Template:Player Destruction maps
- 5.223 Template:Player bodygroup
- 5.224 Template:Polycount Pin owner
- 5.225 Template:List of community-contributed War Paints/Sub
- 5.226 Template:Metrics/Speed/Scout
- 5.227 Template:Quotation
- 5.228 Template:Reskins
- 5.229 Template:Right square bracket
- 5.230 Template:Self-Made item owner
- 5.231 Template:Shortcut
- 5.232 Template:Sic
- 5.233 Template:Sp
- 5.234 Template:StoryTimeline
- 5.235 Template:Navbox/sandbox
- 5.236 Template:Navbox/Sandbox
- 5.237 Template:TFC hl maps nav
- 5.238 Template:Painted variants/Tutorial/Rotations
- 5.239 Template:Talk archive
- 5.240 Template:Unique Strange Rank Methods
- 5.241 Template:Unusual Cap owner
- 5.242 Template:User AWPer Hand
- 5.243 Template:Painted items/paints
- 5.244 Template:User Area 451
- 5.245 Template:User Archimedes Plush
- 5.246 Template:User Awesomenauts
- 5.247 Template:User Babel
- 5.248 Template:User Buck Turner All-Stars
- 5.249 Template:User Champ Stamp
- 5.250 Template:User Crafty Hair
- 5.251 Template:User Evil Dead Fan
- 5.252 Template:User Edward Gould
- 5.253 Template:User Flying Guillotine
- 5.254 Template:User Error halo
- 5.255 Template:User Genuine Marxman
- 5.256 Template:User GreenWiki
- 5.257 Template:User Human Cannonball
- 5.258 Template:User Huo Long Heater
- 5.259 Template:User Markiplite
- 5.260 Template:User MarcusBL2
- 5.261 Template:User Red-Tape Recorder
- 5.262 Template:User Thai
- 5.263 Template:User Triad Trinket
- 5.264 Template:User VintagePlayer
- 5.265 Template:User Vigilant Pin
- 5.266 Template:User Wants Update
- 5.267 Template:User Steam Summer Sale 2015
- 5.268 Template:Weapon Demonstration
- 5.269 Template:Weapon collector's quality table
- 5.270 Template:Weapon list
- 5.271 Template:Wiki Cap owner
- 5.272 Template:Wikichievement table
- 5.273 Template:Userboxtop
- 5.274 Template:Userboxbottom
- 5.275 Template:Wqc/table/footer
- 5.276 Template:Weapon Demonstration/Sandbox
- 5.277 Template:Wqc/table/header
- 5.278 Help:Images
- 5.279 Help:Editing
- 5.280 Help:Images/frame
- 5.281 Help:Images/size
- 5.282 Help:Patch notes
- 5.283 Help:Translation switching
- 5.284 Template:User hat checklist compact
- 6 Spanish
- 6.1 Asymmetric Accolade/es
- 6.2 Charmer's Chapeau/es
- 6.3 Community Arena strategy/es
- 6.4 Community Gorge strategy/es
- 6.5 Compression blast/es
- 6.6 Crabmod/es
- 6.7 Cranetop/es
- 6.8 Critical hits/es
- 6.9 Crouching/es
- 6.10 Damage/es
- 6.11 Debuff/es
- 6.12 Fortunate Son/es
- 6.13 Ghastly Gibus/es
- 6.14 Gun Mettle Update/es
- 6.15 Halloween Boss voice responses/es
- 6.16 Highlander (Competitive)/es
- 6.17 Huo-Long Heater/es
- 6.18 Item quality/es
- 6.19 Jailbreak/es
- 6.20 Jumping/es
- 6.21 June 7, 2018 Patch/es
- 6.22 Loose Cannon/es
- 6.23 MONOCULUS/es
- 6.24 Machina/es
- 6.25 Mac Update trailer/es
- 6.26 Map name prefixes/es
- 6.27 March 28, 2018 Patch/es
- 6.28 Medic voice commands/es
- 6.29 Mercenary/es
- 6.30 Monster Mash-Up Pack/es
- 6.31 Panic/es
- 6.32 Polycount Pack/es
- 6.33 Pubstars vs Pros/es
- 6.34 Pyro (Classic)/es
- 6.35 Pyro responses/es
- 6.36 Rottenburg/es
- 6.37 Sapper/es
- 6.38 Scout Robot/es
- 6.39 Smash Bros./es
- 6.40 Speed Pad/es
- 6.41 Spy voice commands/es
- 6.42 TF2Ware/es
- 6.43 Team Fortress 2/es
- 6.44 Team strategy/es
- 6.45 Text chat/es
- 6.46 Tribalman's Shiv/es
- 6.47 Vector/es
- 6.48 Victory Lap/es
- 6.49 Voice chat/es
- 6.50 ÜberCharge/es
- 6.51 Über Update/es
- 6.52 ÜberCharge strategy/es
- 6.53 Template:Current Events/es
- 6.54 Help:Editing/es
- 7 Finnish
- 7.1 Classes/fi
- 7.2 ETF2L Highlander Community Challenge/fi
- 7.3 Heavy responses/fi
- 7.4 Hydro/fi
- 7.5 Mann vs. Machine/fi
- 7.6 Medi Gun/fi
- 7.7 Meet the Engineer/fi
- 7.8 Meet the Spy/fi
- 7.9 Night of the Living Update/fi
- 7.10 Old Man Frost/fi
- 7.11 Pyro voice commands/fi
- 7.12 Rottenburg/fi
- 7.13 Scout taunts/fi
- 7.14 Shako/fi
- 7.15 Trepanabotomizer/fi
- 7.16 War Paint/fi
- 7.17 Your Worst Nightmare/fi
- 7.18 ÜberCharge/fi
- 7.19 Über Update/fi
- 8 French
- 8.1 Announcer/fr
- 8.2 Classes/fr
- 8.3 Crabmod/fr
- 8.4 Cranetop/fr
- 8.5 Differences between platforms/fr
- 8.6 Festive weapons/fr
- 8.7 Fire/fr
- 8.8 Gas Passer/fr
- 8.9 Giftapult/fr
- 8.10 Googly Gazer/fr
- 8.11 Granary (Control Point)/fr
- 8.12 Gunslinger/fr
- 8.13 Halloween Boss voice responses/fr
- 8.14 Halloween Contracts/fr
- 8.15 Item sets/fr
- 8.16 Jailbreak/fr
- 8.17 July 6, 2015 Patch/fr
- 8.18 List of Community item owners/fr
- 8.19 Loose Cannon/fr
- 8.20 Mann Co. Store/fr
- 8.21 Manndatory Attire/fr
- 8.22 Map name prefixes/fr
- 8.23 Mecha Level 4 Sentry/fr
- 8.24 Merasmus/fr
- 8.25 Meridian/fr
- 8.26 Monster Bash/fr
- 8.27 Monster Mash-Up Pack/fr
- 8.28 Name Tag/fr
- 8.29 Obtaining Spy achievements/fr
- 8.30 Oculus Rift User Guide/fr
- 8.31 Oktoberfest/fr
- 8.32 Operation Titanium Tank/fr
- 8.33 Pain Train/fr
- 8.34 Pit of Death/fr
- 8.35 PropHunt/fr
- 8.36 Pyro (Classic)/fr
- 8.37 Pyro/fr
- 8.38 Pyro (competitive)/fr
- 8.39 Randomizer/fr
- 8.40 Robot Destruction/fr
- 8.41 Rottenburg/fr
- 8.42 Saxton Hale/fr
- 8.43 Second Annual Saxxy Awards (video)/fr
- 8.44 Sentry Gun/fr
- 8.45 Sniper/fr
- 8.46 Soldier taunts/fr
- 8.47 Spy responses/fr
- 8.48 Storyline/fr
- 8.49 Team Fortress 2/fr
- 8.50 Team strategy/fr
- 8.51 Tough Break Update/fr
- 8.52 Tournament Medal - BBall One Day Cup/fr
- 8.53 Vector/fr
- 8.54 Victory Lap/fr
- 8.55 Voice chat/fr
- 8.56 Wrap Assassin/fr
- 8.57 Über Update/fr
- 8.58 ÜberCharge/fr
- 8.59 Template:Current Events/fr
- 9 Hungarian
- 10 Italian
- 10.1 Arena/it
- 10.2 Bots/it
- 10.3 Charging/it
- 10.4 Classes/it
- 10.5 Crabmod/it
- 10.6 Crown of the Old Kingdom/it
- 10.7 December 22, 2010 Patch/it
- 10.8 Doomsday/it
- 10.9 Dry Gulch Gulp/it
- 10.10 Engineer responses/it
- 10.11 Eyeaduct/it
- 10.12 Faster Than a Speeding Bullet (Soundtrack)/it
- 10.13 Granary (Control Point)/it
- 10.14 Halloween Spells/it
- 10.15 Hatless Update/it
- 10.16 Heads-up display/it
- 10.17 Health/it
- 10.18 Heavy responses/it
- 10.19 Hidden/it
- 10.20 Jarate/it
- 10.21 June 28, 2011 Patch/it
- 10.22 List of game modes/it
- 10.23 List of retired items/it
- 10.24 Loch-n-Load/it
- 10.25 Map Maker's Medallion/it
- 10.26 Medic buddy/it
- 10.27 Meet Your Match (video)/it
- 10.28 Outback Intellectual/it
- 10.29 Payload/it
- 10.30 Pip-Boy/it
- 10.31 Pumpkin bomb/it
- 10.32 Pyroland/it
- 10.33 Pyromancer's Raiments/it
- 10.34 Rottenburg/it
- 10.35 Scout match-ups/it
- 10.36 Sniper/it
- 10.37 Spy responses/it
- 10.38 Steam Workshop/it
- 10.39 Strange Bacon Grease/it
- 10.40 The Sound of Medicine/it
- 10.41 Turbine/it
- 10.42 Unusual/it
- 10.43 Viaduct/it
- 10.44 Virus Doctor/it
- 10.45 White Russian/it
- 10.46 ÜberCharge/it
- 10.47 Über Update/it
- 10.48 Template:Current Events/it
- 11 Japanese
- 11.1 Backburner/ja
- 11.2 Bicorne/ja
- 11.3 Bots/ja
- 11.4 Flip-Flops/ja
- 11.5 Hard Hat/ja
- 11.6 Mann Co. Supply Crate Key/ja
- 11.7 Mann Manor/ja
- 11.8 Mannrobics/ja
- 11.9 March 1, 2016 Patch/ja
- 11.10 Medic taunts/ja
- 11.11 Monster Mash-Up Pack/ja
- 11.12 Pyro responses/ja
- 11.13 Rainblower/ja
- 11.14 Red-Tape Recorder/ja
- 11.15 Rottenburg/ja
- 11.16 Scooty Scoot/ja
- 11.17 Scout Robot/ja
- 11.18 Thunder Mountain/ja
- 11.19 Unusual/ja
- 11.20 Victory Lap/ja
- 11.21 Über Update/ja
- 11.22 Template:Current Events/ja
- 11.23 Template:Did you know/Previously featured facts/ja
- 11.24 Help:Editing/ja
- 12 Korean
- 12.1 Advanced Weaponiser/ko
- 12.2 Australium weapons/ko
- 12.3 B.A.S.E. Jumper/ko
- 12.4 Bonk! Atomic Punch/ko
- 12.5 Cheating/ko
- 12.6 Cheats/ko
- 12.7 Conscientious Objector/ko
- 12.8 Crabmod/ko
- 12.9 Crispy Golden Locks/ko
- 12.10 Damage/ko
- 12.11 December 13, 2017 Patch/ko
- 12.12 Demoman/ko
- 12.13 Demoman Robot/ko
- 12.14 ETF2L Highlander Community Challenge/ko
- 12.15 Filamental/ko
- 12.16 Freak Fortress 2/ko
- 12.17 Glossary of player terms/ko
- 12.18 Headhunter's Brim/ko
- 12.19 Heads-up display/ko
- 12.20 Heer's Helmet/ko
- 12.21 July 29, 2022 Patch/ko
- 12.22 Jumping/ko
- 12.23 List of Community item owners/ko
- 12.24 List of useful console commands/ko
- 12.25 Lumberyard/ko
- 12.26 MONOCULUS/ko
- 12.27 Mann vs. Machine/ko
- 12.28 Monster Mash-Up Pack/ko
- 12.29 November 8, 2017 Patch/ko
- 12.30 October 14, 2021 Patch/ko
- 12.31 Operation Gear Grinder Badge/ko
- 12.32 Operation Oil Spill Badge/ko
- 12.33 Pyro (Classic)/ko
- 12.34 Pyro voice commands/ko
- 12.35 Rottenburg/ko
- 12.36 Scout Robot/ko
- 12.37 Scream Fortress Update/ko
- 12.38 September 30, 2010 Patch/ko
- 12.39 Shin Shredders/ko
- 12.40 Single-Barrel Shotgun (Classic)/ko
- 12.41 Smash Bros./ko
- 12.42 Snowfall/ko
- 12.43 Source Filmmaker/ko
- 12.44 Speed Pad/ko
- 12.45 Storyline/ko
- 12.46 Victory Lap/ko
- 12.47 Water/ko
- 12.48 Über Update/ko
- 12.49 Template:Current Events/ko
- 12.50 Template:Did you know/Previously featured facts/ko
- 12.51 Help:Editing/ko
- 13 Dutch
- 13.1 Classes/nl
- 13.2 Demoman/nl
- 13.3 Equalizer/nl
- 13.4 Halloween Contracts/nl
- 13.5 Heads-up display/nl
- 13.6 Health/nl
- 13.7 Knockback/nl
- 13.8 Lakeside/nl
- 13.9 List of Community item owners/nl
- 13.10 Meet the Engineer/nl
- 13.11 Meet the Sandvich/nl
- 13.12 Nightfall/nl
- 13.13 Non-player characters/nl
- 13.14 Scout/nl
- 13.15 Scripting/nl
- 13.16 Soldier/nl
- 13.17 Standard community competitive lineup/nl
- 13.18 Viaduct/nl
- 13.19 Über Update/nl
- 13.20 Template:Current Events/nl
- 14 Norwegian
- 15 Polish
- 15.1 2Fort/pl
- 15.2 2Fort Invasion/pl
- 15.3 Bonk! Atomic Punch/pl
- 15.4 Brazil/pl
- 15.5 Charging/pl
- 15.6 Community Heavy strategy/pl
- 15.7 Community Soldier strategy/pl
- 15.8 Community Pyro strategy/pl
- 15.9 Crabmod/pl
- 15.10 Critical hits/pl
- 15.11 Customize items/pl
- 15.12 Dead Ringer/pl
- 15.13 Doomsday/pl
- 15.14 Gold Rush/pl
- 15.15 Gun Mettle Update/pl
- 15.16 High Five!/pl
- 15.17 Hit Sound/pl
- 15.18 Items/pl
- 15.19 Jailbreak/pl
- 15.20 July 8, 2014 Patch/pl
- 15.21 L'Etranger/pl
- 15.22 List of Community item owners/pl
- 15.23 List of game modes/pl
- 15.24 MONOCULUS/pl
- 15.25 Machina/pl
- 15.26 Mann Co. Supply Crate Key/pl
- 15.27 Meet the Spy/pl
- 15.28 Minigun/pl
- 15.29 Monster Mash-Up Pack/pl
- 15.30 Multiplayer options/pl
- 15.31 Never Forget Hat/pl
- 15.32 Pyro/pl
- 15.33 Pyro voice commands/pl
- 15.34 Respawn times/pl
- 15.35 Rottenburg/pl
- 15.36 Sawmill (King of the Hill)/pl
- 15.37 Scream Fortress 2022/pl
- 15.38 Scripting/pl
- 15.39 Second Annual Saxxy Awards/pl
- 15.40 Second Banana/pl
- 15.41 Setup time/pl
- 15.42 Snowplow/pl
- 15.43 Soldier's Stash/pl
- 15.44 Soldier Robot/pl
- 15.45 Spy responses/pl
- 15.46 Spy taunts/pl
- 15.47 Stun/pl
- 15.48 TF2 x10/pl
- 15.49 Team Fortress 2 Official Soundtrack/pl
- 15.50 Thunder Mountain/pl
- 15.51 Train/pl
- 15.52 Über Update/pl
- 15.53 Template:Current Events/pl
- 16 Portuguese
- 17 Portuguese (Brazil)
- 17.1 Bottle/pt-br
- 17.2 Charging/pt-br
- 17.3 Cheating/pt-br
- 17.4 Cheats/pt-br
- 17.5 Chili Sabotage (mission)/pt-br
- 17.6 Community Engineer strategy/pt-br
- 17.7 Community Mann vs. Machine strategy/pt-br
- 17.8 Community Well (Capture the Flag) strategy/pt-br
- 17.9 Crabmod/pt-br
- 17.10 Cranetop/pt-br
- 17.11 Damage/pt-br
- 17.12 Demoman (competitive)/pt-br
- 17.13 ETF2L Highlander Community Challenge/pt-br
- 17.14 Engineer (Classic)/pt-br
- 17.15 Dr. Whoa/pt-br
- 17.16 Glossary of player terms/pt-br
- 17.17 Grordbort's rockets/pt-br
- 17.18 Halloween Boss voice responses/pt-br
- 17.19 Heads-up display/pt-br
- 17.20 Heavy/pt-br
- 17.21 Hidden pages/pt-br
- 17.22 Items/pt-br
- 17.23 List of Community item owners/pt-br
- 17.24 List of references (Heavy)/pt-br
- 17.25 MONOCULUS/pt-br
- 17.26 Malice in Pyroland/pt-br
- 17.27 Mechanics/pt-br
- 17.28 Medic Robot/pt-br
- 17.29 Medic voice commands/pt-br
- 17.30 Meet the Spy/pt-br
- 17.31 Monster Mash-Up Pack/pt-br
- 17.32 Night of the Living Update/pt-br
- 17.33 Panic/pt-br
- 17.34 Player Destruction/pt-br
- 17.35 Pyro (Classic)/pt-br
- 17.36 Pyroland/pt-br
- 17.37 Replay/pt-br
- 17.38 Rottenburg/pt-br
- 17.39 Sapper/pt-br
- 17.40 Scout (Classic)/pt-br
- 17.41 Scout Robot/pt-br
- 17.42 Sniper taunts/pt-br
- 17.43 Soldier responses/pt-br
- 17.44 Soot Suit/pt-br
- 17.45 Speed Pad/pt-br
- 17.46 Stun/pt-br
- 17.47 Team Fortress 2/pt-br
- 17.48 Thunder Mountain/pt-br
- 17.49 Tournament Medal - Gamers With Jobs/pt-br
- 17.50 Vaccinator/pt-br
- 17.51 Vector/pt-br
- 17.52 Victory Lap/pt-br
- 17.53 Walkway/pt-br
- 17.54 Weapons (Classic)/pt-br
- 17.55 Zombie Survival/pt-br
- 17.56 Über Update/pt-br
- 17.57 Template:Current Events/pt-br
- 18 Romanian
- 19 Russian
- 19.1 April 13, 2017 Patch/ru
- 19.2 Community Demoman strategy/ru
- 19.3 Community Engineer strategy/ru
- 19.4 Connect 5 Contest/ru
- 19.5 Cranetop/ru
- 19.6 Defense/ru
- 19.7 Disguise (Classic)/ru
- 19.8 ETF2L Highlander Community Challenge/ru
- 19.9 Exploits/ru
- 19.10 Fourth Annual Saxxy Awards/ru
- 19.11 Griefing/ru
- 19.12 Halloween Boss voice responses/ru
- 19.13 Heavy taunts/ru
- 19.14 Jungle Inferno (Video)/ru
- 19.15 Jungle Inferno Update/ru
- 19.16 Kelly/ru
- 19.17 List of references (Heavy)/ru
- 19.18 Mann vs. Machine/ru
- 19.19 Manniversary Package/ru
- 19.20 Medic taunts/ru
- 19.21 Meet the Sandvich/ru
- 19.22 Monster Mash-Up Pack/ru
- 19.23 Night of the Living Update/ru
- 19.24 Payload/ru
- 19.25 Photo Badge/ru
- 19.26 RoBro 3000/ru
- 19.27 Rottenburg/ru
- 19.28 Sinthetic/ru
- 19.29 Snakewater (competitive)/ru
- 19.30 Snakewater/ru
- 19.31 Soldier Robot/ru
- 19.32 Soldier weapons (competitive)/ru
- 19.33 Speed Pad/ru
- 19.34 Spookeyridge/ru
- 19.35 TF2Tightrope/ru
- 19.36 Tailored Terminal/ru
- 19.37 Taunts/ru
- 19.38 The Hidden/ru
- 19.39 Towering Titanium Pillar of Hats/ru
- 19.40 VS Saxton Hale Mode/ru
- 19.41 Vector/ru
- 19.42 Victory Lap/ru
- 19.43 Workshop Wonderland/ru
- 19.44 Zombie Survival/ru
- 19.45 ÜberCharge/ru
- 19.46 Über Update/ru
- 19.47 Template:Current Events/ru
- 19.48 Template:FeaturedArticle/ru
- 19.49 Template:Painted variants/Tutorial/ru
- 19.50 Template:Sp/ru
- 19.51 Help:Editing/ru
- 19.52 Help:Recording demos/ru
- 20 Swedish
- 20.1 Balloonicorn/sv
- 20.2 Bonk Leadwear/sv
- 20.3 Chargin' Targe/sv
- 20.4 Classes/sv
- 20.5 ConTracker/sv
- 20.6 Crafting/sv
- 20.7 Demoman/sv
- 20.8 Dragon's Fury/sv
- 20.9 Equip region/sv
- 20.10 Heavy/sv
- 20.11 Hitman's Heatmaker/sv
- 20.12 Hottie's Hoodie/sv
- 20.13 Mechanics/sv
- 20.14 Monster Mash-Up Pack/sv
- 20.15 Party Poncho/sv
- 20.16 Pyro/sv
- 20.17 Pyro responses/sv
- 20.18 Sentry Quad-Pumpkins (halloween spell)/sv
- 20.19 Team Fortress 2 Beta/sv
- 20.20 Wild Whip/sv
- 20.21 Wrangler/sv
- 20.22 Über Update/sv
- 20.23 Template:Did you know/sv
- 20.24 Template:Welcome/sv
- 21 Turkish
- 21.1 Action items/tr
- 21.2 Basic Demoman strategy/tr
- 21.3 Basic Engineer strategy/tr
- 21.4 Crouching/tr
- 21.5 Dueling Mini-Game/tr
- 21.6 Environmental death/tr
- 21.7 Fire/tr
- 21.8 Full Head of Steam/tr
- 21.9 Hatless Update/tr
- 21.10 List of game modes/tr
- 21.11 Machina/tr
- 21.12 Mechanics/tr
- 21.13 Mistaken Movember/tr
- 21.14 One-Way Ticket/tr
- 21.15 Pyromania Update/tr
- 21.16 Respawn/tr
- 21.17 Sentry Gun/tr
- 21.18 Sniper/tr
- 21.19 ÜberCharge/tr
- 21.20 Über Update/tr
- 22 Chinese (Simplified)
- 22.1 April 29, 2008 Patch/zh-hans
- 22.2 Bar/zh-hans
- 22.3 Bolted Birdcage/zh-hans
- 22.4 Buildings/zh-hans
- 22.5 Cloak/zh-hans
- 22.6 Community fads/zh-hans
- 22.7 Cosmetic items/zh-hans
- 22.8 Demo's Dustcatcher/zh-hans
- 22.9 Director's Vision/zh-hans
- 22.10 Environmental death/zh-hans
- 22.11 Festive weapons/zh-hans
- 22.12 Fire/zh-hans
- 22.13 Gift/zh-hans
- 22.14 Gold Rush/zh-hans
- 22.15 Half-Zatoichi/zh-hans
- 22.16 Halloween Boss voice responses/zh-hans
- 22.17 Heads-up display/zh-hans
- 22.18 Health/zh-hans
- 22.19 Heavy responses/zh-hans
- 22.20 Jungle Inferno (Video)/zh-hans
- 22.21 Linux dedicated server/zh-hans
- 22.22 MONOCULUS/zh-hans
- 22.23 Machina/zh-hans
- 22.24 Map name prefixes/zh-hans
- 22.25 Mechanics/zh-hans
- 22.26 Medic voice commands/zh-hans
- 22.27 Meet the Engineer/zh-hans
- 22.28 Merasmus/zh-hans
- 22.29 Monster Mash-Up Pack/zh-hans
- 22.30 Non-player characters/zh-hans
- 22.31 Polly Putrid/zh-hans
- 22.32 Smash Bros./zh-hans
- 22.33 Spectral Halloween Special/zh-hans
- 22.34 Speed Pad/zh-hans
- 22.35 Suijin/zh-hans
- 22.36 Team Fortress 2/zh-hans
- 22.37 The Naked and the Dead/Transcript/zh-hans
- 22.38 Tournament Medal - Asia BBall Cup/zh-hans
- 22.39 Tournament Medal - Rally Call Charity Tournament/zh-hans
- 22.40 Trading cards/zh-hans
- 22.41 Unusual/zh-hans
- 22.42 Wrench/zh-hans
- 22.43 Über Update/zh-hans
- 22.44 Template:Current Events/zh-hans
- 23 Chinese (Traditional)
- 23.1 Baseball Bill's Sports Shine/zh-hant
- 23.2 Competitive Mode/zh-hant
- 23.3 Environmental death/zh-hant
- 23.4 Health/zh-hant
- 23.5 List of Community item owners/zh-hant
- 23.6 List of game modes/zh-hant
- 23.7 Lumberyard/zh-hant
- 23.8 Manndatory Attire/zh-hant
- 23.9 Mechanics/zh-hant
- 23.10 Monster Mash-Up Pack/zh-hant
- 23.11 Movies/zh-hant
- 23.12 Soldier/zh-hant
- 23.13 VS Saxton Hale Mode/zh-hant
- 23.14 ÜberCharge/zh-hant
- 23.15 Über Update/zh-hant
- 23.16 Help:Editing/zh-hant
Arabic
Backpack (Classic)/ar
{{DISPLAYTITLE:(حقيبة (كلاسيك}}
(
{{DISPLAYTITLE:(حقيبة (كلاسيك}}
(
Bots/ar
{| class="wikitable grid"
{
لأسلحة] ، ''[[الطبيب]]' '،'' [[بايرو]]''، ''الكشفية []]''،'']]''، [الجندي [''[]]''، قناص [أو'' [[الجاسوس]] «. الافتراضي
]
أسلحة] ، ''[[الطبيب]]' '،'' [[بايرو]]''، ''الكشفية []]''،'']]''، [الجندي [''[]]''، قناص [أو'' [[الجاسوس]] «. الافتراضي ه
]
|}
===تلاحظ===
}
{| class="wikitable grid"
{
'[[الثقيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجا
]
[[الثقيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاس
]
قيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]]
[
، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] ''
[
بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] ''
[
ايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] ''
[
ر. <--! إذا واجهت أسماء أخرى ليست في القائمة ، يرجى إضافتها -->
-
|}
==References==
}
Carouser's Capotain/ar
ا تم تغييرها لإستخدام الديمومان وفائدته في تدمير السينتري جن).
)
Classes/ar
{| class="wikitable grid" align="right" style="margin-bottom: 10px"
{
|125<br><small>110<br><small>150
<
|125<br><small>110<br><small>150
<
|185<br><small>165<br><small>225
<
|185<br><small>165<br><small>225
<
|200<br><small>100
<
|300<br><small>150
<
|175<br><small>150<br>165<br>180<br>195<br>210<br>100<br>75<br>90<br>105<br>120<br>135
<
|260<br><small>225<br>245<br>270<br>290<br>315<br>150<br>110<br>135<br>155<br>180<br>200
<
|300<br><small>350
<
|450<br><small>450
<
|125<br><small>150
<
|185<br><small>225
<
|150<br><small>140
<
|225<br><small>210
<
|[[السنايبر]]<br><small>(with the [[Darwin's Danger Shield]] equipped)
<
|125<br><small>150
<
|185<br><small>225
<
|}
<br clear="all" />
}
{| class="wikitable grid" align="right" style="margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>250%<br/>
<
<small>750v<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>99.67%
<
<small>110v<br>
<
<small>299v
<
<small>33%<br>
<
<small>90%
<
<small>99v<br>
<
<small>269.1v
<
<small>0%<br>
<
<small>33.2%
<
<small>0v<br>
<
<small>99.67v
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Companion Cube Pin/ar
ال"كومبانيون كيوب بن" (أيضا يعرف بإسم '''بورتال تو بن''' ، هي إحدى [[Cosmetic items/ar|البنود أشياء متنوع]] لكل الكلاسات
(
Dynamite Pack/ar
الديناميت باك (المعروف أيضا باسم بك التينتي أو بسبب تشابهه في وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرين
(
أو بسبب تشابهه في وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرينادي (كلاسيك]] هو سلاح المهجورة التي تمارس بشكل
(
وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرينادي (كلاسيك]] هو سلاح المهجورة التي تمارس بشكل بارز في [[الديموم
(
*[[(الماإرإف جرينادي (كلاسيك]]
(
*[[(الماإرإف جرينادي (كلاسيك]]
(
Gibs/ar
] عن طريق أخذ [[ميتال]] من الأجهزة المدمرة من هذه الجيبزيز .</ref> ، وأيضا [[Electro Sapper/ar|Electro Sapper]] <ref nam
<
Heavy/ar
<!--
The following are not particularly useful or interesting, but may become so if an extended "Bio" section is include
<
Hero's Hachimaki/ar
* ال[[w:hachimaki|hachimaki]] (鉢巻, lit. ("هيلميت سكارف") وهي عبارة عن عصامة لها علاقة بالثقافة اليابانية ، عادة تصنع من
(
Holy Mackerel/ar
* إصدار هذا السلاح مرأة (عند تشغيل مربع خيار viewmodels تحت Multiplayer > Advanced يظهر كما لوكان مقلوبا من داخله إلى
(
Movies/ar
| [[File:MTTCard EngineerUpdTeaser.png|link= (تحديث الإنجنير (إعلان تشويقي]]
(
[[File:MTTCard EngineerUpdTeaser.png|link= (تحديث الإنجنير (إعلان تشويقي]]
(
| '''[[تحديث الإنجنير (إعلان تشويقي|تحديث الإنجنير]]'''<br /><small> صدر في 5 مايو 2010 </small>
(
| [[File:MTTCard Saxxy.png|link= (تحديث الإعادة (إعلان تشويقي]]
(
| [[File:MTTCard Saxxy.png|link= (تحديث الإعادة (إعلان تشويقي]]
(
| [[File:MTTCard MvM.png|link= رجال vs. (روبوتات (مقطع فيديو]]
(
| [[File:MTTCard MvM.png|link= رجال vs. (روبوتات (مقطع فيديو]]
(
| [[File:MTTCard SecondSaxxyAwards.png|link= مقطع)جوائز سـاكسي السنوية الثانية) ]]
)
econdSaxxyAwards.png|link= مقطع)جوائز سـاكسي السنوية الثانية) ]]
)
| [[File:MTTCard Robotic Boogaloo.png|link= (بـــوغالوو الروبوتية (فيديو]]
(
le:MTTCard Robotic Boogaloo.png|link= (بـــوغالوو الروبوتية (فيديو]]
(
| '''[[)جوائز سـاكسي السنوية الثانية (فيديو |جوائز سـاكسي السنوية الثانية إعلان تشويقي]]'''<br /><small> تم إصداره في 28
)
| '''[[)جوائز سـاكسي السنوية الثانية (فيديو |جوائز سـاكسي السنوية الثانية إعلان تشويقي]]'''<br /><small> تم إصداره في 28
(
| [[File:MTTCard End of the Line.png|link= (نهاية الخط (فيديو]]
(
| [[File:MTTCard End of the Line.png|link= (نهاية الخط (فيديو]]
(
| [[File:MTTCard Invasion.png|link= (غزو (فيديو]]
(
| [[File:MTTCard Invasion.png|link= (غزو (فيديو]]
(
| [[File:MTTCard Jungle Inferno.png|link= (جحيم الغابة (فيديو]]
(
| [[File:MTTCard Jungle Inferno.png|link= (جحيم الغابة (فيديو]]
(
| '''[جحيم الغابة(فيديو)|جحيم الغابة]]'''<br /><small> صدر في 16 أكتوبر 2017 </small>
]
Obtaining Spy achievements/ar
[[Medic/ar|Medic]]=(ميدك(1
(
[[Medic/ar|Medic]]=(ميدك(1
(
بعدما تغلبت على الميدك بطعنه ، إطعن الهيفي بسرعة قبل ما يلتف(إنتظار الميدك والهيفي لما يكونوا بجنب بعض أفضل من فعل ذلك و
(
Pistol/ar
يرة تتجاوز مسافة قريبة. البيستول أسهم أيضا أوجه التشابه إلى [ويكيبيديا [[: فالتر بروبلين | فالتر بروبلين سلسلة]].
[
Scout/ar
{{Info}} تبث كل ضربة تمت على اللأعب عدو فوق منطقة الموت (هذا السلاح ميزة تجميلية فقط .
(
ry]] ، صورة البلو سكاوت تظهر كصورة الجاك الكارد للبلاس سوتس (الإسبدارة و الكلبس في لعبة تيم فورتريس 2 .
(
Stockbroker's Scarf/ar
صلحت مشكلة مع أيتم لعبة ''Killing Floor'' في حدث الكريستماس (أصلحت مشكلة الحزام يعاود ظهوره بسبب لود .
(
Syringe/ar
ك عقده في يده اليمنى. وظيفيا، قد تصرفت على نحو مماثل لذلك [[(الميدكيت (كلاسيك]] من [[تيم فورتريسس كلاسيك]]. تمت إزالة ا
(
يده اليمنى. وظيفيا، قد تصرفت على نحو مماثل لذلك [[(الميدكيت (كلاسيك]] من [[تيم فورتريسس كلاسيك]]. تمت إزالة الأسلحة الن
(
Team Fortress/ar
/20131005123834/http://www.planetfortress.com/teamfortress/ (موقع تيم فورتريس (ارشيف]
(
tp://www.planetfortress.com/teamfortress/ (موقع تيم فورتريس (ارشيف]
(
The Art of War (Soundtrack)/ar
المسار الرابع. إنها الأغنية التي ظهرت في "[[قابل سولجر]] ،" [[[المقطع الدعائي لتحديث ماك]] ، جزئيًا في نهاية المقطع الدع
[
Trading/ar
ناديق المان كو.]] بإستعمال [[مفتاح المان كو. سوببلي كرايت]] (ملحوظة : [[Quality#Unusual hats|قبعات الأنيوجول]] لا تضاف ف
(
Unused content/ar
| '''[[(الباكباك (الأسلح|الباكباك]]'''
(
| '''[[(الباكباك (الأسلح|الباكباك]]'''
(
دة [[الديناميت باك]] العصي التي مبعثر وتنفجر بدورها. انظر [[(الماإرإف جرينادي (كلاسيك]]. تمارس من قبل الديمومان في كل مق
(
]] العصي التي مبعثر وتنفجر بدورها. انظر [[(الماإرإف جرينادي (كلاسيك]]. تمارس من قبل الديمومان في كل مقطورة [[المقطورة ال
(
| هل ربما كان لها نفس وظائف [[(الكالتروب (كلاسيك]] [[التيم فورتريسس كلاسيك]].
(
| هل ربما كان لها نفس وظائف [[(الكالتروب (كلاسيك]] [[التيم فورتريسس كلاسيك]].
(
Ye Olde Baker Boy/ar
ي مرتبطة بشخصية الحقيقية لفتى بائع الجرائد ، عادة يدعون بال"[[أو نيوز بوي"[[Wikipedia:Newsboys Strike of 1899|newsies]]"
[
مرتبطة بشخصية الحقيقية لفتى بائع الجرائد ، عادة يدعون بال"[[أو نيوز بوي"[[Wikipedia:Newsboys Strike of 1899|newsies]]".
[
Czech
Announcer/cs
* Upozornění že kolo skončí za 5 minut, 2 minuty (pouze na mapě [[Coldfront/cs|Coldfront]], 60, 30, 10, 5, 4, 3, 2, 1 se
(
Asymmetric Accolade/cs
{{Quotation|'''Will "Ruskeydoo" Segerman'''|"See title :)"}}
)
Bigrock/cs
*'''Secondary Robot Spawn''' Sekundární robotí spawn): Napravo od útesu je sekundární spawn pro [[Tank Robot/cs|Tanky]].
)
Classes/cs
{| class="wikitable grid" align="Left" style="margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>250%<br/>
<
<small>750v<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%
<
<small>110v
<
<small>33%
<
<small>99v
<
<small>0%
|align="right"|76.67v<br>
<
<small>0v
|-
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Competitive dynamics/cs
ín je většinou znamená řadu [[rocket jump/cs|rocket jumpů]] (použito [[Soldier (competitive)/cs|Soldiery]] a [[sticky ju
(
Detonator/cs
ům" atributem "o 20% snížena odolnost vůči vlastním výbuchům)
)
Disciplinary Action/cs
}}
== Bugs ==
}
}}
== Bugs ==
}
Gunboats/cs
}}
==Drobnosti==
}
}}
==Drobnosti==
}
Health/cs
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
|26<br><small>23<br>31
<
|63<br><small>55<br>75
<
|125<br><small>110<br>150
<
|36<br><small>54
<
|88<br><small>132
<
|175<br><small>263†
<
landerem, HHHH nebo Nessie's Nine Iron, 3 hlavy)</small><br><small>(S nesenými [[Ali Baba's Wee Booties/cs|Ali Baba's We
<
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38
<
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93
<
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185
<
|62<br><small>72<br>57
<
|150<br><small>175<br>140
<
|300<br><small>350<br>280
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
|31<br><small>29
<
|75<br><small>70
<
|150<br><small>140
<
|align="left"|'''{{Class link|Sniper}}'''<br><small>(S [[Darwin's Danger Shield/cs|Darwin's Danger Shieldem]])
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
||26<br><small>12<br><small>21
<
||26<br><small>12<br><small>21
<
|63<br><small>30<br><small>50
<
|63<br><small>30<br><small>50
<
|125<br><small>60<br><small>100
<
|125<br><small>60<br><small>100
<
|}
<br clear="all" />
}
Iron Bomber/cs
-->
== Craftování ==
-
}}
== Nepoužitý obsah ==
}
}}
== Nepoužitý obsah ==
}
Jungle Inferno Update/cs
s unikátním [[Gas Blast/cs|vražedným tauntem]]), Gas Passer (sekundární zbraň/toxický mrak plynu, Hot Hand (příruční zbr
(
Killstreak Kit Fabricator/cs
nal killstreak kit fabricator a jeho zbraň nemusí být unique)
)
Lakeside/cs
* '''Health Rooms''' Místnosti se zdravím): Tato místnost je malá věž úplně napravo/nalevo a pod a nalevo/napravo od pod
)
List of Community item owners/cs
| steamname = :)
)
List of posters/cs
ing (Voda není určena k pití)<br>Declared by Ordinance Code (Deklarováno vyhláškou [[Storyline/cs#1968|19 68]]
(
List of useful console commands/cs
igenci v [[Capture the Flag/cs|Capture the Flag]] aby vyhrál) (výchozí: 3) - ''pouze správci serveru''
)
Mann vs. Machine/cs
** Pokročilá tour Operace Dvě Města) se čtyřmi misemi ([[Empire Escalation (mission)/cs|Empire Escalation]], [[Metro Mal
)
Mechanics/cs
[[headshot/cs|headshoty]] a [[backstab/cs|zabodnutí zezadu]]). Většina zbraní dělá větší poškození nepřátelům, kteří jso
)
Monster Mash-Up Pack/cs
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Mustachioed Mann/cs
kož Teutonic Toque, Mustachioed Mann součástí Teutonic Toque) a Dough Puncher byly přidány společně jako [[item set/cs|s
)
Night of the Living Update/cs
íku od uživatelů Evil_Knevil ,Sparkwire a >>--The Heartsman---> "The Burlap Bogeyman".
-
Nightfall/cs
budovy, kde začíná most pro vozík nad cedulí Binksi Logging) je několik částí neviditelných a úplně zmizí pokud hráč jd
)
Overtime/cs
dě je buď přidán čas kola a hra se obnoví nebo skončí výhrou). Čas rušení zabrání je 6x rychlejší v přesčase.
)
Powerhouse/cs
Powerhouse monitor01 blu.png|Textura pro terminály BLU verze).
)
Probed/cs
raveny entity bomb na [[Invasion Update/cs|Invasion]] mapách), které poškozovaly spoluhráče při zásahu [[Projectiles/cs#
)
* Vylepšena optimalizace mapy zejména ve středu).
)
Rottenburg/cs
rozvalenou vesnici známou pro své, staletí staré tradice: 1) vyhánění rodu šílených doktorů, kteří vyměnili příliš mnoh
)
bitých paviáních srdcí, ven z města vidlemi a pochodněmi a 2) žádného napadení armádou robotů.
)
Stickybomb Launcher/cs
kundární střelbu, to lze vidět v [[Trailer 2/cs|traileru 2]]). Granát Pipebomb Launcheru je pořád ve složkách hry.
)
Team Fortress 2 Official Soundtrack/cs
7crXp0?t=23s Stalemate]" - 0:08 (znělka nerozhodného zápasu [velmi podobná na "[https://youtu.be/B_Zqr7crXp0?t=15s Sudde
[
Vanguard/cs
Opraveno několik malých chyb osvětlení, kolize, optimalizace).
)
Wiki Cap/cs
''{{Patch name|12|20|2013}}''' {{update link|Smissmas 2013}})
)
Über Update/cs
1.) It IS a "Meet the" short.<br />
)
2.) It involves ONE of the two remaining classes.<br />
)
3.) It's NOT the Pyro.<br />
)
4.) It's the MEDIC.
)
Template:Current Events/cs
}} "Normálně nedáváme TF2 cosplay na blog, ze dvou důvodů: 1) Rychle bychom se změnili v TF2 cosplay stránku; a 2) Naše
)
vodů: 1) Rychle bychom se změnili v TF2 cosplay stránku; a 2) Naše srdce jsou svraštělé jako malé švestky z nenávisti."
)
Danish
Classes/da
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>11.3 mph
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>14.1 mph
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>4.7 mph<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>9.6 mph
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%<br>
<
<small>352<br>
<
<small>15.0 mph<br>
<
<small>105.6%<br>
<
<small>316.8<br>
<
<small>39.11%<br>
<
<small>117.34v<br>
<
<small>27%
<
<small>80v
<
<small>3.4 mph
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
DeGroot Keep/da
dskillige computer-terminaler skjult rundt omkring på banen (såsom i korridoren med den lukkede dør nær RØD spawn, lastb
(
Demoman taunts/da
his''! And a wee bit of ''that''! A wee bit of ''this''!"]] (Aye, en smule af ''dette''! Og en lille smule af ''det''! E
(
Demoman voice commands/da
ntryahead02.wav|"Sentry comin' up!"]] Sentry længere fremme!)
)
t rock bottom."]] Ooooh, jeg har viiiirklig ramt stenbunden.) [Utydeligt]
)
:Demoman_niceshot02.wav|"Good shot, man!"]] Godt skud, mand!)
)
:Demoman_niceshot03.wav|"Nice shot, man!"]] Flot skud, mand!)
)
Engineer taunts/da
Eng taunt rps lose 29.wav|"Well, that sours ''my'' milk."]] (Tjaa, det gør ''min'' mælk surere.
(
! Huh ha hoo! This is ''not'' doing my spine any favors!"]] (Mmh! Huh ha hoo! Dette gør ''ikke'' min rygsøjle nogen tjen
(
ng aerobic 45.mp3|"Haha! Ya'll ain't ready for ''this''!"]] (Haha! I er ikke forberedt på ''dette''!
(
Engineer voice commands/da
Sentry riiight here."]] Vi skal bruge en Sentry liiige her.)
)
eer_jeers04.wav|"Ah, good night, Irene!"]]Ah, godnat, Irene!)
)
Equalizer/da
an kommer på døden, idet døden er "Den store udligner" (fra [https://www.poemhunter.com/poem/death-the-great-equalizer/
[
lizer/ "Death The Great Equalizer - Poem by Francis Duggan")]
]
Familiar Fez/da
sa, "I don't recall your name; but your "fez" is familiar." (Jeg kan ikke genkende dit navn; men din "fez" ser bekendt u
(
Heads-up display/da
'''{{Patch name|6|18|2014}}''' ({{update link|Love & War Update}}
(
Heavy taunts/da
y taunts08.wav|"You, yes, '''you'''! You are '''dead!'''"]] (Dig, ja, '''dig'''! Du er '''død!'''
(
:[[Media:Heavy taunt flip int 11.wav|"Come to Heavy!"]] (Kom til Heavy!
(
Heavy voice commands/da
[Media:Heavy_battlecry02.wav|"Run, cowards!"]] Løb, kujoner!)
)
ia:Heavy_battlecry04.wav|"Hide cowards!"]] Gem jer, kujoner!)
)
re12.wav|"Come; we fight like men."]] Kom; vi slås som mænd.)
)
us tiny baby man."]] Lad os kæmpe; mand mod lille baby mand.)
)
Lumbricus Lid/da
hjelme. Nettet gjorde så de kunne camouflere deres hjelme. (f.eks. med blade, grene, pinde og blande bregner.
(
Mannslaughter (mission)/da
Heavys, 1 Scout og 1 Engineer 8eller 3 Heavys og en Demoman), med en person (som regel en Heavy), der til tider skifter
)
Mechanics/da
så som [[revolver/da|revolveren]]) eller sekvens genladning (Genlader ammunition til våbnet et stykke ad gangen, så som
(
Medic voice commands/da
|"Get on ze point dummkopf!"]] Kom så hen på punktet, spade!)
)
Monster Mash-Up Pack/da
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Operation Digital Directive/da
* † Koben (meget sjælden forvandler dræbte fjender til sølvstatuer
(
Pyroland/da
Noter at ændringer på [[5Gorge/da|5Gorge]], [[Barnblitz/da|Barnblitz, og [[Mannhattan/da|Mannhattan]] er diminutive. Dis
[
Noter at ændringer på [[5Gorge/da|5Gorge]], [[Barnblitz/da|Barnblitz, og [[Mannhattan/da|Mannhattan]] er diminutive. Dis
[
Roasty Toasty/da
* Fiksede manglende lyde og gjorde animationsloopet for {{item name|Roasty Toasty} hånet mere smooth.
{
Robots/da
* Robotter som er iført robothatte (som [[Scout Robot/da|Scout-Robotten]] og [[Sniper Robot/da|Sniper-Robotten]] bærer d
(
Rottenburg/da
n sprulrende by, berømt for dens æld gamle traditioner at: 1) Jage sindsyge doktore ud af byen med fakler og høtyve når
)
vde udskiftet for mange superladede orangutang hjerter, og 2) aldrig at have været under angreb af en robot hær.
)
Scout Robot/da
Major League Scout, Giant Bonk Scout)</small><br>'''3000''' <small>(Armored Sandman Scout)
<
Snakewater/da
På grund af Snakewaters symmetriske stil (og næsten alle 5 Punkts Kontrolpunkts-baner=, deler hvert hold ensligende mile
(
Soldier Robot/da
den 4. runde af [[Metro Malice (mission)/da|Metro Malice]] (Operation Two Cities, Mannhattan. (Den kommer 1 runde før d
(
Upgrade Station/da
il <code>ATTACK3</code> (<code>mouse3</code> er standard).lt)
)
Wrap Assassin/da
kyd [[List of default keys/da|standarttast]]: {{Key|MOUSE2}}) vil få spilleren til at skyde en julekuglen som et [[Proje
)
Über Update/da
1.) Det ER en "Mød"-kortfilm.<br />
)
2.) Den involverer EN af de to tilbagestående klasser.<br />
)
3.) Det er IKKE Pyro.<br />
)
4.) Det er MEDIC.
)
German
Arm Blender/de
rät das Motorengeräusch des Organschleifers seine Position. (andere "laute" Verspottungen: das [[Hadouken/de|Hadouken]]
(
Classes/de
{| class="wikitable grid" align="Left" style="margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%
<
<small>352
<
<small>105.6%
<
<small>316.8
<
<small>39.11%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Crabmod/de
:'''A)''' Alle Spycrabs werden getötet, wodurch Team RED gewinnt. Wenn alle Spycrabs tot sind, wird [[friendly fire/de|F
)
:'''B)''' Eine Spycrab erreicht den Kontrollpunkt an der weit entfernten Seite der Karte und BLU gewinnt.
)
Critical hits/de
* Zusätzlich, Geschosse (ausgenommen [[Stickybomb Launcher/de|Haftbomben]], die durch den [[Compression blast/de|Kompres
(
Dead Ringer/de
er Ausnahme von betäubenen Verspottungsangriffen an den Spy (siehe auch [[Organ Grinder/de|Organschleifer]] – mit aktive
(
Defense/de
der Punkt über 50% eingenommen ist wenn man ihn betreten hat)
)
Didgeridrongo/de
ine Hand wirft und es wegsteckt. Jegliche äußeren Einflüsse (zum Beispiel den Treffer durch eine {{item link|Pistol}} we
(
Granary (Control Point)/de
Enternen einer super hohen Plattform, die mit Stickysprüngen) erreicht werden konnte
)
Grand Slam/de
e [[Taunts/de|Verspottung]] startet, zeigt er in den Himmel (als Hommage an Babe Ruths bekannten "Moonshot" [[Wikipedia:
(
Halloween Boss voice responses/de
{{update trans|Finish translation (stopped in [[#Beim Verstecken]].}}
(
*[[Media:Knight_death01.wav|(Gutturales Stöhnen und Grunzen]]
(
*[[Media:Eyeball06.wav|(Verwirrtes stöhnt]]
(
hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N
(
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there
)
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]]
)
Healing/de
dem Heilungsstrahl dieser Waffen kann der Medic Verbündete (und sogar getarnte [[Spy/de|Spies]] heilen, also deren [[He
(
Heavy match-ups/de
e Heavys zu töten kann überraschend einfach sein, wenn du: A) mehr Lebenspunkte hast/ein Medic dich heilt, und B) deine
)
nn du: A) mehr Lebenspunkte hast/ein Medic dich heilt, und B) deine Minigun vor seiner feuerbereit ist (Denk dran, dass
)
Item schema/de
nstand ausrüsten können und die Fähigkeiten des Gegenstandes(zum Beispiel, ob man den Gegenstand [[paint/de|färben]] kan
(
Items/de
elte oder unerwünschte Gegenstände wie [[weapons/de|Waffen]]) einschmelzen und in neue Gegenstände wie [[hats/de|Hüte]]
)
Linux dedicated server/de
um den Server zu beenden. Mit {{key|Ctrl}}+{{key|A}}+{{key|[}} können Sie durch die Konsole scrollen. Lesen Sie die [ht
[
start)
)
stop)
stop
)
restart)
)
status)
)
*)
echo "Usage: $0 (start|stop|restart|status)"
)
Lucky Shot/de
s [[item schema/de|Gegenstand-Servers]] vom 13. Januar 2012 ([http://git.optf2.com/schema-tracking/commit/?id=50f1890196
(
Magnificent Mongolian/de
{{Quotation|'''Der Heavy''' erhält den Hut|It was long trip.|sound=Heavy autocappedintelligence01.wav|en-sound=yes|trans
{
{{Quotation|'''Der Heavy''' erhält den Hut|It was long trip.|sound=Heavy autocappedintelligence01.wav|en-sound=yes|trans
{
Mann Co. Supply Crate/de
pdate/de|Zwei Städte-Update]] wurden Kisten mit Ablaufdatum (wie die festlichen Winterkisten und die Erfrischende Sommer
(
Medic/de
s [[Non-player characters/de#Das_urspr.C3.BCngliche_Team_BLU)|ersten BLU-Teams]] ähnelte [[w:de:Sigmund Freud|Sigmund Fr
)
Mo'Horn/de
es Gegenstands ist zusammengesetzt aus den Wörtern "Mohawk" (ein anderer Name für den [[w:de:Irokesenschnitt|Irokesensch
(
Monster Mash-Up Pack/de
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
November 15, 2007 Patch/de
per hohen Plattform, die mit [[pipe jump/de|Stickysprüngen]]) erreicht werden konnte
)
Projectiles/de
e Launcher/de|Granaten]]) bzw. auf Kommando des Demoman hin (bei [[Stickybomb Launcher/de|Haftbomben]]. Mit Ausnahme von
(
Rottenburg/de
Dorf, bekannt für seine Jahrhunderte alten Traditionen des 1) mit Fackeln und Heugabeln bewaffneten aus-der-Stadt-Jagens
)
der zu viele überladene Pavianherzen eingepflanzt hat, und 2) niemals-zuvor-attackiert-Werdens von einer Roboterarmee.
)
Scout (Classic)/de
| health = 75<br /><small>(125 nach [[Healing#Overheal|Überheilung]] durch einen Medic</small>
(
Skeletons/de
pieler treffen, die hinter einer Wand oder über ihm stehen. (z.B die Balkone auf [[Helltower/de|Helltower]].
(
Strange/de
inen zweiten Zähler, der andere Aktionen wie die Anzahl der ([[Sentry Gun/de|Sentry Gun]] Kills aufzeichnet. Diese sekun
(
Team Fortress 2/de
//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)]
)
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)]
)
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)]
)
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)]
)
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)]
)
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)]
)
The Elder Scrolls V: Skyrim/de
sda_Game_Studios|Bethesda Game Studios]] entwickelt und von [[w:de:Bethesda_Softworks|Bethesda Softworks] veröffentlicht
[
Voice commands/de
e eigene Taste im Spiel (standardmäßig '''E'''). Mitspieler (und [[disguised/de|verkleidete]] [[spy/de|Spione]], die um
(
Voting/de
* nextlevel_choicesmode wurde standardgemäß aktiviert. (um es zu testen
(
Weather Master/de
Dieser Helm verleiht Ihnen keine Kontrolle über das Wetter.))
)
Wheatley responses/de
ech-Ich bin überrascht. Ich ''bin'' echt überrascht. Echt.")
)
Über Update/de
1.) It IS a "Meet the" short.<br />
)
2.) It involves ONE of the two remaining classes.<br />
)
3.) It's NOT the Pyro.<br />
)
4.) It's the MEDIC.
)
ÜberCharge/de
nser/de|Dispenser]] oder die [[Payload/de#Carts|Frachtlore]]) diese heilt. Dies wurde gemacht um das heilen von vielen v
)
Template:Current Events/de
posten wir aus zwei Gründen kein TF2-Cosplay auf dem Blog: 1) Wir würden schnell zu einer TF2-Cosplay Seite werden; und
)
Wir würden schnell zu einer TF2-Cosplay Seite werden; und 2) Unsere Herzen sind zu winzigen Pflaumen aus Hass geschrump
)
English
Badlands maps (Shadow Boxers)
tions of the actual [[w:Cuba, New Mexico|Cuba, New Mexico]] (around which are several abandoned cliff-face coal mines of
(
Cranetop
d cubemap problem by uploading the correct file this time ;-)
)
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Gun Mettle Update
tor]] to keep the body count up, and she needs two things. 1) Executing black-bag kill-contracts and 2) landing the cont
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eeds two things. 1) Executing black-bag kill-contracts and 2) landing the contracts by drafting and submitting detailed
)
Halloween Boss voice responses
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there
)
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]]
)
Linux dedicated server
start)
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stop
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status)
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List of references
enry Stickmin''' has multiple TF2 references, including the [Soldier's default [[Rocket Launcher]] and an achievement ca
[
MONOCULUS
end Thee...!''] wherein [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Odin's Eye] is introduced as a giant disembodi
(
Monster Mash-Up Pack
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Night of the Living Update
="2" | Part of Evil_Knevil ,Sparkwire and >>--The Heartsman---> 's "The Burlap Bogeyman" pack.
-
Rottenburg
rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou
)
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots.
)
Scripting
sible to execute the timed action if the confirmation alias (in this case, <code>zoom_con</code> is properly defined as
(
Smash Bros.
e gameplay of the [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''Super Smash Bros.'' series]. As opposed to dama
(
Speed Pad
"wave" ")weapons/speed_pad.wav"
)
Synthetic
*attempts at optimization (though probably didn't work cause I have no idea what I'm doing
(
*reopened lower path through 2nd transitional building (may not stay open, we will see
(
User modifications
he stats or effects of any items or any aspects of the game (except in the case of sounds deliberately designed as "chea
(
Vector
n point. If the first point is captured, the HUD displays "[U..." for each team's score until the intelligence reappear
[
Victory Lap
Quotation|'''Merasmus'''|These bumper cars have no brakes! A) Because they move relatively slowly, but B) Because there
)
ave no brakes! A) Because they move relatively slowly, but B) Because there are no rules!|sound=Sf14 merasmus minigame a
)
Über Update
1.) It IS a "Meet the" short.<br />
)
2.) It involves ONE of the two remaining classes.<br />
)
3.) It's NOT the Pyro.<br />
)
4.) It's the MEDIC.
)
File:Engineer autobuildingsentry01 es.wav
== Summary ==
)
File:Engineer autobuildingteleporter02 es.wav
== Summary ==
)
File:Engineer autobuildingdispenser02 es.wav
== Summary ==
)
File:Engineer autodestroyeddispenser01 es.wav
== Summary ==
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File:Engineer autodestroyedsentry01 es.wav
== Summary ==
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File:Engineer autobuildingteleporter01 es.wav
== Summary ==
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File:Engineer autodestroyedteleporter01 es.wav
== Summary ==
)
File:Engineer specialcompleted01 es.wav
== Summary ==
)
File:Engineer specialcompleted-assistedkill02 es.wav
== Summary ==
)
File:Engineer specialcompleted02 es.wav
== Summary ==
)
File:Engineer specialcompleted-assistedkill01 es.wav
== Summary ==
)
File:Engineer specialcompleted05 es.wav
== Summary ==
)
File:Engineer specialcompleted09 es.wav
== Summary ==
)
File:Engineer specialcompleted11 es.wav
== Summary ==
)
File:Engineer taunts01 es.wav
== Summary ==
)
File:Engineer taunts03 es.wav
== Summary ==
)
File:Engineer specialcompleted06 es.wav
== Summary ==
)
File:Engineer taunts02 es.wav
== Summary ==
)
File:Engineer taunts10 es.wav
== Summary ==
)
File:Engineer taunts08 es.wav
== Summary ==
)
File:Engineer taunts09 es.wav
== Summary ==
)
File:Engineer taunts06 es.wav
== Summary ==
)
File:Engineer taunts11 es.wav
== Summary ==
)
File:Painted Private Maggot Muncher 803020.png
[[Category:Painted item images]])
)
File:Painted Private Maggot Muncher B8383B.png
[[Category:Painted item images]])
)
File:Painted Private Maggot Muncher 839FA3.png
[[Category:Painted item images]])
)
File:Painted Private Maggot Muncher A89A8C.png
[[Category:Painted item images]])
)
File:Pyro battlecry02leaked.wav
eplaced the perfectly good original battlecry_02 with this :(
(
File:RippedRider BackRED.png
== Summary ==
{
File:Sniper specialweapon01 es.wav
== Summary ==
(
File:Sniper specialweapon05 es.wav
== Summary ==
(
File:Sniper specialweapon09 es.wav
== Summary ==
(
File:Sniper specialweapon02 es.wav
== Summary ==
(
File:Sniper specialweapon06 es.wav
== Summary ==
(
File:Sniper specialweapon08 es.wav
== Summary ==
(
File:Sniper specialweapon03 es.wav
== Summary ==
(
File:Sniper vs Spy Update Day 7 de.png
Siebenter Tag des offiziellen Sniper vs Spy Updates)
)
File:Spy cheers08 es.wav
[[Spy/es|Spy]] [[Spy responses/es|Respuestas]])
)
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Template:Bundle list
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Crasher}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Helltrain}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Landfall}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snowfall}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Turbine}}{{lang|en=|zh-hant=<sup>†</sup>}}
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Template:Class avatars
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Template:3D Alt Viewer/sandbox
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Template:Class speed table
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Template:Class weapons table demoman melee
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Template:Class weapons table demoman primary
{{Pro}}O 10% vyšší rychlost pohybu (je vyžadován štít {{item link|Chargin' Targe}}, {{item link|Tide Turner}} nebo {{ite
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<noinclude>
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Template:Class weapons table engineer primary
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Template:Class weapons table engineer melee
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<noinclude>
}
Template:Class weapons table header
<includeonly>{| class="wikitable grid" width="100%" height="0px"
{
der" width="50%" | {{common string|cwt notes}}</includeonly><noinclude>
<
Template:Class weapons table heavy melee
|}
<noinclude>
}
Template:Class weapons table engineer secondary
|}
<noinclude>
}
Template:Class weapons table heavy secondary
|}
<noinclude>
}
Template:Class weapons table medic melee
|}
<noinclude>
}
Template:Class weapons table medic secondary
|}
<noinclude>
}
Template:Class weapons table pyro melee
|}
<noinclude>
}
Template:Class weapons table pyro secondary
|}
<noinclude>
}
Template:Class weapons table scout melee
|}
<noinclude>
}
Template:Class weapons table heavy primary
|}
<noinclude>
}
Template:Class weapons table scout secondary
|}
<noinclude>
}
Template:Class weapons table sniper melee
|}
<noinclude>
}
Template:Class weapons table medic primary
|}
<noinclude>
}
Template:Class weapons table sniper secondary
|}
<noinclude>
}
Template:Class weapons table soldier primary
|}
<noinclude>
}
Template:Class weapons table scout primary
|}
<noinclude>
}
Template:Class weapons table spy building
|}
<noinclude>
}
Template:Class weapons table spy melee
|}
<noinclude>
}
Template:Class weapons table spy primary pda
|}
<noinclude>
}
Template:Class weapons table spy secondary pda
outumisen kulumisnopeus riippuu siitä, millä tavalla liikut (lisätietoa saat [[Cloak and Dagger/fi#Toiminta-ajat|toimint
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|}
<noinclude>
}
| ar = (الديمومان (كلاسيك
(
| ar = (الديمومان (كلاسيك
(
| ar = (الحركة (كلاسيك
(
| ar = (الحركة (كلاسيك
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| ar = (الحركة (كلاسيك
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| ar = (الحركة (كلاسيك
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| ar = (الديتباك (كلاسيك
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| ar = (الديتباك (كلاسيك
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| ar = (الإينجينير (كلاسيك
(
| ar = (الإينجينير (كلاسيك
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| ar = (البيلدينجس (كلاسيك
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| ar = (البيلدينجس (كلاسيك
(
| ar = (السنتري جون (كلاسيك
(
| ar = (السنتري جون (كلاسيك
(
| ar = (الديسبينسير (كلاسيك
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| ar = (الديسبينسير (كلاسيك
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| ar = (التيليبورتير (كلاسيك
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| ar = (التيليبورتير (كلاسيك
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| ar = (الهيفي وبينث جي (كلاسيك
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| ar = (الهيفي وبينث جي (كلاسيك
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| ar = (الميديك (كلاسيك
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| ar = (الميديك (كلاسيك
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Template:Class weapons table sniper primary
{{Pro}})Når du rammer efter at have været zoomet ind i mere end et sekund, påføres der [[Jarate/da|Jarate]]-effekt på må
)
|}
<noinclude>
}
| ar = (السكاوت (كلاسيك
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| ar = (السكاوت (كلاسيك
(
| ar = (السنايبر (كلاسيك
(
| ar = (السنايبر (كلاسيك
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| ar = (الصولدجر (كلاسيك
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| ar = (الصولدجر (كلاسيك
(
| ar = (الحركة (كلاسيك
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| ar = (الحركة (كلاسيك
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| ar = (السباي (كلاسيك
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| ar = (السباي (كلاسيك
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| ar = (الحركة (كلاسيك
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| ar = (الحركة (كلاسيك
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| ar = (المتنكر (كلاسيك
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| ar = (المتنكر (كلاسيك
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| ar = (الفين ديث (كلاسيك
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| ar = (الفين ديث (كلاسيك
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| ar = (البيرو (كلاسيك
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| ar = (البيرو (كلاسيك
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| ar = (الحركة (كلاسيك
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Template:Class health table/bot row
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Template:Class weapons table spy secondary
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|style="border-bottom:0"| {{{4}}}<noinclude>
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Template:Conflicting equip region
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{
Template:Class weapons table soldier melee
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<noinclude>
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Template:Class speed table/Pyro
<noinclude>
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|{{Metrics/Speed|C=Pyro|M=powerjack|A=swim}}}}<noinclude>
<
|}
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Template:Class weapons table pyro primary
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<noinclude>
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Template:Control point maps
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Coldfront}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Fastlane}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Freight}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Gullywash}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snakewater}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Yukon}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Altitude}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Coal Pit}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Egypt}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Erebus}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Frostwatch}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Gorge Event}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Junction}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mann Manor}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mossrock}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mountain Lab}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snowplow}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Spookeyridge}}{{lang|en=|zh-hant=<sup>†</sup>}}
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Steel}}{{lang|en=|zh-hant=<sup>†</sup>}}
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}
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}
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}}
|-
| {{Table icon|Anniversary Annihilation Participation Trophy 2022}}
}
|}
<br>
===== Potato's MVM Servers =====
}
| zh-hans = 将其物品以{{item link|Genuine}}品质赠送给向 [https://www.justgiving.com/fundraising/rallycalltf2feb2017 2017 年国际动物救援慈
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| zh-hans = 将其物品以{{item link|Genuine}}品质赠送给向 [https://www.justgiving.com/fundraising/rallycall2018 2018 年国际动物救援慈善活动捐赠至
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pan class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveI
(
lass=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone
(
xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (miss
(
ll>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission)
]
l>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){
]
ang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</s
[
ng}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</sp
[
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{comm
(
n class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common s
(
ss=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string
(
small>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot
(
mall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot
]
all>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot 1
]
_bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</s
[
bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</sp
[
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone
(
span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone
(
ss=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission
(
s=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission)
(
mall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if
]
all>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if
]
{{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"<
[
{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</
[
n>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[What
(
pan class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveI
(
lass=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone
(
xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (miss
(
ll>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission)
]
l>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){
]
ang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"<
[
ng}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</
[
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|
(
n class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{
(
s=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common
(
mall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common str
(
ll>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common strin
]
l>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common string
]
xsmall">"[[WhatHaveIDone (mission){{if lang}}#i can't jump :(|i can't jump :(]]"</span>||{{common string|bot normal}}||—
(
aveIDone (mission){{if lang}}#i can't jump :(|i can't jump :(]]"</span>||{{common string|bot normal}}||—
(
icon|demoman burst|giant|size=20}}<br><span class="xsmall">"[[WhatHaveIDone (mission){{if lang}}#i hope you did |i hope
[
|}<noinclude>{{translation switching|en, fr, pt-br, ru}}</noinclude>
}
Template:Metrics/Speed/Engineer
{{Metrics/Speed factor|{{{A}}}}}}}<noinclude>
<
Template:Math/World speed
{{#expr:{{{1|400}}}*{{#if:{{if lang}}|0.0686|0.0426}}}}<noinclude>
<
Template:Metrics/Disciplinary Action
}}<noinclude>
<
Template:Metrics/Speed/Pyro
{{Metrics/Speed factor|{{{A}}}}}}}<noinclude>
<
Template:Payload Race maps
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Banana Bay}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bonesaw|Bonesaw (map)}}{{lang|en=|zh-hant=<sup>†</sup>
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Nightfall}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
Template:Payload maps
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bloodwater}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Borneo}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bread Space}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Brimstone|Brimstone (map)}}{{lang|en=|zh-hant=<sup>†</
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Chilly}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Enclosure}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Frontier}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Frostcliff}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Ghoulpit}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Gravestone}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hassle Castle}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hellstone}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hoodoo}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Pier}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Polar}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Precipice}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Rumford}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Snowycoast}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Swiftwater}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Terror}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Thunder Mountain}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Wutville}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
Template:Metrics/Speed/Soldier
{{Metrics/Speed factor|{{{A}}}}}}}}}<noinclude>
<
Template:Metrics/Speed/Sniper
{{Metrics/Speed factor|{{{A}}}}}}}}}<noinclude>
<
Template:Player Destruction maps
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Cursed Cove}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Farmageddon}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Monster Bash}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Pit of Death}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|SnowVille}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Watergate}}{{lang|en=|zh-hant=<sup>†</sup>}}
<
Template:Player bodygroup
| [[List of Soldier cosmetics{{if lang}}|{{lang
{
| [[List of Soldier cosmetics{{if lang}}|{{lang
{
| da = Alle Hatte]], undtagen {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash
]
| da = Alle Hatte]], undtagen {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash
]
| de = Alle Hüte]], bis auf [[Soldier's Stash/de|Soldatenfreuden]], die [[Exquisite Rack/de|Zierende Bewaffnung]], den
]
| de = Alle Hüte]], bis auf [[Soldier's Stash/de|Soldatenfreuden]], die [[Exquisite Rack/de|Zierende Bewaffnung]], den
]
| es = Todos los sombreros]], excepto el [[Soldier's Stash/es|Avituallamiento de Soldier]], la [[Exquisite Rack/es|Corn
]
| es = Todos los sombreros]], excepto el [[Soldier's Stash/es|Avituallamiento de Soldier]], la [[Exquisite Rack/es|Corn
]
| fr = Tous les couvre-chefs]], sauf la [[Soldier's Stash/fr|Planque du Soldier]], le [[Cross-Comm Crash Helmet/fr|Casq
]
| fr = Tous les couvre-chefs]], sauf la [[Soldier's Stash/fr|Planque du Soldier]], le [[Cross-Comm Crash Helmet/fr|Casq
]
| ja = 全ての帽子]] ({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{i
]
| ja = 全ての帽子]] ({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{i
]
| ko = 모든 모자]]({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{it
]
| ko = 모든 모자]]({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{it
]
| nl = Alle hoeden]] behalve de {{Item link|Soldier's Stash}}, {{Item link|Exquisite Rack}}, {{Item link|Cross-Comm Cra
]
| nl = Alle hoeden]] behalve de {{Item link|Soldier's Stash}}, {{Item link|Exquisite Rack}}, {{Item link|Cross-Comm Cra
]
| pt-br = Todos os chapéus]] exeto {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm
]
| pt-br = Todos os chapéus]] exeto {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm
]
| pl = Wszystkie czapki]], oprócz [[Soldier's Stash/pl|Skarbu Żołnierza]], [[Exquisite Rack/pl|Pokaźny poroż]], [[Cross
]
| pl = Wszystkie czapki]], oprócz [[Soldier's Stash/pl|Skarbu Żołnierza]], [[Exquisite Rack/pl|Pokaźny poroż]], [[Cross
]
| ru = Всех шляп]], за исключением [[Soldier's Stash/ru|Солдатской каски]], [[Exquisite Rack/ru|Изящной вешалки]], [[Cr
]
| ru = Всех шляп]], за исключением [[Soldier's Stash/ru|Солдатской каски]], [[Exquisite Rack/ru|Изящной вешалки]], [[Cr
]
| zh-hans = 所有帽子]],除了[[Soldier's Stash/zh-hans|士兵的猫眼带]],[[Exquisite Rack/zh-hans|精美的鹿角]],[[Cross-Comm Crash Helmet/zh-h
]
| zh-hans = 所有帽子]],除了[[Soldier's Stash/zh-hans|士兵的猫眼带]],[[Exquisite Rack/zh-hans|精美的鹿角]],[[Cross-Comm Crash Helmet/zh-h
]
| zh-hant = 所有帽子]],除了[[Soldier's Stash/zh-hant|士兵特製頭盔]]、[[Exquisite Rack/zh-hant|精緻馴鹿角]]、[[Cross-Comm Crash Helmet/zh-h
]
| zh-hant = 所有帽子]],除了[[Soldier's Stash/zh-hant|士兵特製頭盔]]、[[Exquisite Rack/zh-hant|精緻馴鹿角]]、[[Cross-Comm Crash Helmet/zh-h
]
}}
|-
| class=gold | {{lang
}
| ja = [[Weapons/ja#heavymelee|全ての近接武器]] (
(
| ko = [[Weapons/ko#헤비 근접무기|모든 근접무기]](
(
| ja = {{item link|Purity Fist}}を除く)
)
| ko = {{item link|Purity Fist}} 제외).
)
| [[List of Engineer cosmetics{{if lang}}|{{lang
{
| [[List of Engineer cosmetics{{if lang}}|{{lang
{
| da = Alle Hatte]], undtagen {{item link|Mining Light}}, {{item link|Industrial Festivizer}} og en stil til både {{ite
]
| da = Alle Hatte]], undtagen {{item link|Mining Light}}, {{item link|Industrial Festivizer}} og en stil til både {{ite
]
| de = Alle Hüte]], bis auf den [[Mining Light/de|Minenhelm]], [[Industrial Festivizer/de|Industrielle Festlichkeiten]]
]
| de = Alle Hüte]], bis auf den [[Mining Light/de|Minenhelm]], [[Industrial Festivizer/de|Industrielle Festlichkeiten]]
]
| es = Todos los sombreros]] excepto la [[Mining Light/es|Linterna Frontal]], el [[Industrial Festivizer/es|Amenizador
]
| es = Todos los sombreros]] excepto la [[Mining Light/es|Linterna Frontal]], el [[Industrial Festivizer/es|Amenizador
]
| fr = Tous les couvre-chefs]], sauf la [[Mining Light/fr|Lampe de Mineur]], les [[Industrial Festivizer/fr|Festivités
]
| fr = Tous les couvre-chefs]], sauf la [[Mining Light/fr|Lampe de Mineur]], les [[Industrial Festivizer/fr|Festivités
]
| ja = 全ての帽子]] ({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, "Brooks" スタイルの{{item link|Big Country}
]
| ja = 全ての帽子]] ({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, "Brooks" スタイルの{{item link|Big Country}
]
| ko = 모든 모자]]({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, {{item link|Big Country}}와 {{item link|
]
| ko = 모든 모자]]({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, {{item link|Big Country}}와 {{item link|
]
| nl = Alle hoeden]] behalve de {{Item link|Mining Light}}, {{Item link|Industrial Festivizer}}, een stijl van de {{Ite
]
| nl = Alle hoeden]] behalve de {{Item link|Mining Light}}, {{Item link|Industrial Festivizer}}, een stijl van de {{Ite
]
| pl = Wszystkie Czapki]], oprócz [[Mining Light/pl|Lampy górniczej]], [[Industrial Festivizer/pl|Przemysłowych świecid
]
| pl = Wszystkie Czapki]], oprócz [[Mining Light/pl|Lampy górniczej]], [[Industrial Festivizer/pl|Przemysłowych świecid
]
| pt-br = Todos os chapéus]] exeto {{item link|Mining Light}}, {{item link|Industrial Festivizer}}, e o estilo para amb
]
| pt-br = Todos os chapéus]] exeto {{item link|Mining Light}}, {{item link|Industrial Festivizer}}, e o estilo para amb
]
| ru = Всех шляп]], за исключением [[Mining Light/ru|Шахтерского фонаря]], [[Industrial Festivizer/ru|Заводского заводи
]
| ru = Всех шляп]], за исключением [[Mining Light/ru|Шахтерского фонаря]], [[Industrial Festivizer/ru|Заводского заводи
]
| zh-hans = 所有帽子]],除了[[Mining Light/zh-hans|矿灯]],[[Industrial Festivizer/zh-hans|圣诞彩灯]],[[Big Country/zh-hans|帅气的马莱发型]]
]
| zh-hans = 所有帽子]],除了[[Mining Light/zh-hans|矿灯]],[[Industrial Festivizer/zh-hans|圣诞彩灯]],[[Big Country/zh-hans|帅气的马莱发型]]
]
| zh-hant = 所有帽子]],除了[[Mining Light/zh-hant|採礦燈]]、[[Industrial Festivizer/zh-hant|歡樂礦工帽]]、[[Big Country/zh-hant|鄉村風假髮]]
]
| zh-hant = 所有帽子]],除了[[Mining Light/zh-hant|採礦燈]]、[[Industrial Festivizer/zh-hant|歡樂礦工帽]]、[[Big Country/zh-hant|鄉村風假髮]]
]
}}
|-
| class=gold | {{lang
}
}}
|-
| class=gold | {{lang
}
| [[List of Sniper cosmetics{{if lang}}|{{lang
{
| [[List of Sniper cosmetics{{if lang}}|{{lang
{
| da = Alle Hatte]], undtagen {{item link|Trophy Belt}}.
]
| da = Alle Hatte]], undtagen {{item link|Trophy Belt}}.
]
| de = Alle Hüte]], bis auf das [[Trophy Belt/de|Trophäenband]].
]
| de = Alle Hüte]], bis auf das [[Trophy Belt/de|Trophäenband]].
]
| es = Todos los sombreros]], excepto la [[Trophy Belt/es|Cinta de Trofeos]].
]
| es = Todos los sombreros]], excepto la [[Trophy Belt/es|Cinta de Trofeos]].
]
| fr = Tous les couvre-chefs]] sauf la [[Trophy Belt/fr|Ceinture Trophée]].
]
| fr = Tous les couvre-chefs]] sauf la [[Trophy Belt/fr|Ceinture Trophée]].
]
| ja = 全ての帽子]] ({{item link|Trophy Belt}}を除く)
]
| ja = 全ての帽子]] ({{item link|Trophy Belt}}を除く)
]
| ko = 모든 모자]]({{item link|Trophy Belt}} 제외).
]
| ko = 모든 모자]]({{item link|Trophy Belt}} 제외).
]
| nl = Alle hoeden]] behalve de {{Item link|Trophy Belt}}
]
| nl = Alle hoeden]] behalve de {{Item link|Trophy Belt}}
]
| pl = Wszystkie czapki]], oprócz [[Trophy Belt/pl|Pasu zdobyczego]].
]
| pl = Wszystkie czapki]], oprócz [[Trophy Belt/pl|Pasu zdobyczego]].
]
| pt-br = Todos os chapéus]] exeto o {{item link|Trophy Belt}}
]
| pt-br = Todos os chapéus]] exeto o {{item link|Trophy Belt}}
]
| ru = Все шляпы]], за исключением [[Trophy Belt/ru|Трофейного ремня]]
]
| ru = Все шляпы]], за исключением [[Trophy Belt/ru|Трофейного ремня]]
]
| zh-hans = 所有帽子]],除了[[Trophy Belt/zh-hans|战利品帽带]].
]
| zh-hans = 所有帽子]],除了[[Trophy Belt/zh-hans|战利品帽带]].
]
| zh-hant = 所有帽子]],除了[[Trophy Belt/zh-hant|戰利品腰帶]].
]
| zh-hant = 所有帽子]],除了[[Trophy Belt/zh-hant|戰利品腰帶]].
]
}}
|-
| class=gold | {{lang
}
}}
|-
| class=gold | {{lang
}
|}<noinclude>
}
Template:Polycount Pin owner
{{!}}-</includeonly><noinclude>
<
Template:List of community-contributed War Paints/Sub
|-</includeonly><noinclude>
<
Template:Metrics/Speed/Scout
{{Metrics/Speed factor|{{{A}}}}}}}<noinclude>
<
Template:Quotation
}}{{lang
| en = in English
}
}}{{lang
| en = in English
}
}}{{lang incomplete
{
}}{{lang incomplete
{
Template:Reskins
Patch name|12|20|2012}} for the {{update link|Mecha Update}}].
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Spanish
Asymmetric Accolade/es
{{Quotation|'''Will "Ruskeydoo" Segerman'''|"Véase título :)"}}
)
Charmer's Chapeau/es
-->
{{Third Community Update Nav}}
-
Community Arena strategy/es
También es una buena idea usarlo si te prenden fuego <small>(refiérase a las [[Fire#Weapons which inflict afterburn|arma
(
hich inflict afterburn|armas que causan quemaduras]]</small>), ya que la quemadura dura 10 segundos mientras que tu invu
)
Community Gorge strategy/es
izquierda hacia arriba para disparar granadas y bombas lapa (útil, debido a que la larga distancia es relevante debido a
(
Compression blast/es
echo a los enemigos. Esto no tiene efecto en los proyectiles).
)
Crabmod/es
:'''A)''' Todos los Spycrabs son asesinados, dando la victoria para el equipo RED team, o
)
:'''B)''' Los Spycrab llegan al punto de control a lo largo del mapa, haciendo que el equipo BLU gane. Si todo los Spycr
)
Cranetop/es
d cubemap problem by uploading the correct file this time ;-)
)
Critical hits/es
las mejoras de la [[Upgrade Station/es|Estación de Mejora]] (aunque esto también permite a otras mecánicas enfocarse en
(
Crouching/es
Al estar agachado, el jugador se moverá un 66 % más lento (excepto si es un [[Sniper/es|Sniper]] al apuntar con un rifle
(
Damage/es
na resistencia combinada de 45 % contra balas de centinelas (mayor al 40 % que resultaría si los efectos se acumularan d
(
Debuff/es
*La penalizacion de una arma(ej,la penalizacion de vida del [[sandman/es|Somnífero]]
(
Fortunate Son/es
dead|BETTER RED THAN DEAD]]''» y «''BETTER DEAD THAN RED''» («MEJOR ROJO QUE MUERTO» y «MEJOR MUERTO QUE ROJO» son un pa
(
Ghastly Gibus/es
te transformándolo para ser una caja verde con un lazo rojo (similar al del [[Secret Saxton/es|Amigo Secreto]]. Este efe
(
Gun Mettle Update/es
registro del número de cuerpos, y ella necesita dos cosas. 1) Ejecutar contratos de asesinato y 2) enviar los contratos
)
a necesita dos cosas. 1) Ejecutar contratos de asesinato y 2) enviar los contratos mediante una redacción y presentación
)
Halloween Boss voice responses/es
hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N
(
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there
)
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]]
)
Highlander (Competitive)/es
Esto significa que las armas con perdigones (Escopeta, [[Scout weapons (competitive)/es#Escopeta|Escopeta (Scout)]], [[S
(
Huo-Long Heater/es
cambiado el nombre en inglés de la Achicharradora Huo Long («''The {{botignore|Huo Long Heatmaker}}''» a «''The Huo-Lon
(
Item quality/es
er/es|Rarificadores]] o [[Unusualifier/es|Inusualizadores]] (sin contar raras excepciones que provienen de [[Glitches/es
(
como «''Customized''» («Personalizado)») y «'''Rarity3'''» (mencionado como «''Well-Designed''» y «''Artisan''» («Bien
(
Jailbreak/es
Donde guardias matan a jugadores que no se estan rebelando (muchos de los servidores dan severas consecuencias hacia lo
(
Jumping/es
* Intenta estrafear en el aire hacia los lados de la rampa (esto es más fácil con el Tuerceolas. Debido a cómo toma el m
(
June 7, 2018 Patch/es
rtes excesivos de otros jugadores y otros factores cruciales) desde ahora recibirán un baneo del MM<ref>Matchmaking</ref
)
Loose Cannon/es
| crit = <!--<div style="float:left">{{tooltip|Directo|Daño de un impacto directo}}:</div> 150<br/><!--
<
MONOCULUS/es
ffend Thee...!''] donde [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 el ojo de Odín] se presenta como un gigante gl
(
Machina/es
ado a partir del [http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] de ''[[Deus Ex: Human Revoluti
(
Mac Update trailer/es
* Se pueden ver dianas de entrenamiento de tres clases (Pyro, [[Spy/es|Spy]] y [[Medic/es|Medic]] tras la caja de sumini
(
Map name prefixes/es
; [[King of the Hill/es|Rey de la Colina]] '''koth_''' (King of the Hill
(
March 28, 2018 Patch/es
lo intencionado bajo los efectos de reducion de movimiento (Natascha, ataque secundario del Somnífero, [[Bonk! Atomic P
(
Medic voice commands/es
*[[Media:Medic_no03_es.wav|"¡Ni hablarr!")]]
)
[Wikipedia:Übermensch|súper-hombre]]) del filósofo Nietzsche)
)
Mercenary/es
* [[119th medals/es|Medallas n.° 119)]]
)
Monster Mash-Up Pack/es
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Panic/es
ca elevadas placas de metal que protegen la parte del medio (para prevenir que los [[Sentry Gun/es|Centinelas]] acampen
(
Polycount Pack/es
de nrek» foro de Polycount: ARCHIVOS DE CONCURSOS Y RETOS] </ref>
<
Pubstars vs Pros/es
ro oficial de TF2: Pubbers vs Pros: Winter Wasteland Brawl] (archivado de la [http://forums.steampowered.com/forums/show
(
190 Foro oficial de TF2: Pubbers vs Pros: European Thunder] (archivado de la [http://forums.steampowered.com/forums/show
(
thunder.kritzkast.com/ Equipos de European Thunder y demos] (archivado de la [http://eurothunder.kritzkast.com/ página o
(
formación de la tercera europea de publiqueros contra pros] (archivado de la [http://www.vanillatf2.org/2010/05/spuf-6v9
(
Pyro (Classic)/es
| health = 100<br /><small>(150 con [[Healing/es#Overheal|exceso de curación]] por un Médico</small>
(
Pyro responses/es
Pyro_taunts02.wav|"Murr hurr mphuphurrur, hurr mph phrr."]] (Posible traducción:"No pensé matarte de esta manera." ''("I
(
Pyro_taunts03.wav|"Murr hurr mphuphurrur, hurr mph phrr."]] (Posible traducción:"¡Hablando de un equipo tontolculo! Su e
(
*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] (Posible traducción: "¡VAMOS!" ''("Come on!")''
(
*[[Media:Pyro_activatecharge01.wav|"Hudda hudda huh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go
(
*[[Media:Pyro_battlecry02.wav|"Hudda hudda huuh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go to
(
*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] (Posible traducción: "¡VAMOS!" ''("Come on!")''
(
standonthepoint01.wav|"Mrh! Hrt hr nha phrnt yrh mrprph!"]] ((Posible traducción: "¡Tú,/Sólo quédate en el punto, gusano
(
ocappedintelligence01.wav|"Mmmphya harrgh mrgha hrghgph!"]] (Posible traducción: "Tengo que hacer el trabajo de todos."
(
{{soundList
{
{{soundList
{
*[[Media:Pyro_battlecry02.wav|"Hudda hudda huh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go to h
(
[[Media:Pyro_cloakedspyidentify01.wav|"Ah hyro ifva phy!"]] (Posible traducción: "¡Ese *clase* es un Spy!" ''("That pers
(
*[[Media:Pyro_helpmecapture01.wav|"Helfp ee cafpter!"]] (Posible traducción: "¡Ayudame a capturar!" ''("Help me capture!
(
*[[Media:Pyro_helpmedefend01.wav|"Helfp ee defen!"]] (Posible traducción: "¡Ayudame a defender!" ''("Help me defend!")''
(
}}
<br>
<br>
}
}}
<br>
<br>
}
Rottenburg/es
pueblito famoso por sus tradiciones de siglos atrás, como 1) perseguir la próxima fila de doctores dementes fuera del p
)
n utilizado muchos corazónes de babuínos super-cargados, y 2) nunca haber sido atacado por una armada de robots.
)
Sapper/es
Maul/es|Mutilador]] pueden destruir un Zapador con un golpe (dos con el [[Neon Annihilator/es|Aniquilador de Neón]]. Los
(
Scout Robot/es
igas Mayores, Scout Gigante con Bonk)</small><br>'''3000''' <small>(Scout Blindado con {{item name|Sandman}})
<
Smash Bros./es
juego de la saga [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''Super Smash Bros.'']. En lugar de causar daños
(
Speed Pad/es
"wave" ")weapons/speed_pad.wav"
)
Spy voice commands/es
**[[Media:Spy_MeleeDare02.wav|"Queen's rules?" ("¿Reglas de la Reina?]]
(
TF2Ware/es
r/>'''Consejos''': Saltar cuando la cuerda está a 90 grados (dependiendo del ping9 puede ayudarte a ganar. || [[Pyro/es|
(
Team Fortress 2/es
//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)]
)
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)]
)
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)]
)
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)]
)
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)]
)
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)]
)
Team strategy/es
guen clases que contrarresten las clases del equipo enemigo (por ejemplo, usar combos de [[Demoman/es|Demoman]] y [[Medi
(
er de combate propio y tienen poca a media cantidad de vida (150 para Medic; 125 para Engineer, o 150 si está usando el
(
Text chat/es
enviar un mensaje solo para su equipo presionando {{key|U}} (los mensajes enviados solo para compañeros de equipo son mo
(
Tribalman's Shiv/es
er/es|Sniper]]. Es un [[w:es:Kukri|kukri]]<ref name="shiv1">[http://web.archive.org/web/20100727183819/http://www.uberch
[
ducido, no se recomienda el combate directo con el oponente (el usuario en lugar de ello debe realizar tácticas de golpe
(
Vector/es
captura el primer punto de control, en la interfaz saldrá «[U...» en la puntuación de cada equipo hasta que reaparezca
[
Victory Lap/es
n|'''Merasmus'''|¡Estos coches de choque no tienen frenos! A) Ellos se mueven relativamente lentos, pero B) ¡porque no h
)
enen frenos! A) Ellos se mueven relativamente lentos, pero B) ¡porque no hay reglas!|sound=Sf14 merasmus minigame all st
)
Voice chat/es
de PC el chat de voz se activa pulsando la tecla de hablar (por defecto {{key|V}}. En la versión de Xbox 360 conectando
(
ÜberCharge/es
* Curar por otros medios (Como la [[Crusader's Crossbow/es|Ballesta Del Cruzado]], el [[Amputator/es|Amputador]], la [[M
(
les de su Supercarga aparecerá de su color de equipo propio (aunque cancelar el disfraz cancelará el rayo de curación y
(
es Supercargados no son inmunes al [[Jarate/es|Fraskungfú]] (ya sea aplicado por el objeto mismo o por el [[Sydney Sleep
(
Über Update/es
1.) ES un corto de "Conoce al".<br>
)
2.) Involucra a UNA de las dos restantes clases.<br>
)
3.) NO es el Pyro.<br>
)
4.) Es el MEDIC.
)
ÜberCharge strategy/es
ga debe realizar un bloqueo de movimiento de la otra pareja (físicamente, permanecer en su camino y evitar que avancen,
(
Template:Current Events/es
ate:Current Events/es|Ver eventos anteriores]]</small></div><noinclude>
<
te no ponemos cosplays de TF2 en el blog, por dos razones: 1) Rápidamente nos convertiríamos en una web de cosplays de T
)
amente nos convertiríamos en una web de cosplays de TF2; y 2) Nuestros corazones se convierten en pequeñas ciruelas arru
)
Help:Editing/es
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/es]]}} (para las páginas españolas)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/es]]}} (para las páginas españolas)
]
Finnish
Classes/fi
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>18.2 km/h
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>22.7 km/h
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>7.6 km/h<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>15.4 km/h
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%<br>
<
<small>352<br>
<
<small>24.1 km/h<br>
<
<small>105.6%<br>
<
<small>316.8<br>
<
<small>39.11%<br>
<
<small>117.34v<br>
<
<small>27%
<
<small>80v
<
<small>5.5 km/h
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
ETF2L Highlander Community Challenge/fi
lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref>
<
Heavy responses/fi
**[[Media:Heavy_sandwichtaunt16.wav|"Bologna! Hahahaha!"]])
)
Hydro/fi
vat vasemmalla pää -reitistä, yksi reitti mennen vasemmalle (joko alas maahan tai hoitosillalle, kun keskimmäinen reitti
(
Mann vs. Machine/fi
eloadscheme</code> [[konsoliin]] tai painamalla {{key|TAB}}.)
)
Medi Gun/fi
Gluon Gun-aseen kanssa (joka myös nimettiin elokuvan mukaan "Egon Guniksi".
(
Meet the Engineer/fi
''(Engineer lopettaa soiton. Kuuluu suuri räjähdys ja Engineer virnistää iloisesti'']
(
Meet the Spy/fi
ja Spy astuu hänen yli ja ampuu jonnekin kuvan ulkopuolelle (mahdollisesti [[Pyro/fi|Pyroa]] tai [[Scout/fi|Scouttia]].'
(
Night of the Living Update/fi
span="2"|Osa Evil_Knevilin, Sparkwiren ka >>--The Heartsman---> 'n "The Burlap Bogeyman" pakettia.
-
Old Man Frost/fi
nimi ja ulkonäkö ovat viite [[w:fi:Ded Moroz/fi|Pakkasukkoon)]], joka on slaavilainen vastine [[w:fi:Santa Claus|joulupu
)
Pyro voice commands/fi
*[[Media:Pyro_cloakedspy01.wav|"Mrr hurrdurr hm hurr!"]] (Mahdollisia käännöksiä: "Tuo tyyppi on vakooja!", "Tuo mies on
(
Rottenburg/fi
rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou
)
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots.
)
Scout taunts/fi
Scout autocappedintelligence02.wav|"I'm not even winded!"]] ("Eihän vielä edes hengästytä!"
(
Shako/fi
* {{item link|Scout Shako}}, kosmeettiseen esineeseen]] [[Scout/fi|Scoutille]].
]
* {{item link|Scout Shako}}, kosmeettiseen esineeseen]] [[Scout/fi|Scoutille]].
]
Trepanabotomizer/fi
en pääkalloon porataan tai raaputetaan reikä) ja "lobotomy" (suom. [[w:fi:Lobotomy|lobotomia]] (toimenpide, jossa otsalo
(
War Paint/fi
arkoittaa????? kuka vittu kirjoitti enkkuversion tästä :DDD --> Ne myös saapuvat eri laaduissa: Suoraan Tehtaalta, Uuden
-
Your Worst Nightmare/fi
ä [http://tf2mods.net/mod.php?id=142 International Stallion (Kansainvälinen ori].
(
ÜberCharge/fi
rakentuu keskittämällä Medicin parannussäteen puolulaiseen (taikka vaihtoehtoisesti [[Disguise/fi|valepukeutuneeseen]]
(
Über Update/fi
1.) Se ON "Tapaa"-video.<br />
)
2.) Se käsittelee YHTÄ jäljellä olevista luokista.<br />
)
3.) Se EI ole Pyro.<br />
)
4.) Se on MEDIC.
)
French
Announcer/fr
plus de détails sur les événements du jeu qui sont annoncés) (indépendamment des personnages particuliers). Une partie
)
Classes/fr
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>250%<br/>
<
<small>750v<br/>
<
<small>N/D<br/>
<
<small>N/D<br/>
<
<small>N/D<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>128%
<
<small>384v
<
<small>115%
<
<small>316.8
<
<small>43%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Crabmod/fr
:'''A)''' Tous les Spycrabs sont tués, et l'équipe RED remporte la victoire. Une fois tous les Spycrabs tués, une courte
)
:'''B)''' Un Spycrab parvient à atteindre le point de contrôle situé au bout de la carte, et l'équipe BLU gagne la parti
)
Cranetop/fr
ubemap grâce au téléchargement du bon fichier, cette fois ;-)
)
Differences between platforms/fr
| 32 (le serveur est marqué comme increased_maxplayers lorsqu'il a plus de 24 joueurs. || 16 || 16
(
Festive weapons/fr
rsonne de la variante Festive [[RED/fr|RED]] du {{item name|[Shotgun}}.
[
Fire/fr
3 points de santé aux joueurs touchés à chaque demi-seconde (2 points dans le cas des brûlures infligées par le {{item l
(
Gas Passer/fr
r|dégâts de chute]] ou les tirs qui n'infligent aucun dégât (tel que ceux du [[Rocket Jumper/fr|Propul'Sauteur]]. L'effe
(
Giftapult/fr
]])
* Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour
]
]])
* Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour
]
]])
* Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour
)
Googly Gazer/fr
}}
== Bugs ==
}
}}
== Bugs ==
}
Granary (Control Point)/fr
* Correction de plusieurs exploits de modèles de perche (porte du point 1 Red et Blu, porte du tuyau près du point 2 Blu
(
Gunslinger/fr
eil accorde à l'Engineer 25 points de santé supplémentaires (atteignant un total de 150 et un [[overheal/fr|Bonus d'extr
(
}}
== Contenu inutilisé ==
}
}}
== Contenu inutilisé ==
}
Halloween Boss voice responses/fr
* [[Media:Sf13 mannbros argue23.wav|Blutarch) "Oui ! ''Oui !'' Envoyez mon frère en enfer !" (Redmond) "Attend, qu'est-c
)
t 07.wav|"Ces autos tamponneuses n'ont pas de ''freins'' ! A) Parce qu'ils se déplacent relativement lentement, mais B)
)
A) Parce qu'ils se déplacent relativement lentement, mais B) Parce qu'il n'y a pas de règles !"]] {{lang icon|en}}
)
Halloween Contracts/fr
r|Eyeaduct]]) et "Étourdir Merasmus avec une Bombe de Tête" ([[Ghost Fort/fr|Ghost Fort]] récompensent le joueur de nomb
(
Item sets/fr
]] au choix de l'ensemble en question pour créer ce chapeau (Par exemple, quatre métaux affinés et un Rafraîchisseur cré
(
Jailbreak/fr
erdiction pour un Gardien de tuer un Prisonnier sans raison (la plupart des serveurs punissent sévèrement cette pratique
(
July 6, 2015 Patch/fr
itialisant pas l'heure de la carte lors de l'utilisation de {{cvar|[[Tournament Mode|mp_tournament]]}
{
List of Community item owners/fr
| steamname = :)
)
Loose Cannon/fr
pale]] pour le [[Demoman/fr|Demoman]] qui fut créer par la [(Steam Workshop/fr|communauté]]. Il s'agit d'un lance-grenad
(
moman]] qui fut créer par la [(Steam Workshop/fr|communauté]]. Il s'agit d'un lance-grenades ressemblant à un canon de p
]
}}
=== {{Class link|Sniper}} ===
}
}}
=== {{Class link|Sniper}} ===
}
Mann Co. Store/fr
update link|Hatless Update}}, les outils et objets d'action (à l'exception de la {{item link|Pile o' Gifts}} et du {{ite
(
* {{Undocumented}} Les objets d'action ainsi que les outils (à l'exception de la {{item link|Pile o' Gifts}} et du {{ite
(
Manndatory Attire/fr
de l'équipe, quelle que soit la classe qui la porte. Lorsqu(il est [[Paint Can/fr|peint]], seul le style "{{item name|G
(
Map name prefixes/fr
outs ou heavy et ne peuvent utiliser que les arme de mêlées (à l'exception de l'utilisation du [[Sandvich/fr|Sandvich]]
(
Mecha Level 4 Sentry/fr
é découvertes dans {{code|game\server\tf\bot_npc\bot_npc.cpp)}}.
)
Merasmus/fr
et détenteur du [[Bombinomicon (character)/fr|Bombinomicon]])
)
Meridian/fr
ouverture disposés sur la côte font que les joueurs tendent ) enprunter un chemin droit depuis le village. Les accès au
)
Monster Bash/fr
horreurs'' qui surnomme sa plante "Audrey II" en référence ) sa petite amie, naming the plant in this map le nom Elizab
)
Monster Mash-Up Pack/fr
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Name Tag/fr
dard. Tous les préfixes comme "Le", "Rétro", "Inhabituel"...) seront effacés. Pour préserver le même style ''vanilla'' d
)
Obtaining Spy achievements/fr
un [[Sniper/fr|Sniper]] ou un [[Engineer/fr|Engineer]] seul (ou même un [[Demoman/fr|Demoman]], changez de déguisement j
(
Oculus Rift User Guide/fr
vous leurs donnez des valeurs négatives comme -0.25 ou -0.5 (cela leur fait faire des coupes dans votre champ de vision.
(
Oktoberfest/fr
t peut être utile lorsque le Medic subit des dégâts passifs (dégâts de [[fire/fr|brûlure]] ou de [[bleeding/fr|saignemen
(
Operation Titanium Tank/fr
# La fin du tour est le 31 mai 2018. (la date limite pour jouer à la campagne fut ensuite reporté aux 17 août 2018.
(
Pain Train/fr
omme deux personnes et le rendant égal au [[Scout/fr|Scout]]) lors de la capture de [[control point (objective)/fr|point
)
Pit of Death/fr
et des munitions à lui-même ainsi qu'aux alliés à proximité (La portée équivaut à celle du [[Dispenser/fr|Distributeur]]
(
PropHunt/fr
] et le [[Medic/fr|Medic]] avec le {{item link|Solemn Vow}} (étant donné qu'ils peuvent voir l'état des ennemis et ainsi
(
xtures sous certains angles et apparaissent comme invisible (comme par exemple: les points de contrôle ne sont pas visib
(
Pyro (Classic)/fr
d.27extra sant.C3.A9|sur-soigné]] par un Infirmier)</small>)
)
Pyro/fr
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Pyro (competitive)/fr
prendre des chemins alternatifs vers l'intelligence ennemie (tel la ventilation sur [[Turbine (competitive)/fr|Turbine]]
(
Randomizer/fr
ière inhabituelle, pouvant potentiellement obstruer l'écran (par exemple, un {{item name|Kritzkrieg}} tenu par un Sniper
(
Robot Destruction/fr
ire]]) ne régénèrent pas, et ils ne peuvent pas être sabotés). Certaines classes bénéficient d'un bonus de dégâts sur eu
)
Rottenburg/fr
èbre pour ses traditions datant de plusieurs siècles comme 1) chasser avec des torches et des fourches le prochain de la
)
s qui échangera trop de cœurs de babouin super-chargés, et 2) ne jamais avoir été attaqué par une armée de robots.
)
Saxton Hale/fr
tard été réputé non-canon dans la bande dessinée Loose Canon).
)
Second Annual Saxxy Awards (video)/fr
[''La caméra se déplace à nouveau pour montrer les intrus. Ce sont [[Soldier/fr|RED Soldier]] avec un casque et un micro
[
Sentry Gun/fr
eu fait par des fans [[Gang Garrison 2/fr|Gang Garrison 2]] (en terme de santé, de rayon de tir, de puissance de dégâts,
(
Sniper/fr
|health='''125'''<small> / {{tooltip|185|Buffé par un Medic}} Buffé par un medic
<
Soldier taunts/fr
em name|Shotgun}} est attribuée au {{Item name|Buff Banner}}).
)
Spy responses/fr
*[[Media:Spy_jeers06_fr.wav|"Ohhhhh... Joder." (Traduction: Ohhhhh... Merde.]]
(
Storyline/fr
exactement ''' ce qu'elle ferait avec ce genre de tonnelle. --> Et je serai '''juste là avec elle''' quand elle le fera,
-
Team Fortress 2/fr
//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)] (en anglais)
)
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)] (en anglais)
)
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)] (en anglais)
)
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)] (en anglais)
)
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)] (en anglais)
)
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)] (en anglais)
)
Team strategy/fr
classes aptes à lutter efficacement contre l'équipe adverse (par exemple, avoir un [[Medic/fr|Medic]] et un [[Demoman/fr
(
Tough Break Update/fr
lige 50 de dégâts si rangée et qu'aucun ennemi n'a été tué. (auparavant l'arme ne pouvait être rangée si aucune mort n'a
(
Tournament Medal - BBall One Day Cup/fr
<center>
{{Tabs
<
Vector/fr
t d'un stage est capturé, l'Affichage Tête Haute indiquera "[U..." à la place du score de chaque équipe jusqu'à ce que l
[
Victory Lap/fr
'''Merasmus'''|Ces autos-tamponneuses n'ont pas de freins! A) Parce qu'elles circulent relativement lentement, mais B) P
)
! A) Parce qu'elles circulent relativement lentement, mais B) Parce qu'il n'y a pas de règles!|sound=Sf14_merasmus_minig
)
Voice chat/fr
fr|Ami Medic]] pour activer son [[ÜberCharge/fr|ÜberCharge]]).
)
Wrap Assassin/fr
et disent que les boules envoyées volent à 90 mph par heure (miles per hours (144,84 km/h), tandis que la vitesse réelle
(
Über Update/fr
1.) C'EST une vidéo "À la rencontre de".<br />
)
2.) Elle comprend UNE des deux classes restantes.<br />
)
3.) Ce n'est PAS le Pyro.<br />
)
4.) C'est le MEDIC.
)
ÜberCharge/fr
deux si la cible est sous l'effet d'un autre rayon de soins (tel que celui d'un autre Medic, d'un {{item link|Dispenser}
(
Template:Current Events/fr
ne met pas de cosplay TF2 sur le blog, pour deux raisons: 1) On deviendrait bien vite un site de cosplay TF2; et 2) Nos
)
ns: 1) On deviendrait bien vite un site de cosplay TF2; et 2) Nos cœursz sont des petits pruneaux de haine ratatinés." P
)
Hungarian
Backpack (Classic)/hu
sic)/hu#Nails|Szegeket]] [[Soldier (Classic)/hu|Katonaként]]), de mikor egy játékos meghal a Hátizsák tartalmaz minden t
)
Classes/hu
{| class="wikitable grid" align="Left" style="margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
ejtörő]]-vel), [[Chargin' Targe/hu|Rohamozó Pajzs]] rohammal)</small><br>
)
<small>250%<br/>
<
<small>750v<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%
<
<small>110v
<
<small>33%
<
<small>99v
<
<small>0%
|align="right"|76.67v<br>
<
<small>0v
|-
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Cosmetic items/hu
, azon három győztesnek ajándékozták oda akik résztvettek a ({{update link|Propaganda contest}}ben.
(
Demoman/hu
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Heavy/hu
*[[Meet the Sandvich/hu|Meet the Sandvich (Ismerd meg a szendvicset videó]]
(
List of Community item owners/hu
| [http://steamcommunity.com/profiles/76561197986672188 :)]
)
Mechanics/hu
alapján manuális utántöltés szükséges, például a Gyógypuska (ami újratöltést igényel az ÜberCharge számára, gyógyitással
(
Rainblower/hu
consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.)
(
Red-Tape Recorder/hu
tés az Őrtornyokon a Kém számára, aki rátette a mentesítőt. (Rátenni a mentesítőt és revolverrel lőni rá már hatékonyabb
(
Scout/hu
n/hu|Testápolóval]] </small> <br/> 150 {{overheal tool|150}}<small>
<
Help:Editing/hu
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/hu]]}} (magyar nyelven)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/hu]]}} (magyar nyelven)
]
Italian
Arena/it
ice e senza fronzoli possibile: Io ''amo'' la Modalità Arena)}}
)
Bots/it
ionano al meglio in modalità con un unico obiettivo lineare (ad esempio [[King of the Hill/it|Re della Collina]], [[Payl
(
Charging/it
collezionata incrementa il danno dell'impatto: +5 per testa ( +8.5 con la [[Splendid Screen/it|Barriera Splendida]]. Il
(
Classes/it
un giocatore che equipaggia un'arma che aumenta la velocità (ad esempio [[Overdose/it|l'Overdose]] non farà variare la v
(
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%
<
<small>352
<
<small>105.6%
<
<small>316.8
<
<small>39.11%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>3.4 mph
<
<small>27%
<
<small>80v
<
<small>1.33%
<
|}
<br clear="all" />
}
Crabmod/it
:'''A)''' Tutti gli Spycrabs vengono uccisi: vince la squadra RED. Se tutti gli Spycrabs sono morti, il [[friendly fire/
)
:'''B)''' Uno Spycrab arriva al punto di controllo in fondo alla mappa: vince la squadra BLU.
)
Crown of the Old Kingdom/it
stole it from some ol' dead guy wrapped up in toilet paper.(Hey guarda questo bel cappello, l'ho rubato da un vecchio t
(
December 22, 2010 Patch/it
avvio del round che non rimuoveva alcuni effetti delle armi (risolve vari problemi con gli attributi di queste, come gio
(
Doomsday/it
secret.png|La Stanza Segreta dietro all'area di rientro BLU (vi sono presenti le stesse foto della stanza segreta di [[F
(
Dry Gulch Gulp/it
rsty, I drink. When I feel like saying something, I say it. (Quando ho fame, mangio. Quando ho sete, bevo. Quando voglio
(
Engineer responses/it
"I'm a killer of men, doc. That is the God's-honest truth." (Io uccido gli uomini, doc. Questa è la pura verità.]]
(
ominationmedic08.wav|"Slap a poultice on that, doc! Ha Ha!" (Schiaffa un cataplasma su quello, doc! Ha Ha!]]
(
Eyeaduct/it
] o subire il [[Compression blast/it|colpo del compressore]]) di un Piro nemico, in quanto le acque dell'Underworld sono
)
Faster Than a Speeding Bullet (Soundtrack)/it
omotive, and able to leap tall buildings in a single bound. ('''Veloce come un proiettile''', più potente di una locomot
(
Granary (Control Point)/it
* Spostato il punto di respawn centrale più in avanti (Risparmiati 5-7 secondi di corsa per il Grosso che va da questo s
(
Halloween Spells/it
ino e confermare il messaggio, però dopo non succede nulla. (L'incantesimo non viene consumato se non ricevi l'effetto
(
Hatless Update/it
For the game?" you ask. Uhhh, sure. Now pass those sequins. (Ora, se non ti spiace, vorremmo tornare al nostro obiettivo
(
Heads-up display/it
* Pannello dell'Ingegnere (mostra le informazioni riguardanti le varie [[buildings/it|costruzioni]] – ''angolo su
(
* Carica del fucile (si carica mentre si mira con il proprio fucile; l'ammontare di carica determina il danno causato da
(
Health/it
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
|26<br><small>23<br>31
<
|63<br><small>55<br>75
<
|125<br><small>110<br>150
<
|36<br><small>54
<
|88<br><small>132
<
|175<br><small>263†
<
's Nine Iron/it|Ferro Nove di Nessie]], 3 teste)</small><br><small>([[Ali Baba's Wee Booties/it|Babbucce Piccine di Alì
<
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38
<
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93
<
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185
<
|62<br><small>72<br>57
<
|150<br><small>175<br>140
<
|300<br><small>350<br>280
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
|31<br><small>29
<
|75<br><small>70
<
|150<br><small>140
<
|align="left"|'''{{Class link|Sniper}}'''<br><small>([[Darwin's Danger Shield/it|Scudo d'Emergenza di Darwin]])
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
||26<br><small>12<br><small>21
<
||26<br><small>12<br><small>21
<
|63<br><small>30<br><small>50
<
|63<br><small>30<br><small>50
<
|125<br><small>60<br><small>100
<
|125<br><small>60<br><small>100
<
|}
<br clear="all" />
}
Heavy responses/it
y_domination15.wav|"The burning you feel? It is ''shame''." (Senti qualcosa che brucia? Si chiama ''vergogna''.]]
(
Media:Heavy_revenge01.wav|"You mean ''nothing'' to me now." (Non significi ''niente'' adesso per me]]
(
edia:Heavy_revenge05.wav|"You are not so good as you think. (Non sei cosi bravo come pensavo."]]
(
a:Heavy_revenge08.wav|"Did you think you could ''beat'' me? (Pensavi davvero di battermi?"]]
(
dia:Heavy_award09.wav|"Who dares stand against me ''NOW''?" (Chi vuole stare contro di me ''adesso?'']]
(
*[[Media:Heavy_award16.wav|"Now I am ''king of team!''(Ora sono ''re di squadra''!"]]
(
*[[Media:Heavy_mvm_ask_ready02.wav|"Who is not ready?(Chi non è pronto?"]]
(
Heavy_mvm_mighty_robot02.wav|"Not so mighty now, tiny giant.(Non più così grande ora, piccolo gigante."]]
(
v|"Little wizard baby wants Heavy to play hide-and-''seek''?(Piccolo stregone bebè vuole che Grosso giochi a ''nascondin
(
Hidden/it
eadless Horsemann/it|Cavaliere senza testa e senza cavallo]]).
)
Jarate/it
eamfortress.com/sniper_vs_spy/day07_italian.htm giorno dopo]), il Giarate fu finalmente rivelato come ultimo sbloccabile
)
June 28, 2011 Patch/it
n utilizza quando interrompevano volontariamente le cariche (si mantiene comunque questa quantità se si viene fermati da
(
List of game modes/it
della Collina]], [[#Corsa dei Carrelli|Corsa dei Carrelli]]) e due mappe di addestramento. Queste modalità di gioco son
)
List of retired items/it
{{Quotation|'''Il Grosso'''|Ooh, it is sad day! (Ooh, è una giornata triste|sound=Heavy_jeers05.wav}}
(
Loch-n-Load/it
quest'arma possono rimbalzare su alcune superfici dinamiche (come le piattaforme semoventi di [[Nucleus/it|Nucleus]] e s
(
Map Maker's Medallion/it
le mappe|You were good son, real good; maybe even the best. (Sei stato bravo, ragazzo, veramente bravo; forse il miglior
(
Medic buddy/it
ion|'''Il Medico'''|'''Zat''' vas doctor-assisted homicide! ('''Kvello''' è stato un omicidio assistito dal dottore!|sou
(
Meet Your Match (video)/it
che [[Taunts/it|provoca]] il pubblico con pose trionfanti'']]
]
un [[Heavy/it|Grosso]] RED guarda arrabbiato il pubblico'']]
]
er/it|Ingegnere]] seduto su una sedia, in mano uno stereo'']]
]
gegnere BLU, annoiato, riavvolge la cassetta nello stereo'']]
]
nuano con le loro pose mentre i BLU mugugnano infastiditi'']]
]
o schermo, mentre appare la scritta "Giocate competitivi"'']]
]
Outback Intellectual/it
storia toccante|I'm not done yet, mate. Not by a long shot. (Non ho ancora finito, amico. Mi manca ancora un colpo.|soun
(
Payload/it
parola 'Bonk' scritta nella polvere sotto una delle cinghie (probabilmente scritta dall'[[Esploratore]]
(
Pip-Boy/it
wikia:w:c:it.fallout:Industrie RobCo|Industrie RobCo]] e la [[wikia:w:c:it.fallout:Vault-Tec|Vault-Tec]. La RobCo. produ
[
Pumpkin bomb/it
, o proiettile può essere usato per far esplodere una zucca (incluso [[Sticky bombs/it|bombe adesive]] non detonate, [[B
(
Pyroland/it
* Le luci saranno accese (per esempio quelle sul lato destro dello spawn [[RED/it|RED]] di [[Sawmill/it|Sawmill]].
(
Pyromancer's Raiments/it
ent shroud that they say imbues you with the power of arson!(Un antico velo che si dice ti offra il potere dell'incendio
(
Rottenburg/it
rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou
)
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. Tradition
)
erano con lo scambio di cuori di babbuino super-caricati e 2) Non essere mai stata attaccat da un esercito di Robot. Le
)
te e le sue iconiche torri attaccate dai robot di Gray Mann.) }}
)
Scout match-ups/it
esenti Torrette e fai attenzione prima di svoltare un angolo(le Torrette emettono dei beep intermittenti, quindi puoi sa
(
Sniper/it
|health='''125'''<small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|185|Sovracurato da un Medico}}
<
Spy responses/it
a '''''wrench''''' into your plans? (laughs maniacally)"]] ("Ho tirato una ''chiave'' nei tuoi piani? (la spia ride man
(
ngly) '''Medic! ''Medic''! Medic!'''" (laughs maniacally)]] ("(facendo il verso) '''MEDICO! ''MEDICO''! MEDICO!''' (la s
(
Steam Workshop/it
time. I paid $10,000 to make her disappear. It's quiet now. (La mia amica mi ha detto che creare cappelli virtuali era u
(
Strange Bacon Grease/it
ri di padelle di grasso a bada|Take that, ya greasy weasel. (Prendete questo, donnole grasse|sound=Sniper_revenge05.wav}
(
The Sound of Medicine/it
["La Esploratore urla di paura come [[ROBOT! (Colonna sonora)]] viene riprodotta la musica. Il Medico guarda dietro di l
[
ce rossa su uno scudo bianco. cioè, [[w: Blasone | Blasone]]) [[w: Argento | Argento]] a [[w: Cross_ (araldica) #In_hera
)
Turbine/it
ces for teams to make, and for individual classes to shine. (Una mappa CTF dentro un grande complesso industriale. La ma
(
Unusual/it
tenere un oggetto di qualità Insolita tramite le casse.<ref>[[https://web.archive.org/web/20200215001408/https://tf2fina
[
Viaduct/it
aglie frenetiche in base a come cambia il possesso del punto)}}
)
Virus Doctor/it
Il Medico-bot'''|Come over here! I promise I will heal you! (Vieni qua! Ti prometto che ti curerò!=|sound=Medic_mvm_taun
(
White Russian/it
so''' su i suoi dolci boccoli.|Brush Heavy's hair! BRUSH IT!(Spazzola i capelli del Grosso! SPAZZOLALI!|sound=Heavy_fair
(
ÜberCharge/it
ere un'ÜberCarica da più tipo di armi secondarie del Medico (ad esempio l'invincibilità della [[Medi Gun/it|Pistola Medi
(
Über Update/it
1.) È un cortometraggio "Incontra il".<br>
)
2.) Riguarda UNA delle due classi rimanenti.<br>
)
3.) NON è il Piro.<br>
)
4.) È il MEDICO.
)
Template:Current Events/it
't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear
)
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However,
)
Japanese
Backburner/ja
* {{Undocumented}} ダメージ増加のアトリビュートの表現が変更。(「与ダメージ +10%」→「与ダメージボーナス +10%」
(
Bicorne/ja
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム
[
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム
[
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム
}
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム
}
Bots/ja
'''注)既にボットが居る状態でナビゲーションメッシュをいじると、ゲームが落ちる可能性があります。'''
)
''注)更新が必要です''
)
注)値を入れずにコマンドを送信すると、現在の設定と簡単な説明が表示されます。
)
Flip-Flops/ja
'''{{Patch name|10|18|2011} #1'''
{
Hard Hat/ja
* {{item link|Soft Hard Hat} : エンジニア用の装飾品アイテム
{
Mann Co. Supply Crate Key/ja
* 自作アイテムが物資箱に入れられたアイテム作成者(({{item link|Nice Winter Crate}}、{{item link|Scorched Crate}}、{{item link|Fall Crate}}など)はそれぞれ
(
Mann Manor/ja
ト、時間と内容により未完成や未使用になっています。この絵はエドゥアール・マネによる絵画[[W:ja:オランピア (絵画))|オランピア]]への直接的なオマージュで、[http://steamcommunity.com/id/Emeriast
)
Mannrobics/ja
stop believin' in dem dreams!"]] あきらめんなよ!夢を信じること、やめるんじゃねーぞ!)」の元ネタは、アメリカのロックバンド「[[w:ja:ジャーニー (バンド)|ジャーニー]]」による1981年の人気曲、
)
March 1, 2016 Patch/ja
tiplayer_options/ja#詳細マルチプレイヤーオプション|詳細マルチプレイヤーオプション]])から変更可能)。
)
Medic taunts/ja
red intense singing) "I kick my leg out. Oh I am so good, ja)"]]
)
Monster Mash-Up Pack/ja
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Pyro responses/ja
*[[Media:Pyro_autoonfire01.wav|"ホロー! ホロー!"]] (推測訳: "火がぁ! 火がぁ!"または"あつい~! あつい~!"
(
Rainblower/ja
consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.)
(
Red-Tape Recorder/ja
><div style="float:left">{{tooltip|テレポーター|レベル1テレポーター(150ヘルス))}}:</div> 7 / 秒<br/><div style="float:left">{{tooltip|ミニセント
)
Rottenburg/ja
rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou
)
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots.
)
Scooty Scoot/ja
テクスチャのVTFファイル名文字列は、{{Patch name|10|28|2015}}でゲームに最初に追加されたときに<tt> texture_preload_list.txt </ tt>ファイルで見つかりました。 {{update l
<
Scout Robot/ja
ーパー・スカウト<br>ジャイアント・ジャンピング・サンドマン・スカウト)</small><br>'''3000''' <small>(アーマード・サンドマン・スカウト)
<
Thunder Mountain/ja
[[Image:Thunder Mountain_stage_one.png|thumb|right|ステージA俯瞰図(クリックで拡大]]
(
[[Image:Thunder Mountain_stage_two.png|thumb|right|ステージB俯瞰図(クリックで拡大]]
(
[Image:Thunder Mountain_stage_three.png|thumb|right|ステージ3俯瞰図(クリックで拡大]]
(
Unusual/ja
最初のスクリームフォートレスシリーズのアンユージュアルエフェクトは {{update link|Very Scary Halloween Special}アップデートで追加されました。イベント中ならどの物資箱からも入手できました。
{
Victory Lap/ja
{{Quotation|'''メラスマス'''|このバンパーカーにブレーキなどついておらん! なぜなら、A) スピードはあんまり出んし、B) こいつに交通ルールは関係ないからだ!|sound=Sf14_merasmus_minigame_a
)
on|'''メラスマス'''|このバンパーカーにブレーキなどついておらん! なぜなら、A) スピードはあんまり出んし、B) こいつに交通ルールは関係ないからだ!|sound=Sf14_merasmus_minigame_all_start_
)
Über Update/ja
1.) それは短い"Meet the(紹介)"だ。<br />
)
2.) それは残り二つのクラスのどちらかを含む。<br />
)
3.) それはパイロではない。<br />
)
4.) それはメディックだ。
)
Template:Current Events/ja
't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear
)
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However,
)
Template:Did you know/Previously featured facts/ja
[[Capture the Flag]] may have been scrapped before release? (Although, even after release, it has been supported with th
(
Help:Editing/ja
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ja]]}} (日本語ページの場合)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ja]]}} (日本語ページの場合)
]
Korean
Advanced Weaponiser/ko
{| class="wikitable grid collapsible" width="100%"
{
[http://www.steamcommunity.com/id/ezjamin Jamin] {아이템 모델)<br>
)
Australium weapons/ko
File:Australium medigun red.png|레드 팀 오스트레일륨 [[Medi gun/ko|메디 건] 1인칭 시점
[
B.A.S.E. Jumper/ko
{{item name|B.A.S.E. Jumper}}는 플레이어가 공중에서 점프 키([[List of default keys|기본 조작 키]]: {{key|Spacebar}}를 눌러 낙하산을 펼칠 수 있으며 수직 강
(
Bonk! Atomic Punch/ko
됩니다. 스카웃은 횟수 제한 없이 음료를 마실수 있지만, 대기 시간[[HUD/ko|HUD]]에서 보여집니다)이 끝나기 전엔 음료를 마실 수 없습니다. 봉크!의 효과는 스카웃이 [[Respawn/ko#재보급|재보급
)
Cheating/ko
* 배낭 슬롯 증가.<ref>이 기능은 Steam API와 연동된 사이트에 거짓 정보를 유입하는 방식을 이용합니다.
<
* ([[Phlogistinator/ko|플로지스톤 연소 장치]]의 무앙 도발을 빠르게 종료하거나, [[ÜberCharge/ko|우버 차지]] 효과 적용 시간 증가.
(
Cheats/ko
:::{{cvar|'''teamnum <2/3>'''}} - 팀 번호 (레드/블루) (0을 사용하면, 어느팀에게도 속하지 않으며, 두 팀 모두 공격 할 수 있습니다.
(
Conscientious Objector/ko
팀 포트리스 2 로고가 그려진 햇볕에 바랜 종이 한 장이 앞면에 못박혀 있는 뿌리채 뽑힌 도로 표지판입니다.(팀 포트리스 로고는 [[Decal Tool/ko|데칼 도구]]를 사용하면 다른 이미지로 바꿀 수 있습니다
(
Crabmod/ko
:'''A)''' 스파이 크랩이 전멸하면 레드 팀이 승리합니다. 스파이 크랩을 전멸시키고 몇 분동안 [[friendly fire/ko|아군 사격]]이 가능해지고, 사냥꾼들에게 짧은 라운드동안 아군 공격이 가능해집니다
)
:'''B)''' 스파이 크랩이 맵 끝에 있는 점령 지점까지 기어가면 블루가 승리합니다.
)
Crispy Golden Locks/ko
oldilocks and the Three Bears|Goldilocks and the Three Bears(곰돌이와 비키의 모험]]에서 {{lang icon|en}} 유래되었습니다.
(
Damage/ko
항/취약 변수) + 2) × (거리에 의한 가산 변수) × (치명타 저항/취약 변수) )}}
)
약 변수) + 0.35) × (거리에 의한 가산 변수) × (치명타 저항/취약 변수) )}}
)
December 13, 2017 Patch/ko
| 혈적자]]의 도발 애니메이션이 없는 오류를 수정했습니다.
]
Demoman/ko
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Demoman Robot/ko
합니다. 폭격자 소령은 [[Tour of Duty/ko|기계 엔진 작전]]의 [Decoy/ko|Decoy]]의 [[Disintegration (mission)/ko|"분해"]] 임무에서만 나타납니다.
]
ETF2L Highlander Community Challenge/ko
lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref><ref>[http://etf2l.org/etf2l/archives/63/2/4/ Highland
<
Filamental/ko
두었으며,이것은 80년대 후반과 90년대 초반에 일련의 경쟁 전력 전송 시스템의 도입을 둘러싼 일이 일어나는([[w:Alternating current|교류]]와 [[w:Direct current|직류]]의 문제와
(
Freak Fortress 2/ko
** 공포 범위 - ~9 미터).
)
Glossary of player terms/ko
;Boxing)
:상대를 근접 무기만 사용해 처치하는 헤비.
)
Headhunter's Brim/ko
'''{{Patch name|10|5|2022}}''' (({{update link|Scream Fortress 2022}})
(
Heads-up display/ko
, [[BLU/ko|블루]] [[Intelligence/ko|기밀 서류 가방]]의 상태와 위치를 보여줍니다 (위치는 화살표로 알려주고 상태는 획득, 탈취, 보존이라는 3가지가 있습니다. 그리고 현재의 점수도 보여줍니
(
Heer's Helmet/ko
울 레이온 니트 토크 (특히 "Oma"또는 "Schlauchschal", "튜브 스카프"라고도 알려져 있는))는 동부 전선에서 추운 겨울철 독일군이 사용하던 방탄모였습니다.
)
July 29, 2022 Patch/ko
** 25개의 새로운 아이템이 포함되어 있습니다]<ref>{{item link|Barefoot Brawler}}, {{item link|Boston Brain Bucket}}, {{item link|Chaser}},
]
Jumping/ko
<center>
{{youtube|xFLOSFjvWcA}}
<
List of Community item owners/ko
| steamname = :)
)
List of useful console commands/ko
} <-1/0/1/2> - HUD, 동작, 음향과 같은 커스텀 콘텐츠를 서버에 얼마나 허용할지 설정합니다. (-1: 모두 허용; 0: 머터리얼을 제외한 모두 허용; 1: sv_pure.cfg 사용; 2: sv_pur
(
* thirdperson - 시점이 캐릭터 뒤로 이동합니다(3인칭 - ''sv_cheats 1 필요''
(
Lumberyard/ko
|[https://www.teamfortress.com/heavy/arena.htm] 울고있을 시간이 없다!] {{lang icon|en}}|Lumberyard는 맵의 반은 큰 산 끝까지 올라가고, 다른 한쪽은 골짜
]
MONOCULUS/ko
Eye Offend Thee...!'']의 [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Odin's Eye]라는 떠다니는 눈알이 [http://static.comicvi
(
Mann vs. Machine/ko
* Added map: Coaltown Event.(현재의 [[Ghost Town/ko|Ghost Town]]
(
선택이나 개선 상황같은 메뉴들이 플레이어가 HUD를 새로고침 하기 전까지 화면에서 멈춰버릴 수 있습니다. ( 이 현상은 [[List of useful console commands/ko|콘솔]]에 <code>hud
(
Monster Mash-Up Pack/ko
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
November 8, 2017 Patch/ko
* [[Tournament medal/ko|토너먼트 메달]]을 업데이트했습니다.<ref>[[Tournament Medal - RGL.gg Pick/Ban Prolander Participant/ko|RGL.gg Pi
<
October 14, 2021 Patch/ko
** 자연 상태계 보존 수단을 추가했습니다 <!-- 원문은 Nature & Wildlife preservation measures 라고 대문자로 적혀있으며, 이에 대한 정확한 뜻은 아직 찾지 못했습니다. 미래에 혹시
<
Operation Gear Grinder Badge/ko
어의 성취율을 기록할것입니다. 증표의 레벨은 플레이어가 만업모드에서의 도전 완료 횟수에 따라 늘어날것입니다.(레벨 100은 297개의 임무를 완수해야합니다.
(
Operation Oil Spill Badge/ko
록할것입니다. 증표의 레벨은 플레이어가 Mann Co.답게 모드에서의 도전 완료 횟수에 따라 늘어날것입니다.(레벨 100은 594개의 임무를 완수해야합니다.
(
Pyro (Classic)/ko
| health = 100<br /><small>(150, 메딕에게 [[Healing/ko#과치료|과치료]]를 받으면</small>)
(
0<br /><small>(150, 메딕에게 [[Healing/ko#과치료|과치료]]를 받으면</small>)
)
Pyro voice commands/ko
#*[[Media:Pyro_headleft01.wav|"왼쪽으로 이동하라")]]
)
#*[[Media:Pyro_headright01.wav|"오른쪽으로 이동하라")]]
)
Rottenburg/ko
rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou
)
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. Tradition
)
Scout Robot/ko
mall><br> '''158%''' <small>(유격수 스카웃)</small><br> '''266%'''<small> (슈퍼 스카웃, 거대 봉크 스카웃, 자연에 섭리 슈퍼 스카웃, 거대 점핑 샌드맨 스카웃)
<
Scream Fortress Update/ko
File:Halloween_sale_header.png|[[Mann Co. Store/ko|Mann Co. 상점의 홍보용 핼러윈 할인 창에 쓰인 [[Heavy/ko|헤비]]와 [[Sniper/ko|스나이퍼]]의 사진
[
File:Halloween_sale_header.png|[[Mann Co. Store/ko|Mann Co. 상점의 홍보용 핼러윈 할인 창에 쓰인 [[Heavy/ko|헤비]]와 [[Sniper/ko|스나이퍼]]의 사진
[
September 30, 2010 Patch/ko
비 아이템을 올바르게 확인하고, items_game.txt에서 사용시 대체가 가능하도록 업데이트했습니다. 예) [[Eyelander/ko|아이랜더]]에 [[Name Tag/ko|이름표]] 사용.
)
Shin Shredders/ko
(의도적으로 노린 것이 확실해질 때까지 기다릴 것) -->
-
Single-Barrel Shotgun (Classic)/ko
<!--
<
Smash Bros./ko
예측 할 수 있듯이, 이 모드는 [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''슈퍼 스매쉬 브로즈(Super Smash Bros).'' 시리즈]를 패러디 했던 것으
(
Snowfall/ko
* 맵 바깥에서 5개의 눈사람들을 발견할 수 있습니다. (레드 기지 근처에 있는 하나는 [[A_Well_Wrapped_Hat/ko|잘 포장된 모자]]와 [[Merc's_Muffler/ko|용병의 목도리]]를 쓰고 있
(
Source Filmmaker/ko
만들거나, 모션 블러, 틴들 효과, 다이나믹 라이팅, 땅의 깊이 같은 영화같은 효과의 대역폭도 지원합니다. (모션 블러는 이미 게임에도 추가되었고 빠르게 움직이는 물체에서만 나타납니다. – filmmaker에서의 p
(
Speed Pad/ko
"wave" ")weapons/speed_pad.wav"
)
Storyline/ko
Mann Co. 산하의 [Doomsday/ko|우주 비행 원숭이 시설]]의 은닉처는 그레이 만이 찾기 전 도난당했으며, 하나의 오스트레일륨 주괴와 립스틱이 칠해진 담배로 만들어진 엉덩이 모양만 있었습니다. 찰스의 팀
]
Victory Lap/ko
{{Quotation|'''메라즈무스'''|이 범퍼 카에는 브레이크가 없어! A) 왜냐하면 그들이 상대적으로 천천히 움직이기 때문이거나, B) 아니면 아무런 규칙이 없기 때문이지!|sound=Sf14_merasmus
)
무스'''|이 범퍼 카에는 브레이크가 없어! A) 왜냐하면 그들이 상대적으로 천천히 움직이기 때문이거나, B) 아니면 아무런 규칙이 없기 때문이지!|sound=Sf14_merasmus_minigame_all_star
)
Water/ko
이어는 지속적인 체력 손실과 움찔거림(마치 [[bleeding/ko|출혈]]과 화상 피해 판정시 받는 효과)). 이것을 방지하기 위해서는, 플레이어는 물 표면으로 나와야 할 것입니다. [[Dispenser/ko|디스
)
Über Update/ko
1.) 이것은 "~을 만나다"의 새로운 편입니다.<br />
)
2.) ~을 만나다에 다루어지지 않은 두 병과 중 하나가 주인공입니다.<br />
)
3.) 그 주인공은 파이로가 아닙니다.<br />
)
4.) 바로 메딕입니다.
)
아이템인 "{{item name|Clinical Trial}}"이 공개되었으며, ''팀 포트리스 2''가 [[Account types/ko|무료화] 될 것이라는 사실이 발표되었습니다.
[
Template:Current Events/ko
이것도 [https://wiki.teamfortress.com/post.php?id=2391 지난 번처럼]] 만우절 장난이 될 수도 있으니까요.
]
Template:Did you know/Previously featured facts/ko
[[Capture the Flag]] may have been scrapped before release? (Although, even after release, it has been supported with th
(
Help:Editing/ko
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ko]]}} (한국어 페이지에서)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ko]]}} (한국어 페이지에서)
]
Dutch
Classes/nl
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%
<
<small>352
<
<small>105.6%
<
<small>316.8
<
<small>39.11%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Demoman/nl
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
able icon|Horseless Headless Horsemann's Headtaker|Ontwerp}}<sup>1<sup>
<
con|Horseless Headless Horsemann's Headtaker|Ontwerp}}<sup>1<sup>
<
Equalizer/nl
e [[Medic/nl|Medic]]-wapens wanneer het wapen word gebruikt (genezing van [[Health/nl#Health kits|medikits]] en [[Dispen
(
Halloween Contracts/nl
e bonusdoelen te voltooien, dan is "Ontsnap uit Buiteiland" ([[Eyeaduct/nl|Eyeaduct]] en "Verdoof Merasmus met een bomho
(
eaduct/nl|Eyeaduct]] en "Verdoof Merasmus met een bomhoofd" ([[Ghost Fort/nl|Ghost Fort]] een goede keuze, ze zijn hoog
(
Heads-up display/nl
ght|thumb|300px|Vergelijking tussen normale en minimale HUD (als de [[Scout/nl|Scout]] op een [[Payload/nl|Springlading]
(
utomatisch afgevuurt wanneer een volledige lading is behaald) – ''rechterhoek onder de munitieweergave''
)
zodat je bepaalde identificerende voorwerpen kan ontwijken (zoals de {{item link|Hotrod}}.
(
ijkt erop dat het alleen met sommige secundaire wapens werkt-->
-
Health/nl
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
|26<br><small>23<br>31
<
|63<br><small>55<br>75
<
|125<br><small>110<br>150
<
|36<br><small>54
<
|88<br><small>132
<
|175<br><small>263†
<
ander, PHPH, of Nessie's Negen IJzer, 3 hoofden)</small><br><small>(Uitgerust met Ali Baba's Kleine Schoentjes en de Oog
<
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38
<
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93
<
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185
<
|62<br><small>72<br>57<br>68
<
|150<br><small>175<br>140<br>165
<
|300<br><small>350<br>280<br>330
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
|31<br><small>29
<
|75<br><small>70
<
|150<br><small>140
<
|align="left"|'''{{Class link|Sniper}}'''<br><small>(Uitgerust met [[Darwin's Danger Shield/nl|Darwins Gevaarschild]])
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
||26<br><small>12<br><small>21
<
||26<br><small>12<br><small>21
<
|63<br><small>30<br><small>50
<
|63<br><small>30<br><small>50
<
|125<br><small>60<br><small>100
<
|125<br><small>60<br><small>100
<
|}
<br clear="all" />
}
Knockback/nl
t voor het onderbreken van [[taunt/nl|Bespotting]] animatie (handig voor [[taunt attacks/nl|Bespottingsaanvallen]] en vo
(
Lakeside/nl
n hamburger en een object wat lijkt op een [[Pyro/nl|Pyro]] (Dit vanwege het uitsteeksel wat op een [[Fire Axe/nl|bijl]]
(
List of Community item owners/nl
| steamname = :)
)
Meet the Engineer/nl
''(De Engineer houdt op met spelen. Er is een grote explosie te horen en de Engineer grijnst zelfvoldaan.'']
(
Meet the Sandvich/nl
|right|[[TF Industries]]' Sandvich Edible Device user manual([[TF Industries/nl|TF Industries]]' Sandvich Eetbaar Hulpmi
(
Nightfall/nl
s eerst, dus rechts/links voor BLU, of links/rechts voor RED). Hierna ga je langzaam naar de helling van het andere team
)
Non-player characters/nl
mfortress/family_portrait/ de rechterhelft van het portret].)]]
)
Scout/nl
> /{{tooltip|185|Gebuffed door een Medic}} </small><br/> 110<small> / {{tooltip|165|Gebuffed door een Medic}} met de [[S
<
Scripting/nl
<code> <Steam map> / SteamApps / common / team fortress 2/tf/cfg </ code> <br/>
<
<code> ~ / Library / Application Support / stoom / SteamApps / common / team fortress 2/tf/cfg </ code> <br/>
<
<code> ... / SteamApps / common / team fortress 2/tf/custom/yourfoldernamehere/cfg </ code>
<
<code> echo Scripting is; echo Zeer nuttig </ code> <br />.
<
Zegt ZAL uitprinten <code> Scripting isZeer nuttig. </ Code> Spaties zijn Actie Alleen ontleed ALS ZE Tussen de woorden,
<
<code> echo "Scripting is zeer nuttig." </ code> <br />
<
Soldier/nl
e vaak wordt gebruikt als vervanger bij documenten of lijken)
)
Standard community competitive lineup/nl
een [[Utility/nl#Situationele|situationele utility]] kiezen (zeker bij het laatste controlepunt bij 5-cp push mappen, of
(
Viaduct/nl
*KOTH_viaduct_event aan het spel toegevoegd (Angstaanjagende versie van Viaduct, beter bekend als "Eyeaduct" vanwege de
(
Über Update/nl
1.) Het IS een "Ontmoet de" video.<br />
)
2.) Het is ÉÉN van de twee overgebleven klassen.<br />
)
3.) Het is NIET de Pyro.<br />
)
4.) Het is de MEDIC.
)
Template:Current Events/nl
ichten over TF2-cosplay op de blog en wel om twee redenen: 1) We zouden al snel een TF2-cosplaysite worden; en 2) Onze h
)
denen: 1) We zouden al snel een TF2-cosplaysite worden; en 2) Onze harten zijn verrimpelde pruimen vol haat." Op de blog
)
Norwegian
Baby Face's Blaster/no
/Speed|C=scout|P=baby face's blaster|B=100}} units/sekundet ({{Math/Relative speed|{{Metrics/Speed|C=scout|P=baby face's
(
Cheats/no
rt til å bli 450 [[Hammer unit/no|Hammer Units]] per sekund (skrå bevegelse er på 520 HU/s. Å bytte våpen under denne st
(
Classes/no
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%
<
<small>352
<
<small>105.6%
<
<small>316.8
<
<small>39.11%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
Demoman/no
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Doves/no
nted}} Fuglene ble lagt til i nesten alle Valve-lagde kart. (Ikke Arena-banene, Target, eller Itemtest.
(
Health/no
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
|26<br><small>23<br>31
<
|63<br><small>55<br>75
<
|125<br><small>110<br>150
<
|36<br><small>54
<
|88<br><small>132
<
|175<br><small>263†
<
, HHHH eller Nessie's Nine Iron i bruk, 3 hoder)</small><br><small>(Ali Baba's Wee Booties og Eyelander, HHHH eller Ness
<
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38
<
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93
<
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185
<
|62<br><small>72<br>57
<
|150<br><small>175<br>140
<
|300<br><small>350<br>280
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
|31<br><small>29
<
|75<br><small>70
<
|150<br><small>140
<
|align="left"|'''{{Class link|Sniper}}'''<br><small>([[Darwin's Danger Shield]] equipped)
<
|26<br><small>31
<
|63<br><small>75
<
|125<br><small>150
<
||26<br><small>12<br><small>21
<
||26<br><small>12<br><small>21
<
|63<br><small>30<br><small>50
<
|63<br><small>30<br><small>50
<
|125<br><small>60<br><small>100
<
|125<br><small>60<br><small>100
<
|}
<br clear="all" />
}
Heavy/no
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Mechanics/no
config.cfg</tt> filen funnet i, EAMLOGIN\team fortress 2\tf\</tt>). Vanligvis vil <tt>config.cfg</tt> være lagret til St
<
Meet the Engineer/no
''(Engineer stopper å spille. Et stort eksplosjon blir hørt idet Engineer smiler fornøyd'']
(
Patches/no
cs/no|tegneserier]], eller [[Hidden pages/no|skjulte sider]]), ofte uttalt over flere dager før hendelsen faktisk finner
)
stander kontribuert via [[Steam Workshop/no|Steam Workshop]]) har også blitt utgitt i form av innholdspakker.
)
Polycount Pack/no
d Milk/no|Mad Milk]] ([[Secondary/no|Sekundær]]) - Lunsjboks)
)
Rainblower/no
consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.)
(
Über Update/no
1.) It IS a "Meet the" short.<br />
)
2.) It involves ONE of the two remaining classes.<br />
)
3.) It's NOT the Pyro.<br />
)
4.) It's the MEDIC.
)
Polish
2Fort/pl
e'', przez co praktycznie zawsze ktoś przez niego przebiega (zwłaszcza Skauci, którzy przeskoczywszy z mostu na taras i
(
napisano także, że jego mieszkańcy są „ołowianymi idiotami” (gdyż okazało się, że z młynu – tj. 2Fort – o który walczą n
(
2Fort Invasion/pl
e'', przez co praktycznie zawsze ktoś przez niego przebiega (zwłaszcza Skauci, którzy przeskoczywszy z mostu na taras i
(
Bonk! Atomic Punch/pl
skończy się. Jednakże, efekty występujące po trafieniu cie (przykładowo: +25% ładunku ÜberCharge przy trafieniu we wro
(
działać jeśli nie opierają się na ilości zadawanych obrazeń (na przykład: pasek furii [[Buff Banner/pl|Sztandaru chwały]
(
Brazil/pl
przy środku budynku.<br />''Lokalizacje od strony RED i BLU (od zewnątrz do wewnątrz:''Dom, Aleja, Pomost, Wejście prowa
(
Charging/pl
ostać odnowiona przy pomocy skrzynek z [[ammo/pl|amunicją]] (chyba, że gracz ma wyposażoną [[Persian Persuader/pl|Perską
(
Community Heavy strategy/pl
atasza jest szczególnie skuteczna przeciwko szybszym klasom (takiej jak [[Scout/pl|Skaut]], gdyż spowalnia je. Użyj tej
(
e="background:#dee8ed; font-size:90%; text-align:center;" | <small>Dana broń może zostać zastąpiona odpowiednim [[reskin
<
Community Soldier strategy/pl
/pl|Pałką sokisty]]. Wyposażenie się w nią pozwoli graczowi (w połączeniu ze zwiększoną mobilnością, przyznaną przez Rak
(
będą najlepsze dla tej broni, podczas gdy małe, ciasne mapy (jak [[2Fort/pl|2Fort]] będą ograniczać twój czas w powietrz
(
Community Pyro strategy/pl
wki, będąc w stanie zatrzymać a nawet wyrzucić przeciwników (nawet [[UberCharge/pl|Zuberowanych]] przeciwników, oprócz t
(
* Jesteś bezpieczny od obrażeń po podpaleniu (Jedynym wyjątkiem jest gdy zostałeś oblany gazem [[Gas Passer/pl|Rozpałki]
(
Gun/pl|Medi Guna]] i [[Dispenser/pl|Zasobnik]]) Inne źródła (takie jak [[Mad Milk/pl|Wściekłe Mleko]] Skauta czy [[Jarat
(
arabinu Strzykawkowego]] i innych broni podstawowych Medyka (oprócz [[Crusader's Crossbow/pl|Kuszy Krzyżowca]], [[Pomson
(
lki wręcz dla Pyro. Zadaje trafienia krytyczne mokrym celom (od wody, [[Jarate/pl|Sikwonda]] lub [[Mad Milk/pl|Wściekłeg
(
*Na początku rundy, na mapie z czasem przygotowania (takiej jak [[Gold Rush/pl|Gold Rush]] lub [[Dustbowl/pl|Dustbowl]],
(
Crabmod/pl
:'''A)''' Wszystkie Szpiego-kraby zostaną zabite, w wyniku czego drużyna RED zwycięża. Jeżeli wszystkie Spycraby zostaną
)
:'''B)''' Szpiego-krab dojdzie do punktu kontrolnego na końcu mapy, w wyniku czego drużyna BLU zwycięży.
)
Critical hits/pl
dają 35% obrażeń do standardowej ilości obrażeń danej broni (bardziej precyzyjnie - powodują, że broń zadaje 135% normal
(
Wszystkie źródła obrażeń (łącznie z [[Afterburn/pl|podpaleniem]] i [[Sentry Gun/pl|Działkami Strażniczymi]] zadają obraż
(
Customize items/pl
się w głównym menu, jednakże, podstawowy klawisz {{code|m}} (lub komenda {{code|open_charinfo_direct}} załaduje menu bez
(
Dead Ringer/pl
* Zabójstwa/asysty [[Sentry Gun/pl|Działka strażniczego]] (a co za tym idzie, krytyczne strzały odwetu [[Frontier Justic
(
Doomsday/pl
ile:Doomsday_secret_closer_look.png|Zdjęcia z tajnego pokoju(takie same jak na mapie [[Foundry]]
(
Gold Rush/pl
u z tej pozycji, i wprost na apteczkę tuż przed checkpointem).
)
drużyna BLU, znajduje sie rów, wyglądający na (mały) kanion) którzy przechodzi przez mapę. Po prawej, grunt nachyla si
)
Gun Mettle Update/pl
t gdy wróg znajduje się w odległości 1536Hu efekt nie działa)
)
High Five!/pl
acji za pomocą własnej Piątki! lub nacisnąć przycisk drwiny (domyślnie klawisz{{Key|G}}. Następnie gracze przybijają sob
(
Hit Sound/pl
* Zaktualizowano ostatni dźwięk trafienia(.
(
Items/pl
ntualnie się pomalowane) oraz niestandardowych nazw i opisów). Pierwszym sposobem jest [[deathcam/pl|migawka]]. Drugim –
)
Jailbreak/pl
" - strażnicy zabijają graczy w RED, którzy nie robią buntu (większość serwerów posiada różne kary. Na niektórych serwer
(
niektóre muszą mieć admina na serwerze, który zbanuje osobę (długość bana zależy od tego, jak wysoki był freekill lub il
(
July 8, 2014 Patch/pl
Przedmioty->Wytwarzanie->Specjalne plany->Wyprodukuj Chlebak)
)
L'Etranger/pl
trafienie zwiększa poziom paska [[Cloak/pl|niewidzialności]]) o 15% bez względu na używany zegarek. Wyposażenie się w tą
)
List of Community item owners/pl
| [http://steamcommunity.com/profiles/76561197986672188 :)]
)
List of game modes/pl
Punkt Kontrolny przejdą na [[Sudden Death/pl|Nagłą Śmierć]] (lub [[Match outcomes/pl#Stalemate|Pat]] jeżeli żadna drużyn
(
MONOCULUS/pl
ffend Thee...!''] gdzie [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Oko Odyna] zostaje wprowadzone jako gigantyczn
(
Machina/pl
izowane na broni [http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] {{lang icon|en}}.
(
Mann Co. Supply Crate Key/pl
}}
== Nieużyta zawartość ==
}
}}
== Nieużyta zawartość ==
}
Meet the Spy/pl
otwierając je. Szpieg wchodzi i strzela w osobę poza kadrem (prawdopodobnie w [[Pyro/pl|Pyro]] albo [[Scout/pl|Skauta]].
(
Minigun/pl
400 000 dolarów, prawdopodobnie nie licząc czasu rozkręcania). Przy zakładanych 10,000 pociskach na sekundę, koszt pocis
)
Monster Mash-Up Pack/pl
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Multiplayer options/pl
d warunkiem, że masz ją jeszcze w [[loadout/pl|wyposażeniu]]).
)
Never Forget Hat/pl
yrazowa|grą słów]] od "[[Mann Co./pl|Mann]]" oraz "bananas" (owoc lubiany przez [[Non-player_characters/pl#Poopy Joe|mał
(
Pyro/pl
|pociski]], gasić płonących towarzyszy oraz odpychać wrogów (nawet będących pod wpływem [[ÜberCharge/pl|ÜberCharge'a]].
(
Pyro voice commands/pl
*[[Media:Pyro_needsentry01.wav|"Pudda sfenty heah!")]] (Tłumaczenie: Zbuduj tu działko!)
)
Respawn times/pl
{|
{| class="wikitable grid" style="text-align:center"
{
{| width="100%"
{
{| width="100%"
{
Rottenburg/pl
ieście Medyka Rottenburgu – wsi od stuleci szczycącej się: 1) tradycją ścigania człowieka noszącego miano najbardziej sz
)
dywania naładowanych super-naładowanych serc pawianów oraz 2) – brakiem konieczności stawienia czoła armii robotów.
)
Sawmill (King of the Hill)/pl
*[[Sawmill (Capture the Flag)/pl|Sawmill (wariant Zdobądź flagę]]
(
Scream Fortress 2022/pl
:RED Bonesaw Bombcart.png|30px|link=Payload Race{{if lang}}|{{common string|Payload Race}]][[File:BLU Bonesaw Bombcart.p
{
:BLU Bonesaw Bombcart.png|30px|link=Payload Race{{if lang}}|{{common string|Payload Race}]]
{
Scripting/pl
ycisków można łatwo odgadnąć, jak litery alfabetu czy cyfry ("bind a" przypisuje "a", "bind 5" przypisuje do "5" itd. Po
(
Second Annual Saxxy Awards/pl
unity.com/sharedfiles/filedetails/?id=108299566 "Elementy"] (ang. "Elements", który został zwycięzcą wyżej wymienionej k
(
Second Banana/pl
e jak [[Sandvich/pl|Kanapka]]. Wykonanie podstawowego ataku (domyślnie:{{key|MOUSE1}} lub drwiny (domyślnie:{{key|G}}) z
(
Setup time/pl
ala również na okres 30 sekund, który tzw. "czeka na graczy"). Pozwala to swobodnie dołączyć wszystkim uczestnikom do gr
)
Snowplow/pl
awieszony van z przyczepionym [[Eyelander/pl|Wyszczerbcem]] (jest to tak zwany "Sword Van" (dosłownie van z mieczem), kt
(
Soldier's Stash/pl
icon|en}} amerykańskiej 101. Dywizji Powietrzno-Desantowej (tak zwane „Krzyczące Orły”, do których odnosi się Żołnierz,
(
Soldier Robot/pl
wia się 1 falę przed silniejszym typem Głównego Hukżołnierza). Po 37 sekundach od pojawienia się, na górnym podeście czt
)
Spy responses/pl
pecialcompleted-assistedkill02.wav|„Moje uznanie, amigo.”]] (Z ''hiszpańskiego'': „amigo” – „przyjaciel”
(
Spy taunts/pl
_specialcompleted07.wav|"I never really was on your side."]](Nigdy naprawdę nie byłem po twojej stronie
(
Stun/pl
st/pl|Duchy]] na mapach Halloweenowych mogą straszyć gracza (to samo tyczy się [[Horseless Headless Horsemann/pl|Bezkonn
(
TF2 x10/pl
{| class="wikitable grid" width="100%"
{
Team Fortress 2 Official Soundtrack/pl
://www.youtube.com/watch?v=9DPx-rmr6wM „Mannrobics”] — 0:53 (Muzyka słyszana podczas drwiny {{item link|Mannrobics}}. Wz
(
Thunder Mountain/pl
[[Sniper/pl|Snajpera]] obok swojego samochodu kempingowego (ten sam którym Snajper jeździ w [[Meet the Sniper/pl|Poznaj
(
Train/pl
maps = [[Well/pl|Well]], [[Well (Capture the Flag)/pl|Well (Punkty Kontrolne]], [[Freight/pl|Freight]]
(
Über Update/pl
1.) JEST to film „Poznajcie”.<br/>
)
2.) Dotyczy JEDNEJ z dwóch pozostałych klas.<br/>
)
3.) To NIE Pyro.<br/>
)
4.) To MEDYK.
)
Template:Current Events/pl
gu postów związanych z przebieraniem się, z dwóch powodów: 1) Szybko zmienilibyśmy się w strone ze zdjęciami przebierane
)
się w strone ze zdjęciami przebieranek za postaci z TF2; i 2) Nasze serca są pomarszczone odrobiną nienawiści do tego."
)
Portuguese
Cosmetic items/pt
link|Modest Pile of Hat}}. Versões epeciais destes chapéus ({{item link|J.Axer's Dapper Topper}}, {{item link|Amber's R
(
Demoman/pt
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Hottie's Hoodie/pt
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}
(
PropHunt/pt
o do modo de jogo PropHunt.</noinclude>}}}</div></div></div><noinclude>
<
Pyro's Beanie/pt
do TF2|puburl=https://www.teamfortress.com|date=2013-1-10}}</ref>
<
Rainblower/pt
consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.)
(
Sniper/pt
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Stockbroker's Scarf/pt
apalm reaparecerem por causa dos [[Level of detail/pt|LODs]])
)
Portuguese (Brazil)
Bottle/pt-br
r quebrará e continuará dessa forma até que o jogador morra (ela não é restaurada ao tocar um [[Respawn/pt-br|armário de
(
Charging/pt-br
rão]] e emitirão a cor da equipe enquanto a investida durar (similar aos efeitos de um [[critical hits/pt-br#Impulsos cr
(
Cheating/pt-br
o de abuso [[List of default keys|Tecla padrão]]: {{key|F7}}).
)
Cheats/pt-br
terceira pessoa (como [[Bonk! Atomic Punch/pt-br|Bonk]] ou <tt>[[cheats/pt-br#thirdperson|thirdperson]])
<
Chili Sabotage (mission)/pt-br
* "Despacito (it means slow haha)" "(despacito (quer dizer lento haha)" e "commit death-pacito" ("cometa morte-pacito")
(
Community Engineer strategy/pt-br
entinela), pois será a que mais chamará a atenção do inimigo) de uma distância segura.
)
Community Mann vs. Machine strategy/pt-br
ulas padrão verdes; porém, dinheiro com partículas VERMELHAS) (causadas por um Sniper da equipe matando um robô com ou u
)
Community Well (Capture the Flag) strategy/pt-br
diers, Demos ou outras Classes móveis cheguem perto de você (usando sua [[Airblast/pt-br|rajada de ar]], ou silenciosame
(
Crabmod/pt-br
:'''A)''' Todos os Spycrabs morrerem, resultando na vitória do time RED. Se todos os Spycrabs forem mortos, [[friendly f
)
:'''B)''' O(s) Spycrab(s) alcançar(em) o Ponto de Controle do outro lado do mapa, resultando na vitória do time BLU.
)
Cranetop/pt-br
ema de cubemap, feito upload do arquivo correto dessa vez ;-)
)
Damage/pt-br
dano acumulam-se de maneira multiplicativa; por exemplo, um [[Soldier/pt-br|Soldier com o {{item link|Pain Train}} (10%
[
ano acumulam-se de maneira multiplicativa; por exemplo, um [[Soldier/pt-br|Soldier com o {{item link|Pain Train}} (10% d
[
Demoman (competitive)/pt-br
usuário, equivalente ao [[Scout (competitive)/pt-br|Scout]]). <br>Aumenta dano tomado de armas hitscan em 10%.
)
ETF2L Highlander Community Challenge/pt-br
lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref>
<
Engineer (Classic)/pt-br
le pode atualizar e reparar suas construções com sua Wrench (chave inglesa, que serve como uma única arma melee que pode
(
Dr. Whoa/pt-br
* O nome brasileiro do item faz referência à máquina TARDIS ("'''T'''ime '''a'''nd '''R'''elative '''D'''imension(s) '''
(
Glossary of player terms/pt-br
;''Crit(s''
(
Grordbort's rockets/pt-br
<!--
== Curiosidades ==
<
Halloween Boss voice responses/pt-br
cible08.wav|"You are '''GODS!''' Wait, no no no no no!"]] ''("Vocês são '''DEUSES!''' Espera, não não não não não
(
top of beastly abominations! My carnival of carnage! *risada( Test your miserable might on my infernal Strongmann Machin
(
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there
)
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]] ''("Esses carrinhos de bate
)
eios''! A) Porque eles se movem relativamente devagar, mas B) Porque não há regras!")''
)
e movem relativamente devagar, mas B) Porque não há regras!")''
)
aços! ''Bem-vindo ao seu pesadelo, mortal!'' '''LEITURA!'''")''
)
'água ''significativo'' na unidade de depósito do Merasmus!")''
)
'' enterrado naquele caixão! '''Esse *BIIIIP* tempo todo!''")''
)
Heads-up display/pt-br
HUD de um jogador em CTF enquanto segura a inteligência BLU (jogando como [[Demoman/pt-br|Demoman]].]]
(
* Painel do Engineer (mostra informação sobre suas diversas [[Building/pt-br|construções]] – ''canto superior esqu
(
Heavy/pt-br
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Hidden pages/pt-br
mps/ página contendo um artigo de jornal "Hills Discovered" (''Colina Descobertas'']. Existem também três artigos que se
(
Items/pt-br
bricação com itens que eles não queiram ou itens duplicados (como [[weapons/pt-br|armas]] em outros itens como [[hats/pt
(
List of Community item owners/pt-br
| steamname = :)
)
List of references (Heavy)/pt-br
[[w:pt:Alexandre Pushkin|Alexander Sergueievitch Pushkin]] (russo: Алекса́ндр Серге́евич Пу́шкин, pronunciado [ɐlʲɪˈksan
(
MONOCULUS/pt-br
nd Thee...!'' ], onde o [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Olho de Odin] é introduzido como um enorme glo
(
Malice in Pyroland/pt-br
| contributed-by = {{Steamid|76561198000373363|Populus}}<b>{{Steamid|76561198023756060|vagina dentata}}
<
Mechanics/pt-br
xo do DirectX pode ser ideal. Exemplo (para o DirectX 8.1): <tt>-dxlevel 81
<
Medic Robot/pt-br
z de carregar sua [[ÜberCharge/pt-br#Quebra-galho|Mega-cura (ÜberCarga da {{item name|Quick-Fix}}]]. Entretanto, sua cur
(
Medic voice commands/pt-br
*[[Media:Medic_go03.wav|"Move! Schnell!")]] ''("Mova-se! {{tooltip|Schnell|'Rápido' em alemão}}!")''
)
Meet the Spy/pt-br
:{| class="wikitable grid" style="text-align:center;"
{
|EMERGENCY<br><small>''(EMERGÊNCIA)'' || ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA
<
|EMERGENCY<br><small>''(EMERGÊNCIA)'' || ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA
<
ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA DE INTRUSO''')'' || IS FIRED<br><small>'
<
T'''<br><small>''('''ALERTA DE INTRUSO''')'' || IS FIRED<br><small>''(ESTÁ DEMITIDO)'' || BLUE {{botignore|DEMOMAN}}<br>
<
<small>''(ESTÁ DEMITIDO)'' || BLUE {{botignore|DEMOMAN}}<br><small>''(Demoman BLUE)'' || DEPRESSED<br><small>''(DEPRIMID
<
nore|DEMOMAN}}<br><small>''(Demoman BLUE)'' || DEPRESSED<br><small>''(DEPRIMIDO)''
<
|ALL CLEAR<br><small>''(SITUAÇÃO SOB CONTROLE)'' || RED {{botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><s
<
l>''(SITUAÇÃO SOB CONTROLE)'' || RED {{botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><small>''(EXPLODINDO)
<
botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><small>''(EXPLODINDO)'' || ON FIRE<br><small>''(EM CHAMAS)''
<
ED)'' || EXPLODING<br><small>''(EXPLODINDO)'' || ON FIRE<br><small>''(EM CHAMAS)'' || BLUE {{botignore|ENGINEER}}<br><sm
<
br><small>''(EM CHAMAS)'' || BLUE {{botignore|ENGINEER}}<br><small>''(Engineer BLUE)'' || ABOUT TO EXPLODE<br><small>''(
<
NEER}}<br><small>''(Engineer BLUE)'' || ABOUT TO EXPLODE<br><small>''(PRESTES A EXPLODIR)''
<
|VAPORIZED<br><small>''(VAPORIZADO)'' || TEAM UPDATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(N
<
|VAPORIZED<br><small>''(VAPORIZADO)'' || TEAM UPDATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(N
<
ATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(NOVA MISSÃO)'' || ON BREAK<br><small>''(DE FOLGA)'
<
' || NEW MISSION<br><small>''(NOVA MISSÃO)'' || ON BREAK<br><small>''(DE FOLGA)'' || BLUE {{botignore|SNIPER}}<br><small
<
AK<br><small>''(DE FOLGA)'' || BLUE {{botignore|SNIPER}}<br><small>''(Sniper BLUE)'' || IS DRUNK<br><small>''(ESTÁ BÊBAD
<
tignore|SNIPER}}<br><small>''(Sniper BLUE)'' || IS DRUNK<br><small>''(ESTÁ BÊBADO)''
<
|IN SURGERY<br><small>''(EM CIRURGIA)'' || NEEDS A RIDE<br><small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br>
<
|IN SURGERY<br><small>''(EM CIRURGIA)'' || NEEDS A RIDE<br><small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br>
<
small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br><small>''(Medic RED)'' || RED HEAVY<br><small>''(HEAVY RED)'
<
botignore|MEDIC}}<br><small>''(Medic RED)'' || RED HEAVY<br><small>''(HEAVY RED)'' || RED {{botignore|PYRO}}<br><small>'
<
EAVY<br><small>''(HEAVY RED)'' || RED {{botignore|PYRO}}<br><small>''(Pyro RED)'' || DEFENESTRATED<br><small>''(DEFENEST
<
tignore|PYRO}}<br><small>''(Pyro RED)'' || DEFENESTRATED<br><small>''(DEFENESTRADO)''
<
|SMELLS<br><small>''(FEDE)'' || RED {{botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)''
<
|SMELLS<br><small>''(FEDE)'' || RED {{botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)''
<
botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)'' || BEHIND YOU!<br><small>''(ATRÁS DE
<
D)'' || DROWNED<br><small>''(AFOGOU-SE)'' || BEHIND YOU!<br><small>''(ATRÁS DE VOCÊ!)'' || IS A MAN<br><small>''(É UM HO
<
| BEHIND YOU!<br><small>''(ATRÁS DE VOCÊ!)'' || IS A MAN<br><small>''(É UM HOMEM)'' || OWNS BASE<br><small>''(É DONO DA
<
!)'' || IS A MAN<br><small>''(É UM HOMEM)'' || OWNS BASE<br><small>''(É DONO DA BASE)''
<
|BACKSTABBED<br><small>''(ESFAQUEADO NAS COSTAS)'' || STOLE A CAR<br><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SP
<
BED<br><small>''(ESFAQUEADO NAS COSTAS)'' || STOLE A CAR<br><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SPY}}<br><s
<
r><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SPY}}<br><small>''(Spy BLUE)'' || FOUND DRACULA<br><small>''(ENCONTRO
<
otignore|SPY}}<br><small>''(Spy BLUE)'' || FOUND DRACULA<br><small>''(ENCONTROU DRÁCULA)'' || IS A WOMAN<br><small>''(É
<
DRACULA<br><small>''(ENCONTROU DRÁCULA)'' || IS A WOMAN<br><small>''(É UMA MULHER)'' || BLUE {{botignore|SOLDIER}}<br><
<
><small>''(É UMA MULHER)'' || BLUE {{botignore|SOLDIER}}<br><small>''(Soldier BLUE)''
<
|AGAIN<br><small>''(DE NOVO)'' || HIT BY TRAIN<br><small>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><sma
<
|AGAIN<br><small>''(DE NOVO)'' || HIT BY TRAIN<br><small>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><sma
<
>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><small>''(Engineer RED)'' || LOST BRIEFCASE<br><small>''(PER
<
NGINEER}}<br><small>''(Engineer RED)'' || LOST BRIEFCASE<br><small>''(PERDEU A MALETA / MALETA PERDIDA)'' || RED {{botig
<
MALETA / MALETA PERDIDA)'' || RED {{botignore|DEMOMAN}}<br><small>''(Demoman RED)'' || ABOVE YOU!<br><small>''(EM CIMA
<
nore|DEMOMAN}}<br><small>''(Demoman RED)'' || ABOVE YOU!<br><small>''(EM CIMA DE VOCÊ!)''
<
|IS A ROBOT<br><small>''(É UM ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS
<
|IS A ROBOT<br><small>''(É UM ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS
<
ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS AMMO<br><small>''(PRECISA DE
<
O)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS AMMO<br><small>''(PRECISA DE MUNIÇÃO)'' || ON TOILET<br><small>''(NO
<
EDS AMMO<br><small>''(PRECISA DE MUNIÇÃO)'' || ON TOILET<br><small>''(NO BANHEIRO)'' || ELECTROCUTED<br><small>''(ELETRO
<
|| ON TOILET<br><small>''(NO BANHEIRO)'' || ELECTROCUTED<br><small>''(ELETROCUTADO)''
<
|BLUE {{botignore|SCOUT}}<br><small>''(Scout BLUE)'' || HAS EVIL TWIN<br><small>''(TEM GÊMEO MALIGNO)'' || '''RED {{boti
<
nore|SCOUT}}<br><small>''(Scout BLUE)'' || HAS EVIL TWIN<br><small>''(TEM GÊMEO MALIGNO)'' || '''RED {{botignore|SPY}}''
<
l>''(TEM GÊMEO MALIGNO)'' || '''RED {{botignore|SPY}}'''<br><small>''('''SPY RED''')'' || RED {{botignore|SOLDIER}}<br><
<
><small>''('''SPY RED''')'' || RED {{botignore|SOLDIER}}<br><small>''(Soldier RED)'' || PUSHING CART<br><small>''(EMPURR
<
re|SOLDIER}}<br><small>''(Soldier RED)'' || PUSHING CART<br><small>''(EMPURRANDO CARRINHO)'' || '''IN BASE'''<br><small>
<
ART<br><small>''(EMPURRANDO CARRINHO)'' || '''IN BASE'''<br><small>''('''NA BASE''')''
<
|RED {{botignore|SPY}}<br><small>''(Spy RED)'' || BLUE {{botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><sm
<
PY}}<br><small>''(Spy RED)'' || BLUE {{botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><small>''(DORMINDO)''
<
botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><small>''(DORMINDO)'' || WOUNDED<br><small>''(FERIDO)'' || N
<
BLUE)'' || SLEEPING<br><small>''(DORMINDO)'' || WOUNDED<br><small>''(FERIDO)'' || NEEDS BACKUP<br><small>''(PRECISA DE
<
NDO)'' || WOUNDED<br><small>''(FERIDO)'' || NEEDS BACKUP<br><small>''(PRECISA DE REFORÇOS)'' || EXPLODED<br><small>''(EX
<
S BACKUP<br><small>''(PRECISA DE REFORÇOS)'' || EXPLODED<br><small>''(EXPLODIU)''
<
|HUNGRY<br><small>''(COM FOME)'' || LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' |
<
|HUNGRY<br><small>''(COM FOME)'' || LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' |
<
LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' || BLUE {{botignore|PYRO}}<br><small
<
VY<br><small>''(HEAVY BLUE)'' || BLUE {{botignore|PYRO}}<br><small>''(Pyro BLUE)'' || SMOTHERED<br><small>''(SUFOCOU)''
<
{botignore|PYRO}}<br><small>''(Pyro BLUE)'' || SMOTHERED<br><small>''(SUFOCOU)'' || {{botignore|JARATE}}<br><small>''({{
<
MOTHERED<br><small>''(SUFOCOU)'' || {{botignore|JARATE}}<br><small>''({{botignore|JARRATÊ}})''
<
|HAS BRIEFCASE<br><small>''(TEM A MALETA)'' || OUTSIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''(
<
S BRIEFCASE<br><small>''(TEM A MALETA)'' || OUTSIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''(PRE
<
SIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''(PRECISA DE COLEGA DE QUARTO)'' || MANGLED<br><smal
<
E<br><small>''(PRECISA DE COLEGA DE QUARTO)'' || MANGLED<br><small>''(MUTILADO)'' || OPENED BRIEFCASE<br><small>''(ABRIU
<
|| MANGLED<br><small>''(MUTILADO)'' || OPENED BRIEFCASE<br><small>''(ABRIU A MALETA)'' || LOST DRACULA<br><small>''(PER
<
BRIEFCASE<br><small>''(ABRIU A MALETA)'' || LOST DRACULA<br><small>''(PERDEU O DRÁCULA)''
<
|}
:* O quadro de alertas do Alarm-O-Tron 5000 também continua a questão sobre a identidade de [[Pyro/pt-br|Pyro]]. Os
}
Monster Mash-Up Pack/pt-br
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Night of the Living Update/pt-br
lap Bogeyman" de Evil_Knevil ,Sparkwire e >>--The Heartsman--->.
-
Panic/pt-br
tramos placas elevadas de metal protegendo a porção central (para prevenir que [[Sentry Gun/pt-br|Sentry Gun]]s sejam er
(
Player Destruction/pt-br
o líder da equipe tem um alcance modificado de 450 unidades (o alcance padrão é por volta de 32 unidades.
(
Pyro (Classic)/pt-br
| health = 100<br /><small>(150 when [[Healing#Overheal|overhealed]] by a Medic</small>)
(
(150 when [[Healing#Overheal|overhealed]] by a Medic</small>)
)
Pyroland/pt-br
land Contracts/pt-br|l1=Pyrovisão|l2=Contratos da Pyrolândia]].}}
]
and Contracts/pt-br|l1=Pyrovisão|l2=Contratos da Pyrolândia]].}}
]
{{Update history|'''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}})
{
{{Update history|'''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}})
{
Replay/pt-br
{{Update history | '''{{Patch name|3|9|2011|beta}}'''
{
{{Update history | '''{{Patch name|3|9|2011|beta}}'''
{
Rottenburg/pt-br
ma vila extensa e famosa por suas tradições centenárias de 1) expulsar da cidade o próximo sujeito da linhagem de doutor
)
ter trocado muitos corações de babuíno super-carregados, e 2) nunca ter sido atacada por um exército de robôs. Tradições
)
Sapper/pt-br
dos em [[robots/pt-br|robôs]], [[stun/pt-br|atordoando]]-os (e, se [[Upgrade station/pt-br|melhorado]], quaisquer outros
(
Scout (Classic)/pt-br
| health = 75<br /><small>(125 when [[Healing/pt-br#Overheal|overhealed]] pelo o Medic</small>
(
Scout Robot/pt-br
Major League Scout, Giant Bonk Scout)</small><br>'''3000''' <small>(Armored Sandman Scout)
<
Sniper taunts/pt-br
Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]] ("Ha ha ha! Brilhante!
(
Soldier responses/pt-br
-droppin' coward!"]] ''Dominado, seu covarde derruba-rifle!")''
)
v|"The robots took the gate!"]] ''Os robôs tomaram o portão")''
)
Soot Suit/pt-br
'''{{Patch name|7|10|2013}}''' ({{update link|Summer Event 2013}}
(
Speed Pad/pt-br
"wave" ")weapons/speed_pad.wav"
)
Stun/pt-br
eles irão ficar tontos. De uma distância extremamente longa (aproximadamente 112 pés, que corresponde a 34m ou 1792 unid
(
Team Fortress 2/pt-br
rman Rockwell seguindo a tendência popular de filmes em CGI (em particular, filmes recentemente feito pela Pixar/Disney,
(
Thunder Mountain/pt-br
tivo de calibre padrão anexado a vagões de calibre estreito (cheque o material rodante com noclip em [[Badwater Basin/pt
(
Tournament Medal - Gamers With Jobs/pt-br
ntes dependendo da colocação da equipe do dono na Temporada (Primeiro, Segundo, ou Participante.
(
Vaccinator/pt-br
de ÜberCarga, preenchidas em intervalos de 25% de ÜberCarga (as barras são enchidas conforme 25%, 50%, 75% e 100% de Übe
(
Vector/pt-br
awn. Se o primeiro ponto for capturado, a interface mostra "[U..." para cada pontuação do time até que a inteligência re
[
Victory Lap/pt-br
''Merasmus'''|Esses carrinhos de bate-bate não têm freios! A) Porque eles se movem relativamente devagar, mas B) Porque
)
freios! A) Porque eles se movem relativamente devagar, mas B) Porque não há regras!|sound=Sf14_merasmus_minigame_all_sta
)
Walkway/pt-br
tados explosivos não funcionando corretamente sobre a rampa (foi um bug introduzido pela valve com alterações no raio de
(
Weapons (Classic)/pt-br
| 200(HeavyWG) 100(Soldier) 75(Medic) (50(Engineer) 40(Spy)
(
Zombie Survival/pt-br
composta por [[Engineer/pt-br|Engineers]] [[RED/pt-br|RED]],) e os Zumbis ("Zombies"), composta por [[Medic/pt-br|Medics
)
Über Update/pt-br
1.) É um curta "Conheça o".<br />
)
2.) Envolve UMA das duas classes restantes.<br />
)
3.) NÃO é Pyro.<br />
)
4.) É o MEDIC.
)
Template:Current Events/pt-br
mente nós não postamos cosplays no blog, por dois motivos: 1) Nós rapidamente nos tornaríamos um site de cosplay de TF2;
)
s rapidamente nos tornaríamos um site de cosplay de TF2; e 2) Nossos corações são pequenas bolinhas enrugadas de puro ód
)
Romanian
Classes/ro
{| class="wikitable grid" align="Left" style="margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>250%<br/>
<
<small>750v<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>100%
<
<small>110v<br>
<
<small>299v
<
<small>33%<br>
<
<small>90%
<
<small>99v<br>
<
<small>269.1v
<
<small>0%<br>
<
<small>33.2%
<
<small>0v<br>
<
<small>99.67v
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
ConTracker/ro
racker-ului a fost reparată!-- Interfața = Meniul Principal --> nu mergea corect în versiunea DirectX 8.
-
Critical hits/ro
ri, armele active ale jucătorului vor strălucii galben slab (dacă sunt în echipa [[RED/ro|RED]] sau albastru-verzui slab
(
Demoman/ro
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Heavy/ro
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Knockback/ro
, precum [[Bonk! Atomic Punch/ro|Bonk! Energizantul Atomic]]), trimițând inamicul în aer.
)
Medic/ro
pare nepotrivit, iar uneori formulează propozițiile incorect(În loc să spună "Stop losing," el zice "Losing is verboten"
(
Pain Train/ro
pe care l-a inclus era "The Pain Train's a-comin! Woo woo!"(În română: "''Trenul Durerii vine-acum!Uuu uuu!''"
(
Pretty Boy's Pocket Pistol/ro
iatului, viața maximă este crescută cu 15, de la 125 la 140 (125 cu [[Sandman/ro|Sandman]]. Ca un bonus, nu primeste nic
(
Spy/ro
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Team Fortress 2 (Main Theme) (Soundtrack)/ro
'''''Team Fortress 2 (Main Theme''''' este una dintre melodiile de pe [[Soundtrack/ro|coloana sonoră]] ''[[Team Fortress
(
Well (Arena)/ro
*[[Well (Capture the Flag)/ro|Well (Capturează Steagul]]
(
Über Update/ro
1.) Este UN "Meet the".<br />
)
2.) Include una dintre clasele rămase.<br />
)
3.) NU este Pyroul.<br />
)
4.) Este MEDICUL.
)
Russian
April 13, 2017 Patch/ru
ament Medal - ETF2L 6v6 Tournament (Season 24)/ru|ETF2L 6v6 (24-й]], [[Tournament Medal - ETF2L 6v6 Tournament (Season 2
(
ment Medal - ETF2L 6v6 Tournament (Season 26)/ru|26-й сезоны)]]; [[Tournament Medal - ETF2L Highlander Tournament (Seaso
)
ETF2L Highlander Tournament (Season 11)/ru|ETF2L Highlander (11-й]] и [[Tournament Medal - ETF2L Highlander Tournament (
(
dal - ETF2L Highlander Tournament (Season 12)/ru|12-й сезоны)]]; [[Tournament Medal - ETF2L Ultiduo Tournament 6/ru|ETF2
)
Community Demoman strategy/ru
4) Можно помогать медикам в накоплении Убер-заряда.
)
5) Сталкивать противников в пропасти, или другие опасные места.
)
6) Останавливать врагов под Убером, подобно Поджигателю
)
Community Engineer strategy/ru
]. Вашим единственным оружием боя останется только дробовик (А если это Самосуд с его 3 патронами в обойме, то от собств
(
Connect 5 Contest/ru
чивания до нашего крайнего срока пользовательского контента (2 января 11:59 PM GMT+1 (3 января 01:59 МСК).
(
пор, пока ваша команда (включая вас) не превысит 4 человек. (Только один из вас может получить игру из призового фонда,
(
Cranetop/ru
* Исправлен кубмап путем загрузки нужного файла ;-).
)
Defense/ru
остарайтесь сделать так, чтобы убер-заряд потратился впустую(за разведчика выпейте [[Bonk! Atomic Punch/ru|Бонк! Атомный
(
Disguise (Classic)/ru
вании [[Weapons (Classic)/ru|Гранат]] маскировка не исчезнет). Использование гранат под маскировкой является мудрой такт
)
ETF2L Highlander Community Challenge/ru
nd-mnm8/ Расписание игр турнира Highlander] {{lang icon|en}}</ref><ref>[http://etf2l.org/etf2l/archives/63/2/4/ Highland
<
Exploits/ru
рт» и попасть за границу карты,затем провалиться под землю. (Исправлено, посредством удаления заклинания телепорта со вс
(
гое свое оружие, включая те оружия, которые не имеют критов (например, [[Southern Hospitality/ru|Южное гостеприимство]]
(
Fourth Annual Saxxy Awards/ru
00 PM и до 24 сентября до 04:00 PM PST, могут быть приняты. (между 18 сентября в 00:01 до 23 сентября в 23:59 (по Гринви
(
Griefing/ru
*Использование [[Exploits/ru|эксплойтов]] (например, хождение по небу на [[Dustbowl/ru|Dustbowl]] (этап 3, контрольная т
(
Halloween Boss voice responses/ru
(Блутарх) «Не делайте этого!» (Редмонд) «''Делайте это!''» (Блутарх «Нет!» (Редмонд) «Продолжайте делать это!» (Блутарх
(
nigame all start 07.wav|«В этих машинках нет ''тормозов''! А) Потому что они двигаются относительно медленно, но Б) Пото
)
в''! А) Потому что они двигаются относительно медленно, но Б) Потому что здесь нет никаких правил!»]]
)
Heavy taunts/ru
}}
{{Taunt
}
}}
{{Taunt
}
Jungle Inferno (Video)/ru
[''Сакстон Хейл смеется, камера показывает пулемётчика, солдата и инженера недалеко от подрывника. Подрывник выбегает вп
[
Jungle Inferno Update/ru
ент данной модели в коде страницы имеет название «parroter» (каламбур английских слов «хищник» (англ. ''Predator'') и «п
(
Kelly/ru
аные гости... Защитите базу от этих захватчиков любой ценой.)}}
)
List of references (Heavy)/ru
[[G.R.U./ru|Г.Р.У. (в русском переводе их назвали К.Г.Б.]]) является аббревиатурой к [[wikipedia:ru:Главное разведывател
(
[[G.R.U./ru|Г.Р.У. (в русском переводе их назвали К.Г.Б.]]) является аббревиатурой к [[wikipedia:ru:Главное разведывател
)
Mann vs. Machine/ru
}}
== Неиспользуемый контент ==
}
}}
== Неиспользуемый контент ==
}
Manniversary Package/ru
mall>|Выдавалось игрокам во время Манн-юбилейного обновления)}}
)
Medic taunts/ru
n 07.wav|(тихо ритмично напевая) «Я - ножкой. О, я хорош, да)»]]{{Lang icon|en}}
)
Meet the Sandvich/ru
*** [http://www.teamfortress.com/images/posts/soundbytes/HEAVY_killthemall.mp3 «Что ты сказал, бутерброд? «Убить их всех
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_givemebacklegbone.mp3 «Верни мне мою ногу! [''Звук удара'
[
soundbytes/SCOUT_givemebacklegbone.mp3 «Верни мне мою ногу! [''Звук удара''<nowiki>]</nowiki> Эй! [''Звуки ударов''<nowi
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 «[''Паникуя''<nowiki>]</nowiki> О-он ка
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_painpainpain.mp3 «[''Слезливо''<nowiki>]</nowiki> Боль! Б
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_regreteverything.mp3 «[''Слезливо''<nowiki>]</nowiki> Я с
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_hesalreadydead.mp3 «[''Слезливо''<nowiki>]</nowiki> Он уж
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_shortandfriskies.mp3 «[''Ехидно''<nowiki>]</nowiki> Око
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_dontthinkaboutdoingit.mp3 «[''Приказывающе''<nowiki>]</
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_buttescortedfrombank.mp3 «[''Угрожающе''<nowiki>]</nowi
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_religiousaffilliation.mp3 «[''Угрожающе''<nowiki>]</now
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_youcallthatkillingme.mp3 «Ты называешь это убийством ме
[
killingme.mp3 «Ты называешь это убийством меня? Я не мёртв! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_halfbloodfrombody.mp3 «[''Угрожающе''<nowiki>]</nowiki>
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_notimetobleed.mp3 «Ты не можешь причинить мне боль, у м
[
ешь причинить мне боль, у меня нет времени истекать кровью! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</
[
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_paindonthurt.mp3 «Ты меня не пугаешь! Боль не ранит! ['
[
OLDIER_paindonthurt.mp3 «Ты меня не пугаешь! Боль не ранит! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</
[
Monster Mash-Up Pack/ru
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Night of the Living Update/ru
lap Bogeyman» от Evil_Knevil, Sparkwire и >>--The Heartsman--->.
-
Payload/ru
'''{{Patch name|12|3|2020}}''' ([[Smissmas 2020/ru|(Шмождество 2020]])
(
Photo Badge/ru
[[w:ru:Одноступенный фотопроцесс|моментальные]] фотографии (которые, скорее всего, были сделаны с [[w:ru:Polaroid|полар
(
RoBro 3000/ru
* Если труп носителя РоБро 3000 превратится в Австралиум (например, если владельца убили с помощью [[Saxxy/ru|Сакси]] ил
(
Rottenburg/ru
известный своими многовековыми традициями, коими являются: 1) регулярная травля вилами и факелами безумных докторов, кот
)
ереборщили с количеством суперзаряженных бабуиньих сердец; 2) полное отсутствие атак роботов. Но, увы и ах, придётся нар
)
Sinthetic/ru
[Media:Toastmaster spawn2.wav|"Ah, the guests have arrived! (''Перевод:'' Ах, гости уже прибыли!"]]
(
wn3.wav|"It's been so long since the Madame has had guests. (''Перевод:'' Мадам так давно не принимала гостей."]]
(
|"The Madame is glad that you have accepted our invitation. (''Перевод:'' Мадам рада, что вы приняли наше приглашение."]
(
the Madame's magnum opus, the epitome of magic and science. (''Перевод:'' Я - Выдающееся творение Мадам, воплощение маги
(
spawn6.wav|"Welcome to the Sinclair estate, welcome to die. (''Перевод:'' Добро пожаловать в поместье Синклеров, добро п
(
wav|"Death is only the beginning of one's unending journey. (''Перевод:'' Смерть - это только начало бесконечного пути."
(
r spawn8.wav|"Thou canst not kill that which doth not live. (''Перевод:'' Нельзя убить то, что не живёт."]]
(
awn9.wav|"Fisticuffs are not permitted upon estate grounds. (''Перевод:'' На территории поместья не разрешается устраива
(
r wrongest shenanigans have disturbed her Madame's slumber. (''Перевод:'' Ваши проделки нарушили сон её Мадам."]]
(
Snakewater (competitive)/ru
илы'''» («'''Лесопилка'''») на нижнем ярусе, и «'''Окно'''» (или, как его еще называют, «Window Room» — «Уиндоу рум» на
(
Snakewater/ru
'Пилы'''» («'''Лесопилка'''») на нижнем ярусе, и '''Окно''' (или, как его еще называют, «Window Room» — «Уиндоу рум» на
(
Soldier Robot/ru
жант Крит, Шеф взрывной солдат, Майор Крит (Тип 1) )</small>)
)
Soldier weapons (competitive)/ru
андартный (при 200+ ОЗ):''' 33 <br>'''Стандартный при 126 ОЗ):''' 63 <br>'''Стандартный при 86 ОЗ)''': 75 <br>'''Стандар
)
'Стандартный при 126 ОЗ):''' 63 <br>'''Стандартный при 86 ОЗ)''': 75 <br>'''Стандартный (при 64 ОЗ):''' 88 <br>'''Станда
)
Speed Pad/ru
«wave» «)weapons/speed_pad.wav»
)
Spookeyridge/ru
з сериала.[[w:ru:Очень странные дела|«Очень странные дела»]]</ref>
<
TF2Tightrope/ru
{{nerf|Нет дополнительного урона (изменено с +20% пока не замаскирован}}
(
Tailored Terminal/ru
о огня [[List of default keys|по умолчанию]]: {{key|MOUSE2}}) приводит к тому, что терминал теряет сигнал, к большому не
)
Taunts/ru
}}
== Ошибки ==
}
}}
== Ошибки ==
}
The Hidden/ru
емя [[Cloak/ru|плаща невидимости]] и так называемый «испуг» (применяется против врагов с целью их [[Stun/ru|оглушения]],
(
Towering Titanium Pillar of Hats/ru
item-description = Три закона роботехники Азимова гласят: 1) робот не может причинить вреда человеку; 2) робот должен п
)
зимова гласят: 1) робот не может причинить вреда человеку; 2) робот должен повиноваться человеку; 3) эта шляпа великолеп
)
ить вреда человеку; 2) робот должен повиноваться человеку; 3) эта шляпа великолепна.
)
VS Saxton Hale Mode/ru
{|
|- valign="top"
{
Vector/ru
ию. После захвата первой точки, дисплей игрока отображает «[U...» для счёта каждой команды, пока разведданные не появят
[
Victory Lap/ru
{{Quotation|'''Маразмус'''|В этих машинках нет тормозов! А) Потому что они двигаются относительно медленно, но Б) Потому
)
зов! А) Потому что они двигаются относительно медленно, но Б) Потому что здесь нет никаких правил!|sound=Sf14_merasmus_m
)
Workshop Wonderland/ru
{|
|{{Backpack item
{
Zombie Survival/ru
ие команды: выжившие [[RED/ru|КРС]] [[Engineer/ru|инженеры]]) и зомби ([[BLU/ru|СИН]] [[Medic/ru|медики]]). Цель СИН - у
)
ÜberCharge/ru
* Лечение, совершённое не лечащим лучом (а с помощью [[Crusader's Crossbow/ru|Арбалета крестоносца]] или [[Amputator/ru|
(
Über Update/ru
1) Это — ВИДЕО из серии «Знакомьтесь…»<br />
)
2) И ТОЛЬКО про один из двух оставшихся классов<br />
)
3) Оно НЕ про поджигателя<br />
)
4) Оно про МЕДИКА.
)
Template:Current Events/ru
оге новости с косплея по Team Fortress 2 по двум причинам: 1) Мы бы тогда быстро превратились в сайт, посвященный коспле
)
быстро превратились в сайт, посвященный косплею по TF2; и 2) Наши сердца словно маленький сморщенный чернослив с ненави
)
Template:FeaturedArticle/ru
но было приобрести в [[Mann Co. Store/ru|магазине Манн Ко]].</onlyinclude>
<
Template:Painted variants/Tutorial/ru
eamApps\имя пользователя\SourceSDK\Bin\orangebox\bin</code> (где <code>T:</code> папка в которой находится Steam
(
Template:Sp/ru
~~</includeonly>~~<noinclude><nowiki>~~</nowiki></noinclude><noinclude></onlyinclude><noinclude>
<
Help:Editing/ru
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ru]]}} (для русских страниц)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ru]]}} (для русских страниц)
]
Help:Recording demos/ru
едения, кроме моментов, когда игрок делает насмешку, умирает(хотя если ввести в консоль разработчика команды:"sv_cheats
(
овой дорожки WAV, поставьте '''Audio > Full processing mode (Звук > Режим полной обработки'''. Это позволит сжать звук.
(
Swedish
Balloonicorn/sv
lades som [[Genuine/sv|äkta]] kvalitet till de som köpte en [https://store.valvesoftware.com/product.php?i=ATF005T uppbl
[
Bonk Leadwear/sv
name|7|7|2016}} #1''' {{update link|Meet Your Match Update}})
)
Chargin' Targe/sv
sin kvarvarande anfallsmängd genom att själv avbryta anfall (man behåller fortfarande de kvarvarande anfallet då man sto
(
Classes/sv
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
{
<small>88%
<
<small>264v
<
<small>79%
<
<small>238v
<
<small>29.3%
<
<small>88v
<
<small>110%
<
<small>330v
<
<small>99%
<
<small>297v
<
<small>36.7%
<
<small>110v
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>N/A<br/>
<
<small>37%<br>
<
<small>110v<br>
<
<small>33%<br>
<
<small>99v<br>
<
<small>0%<br>
<
<small>0v<br>
<
<small>75%
<
<small>225v
<
<small>67.5%
<
<small>202.5v
<
<small>25%
<
<small>75v
<
<small>117.33%
<
<small>352
<
<small>105.6%
<
<small>316.8
<
<small>39.11%
<
<small>117.34v
<
<small>27%
<
<small>80v
<
<small>27%
<
<small>80v
<
<small>1.33%
<
<small>4v
<br>
<
|}
<br clear="all" />
}
ConTracker/sv
a poängen av ett uppdrag kommer inte visas på HUDens status (som exempel, framsteg på fångst kan stanna på 7/8, spelar i
(
Crafting/sv
}} {{bprow|even=y
{
}} {{bprow|even=y
{
Demoman/sv
uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str
)
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w
)
Dragon's Fury/sv
| released = {{Patch name|10|20|2017}}<br>({{update link|Jungle Inferno Update}}
(
Equip region/sv
}}
== Buggar ==
}
Heavy/sv
</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun
<
Hitman's Heatmaker/sv
| released = {{Patch name|6|27|2012}}<br>({{update link|Pyromania Update}}
(
{{Update history | '''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}}
(
Hottie's Hoodie/sv
a me?|sound=Scout generic01.wav|en-sound=yes|translate=yes}}}}
}
me?|sound=Scout generic01.wav|en-sound=yes|translate=yes}}}}
}
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}
(
Mechanics/sv
lång tid som gått sen den senaste gången spelaren tog skada)), eller 3x [[Quick-Fix/sv|Snabbfixaren]]s bas-helningstakt.
)
sig medans de duckar, och kan inte skjuta eller byta vapen (men de kan [[taunt/sv|håna]]. Sådana spelare kan kännas ige
(
Monster Mash-Up Pack/sv
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Party Poncho/sv
ch name|10|10|2019}}<br>{{update link|Scream Fortress 2019}})
)
Pyro/sv
d = '''{{Math/Relative speed|{{Metrics/Speed|C=pyro}}}}%'''<small>
<
Pyro responses/sv
*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] )
)
Sentry Quad-Pumpkins (halloween spell)/sv
* Om den används på en multi-class föremål (såsom [[Saxxy]] eller [[Necro Smasher/sv|Kusliga klubban]] kommer effekten v
(
Team Fortress 2 Beta/sv
{{nerf|Garanterad Mini-Krit mot brinnande fiender (gäller bara direkta lysraketer}}
(
Wild Whip/sv
| released = {{Patch name|10|10|2019}}<br>(({{update link|Scream Fortress 2019}})
(
'''{{Patch name|10|10|2019}}''' (({{update link|Scream Fortress 2019}})
(
Wrangler/sv
som skulle normalt sett förstöra byggnaden på ett ögonblick (så som [[Pyro/sv|Pyro]]s [[Hadouken/sv|Hadouken]] or [[Sold
(
Über Update/sv
1.) It IS a "Meet the" short.<br />
)
2.) It involves ONE of the two remaining classes.<br />
)
3.) It's NOT the Pyro.<br />
)
4.) It's the MEDIC.
)
Template:Did you know/sv
t komma till andra platser som annars är otillängliga, fast ([[Pyro/sv|Pyron]] måste vara på det motsatta laget mot den
(
Template:Welcome/sv
----<noinclude>
<
Turkish
Action items/tr
-->
{{ToolNav}}
-
Basic Demoman strategy/tr
.B.E.S.T Atlayıcı size havadeyken paraşüt açma imkanı sunar (hızınızı azaltır=. Genel amaç olarak, [[Sticky jumping]] il
(
Basic Engineer strategy/tr
) ve R Tuşuna basarak spawn room'unuza ışınlanmanızı sağlar (Işınlayıcı Çıkışı'da dahil. İlk önce yakınlardaki cephaneli
(
Crouching/tr
il yuvada kullanılan botlardan herhangi birini kuşanmış iken)|yani Ali Baba'nın Minik Galoşları veya Kaçakçı}}]]'')</sma
)
Dueling Mini-Game/tr
nucuda %oyuncuismi% kazandı %eşyaadı% şeklinde anons edilir (Standart "Buldu"dan farklı olarak. Seviye 25,50 ve 75'te ro
(
Environmental death/tr
; Lavlı haritalar)
)
Fire/tr
ritike dönüşmez; Ancak hedef, mini kritik etkisi altındaysa (mesela [[Jarate/tr|Kavate]], [[Mechanics#Ölümİleİşaretlenmi
(
Full Head of Steam/tr
{{Quotation|'''Engineer'''|Neredeyse hiçbir şey yapmadım... (şapkayı kazanması hakkında|sound=Engineer_autocappedintelli
(
Hatless Update/tr
] için olan [[Training Mode/tr|Eğitim Modları]], [[Badlands (King of the Hill Mode/tr|Badlands]] haritasının Tepenin Hak
(
:{{grey|Ana hasar: 35 (Patlamada ise 149, bu daha önce hiç bir yere vurulmadıysa geçerlidir}}
(
:{{grey|Kritik: 149 (Patlamada ise 300, bu daha önce hiç bir yere vurulmadıysa geçerlidir}}
(
List of game modes/tr
onra pek çok [[updates/tr|güncelleme]] ile altı farklı mod ([[#Payload|Yük Vagonu]], [[#Arena|Arena]], [[#King of the H
(
r istihbaratı (bayrak olarak da bilinir.) vardır.İstihbarat (Her iki takımında asıl hedefi olarak bilinen ve karşı üsten
(
Machina/tr
]]'' oyunundaki [https://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] {{lang icon|en}} tüfeğinden il
(
Mechanics/tr
] ele geçirirken ve [[Payload#Vagonlar|Payload vagonlarını]]) ittirirken 2 kişilik etkisi vardır. Scout varsayılan olara
)
Mistaken Movember/tr
<!-- Do NOT add trivia, it is about english name of item. --!>
<
One-Way Ticket/tr
yazan yazı çevrildiğinde "Ölü Arkadaş" anlamına gelmektedir (yani bu demek oluyor ki yazan yazı "The Stiff Buddy" dir ve
(
Pyromania Update/tr
ınlanmasıyla birlikte yeni bir oyun modu [[Special Delivery (game mode/tr|Özel Teslimat]] ve modla birlikte bu modun yen
(
Respawn/tr
raki süre zarfında '''(Canlanma)''' süresi olarak da bilinir) gerçekleşen zaman değişebilir ve oyuncunun karakteri öldüğ
)
). Mesela bu 10 saniye genellikle, [[Capture Point game mode)/tr|kontrol noktası]] modunda hangi takımın en fazla kontro
)
Sentry Gun/tr
mesafeden alabilme özelliği), bunun için 100 metal harcanır). Eğer Engineer Taret'ini taşırken aniden ölürse, otomatik
)
Sniper/tr
File:Sniper1.jpg|[[Trading cards|[[Trading card/tr|Koleksiyon kartı]] (ön).
[
File:Sniper1.jpg|[[Trading cards|[[Trading card/tr|Koleksiyon kartı]] (ön).
[
ÜberCharge/tr
arlaması gerekirken parlamalar yanaklarında ortaya çıkıyordu).
)
Über Update/tr
1.) "Meet the" kısaltmasına sahip.<br>
)
2.) Son iki kalan sınıftan BİRİNİ içeriyor.<br>
)
3.) Pyro DEĞİL.<br>
)
4.) Tabii ki, MEDIC.}}
)
enzer olarak Patton da İkinci Dünya Savaşında bir generaldi (hakkında bir [[w:tr:Patton (film)|film]] dahi yapılmıştır v
(
Chinese (Simplified)
April 29, 2008 Patch/zh-hans
s|旁观者]]玩家在切换观看不同的玩家时,其观看对象的游戏名称[[hud/zh-hans|界面]]会显示出相应的队伍颜色([[red/zh-hans|红色]]或[[blue/zh-hans|蓝色]]
(
Bar/zh-hans
* {{item link|Moustachium Bar}}]],一个[[Promotional items/zh-hans|促销]][[crafting/zh-hans|合成]]物品。
]
* {{item link|Moustachium Bar}}]],一个[[Promotional items/zh-hans|促销]][[crafting/zh-hans|合成]]物品。
]
Bolted Birdcage/zh-hans
的刻画与社区间玩家对其性别与身份的猜想。值得一提的是,该物品在描述中提到了一部1996年上映的电影《[[w:zh:鳥籠_(電影|鸟笼]]》,它翻拍自1978年上映的电影《[[w:zh:一笼傻鸟|一笼傻鸟]]》,且因其在性别问题与身份认同上的
(
Buildings/zh-hans
下它们只能够被放置在地形平坦且空间充足的地面。工程师可以在放置前旋转建筑的朝向(默认按键为{{key|MOUSE2}})),每次点击将使建筑朝向逆时针旋转90度。建筑在放置后会缓慢地自动展开并随后激活,而这一过程中,工程师可以通过使用扳手类
)
Cloak/zh-hans
tem link|Dead Ringer}}, {{item link|Enthusiast's Timepiece}}],或者{{item link|Quäckenbirdt}}开启的一项固有技能。隐形可以使间谍在短时间内完全隐匿起来,这
]
Community fads/zh-hans
'''MeeM'''是一种只会说"MeeM" ([[Media:Medic_medic03.wav|"MEEEDIIIC!"]]语音命令,但中间将会被重复播放的木制[[Medic/zh-hans|医生]]标牌(练习木靶)。
(
Cosmetic items/zh-hans
}}
== 漏洞 ==
}
ss.com/classless/day01.php 全兵种更新 - Official Hat Announcement(官方的帽子公告] {{lang icon|en}}
(
Demo's Dustcatcher/zh-hans
时腰部和胸部还配有皮革条带,并系着金色([[RED/zh-hans|红队]])或银色[[BLU/zh-hans|蓝队]])的搭扣。
)
Director's Vision/zh-hans
,然后用他们的手指摆出一个矩形,像是要将面前的景象用镜头框选住一样。关于各个兵种在嘲讽时出现的语音台词和详细动作,请参阅[[Taunts/zh-hans#Taunts by class|各兵种的嘲讽页面]。
[
Environmental death/zh-hans
ombinomicon/zh-hans|炸弹魔书]]和{{item link|Skull Island Topper}}]]笼子开启一段时间后,该区域将会被一连串的爆炸覆盖,任何仍停留在那里的玩家都会立即死亡。
]
mbinomicon/zh-hans|炸弹魔书]]和{{item link|Skull Island Topper}}]]笼子开启一段时间后,该区域将会被一连串的爆炸覆盖,任何仍停留在那里的玩家都会立即死亡。
]
Festive weapons/zh-hans
[
[
Fire/zh-hans
** (未记载更新:现在所有非火焰兵武器造成的余焰效果将与信号枪一致 (7.5秒造成60伤害),其中包括:[[Huo-Long Heater/zh-hans|火龙转轮机枪]]的火圈 (以前为10秒)、 [[Sharpened Volcano
(
** (未记载更新 #2:绞牛机5000的次要攻击蓄能目前将造成共计10秒80伤害的余焰时间,半秒 4 点伤害(以前为 6 点)
(
Gift/zh-hans
* [[Halloween Goodie Cauldron/zh-hans|万圣节的诱人大锅]] (重命名为[[Antique Halloween Goodie Cauldron/zh-hans|万圣节古董大煲]],一样给予在[[Very
(
Gold Rush/zh-hans
eer/zh-hans|工程师]]则可以利用此区内充足的大型弹药箱,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。
{
er/zh-hans|工程师]]则可以利用此区内充足的大型弹药箱,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。
{
,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。
]
快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。
]
Half-Zatoichi/zh-hans
生命值]]会立即回复玩家的最大生命值的50%,该生命值也可以给予该玩家[[overheal/zh-hans|过量治疗]]([[Soldier/zh-hans|士兵]]会回复100生命值,装备[[Battalion's Backup/zh-h
(
Halloween Boss voice responses/zh-hans
hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N
(
在那宰了你们全部!啊哈哈哈哈哈!(参见[[w:Pole position|首发位置]]){{lang icon|en}})
)
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there
)
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]]<br>这些碰碰车可没法刹车!原因A,反正它们的速度不算
)
。(参考: [[Doom-Mates/zhhans|《{{common strings|Doom-Mates}}》]]))
)
*[[Media:Sf14 merasmus necromasher 04.wav|"Ha!"]]]<br>哈!
]
*[[Media:Sf14 merasmus necromasher 05.wav|"Hah!"]]]<br>哈!
]
Heads-up display/zh-hans
* 更换某些装备(例如将[[Chargin' Targe/zh-hans|冲锋盾]]或[[Splendid Screen/zh-hans|辉煌护盾]]换成[[Stickybomb Launcher/zh-hans|黏性炸弹发射器]]、[[S
(
Health/zh-hans
File:Bday medpack medium.png|中型医疗包(、生日模式]]、、火焰兵幻境)
]
File:Bday medpack medium.png|中型医疗包(、生日模式]]、、火焰兵幻境)
]
File:Bday medpack large.png|大型医疗包(、生日模式]]、、火焰兵幻境)
]
File:Bday medpack large.png|大型医疗包(、生日模式]]、、火焰兵幻境)
]
Heavy responses/zh-hans
he is us! But ''itty bitty''."]]<br>我看到敌人了!并且就是我们!但是“是个小不点”。(此处引用了美国连载漫画''[[w:Pogo (comic strip)| Pogo(1948-1975间连载)]]''
(
Jungle Inferno (Video)/zh-hans
[镜头又从一个戴着[[Monstrous Memento/zh-hans|雪人公园纪念品]],手持[[Grenade Launcher/zh-hans|榴弹发射器]]的红队爆破手开始。
[
Linux dedicated server/zh-hans
start)
)
stop)
stop
)
restart)
)
status)
)
*)
echo "Usage: $0 (start|stop|restart|status)"
)
MONOCULUS/zh-hans
月)中的《如果一只眼睛冒犯了你...!》],其中[http://marvel.wikia.com/Odin's_eye_(Earth-616%29 奥丁的眼睛]被形容为一个巨大的脱离身体的漂浮眼球,并且能[http://static.com
(
Machina/zh-hans
《杀出重围:人类革命》]]''中的[http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 长剑-202“清除者”]。
(
Map name prefixes/zh-hans
|pass_}}
|-
}
|}
==玩家创建的地图前缀==
}
Mechanics/zh-hans
point (objective)/zh-hans|控制点]]与推动[[Payload/zh-hans#战车|战车]])。<br />侦查兵的默认配置武器为{{item link|Scattergun}}、{{item link|Pist
)
重生。有些不消耗弹药的武器也需要根据特别的需求手动补充,例如[[Buff Banner/zh-hans|战旗]]和医疗枪(需要充能来使用超能冲锋,但不需要充能即可[[healing/zh-hans|治疗]]。
(
Medic voice commands/zh-hans
*[[Media:Medic_cloakedspy02.wav|"<u>Achtung!</u> Spy!"]]<br></u>注意!</u>有间谍!
<
a:Medic_cloakedspy02.wav|"<u>Achtung!</u> Spy!"]]<br></u>注意!</u>有间谍!
<
Meet the Engineer/zh-hans
[More Gun (Soundtrack)/zh-hans|《More Gun》]]。他身边的杀敌计数器上显示着209)'']
)
Merasmus/zh-hans
h-hans|配音]]的[https://i.imgur.com/0GJAi.jpg 来自Valve员工的一封电子邮件]</ref>。
<
Monster Mash-Up Pack/zh-hans
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Non-player characters/zh-hans
* 根据《[[Blood Brothers/zh-hans|{{common strings|Blood Brothers}}》,兄弟两人都相信他们所争夺的碎石可用作能源。
[
* 根据《[[Blood Brothers/zh-hans|{{common strings|Blood Brothers}}》,兄弟两人都相信他们所争夺的碎石可用作能源。
[
,这在当时的澳大利亚人中十分罕见。曼迪夫妇与动画[[w:Courage the Cowardly Dog|《胆小狗英雄》(Courage the Cowardly Dog]]){{lang icon|en}}中的茉莉儿(Muriel)和奥提
(
:Courage the Cowardly Dog|《胆小狗英雄》(Courage the Cowardly Dog]]){{lang icon|en}}中的茉莉儿(Muriel)和奥提斯(Eustace)十分相似。而漫画中的插图随后也证明
)
Polly Putrid/zh-hans
'''{{item name|Polly Putrid}}Polly Putrid)'''是一件由[[Steam Workshop/zh-hans|社区]]玩家制作的[[Demoman/zh-hans|爆破手]]专属[[Cosmetic i
)
Smash Bros./zh-hans
本模式玩法如同其名,参考自《[http://www.ssbwiki.com/Super_Smash_Bros._(series%29 任天堂明星大乱斗]》系列游戏。与一般的游戏模式不同,本模式中攻击敌人并不会减少他们的[[health/zh
(
Spectral Halloween Special/zh-hans
ans|万圣节活动]],活动的内容包括推出了一个新地图[[Ghost Town/zh-hans|Ghost Town]]([[Halloween map/zh-hans|万圣节]]版本的 MVM 地图[[Coal Town/zh-hans|
(
Speed Pad/zh-hans
"wave" ")weapons/speed_pad.wav"
)
Suijin/zh-hans
玩家击打或射击出生点里的锣,会发出一声[[Noise Maker/zh-hans#Unused content|响声]](即未使用的噪音制造器“祈祷者的手势”的音效,来自[[Japan Charity Bundle/zh-hans|日本慈善
(
Team Fortress 2/zh-hans
post.php?id=12145 {{update name|Smissmas 2013}}] 2013年12月20日)
)
The Naked and the Dead/Transcript/zh-hans
[Scout lifts his shirt, showing a "Sex Bomb" tattoo on his chest, spelled incorrectly as "Sex Bom"
[
Tournament Medal - Asia BBall Cup/zh-hans
'''{{patch name|12|16|2019}}'''({{update link|Smissmas 2018}}
(
Tournament Medal - Rally Call Charity Tournament/zh-hans
tgiving.com/fundraising/rallycalltf2feb2017 2017 国际动物救援慈善活动]]捐赠了 5 英镑或更多的玩家。
]
Trading cards/zh-hans
File:Pyro card back.jpg|{{class name|Pyro}} 背面)
)
Unusual/zh-hans
==== {{anchor|Scream Fortress 2015}}}{{update name|Scream Fortress 2015}} ====
}
Main Theme]]》、《[[More Gun (Soundtrack)/zh-hans|More Gun]]》与《[[Saxton's Dilemma (Soundtrack)/zh-hans|Saxton's Dilemma》。
[
ain Theme]]》、《[[More Gun (Soundtrack)/zh-hans|More Gun]]》与《[[Saxton's Dilemma (Soundtrack)/zh-hans|Saxton's Dilemma》。
[
Wrench/zh-hans
* 玩家装备的扳手改变后,步哨枪不会自动摧毁除非建筑物的类型也改变了(比如说,步哨枪只会摧毁如果从扳手改成枪炮工之臂。
(
Über Update/zh-hans
1.) 它是一个'''专访'''短片。<br />
)
2.) 主角与剩下两个兵种其中的'''一个'''有关。<br />
)
3.) 他不是火焰兵。<br />
)
4.) 他是'''医生'''。
)
Template:Current Events/zh-hans
't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear
)
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However,
)
Chinese (Traditional)
Baseball Bill's Sports Shine/zh-hant
{{Quotation|'''偵察兵''')|嘿,我甚至連帽子都沒戴上呢!|sound=Scout dominationsol01.wav|en-sound=yes}}
)
Competitive Mode/zh-hant
等級下降的機會,例如說表現得比一般玩家還要差或者是輸掉比賽等等都有機會降級。當玩家加入戰局後,他們便能夠選擇"準備開始"(就像是[[Mann vs. Machine/zh-hant|曼恩對決機器模式]]一樣。當其中一位玩家準備好之後,計時器
(
Environmental death/zh-hant
* [[Bloodwater/zh-hant|Bloodwater]] (冥界)</small>
<
* [[Cauldron/zh-hant|Cauldron]] (冥界)</small>
<
* [[Erebus/zh-hant|Erebus]] (冥界)</small>
<
* [[Gravestone/zh-hant|Gravestone]](冥界)</small>
<
* [[Monster Bash/zh-hant|Monster Bash]](冥界)</small>
<
* [[Slasher/zh-hant|Slasher]](冥界)</small>
<
* [[Terror/zh-hant|Terror]](冥界)</small>
<
* [[Bloodwater/zh-hant|Bloodwater]] (畸形魔眼出現的時候)</small>
<
* [[Slasher/zh-hant|Slasher]](連馬都沒有的無頭騎士衝刺的時候、畸形魔眼出現的時候)</small>
<
Health/zh-hant
**食用放在地上的[Dalokohs Bar/zh-hant|美味巧克力]] / [[Fishcake/zh-hant|太空魚酥餅]] / [[Second Banana/zh-hant|香蕉]]可以治癒食用玩家的 20.5% 最大生命值
]
List of Community item owners/zh-hant
| steamname = :)
)
List of game modes/zh-hant
以像往常一樣被撿起。每次情報箱掉落時,計時器都會重置。敵人自身不能移動或歸還情報箱。擁有無敵加成效果的玩家不能撿起情報箱(如在[[Medi Gun/zh-hant|醫療槍]][[ÜberCharge/zh-hant| ÜberCharge
(
Lumberyard/zh-hant
fortress.com/heavy/arena.htm] '''可沒時間哭了!'''-重裝兵更新中有關競技場模式的介紹] {{lang icon|en}}| '''Lumberyard''' 有著一個極度不平衡的地勢:地圖的一半是往山峰朝
]
Manndatory Attire/zh-hant
Specialist - Manndatory Attire}}(){{icon class|Demoman}} 爆破兵)
)
Mechanics/zh-hant
木製的大箱子)。當一個玩家死亡時,他會掉落他們死前正在拿著的武器,其他正在玩可以裝備該武器職業的玩家可以撿起那武器並使用(例如説:一個火箭兵死了並掉落了背水散彈槍,其他火箭兵、火焰兵、重裝兵和工程師可以撿起它,但如果他掉落的是火箭發射器,那
(
Monster Mash-Up Pack/zh-hant
tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}}
-
Movies/zh-hant
| '''[[Robotic Boogaloo (Video)/zh-hant|機器舞]]'''<br /><small>2013年5月17日釋出
<
| '''[[Meet Your Match (video)/zh-hant|尋找配對]]'''<br /><small>2016年7月6日釋出
<
Soldier/zh-hant
dier)''',他自稱[http://www.teamfortress.com/war/soldier/ 無名氏先生]),是一個來自美國的愛國神經病,亦是隊上最重要的突擊單位。雖然他的工作內容是所有職業中最好懂的,但這並不代表他很弱。事實
)
VS Saxton Hale Mode/zh-hant
{|
|- valign="top"
{
ÜberCharge/zh-hant
能量充滿時,玩家可以按下次要開火鍵(預設:{{key|MOUSE2}}}部署 ÜberCharge。一旦啟動部署,特定的視覺效果將會應用到影響的玩家,部署中的醫護兵會發出相關的語音會應,隨後病患也會發出語音回應。就像"充能完成"宣告一樣,可
(
Über Update/zh-hant
1.) 這'''是'''新的職業專訪系列影片。<br>
)
2.) 主角是剩下兩個職業的其中'''一個'''。<br>
)
3.) 但'''不是'''火焰兵。<br>
)
4.) 是'''醫護兵'''!}}
)
Help:Editing/zh-hant
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br />
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages)
]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages)
]