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986 pages with mismatched (), [], and {}. Data as of 04:47, 01 March 2023 (GMT).

Contents

Arabic

Backpack (Classic)/ar

{{DISPLAYTITLE:(حقيبة (كلاسيك}} (
{{DISPLAYTITLE:(حقيبة (كلاسيك}} (

Bots/ar

{| class="wikitable grid" {
لأسلحة] ، ''[[الطبيب]]' '،'' [[بايرو]]''، ''الكشفية []]''،'']]''، [الجندي [''[]]''، قناص [أو'' [[الجاسوس]] «. الافتراضي ]
أسلحة] ، ''[[الطبيب]]' '،'' [[بايرو]]''، ''الكشفية []]''،'']]''، [الجندي [''[]]''، قناص [أو'' [[الجاسوس]] «. الافتراضي ه ]
|} ===تلاحظ=== }
{| class="wikitable grid" {
'[[الثقيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجا ]
[[الثقيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاس ]
قيلة]]'' الأسلحة] ، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] [
، ''[[ميديتش]]''،'' [[ بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] '' [
بايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] '' [
ايرو]]''، '']]''، [الكشفى [['']]''، [الجندي [['']]''، قناص [[أو'' [[الجاسوس]] '' [
ر. <--! إذا واجهت أسماء أخرى ليست في القائمة ، يرجى إضافتها --> -
|} ==References== }

Carouser's Capotain/ar

ا تم تغييرها لإستخدام الديمومان وفائدته في تدمير السينتري جن). )

Classes/ar

{| class="wikitable grid" align="right" style="margin-bottom: 10px" {
|125<br><small>110<br><small>150 <
|125<br><small>110<br><small>150 <
|185<br><small>165<br><small>225 <
|185<br><small>165<br><small>225 <
|200<br><small>100 <
|300<br><small>150 <
|175<br><small>150<br>165<br>180<br>195<br>210<br>100<br>75<br>90<br>105<br>120<br>135 <
|260<br><small>225<br>245<br>270<br>290<br>315<br>150<br>110<br>135<br>155<br>180<br>200 <
|300<br><small>350 <
|450<br><small>450 <
|125<br><small>150 <
|185<br><small>225 <
|150<br><small>140 <
|225<br><small>210 <
|[[السنايبر]]<br><small>(with the [[Darwin's Danger Shield]] equipped) <
|125<br><small>150 <
|185<br><small>225 <
|} <br clear="all" /> }
{| class="wikitable grid" align="right" style="margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>250%<br/> <
<small>750v<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>99.67% <
<small>110v<br> <
<small>299v <
<small>33%<br> <
<small>90% <
<small>99v<br> <
<small>269.1v <
<small>0%<br> <
<small>33.2% <
<small>0v<br> <
<small>99.67v <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Companion Cube Pin/ar

ال"كومبانيون كيوب بن" (أيضا يعرف بإسم '''بورتال تو بن''' ، هي إحدى [[Cosmetic items/ar|البنود أشياء متنوع]] لكل الكلاسات (

Dynamite Pack/ar

الديناميت باك (المعروف أيضا باسم بك التينتي أو بسبب تشابهه في وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرين (
أو بسبب تشابهه في وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرينادي (كلاسيك]] هو سلاح المهجورة التي تمارس بشكل (
وظيفة سلاح ل[[التيم فورتريسس كلاسيك]]، [[(الماإرإف جرينادي (كلاسيك]] هو سلاح المهجورة التي تمارس بشكل بارز في [[الديموم (
*[[(الماإرإف جرينادي (كلاسيك]] (
*[[(الماإرإف جرينادي (كلاسيك]] (

Gibs/ar

] عن طريق أخذ [[ميتال]] من الأجهزة المدمرة من هذه الجيبزيز .</ref> ، وأيضا [[Electro Sapper/ar|Electro Sapper]] <ref nam <

Heavy/ar

<!-- The following are not particularly useful or interesting, but may become so if an extended "Bio" section is include <

Hero's Hachimaki/ar

* ال[[w:hachimaki|hachimaki]] (鉢巻, lit. ("هيلميت سكارف") وهي عبارة عن عصامة لها علاقة بالثقافة اليابانية ، عادة تصنع من (

Holy Mackerel/ar

* إصدار هذا السلاح مرأة (عند تشغيل مربع خيار viewmodels تحت Multiplayer > Advanced يظهر كما لوكان مقلوبا من داخله إلى (

Movies/ar

| [[File:MTTCard EngineerUpdTeaser.png|link= (تحديث الإنجنير (إعلان تشويقي]] (
[[File:MTTCard EngineerUpdTeaser.png|link= (تحديث الإنجنير (إعلان تشويقي]] (
| '''[[تحديث الإنجنير (إعلان تشويقي|تحديث الإنجنير]]'''<br /><small> صدر في 5 مايو 2010 </small> (
| [[File:MTTCard Saxxy.png|link= (تحديث الإعادة (إعلان تشويقي]] (
| [[File:MTTCard Saxxy.png|link= (تحديث الإعادة (إعلان تشويقي]] (
| [[File:MTTCard MvM.png|link= رجال vs. (روبوتات (مقطع فيديو]] (
| [[File:MTTCard MvM.png|link= رجال vs. (روبوتات (مقطع فيديو]] (
| [[File:MTTCard SecondSaxxyAwards.png|link= مقطع)جوائز سـاكسي السنوية الثانية) ]] )
econdSaxxyAwards.png|link= مقطع)جوائز سـاكسي السنوية الثانية) ]] )
| [[File:MTTCard Robotic Boogaloo.png|link= (بـــوغالوو الروبوتية (فيديو]] (
le:MTTCard Robotic Boogaloo.png|link= (بـــوغالوو الروبوتية (فيديو]] (
| '''[[)جوائز سـاكسي السنوية الثانية (فيديو |جوائز سـاكسي السنوية الثانية إعلان تشويقي]]'''<br /><small> تم إصداره في 28 )
| '''[[)جوائز سـاكسي السنوية الثانية (فيديو |جوائز سـاكسي السنوية الثانية إعلان تشويقي]]'''<br /><small> تم إصداره في 28 (
| [[File:MTTCard End of the Line.png|link= (نهاية الخط (فيديو]] (
| [[File:MTTCard End of the Line.png|link= (نهاية الخط (فيديو]] (
| [[File:MTTCard Invasion.png|link= (غزو (فيديو]] (
| [[File:MTTCard Invasion.png|link= (غزو (فيديو]] (
| [[File:MTTCard Jungle Inferno.png|link= (جحيم الغابة (فيديو]] (
| [[File:MTTCard Jungle Inferno.png|link= (جحيم الغابة (فيديو]] (
| '''[جحيم الغابة(فيديو)|جحيم الغابة]]'''<br /><small> صدر في 16 أكتوبر 2017 </small> ]

Obtaining Spy achievements/ar

[[Medic/ar|Medic]]=(ميدك(1 (
[[Medic/ar|Medic]]=(ميدك(1 (
بعدما تغلبت على الميدك بطعنه ، إطعن الهيفي بسرعة قبل ما يلتف(إنتظار الميدك والهيفي لما يكونوا بجنب بعض أفضل من فعل ذلك و (

Pistol/ar

يرة تتجاوز مسافة قريبة. البيستول أسهم أيضا أوجه التشابه إلى [ويكيبيديا [[: فالتر بروبلين | فالتر بروبلين سلسلة]]. [

Scout/ar

{{Info}} تبث كل ضربة تمت على اللأعب عدو فوق منطقة الموت (هذا السلاح ميزة تجميلية فقط . (
ry]] ، صورة البلو سكاوت تظهر كصورة الجاك الكارد للبلاس سوتس (الإسبدارة و الكلبس في لعبة تيم فورتريس 2 . (

Stockbroker's Scarf/ar

صلحت مشكلة مع أيتم لعبة ''Killing Floor'' في حدث الكريستماس (أصلحت مشكلة الحزام يعاود ظهوره بسبب لود . (

Syringe/ar

ك عقده في يده اليمنى. وظيفيا، قد تصرفت على نحو مماثل لذلك [[(الميدكيت (كلاسيك]] من [[تيم فورتريسس كلاسيك]]. تمت إزالة ا (
يده اليمنى. وظيفيا، قد تصرفت على نحو مماثل لذلك [[(الميدكيت (كلاسيك]] من [[تيم فورتريسس كلاسيك]]. تمت إزالة الأسلحة الن (

Team Fortress/ar

/20131005123834/http://www.planetfortress.com/teamfortress/ (موقع تيم فورتريس (ارشيف] (
tp://www.planetfortress.com/teamfortress/ (موقع تيم فورتريس (ارشيف] (

The Art of War (Soundtrack)/ar

المسار الرابع. إنها الأغنية التي ظهرت في "[[قابل سولجر]] ،" [[[المقطع الدعائي لتحديث ماك]] ، جزئيًا في نهاية المقطع الدع [

Trading/ar

ناديق المان كو.]] بإستعمال [[مفتاح المان كو. سوببلي كرايت]] (ملحوظة : [[Quality#Unusual hats|قبعات الأنيوجول]] لا تضاف ف (

Unused content/ar

| '''[[(الباكباك (الأسلح|الباكباك]]''' (
| '''[[(الباكباك (الأسلح|الباكباك]]''' (
دة [[الديناميت باك]] العصي التي مبعثر وتنفجر بدورها. انظر [[(الماإرإف جرينادي (كلاسيك]]. تمارس من قبل الديمومان في كل مق (
]] العصي التي مبعثر وتنفجر بدورها. انظر [[(الماإرإف جرينادي (كلاسيك]]. تمارس من قبل الديمومان في كل مقطورة [[المقطورة ال (
| هل ربما كان لها نفس وظائف [[(الكالتروب (كلاسيك]] [[التيم فورتريسس كلاسيك]]. (
| هل ربما كان لها نفس وظائف [[(الكالتروب (كلاسيك]] [[التيم فورتريسس كلاسيك]]. (

Ye Olde Baker Boy/ar

ي مرتبطة بشخصية الحقيقية لفتى بائع الجرائد ، عادة يدعون بال"[[أو نيوز بوي"[[Wikipedia:Newsboys Strike of 1899|newsies]]" [
مرتبطة بشخصية الحقيقية لفتى بائع الجرائد ، عادة يدعون بال"[[أو نيوز بوي"[[Wikipedia:Newsboys Strike of 1899|newsies]]". [

Czech

Announcer/cs

* Upozornění že kolo skončí za 5 minut, 2 minuty (pouze na mapě [[Coldfront/cs|Coldfront]], 60, 30, 10, 5, 4, 3, 2, 1 se (

Asymmetric Accolade/cs

{{Quotation|'''Will "Ruskeydoo" Segerman'''|"See title :)"}} )

Bigrock/cs

*'''Secondary Robot Spawn''' Sekundární robotí spawn): Napravo od útesu je sekundární spawn pro [[Tank Robot/cs|Tanky]]. )

Classes/cs

{| class="wikitable grid" align="Left" style="margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>250%<br/> <
<small>750v<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37% <
<small>110v <
<small>33% <
<small>99v <
<small>0% |align="right"|76.67v<br> <
<small>0v |- <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Competitive dynamics/cs

ín je většinou znamená řadu [[rocket jump/cs|rocket jumpů]] (použito [[Soldier (competitive)/cs|Soldiery]] a [[sticky ju (

Detonator/cs

ům" atributem "o 20% snížena odolnost vůči vlastním výbuchům) )

Disciplinary Action/cs

}} == Bugs == }
}} == Bugs == }

Gunboats/cs

}} ==Drobnosti== }
}} ==Drobnosti== }

Health/cs

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
|26<br><small>23<br>31 <
|63<br><small>55<br>75 <
|125<br><small>110<br>150 <
|36<br><small>54 <
|88<br><small>132 <
|175<br><small>263† <
landerem, HHHH nebo Nessie's Nine Iron, 3 hlavy)</small><br><small>(S nesenými [[Ali Baba's Wee Booties/cs|Ali Baba's We <
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38 <
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93 <
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185 <
|62<br><small>72<br>57 <
|150<br><small>175<br>140 <
|300<br><small>350<br>280 <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
|31<br><small>29 <
|75<br><small>70 <
|150<br><small>140 <
|align="left"|'''{{Class link|Sniper}}'''<br><small>(S [[Darwin's Danger Shield/cs|Darwin's Danger Shieldem]]) <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
||26<br><small>12<br><small>21 <
||26<br><small>12<br><small>21 <
|63<br><small>30<br><small>50 <
|63<br><small>30<br><small>50 <
|125<br><small>60<br><small>100 <
|125<br><small>60<br><small>100 <
|} <br clear="all" /> }

Iron Bomber/cs

--> == Craftování == -
}} == Nepoužitý obsah == }
}} == Nepoužitý obsah == }

Jungle Inferno Update/cs

s unikátním [[Gas Blast/cs|vražedným tauntem]]), Gas Passer (sekundární zbraň/toxický mrak plynu, Hot Hand (příruční zbr (

Killstreak Kit Fabricator/cs

nal killstreak kit fabricator a jeho zbraň nemusí být unique) )

Lakeside/cs

* '''Health Rooms''' Místnosti se zdravím): Tato místnost je malá věž úplně napravo/nalevo a pod a nalevo/napravo od pod )

List of Community item owners/cs

| steamname = :) )

List of posters/cs

ing (Voda není určena k pití)<br>Declared by Ordinance Code (Deklarováno vyhláškou [[Storyline/cs#1968|19 68]] (

List of useful console commands/cs

igenci v [[Capture the Flag/cs|Capture the Flag]] aby vyhrál) (výchozí: 3) - ''pouze správci serveru'' )

Mann vs. Machine/cs

** Pokročilá tour Operace Dvě Města) se čtyřmi misemi ([[Empire Escalation (mission)/cs|Empire Escalation]], [[Metro Mal )

Mechanics/cs

[[headshot/cs|headshoty]] a [[backstab/cs|zabodnutí zezadu]]). Většina zbraní dělá větší poškození nepřátelům, kteří jso )

Monster Mash-Up Pack/cs

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Mustachioed Mann/cs

kož Teutonic Toque, Mustachioed Mann součástí Teutonic Toque) a Dough Puncher byly přidány společně jako [[item set/cs|s )

Night of the Living Update/cs

íku od uživatelů Evil_Knevil ,Sparkwire a >>--The Heartsman---> "The Burlap Bogeyman". -

Nightfall/cs

budovy, kde začíná most pro vozík nad cedulí Binksi Logging) je několik částí neviditelných a úplně zmizí pokud hráč jd )

Overtime/cs

dě je buď přidán čas kola a hra se obnoví nebo skončí výhrou). Čas rušení zabrání je 6x rychlejší v přesčase. )

Powerhouse/cs

Powerhouse monitor01 blu.png|Textura pro terminály BLU verze). )

Probed/cs

raveny entity bomb na [[Invasion Update/cs|Invasion]] mapách), které poškozovaly spoluhráče při zásahu [[Projectiles/cs# )
* Vylepšena optimalizace mapy zejména ve středu). )

Rottenburg/cs

rozvalenou vesnici známou pro své, staletí staré tradice: 1) vyhánění rodu šílených doktorů, kteří vyměnili příliš mnoh )
bitých paviáních srdcí, ven z města vidlemi a pochodněmi a 2) žádného napadení armádou robotů. )

Stickybomb Launcher/cs

kundární střelbu, to lze vidět v [[Trailer 2/cs|traileru 2]]). Granát Pipebomb Launcheru je pořád ve složkách hry. )

Team Fortress 2 Official Soundtrack/cs

7crXp0?t=23s Stalemate]" - 0:08 (znělka nerozhodného zápasu [velmi podobná na "[https://youtu.be/B_Zqr7crXp0?t=15s Sudde [

Vanguard/cs

Opraveno několik malých chyb osvětlení, kolize, optimalizace). )

Wiki Cap/cs

''{{Patch name|12|20|2013}}''' {{update link|Smissmas 2013}}) )

Über Update/cs

1.) It IS a "Meet the" short.<br /> )
2.) It involves ONE of the two remaining classes.<br /> )
3.) It's NOT the Pyro.<br /> )
4.) It's the MEDIC. )

Template:Current Events/cs

}} "Normálně nedáváme TF2 cosplay na blog, ze dvou důvodů: 1) Rychle bychom se změnili v TF2 cosplay stránku; a 2) Naše )
vodů: 1) Rychle bychom se změnili v TF2 cosplay stránku; a 2) Naše srdce jsou svraštělé jako malé švestky z nenávisti." )

Danish

Classes/da

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>11.3 mph <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>14.1 mph <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>4.7 mph<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>9.6 mph <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33%<br> <
<small>352<br> <
<small>15.0 mph<br> <
<small>105.6%<br> <
<small>316.8<br> <
<small>39.11%<br> <
<small>117.34v<br> <
<small>27% <
<small>80v <
<small>3.4 mph <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

DeGroot Keep/da

dskillige computer-terminaler skjult rundt omkring på banen (såsom i korridoren med den lukkede dør nær RØD spawn, lastb (

Demoman taunts/da

his''! And a wee bit of ''that''! A wee bit of ''this''!"]] (Aye, en smule af ''dette''! Og en lille smule af ''det''! E (

Demoman voice commands/da

ntryahead02.wav|"Sentry comin' up!"]] Sentry længere fremme!) )
t rock bottom."]] Ooooh, jeg har viiiirklig ramt stenbunden.) [Utydeligt] )
:Demoman_niceshot02.wav|"Good shot, man!"]] Godt skud, mand!) )
:Demoman_niceshot03.wav|"Nice shot, man!"]] Flot skud, mand!) )

Engineer taunts/da

Eng taunt rps lose 29.wav|"Well, that sours ''my'' milk."]] (Tjaa, det gør ''min'' mælk surere. (
! Huh ha hoo! This is ''not'' doing my spine any favors!"]] (Mmh! Huh ha hoo! Dette gør ''ikke'' min rygsøjle nogen tjen (
ng aerobic 45.mp3|"Haha! Ya'll ain't ready for ''this''!"]] (Haha! I er ikke forberedt på ''dette''! (

Engineer voice commands/da

Sentry riiight here."]] Vi skal bruge en Sentry liiige her.) )
eer_jeers04.wav|"Ah, good night, Irene!"]]Ah, godnat, Irene!) )

Equalizer/da

an kommer på døden, idet døden er "Den store udligner" (fra [https://www.poemhunter.com/poem/death-the-great-equalizer/ [
lizer/ "Death The Great Equalizer - Poem by Francis Duggan")] ]

Familiar Fez/da

sa, "I don't recall your name; but your "fez" is familiar." (Jeg kan ikke genkende dit navn; men din "fez" ser bekendt u (

Heads-up display/da

'''{{Patch name|6|18|2014}}''' ({{update link|Love & War Update}} (

Heavy taunts/da

y taunts08.wav|"You, yes, '''you'''! You are '''dead!'''"]] (Dig, ja, '''dig'''! Du er '''død!''' (
:[[Media:Heavy taunt flip int 11.wav|"Come to Heavy!"]] (Kom til Heavy! (

Heavy voice commands/da

[Media:Heavy_battlecry02.wav|"Run, cowards!"]] Løb, kujoner!) )
ia:Heavy_battlecry04.wav|"Hide cowards!"]] Gem jer, kujoner!) )
re12.wav|"Come; we fight like men."]] Kom; vi slås som mænd.) )
us tiny baby man."]] Lad os kæmpe; mand mod lille baby mand.) )

Lumbricus Lid/da

hjelme. Nettet gjorde så de kunne camouflere deres hjelme. (f.eks. med blade, grene, pinde og blande bregner. (

Mannslaughter (mission)/da

Heavys, 1 Scout og 1 Engineer 8eller 3 Heavys og en Demoman), med en person (som regel en Heavy), der til tider skifter )

Mechanics/da

så som [[revolver/da|revolveren]]) eller sekvens genladning (Genlader ammunition til våbnet et stykke ad gangen, så som (

Medic voice commands/da

|"Get on ze point dummkopf!"]] Kom så hen på punktet, spade!) )

Monster Mash-Up Pack/da

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Operation Digital Directive/da

* † Koben (meget sjælden forvandler dræbte fjender til sølvstatuer (

Pyroland/da

Noter at ændringer på [[5Gorge/da|5Gorge]], [[Barnblitz/da|Barnblitz, og [[Mannhattan/da|Mannhattan]] er diminutive. Dis [
Noter at ændringer på [[5Gorge/da|5Gorge]], [[Barnblitz/da|Barnblitz, og [[Mannhattan/da|Mannhattan]] er diminutive. Dis [

Roasty Toasty/da

* Fiksede manglende lyde og gjorde animationsloopet for {{item name|Roasty Toasty} hånet mere smooth. {

Robots/da

* Robotter som er iført robothatte (som [[Scout Robot/da|Scout-Robotten]] og [[Sniper Robot/da|Sniper-Robotten]] bærer d (

Rottenburg/da

n sprulrende by, berømt for dens æld gamle traditioner at: 1) Jage sindsyge doktore ud af byen med fakler og høtyve når )
vde udskiftet for mange superladede orangutang hjerter, og 2) aldrig at have været under angreb af en robot hær. )

Scout Robot/da

Major League Scout, Giant Bonk Scout)</small><br>'''3000''' <small>(Armored Sandman Scout) <

Snakewater/da

På grund af Snakewaters symmetriske stil (og næsten alle 5 Punkts Kontrolpunkts-baner=, deler hvert hold ensligende mile (

Soldier Robot/da

den 4. runde af [[Metro Malice (mission)/da|Metro Malice]] (Operation Two Cities, Mannhattan. (Den kommer 1 runde før d (

Upgrade Station/da

il <code>ATTACK3</code> (<code>mouse3</code> er standard).lt) )

Wrap Assassin/da

kyd [[List of default keys/da|standarttast]]: {{Key|MOUSE2}}) vil få spilleren til at skyde en julekuglen som et [[Proje )

Über Update/da

1.) Det ER en "Mød"-kortfilm.<br /> )
2.) Den involverer EN af de to tilbagestående klasser.<br /> )
3.) Det er IKKE Pyro.<br /> )
4.) Det er MEDIC. )

German

Arm Blender/de

rät das Motorengeräusch des Organschleifers seine Position. (andere "laute" Verspottungen: das [[Hadouken/de|Hadouken]] (

Classes/de

{| class="wikitable grid" align="Left" style="margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33% <
<small>352 <
<small>105.6% <
<small>316.8 <
<small>39.11% <
<small>117.34v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Crabmod/de

:'''A)''' Alle Spycrabs werden getötet, wodurch Team RED gewinnt. Wenn alle Spycrabs tot sind, wird [[friendly fire/de|F )
:'''B)''' Eine Spycrab erreicht den Kontrollpunkt an der weit entfernten Seite der Karte und BLU gewinnt. )

Critical hits/de

* Zusätzlich, Geschosse (ausgenommen [[Stickybomb Launcher/de|Haftbomben]], die durch den [[Compression blast/de|Kompres (

Dead Ringer/de

er Ausnahme von betäubenen Verspottungsangriffen an den Spy (siehe auch [[Organ Grinder/de|Organschleifer]] – mit aktive (

Defense/de

der Punkt über 50% eingenommen ist wenn man ihn betreten hat) )

Didgeridrongo/de

ine Hand wirft und es wegsteckt. Jegliche äußeren Einflüsse (zum Beispiel den Treffer durch eine {{item link|Pistol}} we (

Granary (Control Point)/de

Enternen einer super hohen Plattform, die mit Stickysprüngen) erreicht werden konnte )

Grand Slam/de

e [[Taunts/de|Verspottung]] startet, zeigt er in den Himmel (als Hommage an Babe Ruths bekannten "Moonshot" [[Wikipedia: (

Halloween Boss voice responses/de

{{update trans|Finish translation (stopped in [[#Beim Verstecken]].}} (
*[[Media:Knight_death01.wav|(Gutturales Stöhnen und Grunzen]] (
*[[Media:Eyeball06.wav|(Verwirrtes stöhnt]] (
hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N (
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there )
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]] )

Healing/de

dem Heilungsstrahl dieser Waffen kann der Medic Verbündete (und sogar getarnte [[Spy/de|Spies]] heilen, also deren [[He (

Heavy match-ups/de

e Heavys zu töten kann überraschend einfach sein, wenn du: A) mehr Lebenspunkte hast/ein Medic dich heilt, und B) deine )
nn du: A) mehr Lebenspunkte hast/ein Medic dich heilt, und B) deine Minigun vor seiner feuerbereit ist (Denk dran, dass )

Item schema/de

nstand ausrüsten können und die Fähigkeiten des Gegenstandes(zum Beispiel, ob man den Gegenstand [[paint/de|färben]] kan (

Items/de

elte oder unerwünschte Gegenstände wie [[weapons/de|Waffen]]) einschmelzen und in neue Gegenstände wie [[hats/de|Hüte]] )

Linux dedicated server/de

um den Server zu beenden. Mit {{key|Ctrl}}+{{key|A}}+{{key|[}} können Sie durch die Konsole scrollen. Lesen Sie die [ht [
start) )
stop) stop )
restart) )
status) )
*) echo "Usage: $0 (start|stop|restart|status)" )

Lucky Shot/de

s [[item schema/de|Gegenstand-Servers]] vom 13. Januar 2012 ([http://git.optf2.com/schema-tracking/commit/?id=50f1890196 (

Magnificent Mongolian/de

{{Quotation|'''Der Heavy''' erhält den Hut|It was long trip.|sound=Heavy autocappedintelligence01.wav|en-sound=yes|trans {
{{Quotation|'''Der Heavy''' erhält den Hut|It was long trip.|sound=Heavy autocappedintelligence01.wav|en-sound=yes|trans {

Mann Co. Supply Crate/de

pdate/de|Zwei Städte-Update]] wurden Kisten mit Ablaufdatum (wie die festlichen Winterkisten und die Erfrischende Sommer (

Medic/de

s [[Non-player characters/de#Das_urspr.C3.BCngliche_Team_BLU)|ersten BLU-Teams]] ähnelte [[w:de:Sigmund Freud|Sigmund Fr )

Mo'Horn/de

es Gegenstands ist zusammengesetzt aus den Wörtern "Mohawk" (ein anderer Name für den [[w:de:Irokesenschnitt|Irokesensch (

Monster Mash-Up Pack/de

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

November 15, 2007 Patch/de

per hohen Plattform, die mit [[pipe jump/de|Stickysprüngen]]) erreicht werden konnte )

Projectiles/de

e Launcher/de|Granaten]]) bzw. auf Kommando des Demoman hin (bei [[Stickybomb Launcher/de|Haftbomben]]. Mit Ausnahme von (

Rottenburg/de

Dorf, bekannt für seine Jahrhunderte alten Traditionen des 1) mit Fackeln und Heugabeln bewaffneten aus-der-Stadt-Jagens )
der zu viele überladene Pavianherzen eingepflanzt hat, und 2) niemals-zuvor-attackiert-Werdens von einer Roboterarmee. )

Scout (Classic)/de

| health = 75<br /><small>(125 nach [[Healing#Overheal|Überheilung]] durch einen Medic</small> (

Skeletons/de

pieler treffen, die hinter einer Wand oder über ihm stehen. (z.B die Balkone auf [[Helltower/de|Helltower]]. (

Strange/de

inen zweiten Zähler, der andere Aktionen wie die Anzahl der ([[Sentry Gun/de|Sentry Gun]] Kills aufzeichnet. Diese sekun (

Team Fortress 2/de

//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)] )
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)] )
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)] )
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)] )
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)] )
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)] )

The Elder Scrolls V: Skyrim/de

sda_Game_Studios|Bethesda Game Studios]] entwickelt und von [[w:de:Bethesda_Softworks|Bethesda Softworks] veröffentlicht [

Voice commands/de

e eigene Taste im Spiel (standardmäßig '''E'''). Mitspieler (und [[disguised/de|verkleidete]] [[spy/de|Spione]], die um (

Voting/de

* nextlevel_choicesmode wurde standardgemäß aktiviert. (um es zu testen (

Weather Master/de

Dieser Helm verleiht Ihnen keine Kontrolle über das Wetter.)) )

Wheatley responses/de

ech-Ich bin überrascht. Ich ''bin'' echt überrascht. Echt.") )

Über Update/de

1.) It IS a "Meet the" short.<br /> )
2.) It involves ONE of the two remaining classes.<br /> )
3.) It's NOT the Pyro.<br /> )
4.) It's the MEDIC. )

ÜberCharge/de

nser/de|Dispenser]] oder die [[Payload/de#Carts|Frachtlore]]) diese heilt. Dies wurde gemacht um das heilen von vielen v )

Template:Current Events/de

posten wir aus zwei Gründen kein TF2-Cosplay auf dem Blog: 1) Wir würden schnell zu einer TF2-Cosplay Seite werden; und )
Wir würden schnell zu einer TF2-Cosplay Seite werden; und 2) Unsere Herzen sind zu winzigen Pflaumen aus Hass geschrump )

English

Badlands maps (Shadow Boxers)

tions of the actual [[w:Cuba, New Mexico|Cuba, New Mexico]] (around which are several abandoned cliff-face coal mines of (

Cranetop

d cubemap problem by uploading the correct file this time ;-) )

ETF2L Highlander Community Challenge

lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref><ref>[http://etf2l.org/etf2l/archives/63/2/4/ Highland <

Gun Mettle Update

tor]] to keep the body count up, and she needs two things. 1) Executing black-bag kill-contracts and 2) landing the cont )
eeds two things. 1) Executing black-bag kill-contracts and 2) landing the contracts by drafting and submitting detailed )

Halloween Boss voice responses

me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there )
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]] )

Linux dedicated server

start) )
stop) stop )
restart) )
status) )
*) echo "Usage: $0 (start|stop|restart|status)" )

List of references

enry Stickmin''' has multiple TF2 references, including the [Soldier's default [[Rocket Launcher]] and an achievement ca [

MONOCULUS

end Thee...!''] wherein [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Odin's Eye] is introduced as a giant disembodi (

Monster Mash-Up Pack

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Night of the Living Update

="2" | Part of Evil_Knevil ,Sparkwire and >>--The Heartsman---> 's "The Burlap Bogeyman" pack. -

Rottenburg

rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou )
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. )

Scripting

sible to execute the timed action if the confirmation alias (in this case, <code>zoom_con</code> is properly defined as (

Smash Bros.

e gameplay of the [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''Super Smash Bros.'' series]. As opposed to dama (

Speed Pad

"wave" ")weapons/speed_pad.wav" )

Synthetic

*attempts at optimization (though probably didn't work cause I have no idea what I'm doing (
*reopened lower path through 2nd transitional building (may not stay open, we will see (

User modifications

he stats or effects of any items or any aspects of the game (except in the case of sounds deliberately designed as "chea (

Vector

n point. If the first point is captured, the HUD displays "[U..." for each team's score until the intelligence reappear [

Victory Lap

Quotation|'''Merasmus'''|These bumper cars have no brakes! A) Because they move relatively slowly, but B) Because there )
ave no brakes! A) Because they move relatively slowly, but B) Because there are no rules!|sound=Sf14 merasmus minigame a )

Über Update

1.) It IS a "Meet the" short.<br /> )
2.) It involves ONE of the two remaining classes.<br /> )
3.) It's NOT the Pyro.<br /> )
4.) It's the MEDIC. )

File:Engineer autobuildingsentry01 es.wav

== Summary == )

File:Engineer autobuildingteleporter02 es.wav

== Summary == )

File:Engineer autobuildingdispenser02 es.wav

== Summary == )

File:Engineer autodestroyeddispenser01 es.wav

== Summary == )

File:Engineer autodestroyedsentry01 es.wav

== Summary == )

File:Engineer autobuildingteleporter01 es.wav

== Summary == )

File:Engineer autodestroyedteleporter01 es.wav

== Summary == )

File:Engineer specialcompleted01 es.wav

== Summary == )

File:Engineer specialcompleted-assistedkill02 es.wav

== Summary == )

File:Engineer specialcompleted02 es.wav

== Summary == )

File:Engineer specialcompleted-assistedkill01 es.wav

== Summary == )

File:Engineer specialcompleted05 es.wav

== Summary == )

File:Engineer specialcompleted09 es.wav

== Summary == )

File:Engineer specialcompleted11 es.wav

== Summary == )

File:Engineer taunts01 es.wav

== Summary == )

File:Engineer taunts03 es.wav

== Summary == )

File:Engineer specialcompleted06 es.wav

== Summary == )

File:Engineer taunts02 es.wav

== Summary == )

File:Engineer taunts10 es.wav

== Summary == )

File:Engineer taunts08 es.wav

== Summary == )

File:Engineer taunts09 es.wav

== Summary == )

File:Engineer taunts06 es.wav

== Summary == )

File:Engineer taunts11 es.wav

== Summary == )

File:Painted Private Maggot Muncher 803020.png

[[Category:Painted item images]]) )

File:Painted Private Maggot Muncher B8383B.png

[[Category:Painted item images]]) )

File:Painted Private Maggot Muncher 839FA3.png

[[Category:Painted item images]]) )

File:Painted Private Maggot Muncher A89A8C.png

[[Category:Painted item images]]) )

File:Pyro battlecry02leaked.wav

eplaced the perfectly good original battlecry_02 with this :( (

File:RippedRider BackRED.png

== Summary == {

File:Sniper specialweapon01 es.wav

== Summary == (

File:Sniper specialweapon05 es.wav

== Summary == (

File:Sniper specialweapon09 es.wav

== Summary == (

File:Sniper specialweapon02 es.wav

== Summary == (

File:Sniper specialweapon06 es.wav

== Summary == (

File:Sniper specialweapon08 es.wav

== Summary == (

File:Sniper specialweapon03 es.wav

== Summary == (

File:Sniper vs Spy Update Day 7 de.png

Siebenter Tag des offiziellen Sniper vs Spy Updates) )

File:Spy cheers08 es.wav

[[Spy/es|Spy]] [[Spy responses/es|Respuestas]]) )

Template:Achiev type link

}}</includeonly><noinclude> <

Template:Arena maps

! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Byre}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Graveyard}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Offblast}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Watchtower}}{{lang|en=|zh-hant=<sup>†</sup>}} <

Template:Bundle list

|}<noinclude>{{translation switching|en, cs, de, es, nl, pl, ru, tr, zh-hans}} <

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ed-date|{{{date}}}}}}}}{{anchor|{{{bundle}}}}}</includeonly><noinclude> <

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ed-date|{{{date}}}}}}}}{{anchor|{{{bundle}}}}}</includeonly><noinclude> <

Template:Capture the Flag maps

! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|2Fort Invasion}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Crasher}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Doublefrost}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Frosty}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Helltrain}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Landfall}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snowfall}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Turbine}}{{lang|en=|zh-hant=<sup>†</sup>}} <

Template:CentralDiscussion

}}<noinclude> <

Template:Chemistry Set

|} <noinclude> }

Template:Cite

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Template:Cite article

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! colspan="3"| <small class="plainlinks">{{lang <

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</div><noinclude> <

Template:Class speed table

|}<noinclude> <

Template:Class weapons table demoman melee

|} <noinclude> }

Template:Class weapons table demoman primary

{{Pro}}O 10% vyšší rychlost pohybu (je vyžadován štít {{item link|Chargin' Targe}}, {{item link|Tide Turner}} nebo {{ite (
|} <noinclude> }

Template:Class weapons table engineer primary

|} <noinclude> }

Template:Class weapons table engineer melee

|} <noinclude> }

Template:Class weapons table header

<includeonly>{| class="wikitable grid" width="100%" height="0px" {
der" width="50%" | {{common string|cwt notes}}</includeonly><noinclude> <

Template:Class weapons table heavy melee

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|} <noinclude> }

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|} <noinclude> }

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|} <noinclude> }

Template:Class weapons table spy secondary pda

outumisen kulumisnopeus riippuu siitä, millä tavalla liikut (lisätietoa saat [[Cloak and Dagger/fi#Toiminta-ajat|toimint (
|} <noinclude> }

Template:ClassicDemomanNav

| ar = (الديمومان (كلاسيك (
| ar = (الديمومان (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الديتباك (كلاسيك (
| ar = (الديتباك (كلاسيك (

Template:ClassicEngineerNav

| ar = (الإينجينير (كلاسيك (
| ar = (الإينجينير (كلاسيك (
| ar = (البيلدينجس (كلاسيك (
| ar = (البيلدينجس (كلاسيك (
| ar = (السنتري جون (كلاسيك (
| ar = (السنتري جون (كلاسيك (
| ar = (الديسبينسير (كلاسيك (
| ar = (الديسبينسير (كلاسيك (
| ar = (التيليبورتير (كلاسيك (
| ar = (التيليبورتير (كلاسيك (

Template:ClassicHeavyNav

| ar = (الهيفي وبينث جي (كلاسيك (
| ar = (الهيفي وبينث جي (كلاسيك (

Template:ClassicMedicNav

| ar = (الميديك (كلاسيك (
| ar = (الميديك (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (

Template:Class weapons table sniper primary

{{Pro}})Når du rammer efter at have været zoomet ind i mere end et sekund, påføres der [[Jarate/da|Jarate]]-effekt på må )
|} <noinclude> }

Template:ClassicScoutNav

| ar = (السكاوت (كلاسيك (
| ar = (السكاوت (كلاسيك (

Template:ClassicSniperNav

| ar = (السنايبر (كلاسيك (
| ar = (السنايبر (كلاسيك (

Template:ClassicSoldierNav

| ar = (الصولدجر (كلاسيك (
| ar = (الصولدجر (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (

Template:ClassicSpyNav

| ar = (السباي (كلاسيك (
| ar = (السباي (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (المتنكر (كلاسيك (
| ar = (المتنكر (كلاسيك (
| ar = (الفين ديث (كلاسيك (
| ar = (الفين ديث (كلاسيك (

Template:ClassicPyroNav

| ar = (البيرو (كلاسيك (
| ar = (البيرو (كلاسيك (
| ar = (الحركة (كلاسيك (
| ar = (الحركة (كلاسيك (

Template:Class health table/bot row

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Template:Class speed table/Engineer

<noinclude> {
|} {{clr}} }

Template:Community item owner

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Template:Class weapons table spy secondary

|} <noinclude> }

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|style="border-bottom:0"| {{{4}}}<noinclude> <

Template:Conflicting equip region

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Template:Class weapons table soldier melee

|} <noinclude> }

Template:Class speed table/Pyro

<noinclude> {
|{{Metrics/Speed|C=Pyro|M=powerjack|A=swim}}}}<noinclude> <
|} {{clr}} }

Template:Class weapons table pyro primary

|} <noinclude> }

Template:Class speed table/Medic

<noinclude> {
d|C=Medic|S=quick-fix|T={{Metrics/Speed|C=Scout}}|A=swim}}}}<noinclude> <
|} {{clr}} }

Template:Class weapons table soldier secondary

|} <noinclude> }

Template:Competitive Nav

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Template:Class speed table/Scout

<noinclude> {
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|} {{clr}} }

Template:Control point maps

! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Coldfront}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Fastlane}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Freight}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Gullywash}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Metalworks}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Process}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Sinshine}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Sunshine}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snakewater}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Standin}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Vanguard}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Yukon}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Altitude}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Coal Pit}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Egypt}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Erebus}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Frostwatch}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Gorge Event}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Junction}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mann Manor}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mossrock}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Mountain Lab}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Snowplow}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Spookeyridge}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Steel}}{{lang|en=|zh-hant=<sup>†</sup>}} <
|}<noinclude> <

Template:Class link/sandbox

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Template:Class speed table/Spy

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Template:Class health table/mid row

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Template:Class speed table/bot row

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Template:Class speed table/mid row

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Template:Contracts/mercenary park/support

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Template:Class speed table/Sniper

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Template:Contracts/Header

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Template:Class speed table/Heavy

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|{{Metrics/Speed|C=Heavy|M=eviction notice|A=swim}}}}<noinclude> <
|} {{clr}} }

Template:Class speed table/Soldier

<noinclude> {
|{{Metrics/Speed|C=Soldier|M=escape plan|H=40|A=swim}}}}<noinclude> <
|} {{clr}} }

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|}<noinclude> }

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|}<noinclude> }

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|}<noinclude>{{translation switching|en, es, zh-hans}}</noinclude> }

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{| class="wikitable grid collapsible {{{state|collapsed}}}" style="text-align: center" width="100%" {

Template:Cqc/brace

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Template:Contracts/pyroland

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|}<noinclude> }

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|}<noinclude> }

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|}<noinclude>{{translation switching|en, es, zh-hans}}</noinclude> }

Template:Class speed table/Demoman

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|} {{clr}} }

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Template:Cqc/table/header

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|}<noinclude> }

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|}<noinclude>{{translation switching|en, es, zh-hans}}</noinclude> }

Template:Contracts/halloween/community maps 1

|}<noinclude> }

Template:Current Events

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Template:Days ago

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Template:Dictionary/descriptions/loose cannon

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Template:Dictionary/descriptions/towering titanium pillar of hats

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Template:Electric Badge-aloo owner

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Template:End of the Line Community Update Medal owner

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Template:Expired promotional item list

t/operation-peculiar-pandemonium 현금]으로 6 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. {{lang icon|en}}. [
/operation-peculiar-pandemonium 현금]으로 6 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. {{lang icon|en}}. [
liar-pandemonium 현금]으로 6 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. {{lang icon|en}}. ]
iar-pandemonium 현금]으로 6 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. {{lang icon|en}}. ]
/operation-peculiar-pandemonium 현금]으로 20 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. [
operation-peculiar-pandemonium 현금]으로 20 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. [
iar-pandemonium 현금]으로 20 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. ]
ar-pandemonium 현금]으로 20 호주달러 이상 기부한 플레이어에게 [[Genuine/ko}|진품]] 등급으로 수여. ]
}} |- | {{Table icon|Anniversary Annihilation Participation Trophy 2022}} }
|} <br> ===== Potato's MVM Servers ===== }
| zh-hans = 将其物品以{{item link|Genuine}}品质赠送给向 [https://www.justgiving.com/fundraising/rallycalltf2feb2017 2017 年国际动物救援慈 [
| zh-hans = 将其物品以{{item link|Genuine}}品质赠送给向 [https://www.justgiving.com/fundraising/rallycall2018 2018 年国际动物救援慈善活动捐赠至 [
m-servers-present-mappers-vs-machines.32358/ 地图制作者 vs. 机器大赛]]活动的玩家。 ]

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Template:Invasion Community Update Medal owner

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Template:Item set infobox

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Template:Item timeline 2007

ontrol Point (game mode)/tr#Saldırı/Savunma|Kontrol Noktası (Saldırı Savunma]], [[Territorial Control/tr|Territorial Con (

Template:Item timeline 2009

* 5 mapas novos: ([[Offblast/pt-br|Offblast]], [[Viaduct/pt-br|Viaduct]], Sawmill (KOTH), Nucleus (KOTH), Sawmill (CTF). (
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Template:Item timeline 2007-2011

ontrol Point (game mode)/tr#Saldırı/Savunma|Kontrol Noktası (Saldırı Savunma]], [[Territorial Control/tr|Territorial Con (
* 5 mapas novos: ([[Offblast/pt-br|Offblast]], [[Viaduct/pt-br|Viaduct]], Sawmill (KOTH), Nucleus (KOTH), Sawmill (CTF). (
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Template:Kill taunt table

| es = La puñalada inicial tiene un efecto de aturdimiento (1 de daño, añade 25 % al medidor de [[ÜberCharge/es|Superca (
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Template:King of the Hill maps

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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Cascade}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Cauldron}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Harvest}}{{lang|en=|zh-hant=<sup>†</sup>}} <
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! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Highpass}}{{lang|en=|zh-hant=<sup>†</sup>}} <
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Template:Metrics/Base speed

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Template:Metrics/Speed

}}}}</includeonly><noinclude> <

Template:Mvm mission Pisses on the Moon

|soldier|giant|size=20}}<br><span class="xsmall">Now enjoy :)</span>||{{common string|bot normal}}||{{info|'''{{common s )

Template:Metrics/Capture return

<noinclude>{{clr}} <

Template:Metrics/Speed cap

{{#expr:520 * {{Metrics/Speed factor|{{lc:{{{1}}}}}}}}}<noinclude> <

Template:Metrics/Speed/Demoman

{{Metrics/Speed factor|{{{A}}}}}}}<noinclude> <

Template:Mvm mission header

mmon string|mt credits}}|{{common string|mt credits hint}}}}<noinclude></includeonly>''Missions table header, common par <
[[Category:Mann vs. Machine mission|Header]]</noinclude> <

Template:Navbox

text-direction:{{{text-direction|rtl}}}|en=}};{{{style|}}}"><tr><td style="padding:2px;">}}<!-- <
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-->{{{group9}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}<! <
{{{list9}}}</div></td></tr>}}<!-- <
-->{{{group10}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list10}}}</div></td></tr>}}<!-- <
-->{{{group11}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list11}}}</div></td></tr>}}<!-- <
-->{{{group12}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list12}}}</div></td></tr>}}<!-- <
-->{{{group13}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list13}}}</div></td></tr>}}<!-- <
-->{{{group14}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list14}}}</div></td></tr>}}<!-- <
-->{{{group15}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list15}}}</div></td></tr>}}<!-- <
-->{{{group16}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
{{{list16}}}</div></td></tr>}}<!-- <
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{{{list17}}}</div></td></tr>}}<!-- <
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{{{list18}}}</div></td></tr>}}<!-- <
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{{{list19}}}</div></td></tr>}}<!-- <
-->{{{group20}}}</td><td style="text-align:left;border-left-width:2px;border-left-style:solid;|<td colspan=2 style="}}< <
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}|subgroup|child={{#if:{{{vtabs|}}}||<div>}}|none=|#default=</td></tr></table>}}<!-- <
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Template:Metrics/Speed/Spy

{{Metrics/Speed factor|{{{A}}}}}}}<noinclude> <

Template:Navbox with columns

--><tr style="vertical-align:top;"><!-- <
|{{ns:0}}|</tr>}}</table> <

Template:No longer available

}}</includeonly><noinclude> <

Template:Non-article category

* <code>{{non-article category</code> {
* <code>{{non-article category</code> {
* <code>}}</code> }
* <code>}}</code> }

Template:Metrics/Speed/Heavy

{{Metrics/Speed factor|{{{A}}}}}}}}}}}<noinclude> <

Template:Owner template see also

* {{tl|Invasion Community Update Medal owner}}<noinclude> <

Template:Metrics/Speed factor

}}<noinclude> <

Template:Metrics/Health

}}<noinclude> <

Template:List of item attributes/Header

der" style="center" width="10%"| {{Common string|itt notes}}<noinclude> <
</noinclude> <

Template:Mvm mission WhatHaveIDone

{|width=100% style="background-color:#fffcf7; border:#79542b 1px solid; text-align:center; margin: auto; clear: both; pa {
_bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</s [
bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</sp [
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (
span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (
ss=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission (
s=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission) (
mall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if ]
all>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if ]
{{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"< [
{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</ [
n>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[What (
pan class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveI (
lass=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (
xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (miss (
ll>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission) ]
l>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){ ]
ang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</s [
ng}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</sp [
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{comm (
n class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common s (
ss=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string (
small>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot (
mall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot ]
all>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(|& _(& 8(]]"</span>||{{common string|bot hard}}||{{common string|bot 1 ]
_bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</s [
bomber.png|20px]]</div></div></div><br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</sp [
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (
span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (
ss=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission (
s=xsmall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission) (
mall>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if ]
all>"[[WhatHaveIDone (mission){{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if ]
{{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"< [
{if lang}}#_& ((8*&|_& ((8*&]]"</span>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</ [
n>/<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[What (
pan class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveI (
lass=xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (
xsmall>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (miss (
ll>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission) ]
l>"[[WhatHaveIDone (mission){{if lang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){ ]
ang}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"< [
ng}}#(8 &_( &*|(8 &_( &*]]"</span>/<br><span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</ [
<span class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c| (
n class=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{ (
s=xsmall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common (
mall>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common str (
ll>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common strin ]
l>"[[WhatHaveIDone (mission){{if lang}}#& _(& 8(*|& _(& 8(*]]"</span>||{{common string|bot hard}}||{{c|!|{{common string ]
xsmall">"[[WhatHaveIDone (mission){{if lang}}#i can't jump :(|i can't jump :(]]"</span>||{{common string|bot normal}}||— (
aveIDone (mission){{if lang}}#i can't jump :(|i can't jump :(]]"</span>||{{common string|bot normal}}||— (
icon|demoman burst|giant|size=20}}<br><span class="xsmall">"[[WhatHaveIDone (mission){{if lang}}#i hope you did |i hope [
|}<noinclude>{{translation switching|en, fr, pt-br, ru}}</noinclude> }

Template:Metrics/Speed/Engineer

{{Metrics/Speed factor|{{{A}}}}}}}<noinclude> <

Template:Math/World speed

{{#expr:{{{1|400}}}*{{#if:{{if lang}}|0.0686|0.0426}}}}<noinclude> <

Template:Metrics/Disciplinary Action

}}<noinclude> <

Template:Metrics/Speed/Pyro

{{Metrics/Speed factor|{{{A}}}}}}}<noinclude> <

Template:Payload Race maps

! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Banana Bay}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bonesaw|Bonesaw (map)}}{{lang|en=|zh-hant=<sup>†</sup> <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Nightfall}}{{lang|en=|zh-hant=<sup>†</sup>}} <

Template:Payload maps

! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bloodwater}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Borneo}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Bread Space}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Brimstone|Brimstone (map)}}{{lang|en=|zh-hant=<sup>†</ <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Chilly}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Enclosure}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Frontier}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Frostcliff}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Ghoulpit}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Gravestone}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hassle Castle}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hellstone}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Hoodoo}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Pier}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Polar}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Precipice}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Rumford}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Snowycoast}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Swiftwater}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Terror}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Thunder Mountain}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483" | {{lang|en=<i>|zh-hant=}}{{map link|Wutville}}{{lang|en=|zh-hant=<sup>†</sup>}} <

Template:Metrics/Speed/Soldier

{{Metrics/Speed factor|{{{A}}}}}}}}}<noinclude> <

Template:Metrics/Speed/Sniper

{{Metrics/Speed factor|{{{A}}}}}}}}}<noinclude> <

Template:Player Destruction maps

! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Cursed Cove}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Farmageddon}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Monster Bash}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Pit of Death}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|SnowVille}}{{lang|en=|zh-hant=<sup>†</sup>}} <
! style="background:#F9D483;" | {{lang|en=<i>|zh-hant=}}{{map link|Watergate}}{{lang|en=|zh-hant=<sup>†</sup>}} <

Template:Player bodygroup

| [[List of Soldier cosmetics{{if lang}}|{{lang {
| [[List of Soldier cosmetics{{if lang}}|{{lang {
| da = Alle Hatte]], undtagen {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash ]
| da = Alle Hatte]], undtagen {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash ]
| de = Alle Hüte]], bis auf [[Soldier's Stash/de|Soldatenfreuden]], die [[Exquisite Rack/de|Zierende Bewaffnung]], den ]
| de = Alle Hüte]], bis auf [[Soldier's Stash/de|Soldatenfreuden]], die [[Exquisite Rack/de|Zierende Bewaffnung]], den ]
| es = Todos los sombreros]], excepto el [[Soldier's Stash/es|Avituallamiento de Soldier]], la [[Exquisite Rack/es|Corn ]
| es = Todos los sombreros]], excepto el [[Soldier's Stash/es|Avituallamiento de Soldier]], la [[Exquisite Rack/es|Corn ]
| fr = Tous les couvre-chefs]], sauf la [[Soldier's Stash/fr|Planque du Soldier]], le [[Cross-Comm Crash Helmet/fr|Casq ]
| fr = Tous les couvre-chefs]], sauf la [[Soldier's Stash/fr|Planque du Soldier]], le [[Cross-Comm Crash Helmet/fr|Casq ]
| ja = 全ての帽子]] ({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{i ]
| ja = 全ての帽子]] ({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{i ]
| ko = 모든 모자]]({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{it ]
| ko = 모든 모자]]({{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm Crash Helmet}}, {{it ]
| nl = Alle hoeden]] behalve de {{Item link|Soldier's Stash}}, {{Item link|Exquisite Rack}}, {{Item link|Cross-Comm Cra ]
| nl = Alle hoeden]] behalve de {{Item link|Soldier's Stash}}, {{Item link|Exquisite Rack}}, {{Item link|Cross-Comm Cra ]
| pt-br = Todos os chapéus]] exeto {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm ]
| pt-br = Todos os chapéus]] exeto {{item link|Soldier's Stash}}, {{item link|Exquisite Rack}}, {{item link|Cross-Comm ]
| pl = Wszystkie czapki]], oprócz [[Soldier's Stash/pl|Skarbu Żołnierza]], [[Exquisite Rack/pl|Pokaźny poroż]], [[Cross ]
| pl = Wszystkie czapki]], oprócz [[Soldier's Stash/pl|Skarbu Żołnierza]], [[Exquisite Rack/pl|Pokaźny poroż]], [[Cross ]
| ru = Всех шляп]], за исключением [[Soldier's Stash/ru|Солдатской каски]], [[Exquisite Rack/ru|Изящной вешалки]], [[Cr ]
| ru = Всех шляп]], за исключением [[Soldier's Stash/ru|Солдатской каски]], [[Exquisite Rack/ru|Изящной вешалки]], [[Cr ]
| zh-hans = 所有帽子]],除了[[Soldier's Stash/zh-hans|士兵的猫眼带]],[[Exquisite Rack/zh-hans|精美的鹿角]],[[Cross-Comm Crash Helmet/zh-h ]
| zh-hans = 所有帽子]],除了[[Soldier's Stash/zh-hans|士兵的猫眼带]],[[Exquisite Rack/zh-hans|精美的鹿角]],[[Cross-Comm Crash Helmet/zh-h ]
| zh-hant = 所有帽子]],除了[[Soldier's Stash/zh-hant|士兵特製頭盔]]、[[Exquisite Rack/zh-hant|精緻馴鹿角]]、[[Cross-Comm Crash Helmet/zh-h ]
| zh-hant = 所有帽子]],除了[[Soldier's Stash/zh-hant|士兵特製頭盔]]、[[Exquisite Rack/zh-hant|精緻馴鹿角]]、[[Cross-Comm Crash Helmet/zh-h ]
}} |- | class=gold | {{lang }
| ja = [[Weapons/ja#heavymelee|全ての近接武器]] ( (
| ko = [[Weapons/ko#헤비 근접무기|모든 근접무기]]( (
| ja = {{item link|Purity Fist}}を除く) )
| ko = {{item link|Purity Fist}} 제외). )
| [[List of Engineer cosmetics{{if lang}}|{{lang {
| [[List of Engineer cosmetics{{if lang}}|{{lang {
| da = Alle Hatte]], undtagen {{item link|Mining Light}}, {{item link|Industrial Festivizer}} og en stil til både {{ite ]
| da = Alle Hatte]], undtagen {{item link|Mining Light}}, {{item link|Industrial Festivizer}} og en stil til både {{ite ]
| de = Alle Hüte]], bis auf den [[Mining Light/de|Minenhelm]], [[Industrial Festivizer/de|Industrielle Festlichkeiten]] ]
| de = Alle Hüte]], bis auf den [[Mining Light/de|Minenhelm]], [[Industrial Festivizer/de|Industrielle Festlichkeiten]] ]
| es = Todos los sombreros]] excepto la [[Mining Light/es|Linterna Frontal]], el [[Industrial Festivizer/es|Amenizador ]
| es = Todos los sombreros]] excepto la [[Mining Light/es|Linterna Frontal]], el [[Industrial Festivizer/es|Amenizador ]
| fr = Tous les couvre-chefs]], sauf la [[Mining Light/fr|Lampe de Mineur]], les [[Industrial Festivizer/fr|Festivités ]
| fr = Tous les couvre-chefs]], sauf la [[Mining Light/fr|Lampe de Mineur]], les [[Industrial Festivizer/fr|Festivités ]
| ja = 全ての帽子]] ({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, "Brooks" スタイルの{{item link|Big Country} ]
| ja = 全ての帽子]] ({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, "Brooks" スタイルの{{item link|Big Country} ]
| ko = 모든 모자]]({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, {{item link|Big Country}}와 {{item link| ]
| ko = 모든 모자]]({{item link|Mining Light}}, {{item link|Industrial Festivizer}}, {{item link|Big Country}}와 {{item link| ]
| nl = Alle hoeden]] behalve de {{Item link|Mining Light}}, {{Item link|Industrial Festivizer}}, een stijl van de {{Ite ]
| nl = Alle hoeden]] behalve de {{Item link|Mining Light}}, {{Item link|Industrial Festivizer}}, een stijl van de {{Ite ]
| pl = Wszystkie Czapki]], oprócz [[Mining Light/pl|Lampy górniczej]], [[Industrial Festivizer/pl|Przemysłowych świecid ]
| pl = Wszystkie Czapki]], oprócz [[Mining Light/pl|Lampy górniczej]], [[Industrial Festivizer/pl|Przemysłowych świecid ]
| pt-br = Todos os chapéus]] exeto {{item link|Mining Light}}, {{item link|Industrial Festivizer}}, e o estilo para amb ]
| pt-br = Todos os chapéus]] exeto {{item link|Mining Light}}, {{item link|Industrial Festivizer}}, e o estilo para amb ]
| ru = Всех шляп]], за исключением [[Mining Light/ru|Шахтерского фонаря]], [[Industrial Festivizer/ru|Заводского заводи ]
| ru = Всех шляп]], за исключением [[Mining Light/ru|Шахтерского фонаря]], [[Industrial Festivizer/ru|Заводского заводи ]
| zh-hans = 所有帽子]],除了[[Mining Light/zh-hans|矿灯]],[[Industrial Festivizer/zh-hans|圣诞彩灯]],[[Big Country/zh-hans|帅气的马莱发型]] ]
| zh-hans = 所有帽子]],除了[[Mining Light/zh-hans|矿灯]],[[Industrial Festivizer/zh-hans|圣诞彩灯]],[[Big Country/zh-hans|帅气的马莱发型]] ]
| zh-hant = 所有帽子]],除了[[Mining Light/zh-hant|採礦燈]]、[[Industrial Festivizer/zh-hant|歡樂礦工帽]]、[[Big Country/zh-hant|鄉村風假髮]] ]
| zh-hant = 所有帽子]],除了[[Mining Light/zh-hant|採礦燈]]、[[Industrial Festivizer/zh-hant|歡樂礦工帽]]、[[Big Country/zh-hant|鄉村風假髮]] ]
}} |- | class=gold | {{lang }
}} |- | class=gold | {{lang }
| [[List of Sniper cosmetics{{if lang}}|{{lang {
| [[List of Sniper cosmetics{{if lang}}|{{lang {
| da = Alle Hatte]], undtagen {{item link|Trophy Belt}}. ]
| da = Alle Hatte]], undtagen {{item link|Trophy Belt}}. ]
| de = Alle Hüte]], bis auf das [[Trophy Belt/de|Trophäenband]]. ]
| de = Alle Hüte]], bis auf das [[Trophy Belt/de|Trophäenband]]. ]
| es = Todos los sombreros]], excepto la [[Trophy Belt/es|Cinta de Trofeos]]. ]
| es = Todos los sombreros]], excepto la [[Trophy Belt/es|Cinta de Trofeos]]. ]
| fr = Tous les couvre-chefs]] sauf la [[Trophy Belt/fr|Ceinture Trophée]]. ]
| fr = Tous les couvre-chefs]] sauf la [[Trophy Belt/fr|Ceinture Trophée]]. ]
| ja = 全ての帽子]] ({{item link|Trophy Belt}}を除く) ]
| ja = 全ての帽子]] ({{item link|Trophy Belt}}を除く) ]
| ko = 모든 모자]]({{item link|Trophy Belt}} 제외). ]
| ko = 모든 모자]]({{item link|Trophy Belt}} 제외). ]
| nl = Alle hoeden]] behalve de {{Item link|Trophy Belt}} ]
| nl = Alle hoeden]] behalve de {{Item link|Trophy Belt}} ]
| pl = Wszystkie czapki]], oprócz [[Trophy Belt/pl|Pasu zdobyczego]]. ]
| pl = Wszystkie czapki]], oprócz [[Trophy Belt/pl|Pasu zdobyczego]]. ]
| pt-br = Todos os chapéus]] exeto o {{item link|Trophy Belt}} ]
| pt-br = Todos os chapéus]] exeto o {{item link|Trophy Belt}} ]
| ru = Все шляпы]], за исключением [[Trophy Belt/ru|Трофейного ремня]] ]
| ru = Все шляпы]], за исключением [[Trophy Belt/ru|Трофейного ремня]] ]
| zh-hans = 所有帽子]],除了[[Trophy Belt/zh-hans|战利品帽带]]. ]
| zh-hans = 所有帽子]],除了[[Trophy Belt/zh-hans|战利品帽带]]. ]
| zh-hant = 所有帽子]],除了[[Trophy Belt/zh-hant|戰利品腰帶]]. ]
| zh-hant = 所有帽子]],除了[[Trophy Belt/zh-hant|戰利品腰帶]]. ]
}} |- | class=gold | {{lang }
}} |- | class=gold | {{lang }
|}<noinclude> }

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}}{{lang | en = in English }
}}{{lang | en = in English }
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}}{{lang incomplete {

Template:Reskins

Patch name|12|20|2012}} for the {{update link|Mecha Update}}]. ]
| tr = ''[Thief/tr|Thief]]'' oyununa ön sipariş veren oyuncular için {{Patch name|02|11|2014}}'nda eklendi. ]

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Template:Talk archive

</div></includeonly><noinclude>{{template doc}} <

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matically-added strange part but do not influence rank.)<br>(The [[Vaccinator]]'s [[ÜberCharge]] number is divided by fo (

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| ar = ґ .(هذا المستخدم ليس لديه معرفة بالعربية (أو يفهمها بصعوبة شديدة (
| ar = ґ .(هذا المستخدم ليس لديه معرفة بالعربية (أو يفهمها بصعوبة شديدة (

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Help:Images

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{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages) ]

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Help:Patch notes

<li>Preview your article and if everything works fine hit '''Save page'''. <

Help:Translation switching

}} ... }
}} ... }
ight:bolder;font-size:115%;color:#006F00;">it,</span> ja, ru}} }
ght:bolder;font-size:115%;color:#006F00;">it,</span> ja, ru}} }

Template:User hat checklist compact

}}<noinclude>__NOTOC__{{Template doc}} }

Spanish

Asymmetric Accolade/es

{{Quotation|'''Will "Ruskeydoo" Segerman'''|"Véase título :)"}} )

Charmer's Chapeau/es

--> {{Third Community Update Nav}} -

Community Arena strategy/es

También es una buena idea usarlo si te prenden fuego <small>(refiérase a las [[Fire#Weapons which inflict afterburn|arma (
hich inflict afterburn|armas que causan quemaduras]]</small>), ya que la quemadura dura 10 segundos mientras que tu invu )

Community Gorge strategy/es

izquierda hacia arriba para disparar granadas y bombas lapa (útil, debido a que la larga distancia es relevante debido a (

Compression blast/es

echo a los enemigos. Esto no tiene efecto en los proyectiles). )

Crabmod/es

:'''A)''' Todos los Spycrabs son asesinados, dando la victoria para el equipo RED team, o )
:'''B)''' Los Spycrab llegan al punto de control a lo largo del mapa, haciendo que el equipo BLU gane. Si todo los Spycr )

Cranetop/es

d cubemap problem by uploading the correct file this time ;-) )

Critical hits/es

las mejoras de la [[Upgrade Station/es|Estación de Mejora]] (aunque esto también permite a otras mecánicas enfocarse en (

Crouching/es

Al estar agachado, el jugador se moverá un 66 % más lento (excepto si es un [[Sniper/es|Sniper]] al apuntar con un rifle (

Damage/es

na resistencia combinada de 45 % contra balas de centinelas (mayor al 40 % que resultaría si los efectos se acumularan d (

Debuff/es

*La penalizacion de una arma(ej,la penalizacion de vida del [[sandman/es|Somnífero]] (

Fortunate Son/es

dead|BETTER RED THAN DEAD]]''» y «''BETTER DEAD THAN RED''» («MEJOR ROJO QUE MUERTO» y «MEJOR MUERTO QUE ROJO» son un pa (

Ghastly Gibus/es

te transformándolo para ser una caja verde con un lazo rojo (similar al del [[Secret Saxton/es|Amigo Secreto]]. Este efe (

Gun Mettle Update/es

registro del número de cuerpos, y ella necesita dos cosas. 1) Ejecutar contratos de asesinato y 2) enviar los contratos )
a necesita dos cosas. 1) Ejecutar contratos de asesinato y 2) enviar los contratos mediante una redacción y presentación )

Halloween Boss voice responses/es

hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N (
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there )
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]] )

Highlander (Competitive)/es

Esto significa que las armas con perdigones (Escopeta, [[Scout weapons (competitive)/es#Escopeta|Escopeta (Scout)]], [[S (

Huo-Long Heater/es

cambiado el nombre en inglés de la Achicharradora Huo Long («''The {{botignore|Huo Long Heatmaker}}''» a «''The Huo-Lon (

Item quality/es

er/es|Rarificadores]] o [[Unusualifier/es|Inusualizadores]] (sin contar raras excepciones que provienen de [[Glitches/es (
como «''Customized''» («Personalizado)») y «'''Rarity3'''» (mencionado como «''Well-Designed''» y «''Artisan''» («Bien (

Jailbreak/es

Donde guardias matan a jugadores que no se estan rebelando (muchos de los servidores dan severas consecuencias hacia lo (

Jumping/es

* Intenta estrafear en el aire hacia los lados de la rampa (esto es más fácil con el Tuerceolas. Debido a cómo toma el m (

June 7, 2018 Patch/es

rtes excesivos de otros jugadores y otros factores cruciales) desde ahora recibirán un baneo del MM<ref>Matchmaking</ref )

Loose Cannon/es

| crit = <!--<div style="float:left">{{tooltip|Directo|Daño de un impacto directo}}:</div> 150<br/><!-- <

MONOCULUS/es

ffend Thee...!''] donde [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 el ojo de Odín] se presenta como un gigante gl (

Machina/es

ado a partir del [http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] de ''[[Deus Ex: Human Revoluti (

Mac Update trailer/es

* Se pueden ver dianas de entrenamiento de tres clases (Pyro, [[Spy/es|Spy]] y [[Medic/es|Medic]] tras la caja de sumini (

Map name prefixes/es

; [[King of the Hill/es|Rey de la Colina]] '''koth_''' (King of the Hill (

March 28, 2018 Patch/es

lo intencionado bajo los efectos de reducion de movimiento (Natascha, ataque secundario del Somnífero, [[Bonk! Atomic P (

Medic voice commands/es

*[[Media:Medic_no03_es.wav|"¡Ni hablarr!")]] )
[Wikipedia:Übermensch|súper-hombre]]) del filósofo Nietzsche) )

Mercenary/es

* [[119th medals/es|Medallas n.° 119)]] )

Monster Mash-Up Pack/es

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Panic/es

ca elevadas placas de metal que protegen la parte del medio (para prevenir que los [[Sentry Gun/es|Centinelas]] acampen (

Polycount Pack/es

de nrek» foro de Polycount: ARCHIVOS DE CONCURSOS Y RETOS] </ref> <

Pubstars vs Pros/es

ro oficial de TF2: Pubbers vs Pros: Winter Wasteland Brawl] (archivado de la [http://forums.steampowered.com/forums/show (
190 Foro oficial de TF2: Pubbers vs Pros: European Thunder] (archivado de la [http://forums.steampowered.com/forums/show (
thunder.kritzkast.com/ Equipos de European Thunder y demos] (archivado de la [http://eurothunder.kritzkast.com/ página o (
formación de la tercera europea de publiqueros contra pros] (archivado de la [http://www.vanillatf2.org/2010/05/spuf-6v9 (

Pyro (Classic)/es

| health = 100<br /><small>(150 con [[Healing/es#Overheal|exceso de curación]] por un Médico</small> (

Pyro responses/es

Pyro_taunts02.wav|"Murr hurr mphuphurrur, hurr mph phrr."]] (Posible traducción:"No pensé matarte de esta manera." ''("I (
Pyro_taunts03.wav|"Murr hurr mphuphurrur, hurr mph phrr."]] (Posible traducción:"¡Hablando de un equipo tontolculo! Su e (
*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] (Posible traducción: "¡VAMOS!" ''("Come on!")'' (
*[[Media:Pyro_activatecharge01.wav|"Hudda hudda huh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go (
*[[Media:Pyro_battlecry02.wav|"Hudda hudda huuh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go to (
*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] (Posible traducción: "¡VAMOS!" ''("Come on!")'' (
standonthepoint01.wav|"Mrh! Hrt hr nha phrnt yrh mrprph!"]] ((Posible traducción: "¡Tú,/Sólo quédate en el punto, gusano (
ocappedintelligence01.wav|"Mmmphya harrgh mrgha hrghgph!"]] (Posible traducción: "Tengo que hacer el trabajo de todos." (
{{soundList {
{{soundList {
*[[Media:Pyro_battlecry02.wav|"Hudda hudda huh!"]] (Posible traducción: "¡Pueden irse al infierno!" (''"They can go to h (
[[Media:Pyro_cloakedspyidentify01.wav|"Ah hyro ifva phy!"]] (Posible traducción: "¡Ese *clase* es un Spy!" ''("That pers (
*[[Media:Pyro_helpmecapture01.wav|"Helfp ee cafpter!"]] (Posible traducción: "¡Ayudame a capturar!" ''("Help me capture! (
*[[Media:Pyro_helpmedefend01.wav|"Helfp ee defen!"]] (Posible traducción: "¡Ayudame a defender!" ''("Help me defend!")'' (
}} <br> <br> }
}} <br> <br> }

Rottenburg/es

pueblito famoso por sus tradiciones de siglos atrás, como 1) perseguir la próxima fila de doctores dementes fuera del p )
n utilizado muchos corazónes de babuínos super-cargados, y 2) nunca haber sido atacado por una armada de robots. )

Sapper/es

Maul/es|Mutilador]] pueden destruir un Zapador con un golpe (dos con el [[Neon Annihilator/es|Aniquilador de Neón]]. Los (

Scout Robot/es

igas Mayores, Scout Gigante con Bonk)</small><br>'''3000''' <small>(Scout Blindado con {{item name|Sandman}}) <

Smash Bros./es

juego de la saga [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''Super Smash Bros.'']. En lugar de causar daños (

Speed Pad/es

"wave" ")weapons/speed_pad.wav" )

Spy voice commands/es

**[[Media:Spy_MeleeDare02.wav|"Queen's rules?" ("¿Reglas de la Reina?]] (

TF2Ware/es

r/>'''Consejos''': Saltar cuando la cuerda está a 90 grados (dependiendo del ping9 puede ayudarte a ganar. || [[Pyro/es| (

Team Fortress 2/es

//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)] )
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)] )
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)] )
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)] )
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)] )
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)] )

Team strategy/es

guen clases que contrarresten las clases del equipo enemigo (por ejemplo, usar combos de [[Demoman/es|Demoman]] y [[Medi (
er de combate propio y tienen poca a media cantidad de vida (150 para Medic; 125 para Engineer, o 150 si está usando el (

Text chat/es

enviar un mensaje solo para su equipo presionando {{key|U}} (los mensajes enviados solo para compañeros de equipo son mo (

Tribalman's Shiv/es

er/es|Sniper]]. Es un [[w:es:Kukri|kukri]]<ref name="shiv1">[http://web.archive.org/web/20100727183819/http://www.uberch [
ducido, no se recomienda el combate directo con el oponente (el usuario en lugar de ello debe realizar tácticas de golpe (

Vector/es

captura el primer punto de control, en la interfaz saldrá «[U...» en la puntuación de cada equipo hasta que reaparezca [

Victory Lap/es

n|'''Merasmus'''|¡Estos coches de choque no tienen frenos! A) Ellos se mueven relativamente lentos, pero B) ¡porque no h )
enen frenos! A) Ellos se mueven relativamente lentos, pero B) ¡porque no hay reglas!|sound=Sf14 merasmus minigame all st )

Voice chat/es

de PC el chat de voz se activa pulsando la tecla de hablar (por defecto {{key|V}}. En la versión de Xbox 360 conectando (

ÜberCharge/es

* Curar por otros medios (Como la [[Crusader's Crossbow/es|Ballesta Del Cruzado]], el [[Amputator/es|Amputador]], la [[M (
les de su Supercarga aparecerá de su color de equipo propio (aunque cancelar el disfraz cancelará el rayo de curación y (
es Supercargados no son inmunes al [[Jarate/es|Fraskungfú]] (ya sea aplicado por el objeto mismo o por el [[Sydney Sleep (

Über Update/es

1.) ES un corto de "Conoce al".<br> )
2.) Involucra a UNA de las dos restantes clases.<br> )
3.) NO es el Pyro.<br> )
4.) Es el MEDIC. )

ÜberCharge strategy/es

ga debe realizar un bloqueo de movimiento de la otra pareja (físicamente, permanecer en su camino y evitar que avancen, (

Template:Current Events/es

ate:Current Events/es|Ver eventos anteriores]]</small></div><noinclude> <
te no ponemos cosplays de TF2 en el blog, por dos razones: 1) Rápidamente nos convertiríamos en una web de cosplays de T )
amente nos convertiríamos en una web de cosplays de TF2; y 2) Nuestros corazones se convierten en pequeñas ciruelas arru )

Help:Editing/es

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/es]]}} (para las páginas españolas) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/es]]}} (para las páginas españolas) ]

Finnish

Classes/fi

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>18.2 km/h <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>22.7 km/h <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>7.6 km/h<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>15.4 km/h <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33%<br> <
<small>352<br> <
<small>24.1 km/h<br> <
<small>105.6%<br> <
<small>316.8<br> <
<small>39.11%<br> <
<small>117.34v<br> <
<small>27% <
<small>80v <
<small>5.5 km/h <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

ETF2L Highlander Community Challenge/fi

lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref> <

Heavy responses/fi

**[[Media:Heavy_sandwichtaunt16.wav|"Bologna! Hahahaha!"]]) )

Hydro/fi

vat vasemmalla pää -reitistä, yksi reitti mennen vasemmalle (joko alas maahan tai hoitosillalle, kun keskimmäinen reitti (

Mann vs. Machine/fi

eloadscheme</code> [[konsoliin]] tai painamalla {{key|TAB}}.) )

Medi Gun/fi

Gluon Gun-aseen kanssa (joka myös nimettiin elokuvan mukaan "Egon Guniksi". (

Meet the Engineer/fi

''(Engineer lopettaa soiton. Kuuluu suuri räjähdys ja Engineer virnistää iloisesti''] (

Meet the Spy/fi

ja Spy astuu hänen yli ja ampuu jonnekin kuvan ulkopuolelle (mahdollisesti [[Pyro/fi|Pyroa]] tai [[Scout/fi|Scouttia]].' (

Night of the Living Update/fi

span="2"|Osa Evil_Knevilin, Sparkwiren ka >>--The Heartsman---> 'n "The Burlap Bogeyman" pakettia. -

Old Man Frost/fi

nimi ja ulkonäkö ovat viite [[w:fi:Ded Moroz/fi|Pakkasukkoon)]], joka on slaavilainen vastine [[w:fi:Santa Claus|joulupu )

Pyro voice commands/fi

*[[Media:Pyro_cloakedspy01.wav|"Mrr hurrdurr hm hurr!"]] (Mahdollisia käännöksiä: "Tuo tyyppi on vakooja!", "Tuo mies on (

Rottenburg/fi

rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou )
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. )

Scout taunts/fi

Scout autocappedintelligence02.wav|"I'm not even winded!"]] ("Eihän vielä edes hengästytä!" (

Shako/fi

* {{item link|Scout Shako}}, kosmeettiseen esineeseen]] [[Scout/fi|Scoutille]]. ]
* {{item link|Scout Shako}}, kosmeettiseen esineeseen]] [[Scout/fi|Scoutille]]. ]

Trepanabotomizer/fi

en pääkalloon porataan tai raaputetaan reikä) ja "lobotomy" (suom. [[w:fi:Lobotomy|lobotomia]] (toimenpide, jossa otsalo (

War Paint/fi

arkoittaa????? kuka vittu kirjoitti enkkuversion tästä :DDD --> Ne myös saapuvat eri laaduissa: Suoraan Tehtaalta, Uuden -

Your Worst Nightmare/fi

ä [http://tf2mods.net/mod.php?id=142 International Stallion (Kansainvälinen ori]. (

ÜberCharge/fi

rakentuu keskittämällä Medicin parannussäteen puolulaiseen (taikka vaihtoehtoisesti [[Disguise/fi|valepukeutuneeseen]] (

Über Update/fi

1.) Se ON "Tapaa"-video.<br /> )
2.) Se käsittelee YHTÄ jäljellä olevista luokista.<br /> )
3.) Se EI ole Pyro.<br /> )
4.) Se on MEDIC. )

French

Announcer/fr

plus de détails sur les événements du jeu qui sont annoncés) (indépendamment des personnages particuliers). Une partie )

Classes/fr

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>250%<br/> <
<small>750v<br/> <
<small>N/D<br/> <
<small>N/D<br/> <
<small>N/D<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>128% <
<small>384v <
<small>115% <
<small>316.8 <
<small>43% <
<small>117.34v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Crabmod/fr

:'''A)''' Tous les Spycrabs sont tués, et l'équipe RED remporte la victoire. Une fois tous les Spycrabs tués, une courte )
:'''B)''' Un Spycrab parvient à atteindre le point de contrôle situé au bout de la carte, et l'équipe BLU gagne la parti )

Cranetop/fr

ubemap grâce au téléchargement du bon fichier, cette fois ;-) )

Differences between platforms/fr

| 32 (le serveur est marqué comme increased_maxplayers lorsqu'il a plus de 24 joueurs. || 16 || 16 (

Festive weapons/fr

rsonne de la variante Festive [[RED/fr|RED]] du {{item name|[Shotgun}}. [

Fire/fr

3 points de santé aux joueurs touchés à chaque demi-seconde (2 points dans le cas des brûlures infligées par le {{item l (

Gas Passer/fr

r|dégâts de chute]] ou les tirs qui n'infligent aucun dégât (tel que ceux du [[Rocket Jumper/fr|Propul'Sauteur]]. L'effe (

Giftapult/fr

]]) * Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour ]
]]) * Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour ]
]]) * Suppression de la {{Item name|Giftapult}} du [[Mann Co. Store/fr|magasin]] et ajout d'un plan de fabrication pour )

Googly Gazer/fr

}} == Bugs == }
}} == Bugs == }

Granary (Control Point)/fr

* Correction de plusieurs exploits de modèles de perche (porte du point 1 Red et Blu, porte du tuyau près du point 2 Blu (

Gunslinger/fr

eil accorde à l'Engineer 25 points de santé supplémentaires (atteignant un total de 150 et un [[overheal/fr|Bonus d'extr (
}} == Contenu inutilisé == }
}} == Contenu inutilisé == }

Halloween Boss voice responses/fr

* [[Media:Sf13 mannbros argue23.wav|Blutarch) "Oui ! ''Oui !'' Envoyez mon frère en enfer !" (Redmond) "Attend, qu'est-c )
t 07.wav|"Ces autos tamponneuses n'ont pas de ''freins'' ! A) Parce qu'ils se déplacent relativement lentement, mais B) )
A) Parce qu'ils se déplacent relativement lentement, mais B) Parce qu'il n'y a pas de règles !"]] {{lang icon|en}} )

Halloween Contracts/fr

r|Eyeaduct]]) et "Étourdir Merasmus avec une Bombe de Tête" ([[Ghost Fort/fr|Ghost Fort]] récompensent le joueur de nomb (

Item sets/fr

]] au choix de l'ensemble en question pour créer ce chapeau (Par exemple, quatre métaux affinés et un Rafraîchisseur cré (

Jailbreak/fr

erdiction pour un Gardien de tuer un Prisonnier sans raison (la plupart des serveurs punissent sévèrement cette pratique (

July 6, 2015 Patch/fr

itialisant pas l'heure de la carte lors de l'utilisation de {{cvar|[[Tournament Mode|mp_tournament]]} {

List of Community item owners/fr

| steamname = :) )

Loose Cannon/fr

pale]] pour le [[Demoman/fr|Demoman]] qui fut créer par la [(Steam Workshop/fr|communauté]]. Il s'agit d'un lance-grenad (
moman]] qui fut créer par la [(Steam Workshop/fr|communauté]]. Il s'agit d'un lance-grenades ressemblant à un canon de p ]
}} === {{Class link|Sniper}} === }
}} === {{Class link|Sniper}} === }

Mann Co. Store/fr

update link|Hatless Update}}, les outils et objets d'action (à l'exception de la {{item link|Pile o' Gifts}} et du {{ite (
* {{Undocumented}} Les objets d'action ainsi que les outils (à l'exception de la {{item link|Pile o' Gifts}} et du {{ite (

Manndatory Attire/fr

de l'équipe, quelle que soit la classe qui la porte. Lorsqu(il est [[Paint Can/fr|peint]], seul le style "{{item name|G (

Map name prefixes/fr

outs ou heavy et ne peuvent utiliser que les arme de mêlées (à l'exception de l'utilisation du [[Sandvich/fr|Sandvich]] (

Mecha Level 4 Sentry/fr

é découvertes dans {{code|game\server\tf\bot_npc\bot_npc.cpp)}}. )

Merasmus/fr

et détenteur du [[Bombinomicon (character)/fr|Bombinomicon]]) )

Meridian/fr

ouverture disposés sur la côte font que les joueurs tendent ) enprunter un chemin droit depuis le village. Les accès au )

Monster Bash/fr

horreurs'' qui surnomme sa plante "Audrey II" en référence ) sa petite amie, naming the plant in this map le nom Elizab )

Monster Mash-Up Pack/fr

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Name Tag/fr

dard. Tous les préfixes comme "Le", "Rétro", "Inhabituel"...) seront effacés. Pour préserver le même style ''vanilla'' d )

Obtaining Spy achievements/fr

un [[Sniper/fr|Sniper]] ou un [[Engineer/fr|Engineer]] seul (ou même un [[Demoman/fr|Demoman]], changez de déguisement j (

Oculus Rift User Guide/fr

vous leurs donnez des valeurs négatives comme -0.25 ou -0.5 (cela leur fait faire des coupes dans votre champ de vision. (

Oktoberfest/fr

t peut être utile lorsque le Medic subit des dégâts passifs (dégâts de [[fire/fr|brûlure]] ou de [[bleeding/fr|saignemen (

Operation Titanium Tank/fr

# La fin du tour est le 31 mai 2018. (la date limite pour jouer à la campagne fut ensuite reporté aux 17 août 2018. (

Pain Train/fr

omme deux personnes et le rendant égal au [[Scout/fr|Scout]]) lors de la capture de [[control point (objective)/fr|point )

Pit of Death/fr

et des munitions à lui-même ainsi qu'aux alliés à proximité (La portée équivaut à celle du [[Dispenser/fr|Distributeur]] (

PropHunt/fr

] et le [[Medic/fr|Medic]] avec le {{item link|Solemn Vow}} (étant donné qu'ils peuvent voir l'état des ennemis et ainsi (
xtures sous certains angles et apparaissent comme invisible (comme par exemple: les points de contrôle ne sont pas visib (

Pyro (Classic)/fr

d.27extra sant.C3.A9|sur-soigné]] par un Infirmier)</small>) )

Pyro/fr

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Pyro (competitive)/fr

prendre des chemins alternatifs vers l'intelligence ennemie (tel la ventilation sur [[Turbine (competitive)/fr|Turbine]] (

Randomizer/fr

ière inhabituelle, pouvant potentiellement obstruer l'écran (par exemple, un {{item name|Kritzkrieg}} tenu par un Sniper (

Robot Destruction/fr

ire]]) ne régénèrent pas, et ils ne peuvent pas être sabotés). Certaines classes bénéficient d'un bonus de dégâts sur eu )

Rottenburg/fr

èbre pour ses traditions datant de plusieurs siècles comme 1) chasser avec des torches et des fourches le prochain de la )
s qui échangera trop de cœurs de babouin super-chargés, et 2) ne jamais avoir été attaqué par une armée de robots. )

Saxton Hale/fr

tard été réputé non-canon dans la bande dessinée Loose Canon). )

Second Annual Saxxy Awards (video)/fr

[''La caméra se déplace à nouveau pour montrer les intrus. Ce sont [[Soldier/fr|RED Soldier]] avec un casque et un micro [

Sentry Gun/fr

eu fait par des fans [[Gang Garrison 2/fr|Gang Garrison 2]] (en terme de santé, de rayon de tir, de puissance de dégâts, (

Sniper/fr

|health='''125'''<small> / {{tooltip|185|Buffé par un Medic}} Buffé par un medic <

Soldier taunts/fr

em name|Shotgun}} est attribuée au {{Item name|Buff Banner}}). )

Spy responses/fr

*[[Media:Spy_jeers06_fr.wav|"Ohhhhh... Joder." (Traduction: Ohhhhh... Merde.]] (

Storyline/fr

exactement ''' ce qu'elle ferait avec ce genre de tonnelle. --> Et je serai '''juste là avec elle''' quand elle le fera, -

Team Fortress 2/fr

//www.1up.com/do/reviewPage?cId=3163581 1UP TF2 (Win) Review)] (en anglais) )
.net/article.php?article_id=83375 EuroGamer TF2 (Win) Review)] (en anglais) )
om/pc/team-fortress-2/826482p1.html GameSpy TF2 (win) Review)] (en anglais) )
games.com/article.php?id=173003 PC Gamer UK TF2 (WIN) Review)] (en anglais) )
s/4669-Team-Fortress-2/index.html Gamernode TF2 (Win) Review)] (en anglais) )
pc/game-reviews/review/6055/1798/ GameDaily TF2 (Win) Review)] (en anglais) )

Team strategy/fr

classes aptes à lutter efficacement contre l'équipe adverse (par exemple, avoir un [[Medic/fr|Medic]] et un [[Demoman/fr (

Tough Break Update/fr

lige 50 de dégâts si rangée et qu'aucun ennemi n'a été tué. (auparavant l'arme ne pouvait être rangée si aucune mort n'a (

Tournament Medal - BBall One Day Cup/fr

<center> {{Tabs <

Vector/fr

t d'un stage est capturé, l'Affichage Tête Haute indiquera "[U..." à la place du score de chaque équipe jusqu'à ce que l [

Victory Lap/fr

'''Merasmus'''|Ces autos-tamponneuses n'ont pas de freins! A) Parce qu'elles circulent relativement lentement, mais B) P )
! A) Parce qu'elles circulent relativement lentement, mais B) Parce qu'il n'y a pas de règles!|sound=Sf14_merasmus_minig )

Voice chat/fr

fr|Ami Medic]] pour activer son [[ÜberCharge/fr|ÜberCharge]]). )

Wrap Assassin/fr

et disent que les boules envoyées volent à 90 mph par heure (miles per hours (144,84 km/h), tandis que la vitesse réelle (

Über Update/fr

1.) C'EST une vidéo "À la rencontre de".<br /> )
2.) Elle comprend UNE des deux classes restantes.<br /> )
3.) Ce n'est PAS le Pyro.<br /> )
4.) C'est le MEDIC. )

ÜberCharge/fr

deux si la cible est sous l'effet d'un autre rayon de soins (tel que celui d'un autre Medic, d'un {{item link|Dispenser} (

Template:Current Events/fr

ne met pas de cosplay TF2 sur le blog, pour deux raisons: 1) On deviendrait bien vite un site de cosplay TF2; et 2) Nos )
ns: 1) On deviendrait bien vite un site de cosplay TF2; et 2) Nos cœursz sont des petits pruneaux de haine ratatinés." P )

Hungarian

Backpack (Classic)/hu

sic)/hu#Nails|Szegeket]] [[Soldier (Classic)/hu|Katonaként]]), de mikor egy játékos meghal a Hátizsák tartalmaz minden t )

Classes/hu

{| class="wikitable grid" align="Left" style="margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
ejtörő]]-vel), [[Chargin' Targe/hu|Rohamozó Pajzs]] rohammal)</small><br> )
<small>250%<br/> <
<small>750v<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37% <
<small>110v <
<small>33% <
<small>99v <
<small>0% |align="right"|76.67v<br> <
<small>0v |- <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Cosmetic items/hu

, azon három győztesnek ajándékozták oda akik résztvettek a ({{update link|Propaganda contest}}ben. (

Demoman/hu

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Heavy/hu

*[[Meet the Sandvich/hu|Meet the Sandvich (Ismerd meg a szendvicset videó]] (

List of Community item owners/hu

| [http://steamcommunity.com/profiles/76561197986672188 :)] )

Mechanics/hu

alapján manuális utántöltés szükséges, például a Gyógypuska (ami újratöltést igényel az ÜberCharge számára, gyógyitással (

Rainblower/hu

consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.) (

Red-Tape Recorder/hu

tés az Őrtornyokon a Kém számára, aki rátette a mentesítőt. (Rátenni a mentesítőt és revolverrel lőni rá már hatékonyabb (

Scout/hu

n/hu|Testápolóval]] </small> <br/> 150 {{overheal tool|150}}<small> <

Help:Editing/hu

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/hu]]}} (magyar nyelven) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/hu]]}} (magyar nyelven) ]

Italian

Arena/it

ice e senza fronzoli possibile: Io ''amo'' la Modalità Arena)}} )

Bots/it

ionano al meglio in modalità con un unico obiettivo lineare (ad esempio [[King of the Hill/it|Re della Collina]], [[Payl (

Charging/it

collezionata incrementa il danno dell'impatto: +5 per testa ( +8.5 con la [[Splendid Screen/it|Barriera Splendida]]. Il (

Classes/it

un giocatore che equipaggia un'arma che aumenta la velocità (ad esempio [[Overdose/it|l'Overdose]] non farà variare la v (
{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33% <
<small>352 <
<small>105.6% <
<small>316.8 <
<small>39.11% <
<small>117.34v <
<small>27% <
<small>80v <
<small>3.4 mph <
<small>27% <
<small>80v <
<small>1.33% <
|} <br clear="all" /> }

Crabmod/it

:'''A)''' Tutti gli Spycrabs vengono uccisi: vince la squadra RED. Se tutti gli Spycrabs sono morti, il [[friendly fire/ )
:'''B)''' Uno Spycrab arriva al punto di controllo in fondo alla mappa: vince la squadra BLU. )

Crown of the Old Kingdom/it

stole it from some ol' dead guy wrapped up in toilet paper.(Hey guarda questo bel cappello, l'ho rubato da un vecchio t (

December 22, 2010 Patch/it

avvio del round che non rimuoveva alcuni effetti delle armi (risolve vari problemi con gli attributi di queste, come gio (

Doomsday/it

secret.png|La Stanza Segreta dietro all'area di rientro BLU (vi sono presenti le stesse foto della stanza segreta di [[F (

Dry Gulch Gulp/it

rsty, I drink. When I feel like saying something, I say it. (Quando ho fame, mangio. Quando ho sete, bevo. Quando voglio (

Engineer responses/it

"I'm a killer of men, doc. That is the God's-honest truth." (Io uccido gli uomini, doc. Questa è la pura verità.]] (
ominationmedic08.wav|"Slap a poultice on that, doc! Ha Ha!" (Schiaffa un cataplasma su quello, doc! Ha Ha!]] (

Eyeaduct/it

] o subire il [[Compression blast/it|colpo del compressore]]) di un Piro nemico, in quanto le acque dell'Underworld sono )

Faster Than a Speeding Bullet (Soundtrack)/it

omotive, and able to leap tall buildings in a single bound. ('''Veloce come un proiettile''', più potente di una locomot (

Granary (Control Point)/it

* Spostato il punto di respawn centrale più in avanti (Risparmiati 5-7 secondi di corsa per il Grosso che va da questo s (

Halloween Spells/it

ino e confermare il messaggio, però dopo non succede nulla. (L'incantesimo non viene consumato se non ricevi l'effetto (

Hatless Update/it

For the game?" you ask. Uhhh, sure. Now pass those sequins. (Ora, se non ti spiace, vorremmo tornare al nostro obiettivo (

Heads-up display/it

* Pannello dell'Ingegnere (mostra le informazioni riguardanti le varie [[buildings/it|costruzioni]] – ''angolo su (
* Carica del fucile (si carica mentre si mira con il proprio fucile; l'ammontare di carica determina il danno causato da (

Health/it

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
|26<br><small>23<br>31 <
|63<br><small>55<br>75 <
|125<br><small>110<br>150 <
|36<br><small>54 <
|88<br><small>132 <
|175<br><small>263† <
's Nine Iron/it|Ferro Nove di Nessie]], 3 teste)</small><br><small>([[Ali Baba's Wee Booties/it|Babbucce Piccine di Alì <
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38 <
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93 <
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185 <
|62<br><small>72<br>57 <
|150<br><small>175<br>140 <
|300<br><small>350<br>280 <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
|31<br><small>29 <
|75<br><small>70 <
|150<br><small>140 <
|align="left"|'''{{Class link|Sniper}}'''<br><small>([[Darwin's Danger Shield/it|Scudo d'Emergenza di Darwin]]) <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
||26<br><small>12<br><small>21 <
||26<br><small>12<br><small>21 <
|63<br><small>30<br><small>50 <
|63<br><small>30<br><small>50 <
|125<br><small>60<br><small>100 <
|125<br><small>60<br><small>100 <
|} <br clear="all" /> }

Heavy responses/it

y_domination15.wav|"The burning you feel? It is ''shame''." (Senti qualcosa che brucia? Si chiama ''vergogna''.]] (
Media:Heavy_revenge01.wav|"You mean ''nothing'' to me now." (Non significi ''niente'' adesso per me]] (
edia:Heavy_revenge05.wav|"You are not so good as you think. (Non sei cosi bravo come pensavo."]] (
a:Heavy_revenge08.wav|"Did you think you could ''beat'' me? (Pensavi davvero di battermi?"]] (
dia:Heavy_award09.wav|"Who dares stand against me ''NOW''?" (Chi vuole stare contro di me ''adesso?'']] (
*[[Media:Heavy_award16.wav|"Now I am ''king of team!''(Ora sono ''re di squadra''!"]] (
*[[Media:Heavy_mvm_ask_ready02.wav|"Who is not ready?(Chi non è pronto?"]] (
Heavy_mvm_mighty_robot02.wav|"Not so mighty now, tiny giant.(Non più così grande ora, piccolo gigante."]] (
v|"Little wizard baby wants Heavy to play hide-and-''seek''?(Piccolo stregone bebè vuole che Grosso giochi a ''nascondin (

Hidden/it

eadless Horsemann/it|Cavaliere senza testa e senza cavallo]]). )

Jarate/it

eamfortress.com/sniper_vs_spy/day07_italian.htm giorno dopo]), il Giarate fu finalmente rivelato come ultimo sbloccabile )

June 28, 2011 Patch/it

n utilizza quando interrompevano volontariamente le cariche (si mantiene comunque questa quantità se si viene fermati da (

List of game modes/it

della Collina]], [[#Corsa dei Carrelli|Corsa dei Carrelli]]) e due mappe di addestramento. Queste modalità di gioco son )

List of retired items/it

{{Quotation|'''Il Grosso'''|Ooh, it is sad day! (Ooh, è una giornata triste|sound=Heavy_jeers05.wav}} (

Loch-n-Load/it

quest'arma possono rimbalzare su alcune superfici dinamiche (come le piattaforme semoventi di [[Nucleus/it|Nucleus]] e s (

Map Maker's Medallion/it

le mappe|You were good son, real good; maybe even the best. (Sei stato bravo, ragazzo, veramente bravo; forse il miglior (

Medic buddy/it

ion|'''Il Medico'''|'''Zat''' vas doctor-assisted homicide! ('''Kvello''' è stato un omicidio assistito dal dottore!|sou (

Meet Your Match (video)/it

che [[Taunts/it|provoca]] il pubblico con pose trionfanti'']] ]
un [[Heavy/it|Grosso]] RED guarda arrabbiato il pubblico'']] ]
er/it|Ingegnere]] seduto su una sedia, in mano uno stereo'']] ]
gegnere BLU, annoiato, riavvolge la cassetta nello stereo'']] ]
nuano con le loro pose mentre i BLU mugugnano infastiditi'']] ]
o schermo, mentre appare la scritta "Giocate competitivi"'']] ]

Outback Intellectual/it

storia toccante|I'm not done yet, mate. Not by a long shot. (Non ho ancora finito, amico. Mi manca ancora un colpo.|soun (

Payload/it

parola 'Bonk' scritta nella polvere sotto una delle cinghie (probabilmente scritta dall'[[Esploratore]] (

Pip-Boy/it

wikia:w:c:it.fallout:Industrie RobCo|Industrie RobCo]] e la [[wikia:w:c:it.fallout:Vault-Tec|Vault-Tec]. La RobCo. produ [

Pumpkin bomb/it

, o proiettile può essere usato per far esplodere una zucca (incluso [[Sticky bombs/it|bombe adesive]] non detonate, [[B (

Pyroland/it

* Le luci saranno accese (per esempio quelle sul lato destro dello spawn [[RED/it|RED]] di [[Sawmill/it|Sawmill]]. (

Pyromancer's Raiments/it

ent shroud that they say imbues you with the power of arson!(Un antico velo che si dice ti offra il potere dell'incendio (

Rottenburg/it

rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou )
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. Tradition )
erano con lo scambio di cuori di babbuino super-caricati e 2) Non essere mai stata attaccat da un esercito di Robot. Le )
te e le sue iconiche torri attaccate dai robot di Gray Mann.) }} )

Scout match-ups/it

esenti Torrette e fai attenzione prima di svoltare un angolo(le Torrette emettono dei beep intermittenti, quindi puoi sa (

Sniper/it

|health='''125'''<small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|185|Sovracurato da un Medico}} <

Spy responses/it

a '''''wrench''''' into your plans? (laughs maniacally)"]] ("Ho tirato una ''chiave'' nei tuoi piani? (la spia ride man (
ngly) '''Medic! ''Medic''! Medic!'''" (laughs maniacally)]] ("(facendo il verso) '''MEDICO! ''MEDICO''! MEDICO!''' (la s (

Steam Workshop/it

time. I paid $10,000 to make her disappear. It's quiet now. (La mia amica mi ha detto che creare cappelli virtuali era u (

Strange Bacon Grease/it

ri di padelle di grasso a bada|Take that, ya greasy weasel. (Prendete questo, donnole grasse|sound=Sniper_revenge05.wav} (

The Sound of Medicine/it

["La Esploratore urla di paura come [[ROBOT! (Colonna sonora)]] viene riprodotta la musica. Il Medico guarda dietro di l [
ce rossa su uno scudo bianco. cioè, [[w: Blasone | Blasone]]) [[w: Argento | Argento]] a [[w: Cross_ (araldica) #In_hera )

Turbine/it

ces for teams to make, and for individual classes to shine. (Una mappa CTF dentro un grande complesso industriale. La ma (

Unusual/it

tenere un oggetto di qualità Insolita tramite le casse.<ref>[[https://web.archive.org/web/20200215001408/https://tf2fina [

Viaduct/it

aglie frenetiche in base a come cambia il possesso del punto)}} )

Virus Doctor/it

Il Medico-bot'''|Come over here! I promise I will heal you! (Vieni qua! Ti prometto che ti curerò!=|sound=Medic_mvm_taun (

White Russian/it

so''' su i suoi dolci boccoli.|Brush Heavy's hair! BRUSH IT!(Spazzola i capelli del Grosso! SPAZZOLALI!|sound=Heavy_fair (

ÜberCharge/it

ere un'ÜberCarica da più tipo di armi secondarie del Medico (ad esempio l'invincibilità della [[Medi Gun/it|Pistola Medi (

Über Update/it

1.) È un cortometraggio "Incontra il".<br> )
2.) Riguarda UNA delle due classi rimanenti.<br> )
3.) NON è il Piro.<br> )
4.) È il MEDICO. )

Template:Current Events/it

't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear )
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However, )

Japanese

Backburner/ja

* {{Undocumented}} ダメージ増加のアトリビュートの表現が変更。(「与ダメージ +10%」→「与ダメージボーナス +10%」 (

Bicorne/ja

* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム [
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム [
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム }
* [[Mann-O-War}} : [[Heavy/ja|ヘビー]]用の装飾品アイテム }

Bots/ja

'''注)既にボットが居る状態でナビゲーションメッシュをいじると、ゲームが落ちる可能性があります。''' )
''注)更新が必要です'' )
注)値を入れずにコマンドを送信すると、現在の設定と簡単な説明が表示されます。 )

Flip-Flops/ja

'''{{Patch name|10|18|2011} #1''' {

Hard Hat/ja

* {{item link|Soft Hard Hat} : エンジニア用の装飾品アイテム {

Mann Co. Supply Crate Key/ja

* 自作アイテムが物資箱に入れられたアイテム作成者(({{item link|Nice Winter Crate}}、{{item link|Scorched Crate}}、{{item link|Fall Crate}}など)はそれぞれ (

Mann Manor/ja

ト、時間と内容により未完成や未使用になっています。この絵はエドゥアール・マネによる絵画[[W:ja:オランピア (絵画))|オランピア]]への直接的なオマージュで、[http://steamcommunity.com/id/Emeriast )

Mannrobics/ja

stop believin' in dem dreams!"]] あきらめんなよ!夢を信じること、やめるんじゃねーぞ!)」の元ネタは、アメリカのロックバンド「[[w:ja:ジャーニー (バンド)|ジャーニー]]」による1981年の人気曲、 )

March 1, 2016 Patch/ja

tiplayer_options/ja#詳細マルチプレイヤーオプション|詳細マルチプレイヤーオプション]])から変更可能)。 )

Medic taunts/ja

red intense singing) "I kick my leg out. Oh I am so good, ja)"]] )

Monster Mash-Up Pack/ja

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Pyro responses/ja

*[[Media:Pyro_autoonfire01.wav|"ホロー! ホロー!"]] (推測訳: "火がぁ! 火がぁ!"または"あつい~! あつい~!" (

Rainblower/ja

consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.) (

Red-Tape Recorder/ja

><div style="float:left">{{tooltip|テレポーター|レベル1テレポーター(150ヘルス))}}:</div> 7 / 秒<br/><div style="float:left">{{tooltip|ミニセント )

Rottenburg/ja

rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou )
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. )

Scooty Scoot/ja

テクスチャのVTFファイル名文字列は、{{Patch name|10|28|2015}}でゲームに最初に追加されたときに<tt> texture_preload_list.txt </ tt>ファイルで見つかりました。 {{update l <

Scout Robot/ja

ーパー・スカウト<br>ジャイアント・ジャンピング・サンドマン・スカウト)</small><br>'''3000''' <small>(アーマード・サンドマン・スカウト) <

Thunder Mountain/ja

[[Image:Thunder Mountain_stage_one.png|thumb|right|ステージA俯瞰図(クリックで拡大]] (
[[Image:Thunder Mountain_stage_two.png|thumb|right|ステージB俯瞰図(クリックで拡大]] (
[Image:Thunder Mountain_stage_three.png|thumb|right|ステージ3俯瞰図(クリックで拡大]] (

Unusual/ja

最初のスクリームフォートレスシリーズのアンユージュアルエフェクトは {{update link|Very Scary Halloween Special}アップデートで追加されました。イベント中ならどの物資箱からも入手できました。 {

Victory Lap/ja

{{Quotation|'''メラスマス'''|このバンパーカーにブレーキなどついておらん! なぜなら、A) スピードはあんまり出んし、B) こいつに交通ルールは関係ないからだ!|sound=Sf14_merasmus_minigame_a )
on|'''メラスマス'''|このバンパーカーにブレーキなどついておらん! なぜなら、A) スピードはあんまり出んし、B) こいつに交通ルールは関係ないからだ!|sound=Sf14_merasmus_minigame_all_start_ )

Über Update/ja

1.) それは短い"Meet the(紹介)"だ。<br /> )
2.) それは残り二つのクラスのどちらかを含む。<br /> )
3.) それはパイロではない。<br /> )
4.) それはメディックだ。 )

Template:Current Events/ja

't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear )
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However, )

Template:Did you know/Previously featured facts/ja

[[Capture the Flag]] may have been scrapped before release? (Although, even after release, it has been supported with th (

Help:Editing/ja

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ja]]}} (日本語ページの場合) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ja]]}} (日本語ページの場合) ]

Korean

Advanced Weaponiser/ko

{| class="wikitable grid collapsible" width="100%" {
[http://www.steamcommunity.com/id/ezjamin Jamin] {아이템 모델)<br> )

Australium weapons/ko

File:Australium medigun red.png‎‎|레드 팀 오스트레일륨 [[Medi gun/ko|메디 건] 1인칭 시점 [

B.A.S.E. Jumper/ko

{{item name|B.A.S.E. Jumper}}는 플레이어가 공중에서 점프 키([[List of default keys|기본 조작 키]]: {{key|Spacebar}}를 눌러 낙하산을 펼칠 수 있으며 수직 강 (

Bonk! Atomic Punch/ko

됩니다. 스카웃은 횟수 제한 없이 음료를 마실수 있지만, 대기 시간[[HUD/ko|HUD]]에서 보여집니다)이 끝나기 전엔 음료를 마실 수 없습니다. 봉크!의 효과는 스카웃이 [[Respawn/ko#재보급|재보급 )

Cheating/ko

* 배낭 슬롯 증가.<ref>이 기능은 Steam API와 연동된 사이트에 거짓 정보를 유입하는 방식을 이용합니다. <
* ([[Phlogistinator/ko|플로지스톤 연소 장치]]의 무앙 도발을 빠르게 종료하거나, [[ÜberCharge/ko|우버 차지]] 효과 적용 시간 증가. (

Cheats/ko

:::{{cvar|'''teamnum <2/3>'''}} - 팀 번호 (레드/블루) (0을 사용하면, 어느팀에게도 속하지 않으며, 두 팀 모두 공격 할 수 있습니다. (

Conscientious Objector/ko

팀 포트리스 2 로고가 그려진 햇볕에 바랜 종이 한 장이 앞면에 못박혀 있는 뿌리채 뽑힌 도로 표지판입니다.(팀 포트리스 로고는 [[Decal Tool/ko|데칼 도구]]를 사용하면 다른 이미지로 바꿀 수 있습니다 (

Crabmod/ko

:'''A)''' 스파이 크랩이 전멸하면 레드 팀이 승리합니다. 스파이 크랩을 전멸시키고 몇 분동안 [[friendly fire/ko|아군 사격]]이 가능해지고, 사냥꾼들에게 짧은 라운드동안 아군 공격이 가능해집니다 )
:'''B)''' 스파이 크랩이 맵 끝에 있는 점령 지점까지 기어가면 블루가 승리합니다. )

Crispy Golden Locks/ko

oldilocks and the Three Bears|Goldilocks and the Three Bears(곰돌이와 비키의 모험]]에서 {{lang icon|en}} 유래되었습니다. (

Damage/ko

항/취약 변수) + 2) × (거리에 의한 가산 변수) × (치명타 저항/취약 변수) )}} )
약 변수) + 0.35) × (거리에 의한 가산 변수) × (치명타 저항/취약 변수) )}} )

December 13, 2017 Patch/ko

| 혈적자]]의 도발 애니메이션이 없는 오류를 수정했습니다. ]

Demoman/ko

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Demoman Robot/ko

합니다. 폭격자 소령은 [[Tour of Duty/ko|기계 엔진 작전]]의 [Decoy/ko|Decoy]]의 [[Disintegration (mission)/ko|"분해"]] 임무에서만 나타납니다. ]

ETF2L Highlander Community Challenge/ko

lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref><ref>[http://etf2l.org/etf2l/archives/63/2/4/ Highland <

Filamental/ko

두었으며,이것은 80년대 후반과 90년대 초반에 일련의 경쟁 전력 전송 시스템의 도입을 둘러싼 일이 일어나는([[w:Alternating current|교류]]와 [[w:Direct current|직류]]의 문제와 (

Freak Fortress 2/ko

** 공포 범위 - ~9 미터). )

Glossary of player terms/ko

;Boxing)​ :상대를 근접 무기만 사용해 처치하는 헤비​.​ )

Headhunter's Brim/ko

'''{{Patch name|10|5|2022}}''' (({{update link|Scream Fortress 2022}}) (

Heads-up display/ko

, [[BLU/ko|블루]] [[Intelligence/ko|기밀 서류 가방]]의 상태와 위치를 보여줍니다 (위치는 화살표로 알려주고 상태는 획득, 탈취, 보존이라는 3가지가 있습니다. 그리고 현재의 점수도 보여줍니 (

Heer's Helmet/ko

울 레이온 니트 토크 (특히 "Oma"또는 "Schlauchschal", "튜브 스카프"라고도 알려져 있는))는 동부 전선에서 추운 겨울철 독일군이 사용하던 방탄모였습니다. )

July 29, 2022 Patch/ko

** 25개의 새로운 아이템이 포함되어 있습니다]<ref>{{item link|Barefoot Brawler}}, {{item link|Boston Brain Bucket}}, {{item link|Chaser}}, ]

Jumping/ko

<center> {{youtube|xFLOSFjvWcA}} <

List of Community item owners/ko

| steamname = :) )

List of useful console commands/ko

} <-1/0/1/2> - HUD, 동작, 음향과 같은 커스텀 콘텐츠를 서버에 얼마나 허용할지 설정합니다. (-1: 모두 허용; 0: 머터리얼을 제외한 모두 허용; 1: sv_pure.cfg 사용; 2: sv_pur (
* thirdperson - 시점이 캐릭터 뒤로 이동합니다(3인칭 - ''sv_cheats 1 필요'' (

Lumberyard/ko

|[https://www.teamfortress.com/heavy/arena.htm] 울고있을 시간이 없다!] {{lang icon|en}}|Lumberyard는 맵의 반은 큰 산 끝까지 올라가고, 다른 한쪽은 골짜 ]

MONOCULUS/ko

Eye Offend Thee...!'']의 [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Odin's Eye]라는 떠다니는 눈알이 [http://static.comicvi (

Mann vs. Machine/ko

* Added map: Coaltown Event.(현재의 [[Ghost Town/ko|Ghost Town]] (
선택이나 개선 상황같은 메뉴들이 플레이어가 HUD를 새로고침 하기 전까지 화면에서 멈춰버릴 수 있습니다. ( 이 현상은 [[List of useful console commands/ko|콘솔]]에 <code>hud (

Monster Mash-Up Pack/ko

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

November 8, 2017 Patch/ko

* [[Tournament medal/ko|토너먼트 메달]]을 업데이트했습니다.<ref>[[Tournament Medal - RGL.gg Pick/Ban Prolander Participant/ko|RGL.gg Pi <

October 14, 2021 Patch/ko

** 자연 상태계 보존 수단을 추가했습니다 <!-- 원문은 Nature & Wildlife preservation measures 라고 대문자로 적혀있으며, 이에 대한 정확한 뜻은 아직 찾지 못했습니다. 미래에 혹시 <

Operation Gear Grinder Badge/ko

어의 성취율을 기록할것입니다. 증표의 레벨은 플레이어가 만업모드에서의 도전 완료 횟수에 따라 늘어날것입니다.(레벨 100은 297개의 임무를 완수해야합니다. (

Operation Oil Spill Badge/ko

록할것입니다. 증표의 레벨은 플레이어가 Mann Co.답게 모드에서의 도전 완료 횟수에 따라 늘어날것입니다.(레벨 100은 594개의 임무를 완수해야합니다. (

Pyro (Classic)/ko

| health = 100<br /><small>(150, 메딕에게 [[Healing/ko#과치료|과치료]]를 받으면</small>) (
0<br /><small>(150, 메딕에게 [[Healing/ko#과치료|과치료]]를 받으면</small>) )

Pyro voice commands/ko

#*[[Media:Pyro_headleft01.wav|"왼쪽으로 이동하라")]] )
#*[[Media:Pyro_headright01.wav|"오른쪽으로 이동하라")]] )

Rottenburg/ko

rawling village famous for its centuries-old traditions of 1) chasing the next in the resident lineage of mad doctors ou )
they swapped out too many super-charged baboon hearts, and 2) never having been attacked by an army of robots. Tradition )

Scout Robot/ko

mall><br> '''158%''' <small>(유격수 스카웃)</small><br> '''266%'''<small> (슈퍼 스카웃, 거대 봉크 스카웃, 자연에 섭리 슈퍼 스카웃, 거대 점핑 샌드맨 스카웃) <

Scream Fortress Update/ko

File:Halloween_sale_header.png|[[Mann Co. Store/ko|Mann Co. 상점의 홍보용 핼러윈 할인 창에 쓰인 [[Heavy/ko|헤비]]와 [[Sniper/ko|스나이퍼]]의 사진 [
File:Halloween_sale_header.png|[[Mann Co. Store/ko|Mann Co. 상점의 홍보용 핼러윈 할인 창에 쓰인 [[Heavy/ko|헤비]]와 [[Sniper/ko|스나이퍼]]의 사진 [

September 30, 2010 Patch/ko

비 아이템을 올바르게 확인하고, items_game.txt에서 사용시 대체가 가능하도록 업데이트했습니다. 예) [[Eyelander/ko|아이랜더]]에 [[Name Tag/ko|이름표]] 사용. )

Shin Shredders/ko

(의도적으로 노린 것이 확실해질 때까지 기다릴 것) --> -

Single-Barrel Shotgun (Classic)/ko

<!-- <

Smash Bros./ko

예측 할 수 있듯이, 이 모드는 [http://www.ssbwiki.com/Super_Smash_Bros._(series%29 ''슈퍼 스매쉬 브로즈(Super Smash Bros).'' 시리즈]를 패러디 했던 것으 (

Snowfall/ko

* 맵 바깥에서 5개의 눈사람들을 발견할 수 있습니다. (레드 기지 근처에 있는 하나는 [[A_Well_Wrapped_Hat/ko|잘 포장된 모자]]와 [[Merc's_Muffler/ko|용병의 목도리]]를 쓰고 있 (

Source Filmmaker/ko

만들거나, 모션 블러, 틴들 효과, 다이나믹 라이팅, 땅의 깊이 같은 영화같은 효과의 대역폭도 지원합니다. (모션 블러는 이미 게임에도 추가되었고 빠르게 움직이는 물체에서만 나타납니다. – filmmaker에서의 p (

Speed Pad/ko

"wave" ")weapons/speed_pad.wav" )

Storyline/ko

Mann Co. 산하의 [Doomsday/ko|우주 비행 원숭이 시설]]의 은닉처는 그레이 만이 찾기 전 도난당했으며, 하나의 오스트레일륨 주괴와 립스틱이 칠해진 담배로 만들어진 엉덩이 모양만 있었습니다. 찰스의 팀 ]

Victory Lap/ko

{{Quotation|'''메라즈무스'''|이 범퍼 카에는 브레이크가 없어! A) 왜냐하면 그들이 상대적으로 천천히 움직이기 때문이거나, B) 아니면 아무런 규칙이 없기 때문이지!|sound=Sf14_merasmus )
무스'''|이 범퍼 카에는 브레이크가 없어! A) 왜냐하면 그들이 상대적으로 천천히 움직이기 때문이거나, B) 아니면 아무런 규칙이 없기 때문이지!|sound=Sf14_merasmus_minigame_all_star )

Water/ko

이어는 지속적인 체력 손실과 움찔거림(마치 [[bleeding/ko|출혈]]과 화상 피해 판정시 받는 효과)). 이것을 방지하기 위해서는, 플레이어는 물 표면으로 나와야 할 것입니다. [[Dispenser/ko|디스 )

Über Update/ko

1.) 이것은 "~을 만나다"의 새로운 편입니다.<br /> )
2.) ~을 만나다에 다루어지지 않은 두 병과 중 하나가 주인공입니다.<br /> )
3.) 그 주인공은 파이로가 아닙니다.<br /> )
4.) 바로 메딕입니다. )
아이템인 "{{item name|Clinical Trial}}"이 공개되었으며, ''팀 포트리스 2''가 [[Account types/ko|무료화] 될 것이라는 사실이 발표되었습니다. [

Template:Current Events/ko

이것도 [https://wiki.teamfortress.com/post.php?id=2391 지난 번처럼]] 만우절 장난이 될 수도 있으니까요. ]

Template:Did you know/Previously featured facts/ko

[[Capture the Flag]] may have been scrapped before release? (Although, even after release, it has been supported with th (

Help:Editing/ko

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ko]]}} (한국어 페이지에서) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ko]]}} (한국어 페이지에서) ]

Dutch

Classes/nl

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33% <
<small>352 <
<small>105.6% <
<small>316.8 <
<small>39.11% <
<small>117.34v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Demoman/nl

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )
able icon|Horseless Headless Horsemann's Headtaker|Ontwerp}}<sup>1<sup> <
con|Horseless Headless Horsemann's Headtaker|Ontwerp}}<sup>1<sup> <

Equalizer/nl

e [[Medic/nl|Medic]]-wapens wanneer het wapen word gebruikt (genezing van [[Health/nl#Health kits|medikits]] en [[Dispen (

Halloween Contracts/nl

e bonusdoelen te voltooien, dan is "Ontsnap uit Buiteiland" ([[Eyeaduct/nl|Eyeaduct]] en "Verdoof Merasmus met een bomho (
eaduct/nl|Eyeaduct]] en "Verdoof Merasmus met een bomhoofd" ([[Ghost Fort/nl|Ghost Fort]] een goede keuze, ze zijn hoog (

Heads-up display/nl

ght|thumb|300px|Vergelijking tussen normale en minimale HUD (als de [[Scout/nl|Scout]] op een [[Payload/nl|Springlading] (
utomatisch afgevuurt wanneer een volledige lading is behaald) – ''rechterhoek onder de munitieweergave'' )
zodat je bepaalde identificerende voorwerpen kan ontwijken (zoals de {{item link|Hotrod}}. (
ijkt erop dat het alleen met sommige secundaire wapens werkt--> -

Health/nl

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
|26<br><small>23<br>31 <
|63<br><small>55<br>75 <
|125<br><small>110<br>150 <
|36<br><small>54 <
|88<br><small>132 <
|175<br><small>263† <
ander, PHPH, of Nessie's Negen IJzer, 3 hoofden)</small><br><small>(Uitgerust met Ali Baba's Kleine Schoentjes en de Oog <
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38 <
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93 <
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185 <
|62<br><small>72<br>57<br>68 <
|150<br><small>175<br>140<br>165 <
|300<br><small>350<br>280<br>330 <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
|31<br><small>29 <
|75<br><small>70 <
|150<br><small>140 <
|align="left"|'''{{Class link|Sniper}}'''<br><small>(Uitgerust met [[Darwin's Danger Shield/nl|Darwins Gevaarschild]]) <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
||26<br><small>12<br><small>21 <
||26<br><small>12<br><small>21 <
|63<br><small>30<br><small>50 <
|63<br><small>30<br><small>50 <
|125<br><small>60<br><small>100 <
|125<br><small>60<br><small>100 <
|} <br clear="all" /> }

Knockback/nl

t voor het onderbreken van [[taunt/nl|Bespotting]] animatie (handig voor [[taunt attacks/nl|Bespottingsaanvallen]] en vo (

Lakeside/nl

n hamburger en een object wat lijkt op een [[Pyro/nl|Pyro]] (Dit vanwege het uitsteeksel wat op een [[Fire Axe/nl|bijl]] (

List of Community item owners/nl

| steamname = :) )

Meet the Engineer/nl

''(De Engineer houdt op met spelen. Er is een grote explosie te horen en de Engineer grijnst zelfvoldaan.''] (

Meet the Sandvich/nl

|right|[[TF Industries]]' Sandvich Edible Device user manual([[TF Industries/nl|TF Industries]]' Sandvich Eetbaar Hulpmi (

Nightfall/nl

s eerst, dus rechts/links voor BLU, of links/rechts voor RED). Hierna ga je langzaam naar de helling van het andere team )

Non-player characters/nl

mfortress/family_portrait/ de rechterhelft van het portret].)]] )

Scout/nl

> /{{tooltip|185|Gebuffed door een Medic}} </small><br/> 110<small> / {{tooltip|165|Gebuffed door een Medic}} met de [[S <

Scripting/nl

<code> <Steam map> / SteamApps / common / team fortress 2/tf/cfg </ code> <br/> <
<code> ~ / Library / Application Support / stoom / SteamApps / common / team fortress 2/tf/cfg </ code> <br/> <
<code> ... / SteamApps / common / team fortress 2/tf/custom/yourfoldernamehere/cfg </ code> <
<code> echo Scripting is; echo Zeer nuttig </ code> <br />. <
Zegt ZAL uitprinten <code> Scripting isZeer nuttig. </ Code> Spaties zijn Actie Alleen ontleed ALS ZE Tussen de woorden, <
<code> echo "Scripting is zeer nuttig." </ code> <br /> <

Soldier/nl

e vaak wordt gebruikt als vervanger bij documenten of lijken) )

Standard community competitive lineup/nl

een [[Utility/nl#Situationele|situationele utility]] kiezen (zeker bij het laatste controlepunt bij 5-cp push mappen, of (

Viaduct/nl

*KOTH_viaduct_event aan het spel toegevoegd (Angstaanjagende versie van Viaduct, beter bekend als "Eyeaduct" vanwege de (

Über Update/nl

1.) Het IS een "Ontmoet de" video.<br /> )
2.) Het is ÉÉN van de twee overgebleven klassen.<br /> )
3.) Het is NIET de Pyro.<br /> )
4.) Het is de MEDIC. )

Template:Current Events/nl

ichten over TF2-cosplay op de blog en wel om twee redenen: 1) We zouden al snel een TF2-cosplaysite worden; en 2) Onze h )
denen: 1) We zouden al snel een TF2-cosplaysite worden; en 2) Onze harten zijn verrimpelde pruimen vol haat." Op de blog )

Norwegian

Baby Face's Blaster/no

/Speed|C=scout|P=baby face's blaster|B=100}} units/sekundet ({{Math/Relative speed|{{Metrics/Speed|C=scout|P=baby face's (

Cheats/no

rt til å bli 450 [[Hammer unit/no|Hammer Units]] per sekund (skrå bevegelse er på 520 HU/s. Å bytte våpen under denne st (

Classes/no

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33% <
<small>352 <
<small>105.6% <
<small>316.8 <
<small>39.11% <
<small>117.34v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

Demoman/no

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Doves/no

nted}} Fuglene ble lagt til i nesten alle Valve-lagde kart. (Ikke Arena-banene, Target, eller Itemtest. (

Health/no

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
|26<br><small>23<br>31 <
|63<br><small>55<br>75 <
|125<br><small>110<br>150 <
|36<br><small>54 <
|88<br><small>132 <
|175<br><small>263† <
, HHHH eller Nessie's Nine Iron i bruk, 3 hoder)</small><br><small>(Ali Baba's Wee Booties og Eyelander, HHHH eller Ness <
|36<br><small>31<br>34<br>37<br>40<br>43<br>33<br>41<br>36<br>39<br>42<br>45<br>48<br>38 <
|88<br><small>75<br>83<br>90<br>98<br>105<br>80<br>100<br>88<br>95<br>103<br>110<br>118<br>93 <
|175<br><small>150<br>165<br>180<br>195<br>210<br>160<br>200<br>175<br>190<br>205<br>220<br>235<br>185 <
|62<br><small>72<br>57 <
|150<br><small>175<br>140 <
|300<br><small>350<br>280 <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
|31<br><small>29 <
|75<br><small>70 <
|150<br><small>140 <
|align="left"|'''{{Class link|Sniper}}'''<br><small>([[Darwin's Danger Shield]] equipped) <
|26<br><small>31 <
|63<br><small>75 <
|125<br><small>150 <
||26<br><small>12<br><small>21 <
||26<br><small>12<br><small>21 <
|63<br><small>30<br><small>50 <
|63<br><small>30<br><small>50 <
|125<br><small>60<br><small>100 <
|125<br><small>60<br><small>100 <
|} <br clear="all" /> }

Heavy/no

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Mechanics/no

config.cfg</tt> filen funnet i, EAMLOGIN\team fortress 2\tf\</tt>). Vanligvis vil <tt>config.cfg</tt> være lagret til St <

Meet the Engineer/no

''(Engineer stopper å spille. Et stort eksplosjon blir hørt idet Engineer smiler fornøyd''] (

Patches/no

cs/no|tegneserier]], eller [[Hidden pages/no|skjulte sider]]), ofte uttalt over flere dager før hendelsen faktisk finner )
stander kontribuert via [[Steam Workshop/no|Steam Workshop]]) har også blitt utgitt i form av innholdspakker. )

Polycount Pack/no

d Milk/no|Mad Milk]] ([[Secondary/no|Sekundær]]) - Lunsjboks) )

Rainblower/no

consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.) (

Über Update/no

1.) It IS a "Meet the" short.<br /> )
2.) It involves ONE of the two remaining classes.<br /> )
3.) It's NOT the Pyro.<br /> )
4.) It's the MEDIC. )

Polish

2Fort/pl

e'', przez co praktycznie zawsze ktoś przez niego przebiega (zwłaszcza Skauci, którzy przeskoczywszy z mostu na taras i (
napisano także, że jego mieszkańcy są „ołowianymi idiotami” (gdyż okazało się, że z młynu – tj. 2Fort – o który walczą n (

2Fort Invasion/pl

e'', przez co praktycznie zawsze ktoś przez niego przebiega (zwłaszcza Skauci, którzy przeskoczywszy z mostu na taras i (

Bonk! Atomic Punch/pl

skończy się. Jednakże, efekty występujące po trafieniu cie (przykładowo: +25% ładunku ÜberCharge przy trafieniu we wro (
działać jeśli nie opierają się na ilości zadawanych obrazeń (na przykład: pasek furii [[Buff Banner/pl|Sztandaru chwały] (

Brazil/pl

przy środku budynku.<br />''Lokalizacje od strony RED i BLU (od zewnątrz do wewnątrz:''Dom, Aleja, Pomost, Wejście prowa (

Charging/pl

ostać odnowiona przy pomocy skrzynek z [[ammo/pl|amunicją]] (chyba, że gracz ma wyposażoną [[Persian Persuader/pl|Perską (

Community Heavy strategy/pl

atasza jest szczególnie skuteczna przeciwko szybszym klasom (takiej jak [[Scout/pl|Skaut]], gdyż spowalnia je. Użyj tej (
e="background:#dee8ed; font-size:90%; text-align:center;" | <small>Dana broń może zostać zastąpiona odpowiednim [[reskin <

Community Soldier strategy/pl

/pl|Pałką sokisty]]. Wyposażenie się w nią pozwoli graczowi (w połączeniu ze zwiększoną mobilnością, przyznaną przez Rak (
będą najlepsze dla tej broni, podczas gdy małe, ciasne mapy (jak [[2Fort/pl|2Fort]] będą ograniczać twój czas w powietrz (

Community Pyro strategy/pl

wki, będąc w stanie zatrzymać a nawet wyrzucić przeciwników (nawet [[UberCharge/pl|Zuberowanych]] przeciwników, oprócz t (
* Jesteś bezpieczny od obrażeń po podpaleniu (Jedynym wyjątkiem jest gdy zostałeś oblany gazem [[Gas Passer/pl|Rozpałki] (
Gun/pl|Medi Guna]] i [[Dispenser/pl|Zasobnik]]) Inne źródła (takie jak [[Mad Milk/pl|Wściekłe Mleko]] Skauta czy [[Jarat (
arabinu Strzykawkowego]] i innych broni podstawowych Medyka (oprócz [[Crusader's Crossbow/pl|Kuszy Krzyżowca]], [[Pomson (
lki wręcz dla Pyro. Zadaje trafienia krytyczne mokrym celom (od wody, [[Jarate/pl|Sikwonda]] lub [[Mad Milk/pl|Wściekłeg (
*Na początku rundy, na mapie z czasem przygotowania (takiej jak [[Gold Rush/pl|Gold Rush]] lub [[Dustbowl/pl|Dustbowl]], (

Crabmod/pl

:'''A)''' Wszystkie Szpiego-kraby zostaną zabite, w wyniku czego drużyna RED zwycięża. Jeżeli wszystkie Spycraby zostaną )
:'''B)''' Szpiego-krab dojdzie do punktu kontrolnego na końcu mapy, w wyniku czego drużyna BLU zwycięży. )

Critical hits/pl

dają 35% obrażeń do standardowej ilości obrażeń danej broni (bardziej precyzyjnie - powodują, że broń zadaje 135% normal (
Wszystkie źródła obrażeń (łącznie z [[Afterburn/pl|podpaleniem]] i [[Sentry Gun/pl|Działkami Strażniczymi]] zadają obraż (

Customize items/pl

się w głównym menu, jednakże, podstawowy klawisz {{code|m}} (lub komenda {{code|open_charinfo_direct}} załaduje menu bez (

Dead Ringer/pl

* Zabójstwa/asysty [[Sentry Gun/pl|Działka strażniczego]] (a co za tym idzie, krytyczne strzały odwetu [[Frontier Justic (

Doomsday/pl

ile:Doomsday_secret_closer_look.png|Zdjęcia z tajnego pokoju(takie same jak na mapie [[Foundry]] (

Gold Rush/pl

u z tej pozycji, i wprost na apteczkę tuż przed checkpointem). )
drużyna BLU, znajduje sie rów, wyglądający na (mały) kanion) którzy przechodzi przez mapę. Po prawej, grunt nachyla si )

Gun Mettle Update/pl

t gdy wróg znajduje się w odległości 1536Hu efekt nie działa) )

High Five!/pl

acji za pomocą własnej Piątki! lub nacisnąć przycisk drwiny (domyślnie klawisz{{Key|G}}. Następnie gracze przybijają sob (

Hit Sound/pl

* Zaktualizowano ostatni dźwięk trafienia(. (

Items/pl

ntualnie się pomalowane) oraz niestandardowych nazw i opisów). Pierwszym sposobem jest [[deathcam/pl|migawka]]. Drugim – )

Jailbreak/pl

" - strażnicy zabijają graczy w RED, którzy nie robią buntu (większość serwerów posiada różne kary. Na niektórych serwer (
niektóre muszą mieć admina na serwerze, który zbanuje osobę (długość bana zależy od tego, jak wysoki był freekill lub il (

July 8, 2014 Patch/pl

Przedmioty->Wytwarzanie->Specjalne plany->Wyprodukuj Chlebak) )

L'Etranger/pl

trafienie zwiększa poziom paska [[Cloak/pl|niewidzialności]]) o 15% bez względu na używany zegarek. Wyposażenie się w tą )

List of Community item owners/pl

| [http://steamcommunity.com/profiles/76561197986672188 :)] )

List of game modes/pl

Punkt Kontrolny przejdą na [[Sudden Death/pl|Nagłą Śmierć]] (lub [[Match outcomes/pl#Stalemate|Pat]] jeżeli żadna drużyn (

MONOCULUS/pl

ffend Thee...!''] gdzie [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Oko Odyna] zostaje wprowadzone jako gigantyczn (

Machina/pl

izowane na broni [http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] {{lang icon|en}}. (

Mann Co. Supply Crate Key/pl

}} == Nieużyta zawartość == }
}} == Nieużyta zawartość == }

Meet the Spy/pl

otwierając je. Szpieg wchodzi i strzela w osobę poza kadrem (prawdopodobnie w [[Pyro/pl|Pyro]] albo [[Scout/pl|Skauta]]. (

Minigun/pl

400 000 dolarów, prawdopodobnie nie licząc czasu rozkręcania). Przy zakładanych 10,000 pociskach na sekundę, koszt pocis )

Monster Mash-Up Pack/pl

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Multiplayer options/pl

d warunkiem, że masz ją jeszcze w [[loadout/pl|wyposażeniu]]). )

Never Forget Hat/pl

yrazowa|grą słów]] od "[[Mann Co./pl|Mann]]" oraz "bananas" (owoc lubiany przez [[Non-player_characters/pl#Poopy Joe|mał (

Pyro/pl

|pociski]], gasić płonących towarzyszy oraz odpychać wrogów (nawet będących pod wpływem [[ÜberCharge/pl|ÜberCharge'a]]. (

Pyro voice commands/pl

*[[Media:Pyro_needsentry01.wav|"Pudda sfenty heah!")]] (Tłumaczenie: Zbuduj tu działko!) )

Respawn times/pl

{| {| class="wikitable grid" style="text-align:center" {
{| width="100%" {
{| width="100%" {

Rottenburg/pl

ieście Medyka Rottenburgu – wsi od stuleci szczycącej się: 1) tradycją ścigania człowieka noszącego miano najbardziej sz )
dywania naładowanych super-naładowanych serc pawianów oraz 2) – brakiem konieczności stawienia czoła armii robotów. )

Sawmill (King of the Hill)/pl

*[[Sawmill (Capture the Flag)/pl|Sawmill (wariant Zdobądź flagę]] (

Scream Fortress 2022/pl

:RED Bonesaw Bombcart.png|30px|link=Payload Race{{if lang}}|{{common string|Payload Race}]][[File:BLU Bonesaw Bombcart.p {
:BLU Bonesaw Bombcart.png|30px|link=Payload Race{{if lang}}|{{common string|Payload Race}]] {

Scripting/pl

ycisków można łatwo odgadnąć, jak litery alfabetu czy cyfry ("bind a" przypisuje "a", "bind 5" przypisuje do "5" itd. Po (

Second Annual Saxxy Awards/pl

unity.com/sharedfiles/filedetails/?id=108299566 "Elementy"] (ang. "Elements", który został zwycięzcą wyżej wymienionej k (

Second Banana/pl

e jak [[Sandvich/pl|Kanapka]]. Wykonanie podstawowego ataku (domyślnie:{{key|MOUSE1}} lub drwiny (domyślnie:{{key|G}}) z (

Setup time/pl

ala również na okres 30 sekund, który tzw. "czeka na graczy"). Pozwala to swobodnie dołączyć wszystkim uczestnikom do gr )

Snowplow/pl

awieszony van z przyczepionym [[Eyelander/pl|Wyszczerbcem]] (jest to tak zwany "Sword Van" (dosłownie van z mieczem), kt (

Soldier's Stash/pl

icon|en}} amerykańskiej 101. Dywizji Powietrzno-Desantowej (tak zwane „Krzyczące Orły”, do których odnosi się Żołnierz, (

Soldier Robot/pl

wia się 1 falę przed silniejszym typem Głównego Hukżołnierza). Po 37 sekundach od pojawienia się, na górnym podeście czt )

Spy responses/pl

pecialcompleted-assistedkill02.wav|„Moje uznanie, amigo.”]] (Z ''hiszpańskiego'': „amigo” – „przyjaciel” (

Spy taunts/pl

_specialcompleted07.wav|"I never really was on your side."]](Nigdy naprawdę nie byłem po twojej stronie (

Stun/pl

st/pl|Duchy]] na mapach Halloweenowych mogą straszyć gracza (to samo tyczy się [[Horseless Headless Horsemann/pl|Bezkonn (

TF2 x10/pl

{| class="wikitable grid" width="100%" {

Team Fortress 2 Official Soundtrack/pl

://www.youtube.com/watch?v=9DPx-rmr6wM „Mannrobics”] — 0:53 (Muzyka słyszana podczas drwiny {{item link|Mannrobics}}. Wz (

Thunder Mountain/pl

[[Sniper/pl|Snajpera]] obok swojego samochodu kempingowego (ten sam którym Snajper jeździ w [[Meet the Sniper/pl|Poznaj (

Train/pl

maps = [[Well/pl|Well]], [[Well (Capture the Flag)/pl|Well (Punkty Kontrolne]], [[Freight/pl|Freight]] (

Über Update/pl

1.) JEST to film „Poznajcie”.<br/> )
2.) Dotyczy JEDNEJ z dwóch pozostałych klas.<br/> )
3.) To NIE Pyro.<br/> )
4.) To MEDYK. )

Template:Current Events/pl

gu postów związanych z przebieraniem się, z dwóch powodów: 1) Szybko zmienilibyśmy się w strone ze zdjęciami przebierane )
się w strone ze zdjęciami przebieranek za postaci z TF2; i 2) Nasze serca są pomarszczone odrobiną nienawiści do tego." )

Portuguese

Cosmetic items/pt

link|Modest Pile of Hat}}. Versões epeciais destes chapéus ({{item link|J.Axer's Dapper Topper}}, {{item link|Amber's R (

Demoman/pt

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Hottie's Hoodie/pt

'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}} (

PropHunt/pt

o do modo de jogo PropHunt.</noinclude>}}}</div></div></div><noinclude> <

Pyro's Beanie/pt

do TF2|puburl=https://www.teamfortress.com|date=2013-1-10}}</ref> <

Rainblower/pt

consumed with fire) when you cover them in sparkly rainbows (all-consuming fire. (Equips Pyrovision.) (

Sniper/pt

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Stockbroker's Scarf/pt

apalm reaparecerem por causa dos [[Level of detail/pt|LODs]]) )

Portuguese (Brazil)

Bottle/pt-br

r quebrará e continuará dessa forma até que o jogador morra (ela não é restaurada ao tocar um [[Respawn/pt-br|armário de (

Charging/pt-br

rão]] e emitirão a cor da equipe enquanto a investida durar (similar aos efeitos de um [[critical hits/pt-br#Impulsos cr (

Cheating/pt-br

o de abuso [[List of default keys|Tecla padrão]]: {{key|F7}}). )

Cheats/pt-br

terceira pessoa (como [[Bonk! Atomic Punch/pt-br|Bonk]] ou <tt>[[cheats/pt-br#thirdperson|thirdperson]]) <

Chili Sabotage (mission)/pt-br

* "Despacito (it means slow haha)" "(despacito (quer dizer lento haha)" e "commit death-pacito" ("cometa morte-pacito") (

Community Engineer strategy/pt-br

entinela), pois será a que mais chamará a atenção do inimigo) de uma distância segura. )

Community Mann vs. Machine strategy/pt-br

ulas padrão verdes; porém, dinheiro com partículas VERMELHAS) (causadas por um Sniper da equipe matando um robô com ou u )

Community Well (Capture the Flag) strategy/pt-br

diers, Demos ou outras Classes móveis cheguem perto de você (usando sua [[Airblast/pt-br|rajada de ar]], ou silenciosame (

Crabmod/pt-br

:'''A)''' Todos os Spycrabs morrerem, resultando na vitória do time RED. Se todos os Spycrabs forem mortos, [[friendly f )
:'''B)''' O(s) Spycrab(s) alcançar(em) o Ponto de Controle do outro lado do mapa, resultando na vitória do time BLU. )

Cranetop/pt-br

ema de cubemap, feito upload do arquivo correto dessa vez ;-) )

Damage/pt-br

dano acumulam-se de maneira multiplicativa; por exemplo, um [[Soldier/pt-br|Soldier com o {{item link|Pain Train}} (10% [
ano acumulam-se de maneira multiplicativa; por exemplo, um [[Soldier/pt-br|Soldier com o {{item link|Pain Train}} (10% d [

Demoman (competitive)/pt-br

usuário, equivalente ao [[Scout (competitive)/pt-br|Scout]]). <br>Aumenta dano tomado de armas hitscan em 10%. )

ETF2L Highlander Community Challenge/pt-br

lenge-and-mnm8/ Highlander Challenge schedule and deadlines]</ref> <

Engineer (Classic)/pt-br

le pode atualizar e reparar suas construções com sua Wrench (chave inglesa, que serve como uma única arma melee que pode (

Dr. Whoa/pt-br

* O nome brasileiro do item faz referência à máquina TARDIS ("'''T'''ime '''a'''nd '''R'''elative '''D'''imension(s) ''' (

Glossary of player terms/pt-br

;''Crit(s'' (

Grordbort's rockets/pt-br

<!-- == Curiosidades == <

Halloween Boss voice responses/pt-br

cible08.wav|"You are '''GODS!''' Wait, no no no no no!"]] ''("Vocês são '''DEUSES!''' Espera, não não não não não (
top of beastly abominations! My carnival of carnage! *risada( Test your miserable might on my infernal Strongmann Machin (
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there )
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]] ''("Esses carrinhos de bate )
eios''! A) Porque eles se movem relativamente devagar, mas B) Porque não há regras!")'' )
e movem relativamente devagar, mas B) Porque não há regras!")'' )
aços! ''Bem-vindo ao seu pesadelo, mortal!'' '''LEITURA!'''")'' )
'água ''significativo'' na unidade de depósito do Merasmus!")'' )
'' enterrado naquele caixão! '''Esse *BIIIIP* tempo todo!''")'' )

Heads-up display/pt-br

HUD de um jogador em CTF enquanto segura a inteligência BLU (jogando como [[Demoman/pt-br|Demoman]].]] (
* Painel do Engineer (mostra informação sobre suas diversas [[Building/pt-br|construções]] – ''canto superior esqu (

Heavy/pt-br

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Hidden pages/pt-br

mps/ página contendo um artigo de jornal "Hills Discovered" (''Colina Descobertas'']. Existem também três artigos que se (

Items/pt-br

bricação com itens que eles não queiram ou itens duplicados (como [[weapons/pt-br|armas]] em outros itens como [[hats/pt (

List of Community item owners/pt-br

| steamname = :) )

List of references (Heavy)/pt-br

[[w:pt:Alexandre Pushkin|Alexander Sergueievitch Pushkin]] (russo: Алекса́ндр Серге́евич Пу́шкин, pronunciado [ɐlʲɪˈksan (

MONOCULUS/pt-br

nd Thee...!'' ], onde o [http://marvel.wikia.com/Odin's_eye_(Earth-616%29 Olho de Odin] é introduzido como um enorme glo (

Malice in Pyroland/pt-br

| contributed-by = {{Steamid|76561198000373363|Populus}}<b>{{Steamid|76561198023756060|vagina dentata}} <

Mechanics/pt-br

xo do DirectX pode ser ideal. Exemplo (para o DirectX 8.1): <tt>-dxlevel 81 <

Medic Robot/pt-br

z de carregar sua [[ÜberCharge/pt-br#Quebra-galho|Mega-cura (ÜberCarga da {{item name|Quick-Fix}}]]. Entretanto, sua cur (

Medic voice commands/pt-br

*[[Media:Medic_go03.wav|"Move! Schnell!")]] ''("Mova-se! {{tooltip|Schnell|'Rápido' em alemão}}!")'' )

Meet the Spy/pt-br

:{| class="wikitable grid" style="text-align:center;" {
|EMERGENCY<br><small>''(EMERGÊNCIA)'' || ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA <
|EMERGENCY<br><small>''(EMERGÊNCIA)'' || ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA <
ON CAP<br><small>''(NO PONTO)'' || '''INTRUDER ALERT'''<br><small>''('''ALERTA DE INTRUSO''')'' || IS FIRED<br><small>' <
T'''<br><small>''('''ALERTA DE INTRUSO''')'' || IS FIRED<br><small>''(ESTÁ DEMITIDO)'' || BLUE {{botignore|DEMOMAN}}<br> <
<small>''(ESTÁ DEMITIDO)'' || BLUE {{botignore|DEMOMAN}}<br><small>''(Demoman BLUE)'' || DEPRESSED<br><small>''(DEPRIMID <
nore|DEMOMAN}}<br><small>''(Demoman BLUE)'' || DEPRESSED<br><small>''(DEPRIMIDO)'' <
|ALL CLEAR<br><small>''(SITUAÇÃO SOB CONTROLE)'' || RED {{botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><s <
l>''(SITUAÇÃO SOB CONTROLE)'' || RED {{botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><small>''(EXPLODINDO) <
botignore|SCOUT}}<br><small>''(Scout RED)'' || EXPLODING<br><small>''(EXPLODINDO)'' || ON FIRE<br><small>''(EM CHAMAS)'' <
ED)'' || EXPLODING<br><small>''(EXPLODINDO)'' || ON FIRE<br><small>''(EM CHAMAS)'' || BLUE {{botignore|ENGINEER}}<br><sm <
br><small>''(EM CHAMAS)'' || BLUE {{botignore|ENGINEER}}<br><small>''(Engineer BLUE)'' || ABOUT TO EXPLODE<br><small>''( <
NEER}}<br><small>''(Engineer BLUE)'' || ABOUT TO EXPLODE<br><small>''(PRESTES A EXPLODIR)'' <
|VAPORIZED<br><small>''(VAPORIZADO)'' || TEAM UPDATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(N <
|VAPORIZED<br><small>''(VAPORIZADO)'' || TEAM UPDATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(N <
ATE<br><small>''(ATUALIZAÇÃO DA EQUIPE)'' || NEW MISSION<br><small>''(NOVA MISSÃO)'' || ON BREAK<br><small>''(DE FOLGA)' <
' || NEW MISSION<br><small>''(NOVA MISSÃO)'' || ON BREAK<br><small>''(DE FOLGA)'' || BLUE {{botignore|SNIPER}}<br><small <
AK<br><small>''(DE FOLGA)'' || BLUE {{botignore|SNIPER}}<br><small>''(Sniper BLUE)'' || IS DRUNK<br><small>''(ESTÁ BÊBAD <
tignore|SNIPER}}<br><small>''(Sniper BLUE)'' || IS DRUNK<br><small>''(ESTÁ BÊBADO)'' <
|IN SURGERY<br><small>''(EM CIRURGIA)'' || NEEDS A RIDE<br><small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br> <
|IN SURGERY<br><small>''(EM CIRURGIA)'' || NEEDS A RIDE<br><small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br> <
small>''(PRECISA DE CARONA)'' || RED {{botignore|MEDIC}}<br><small>''(Medic RED)'' || RED HEAVY<br><small>''(HEAVY RED)' <
botignore|MEDIC}}<br><small>''(Medic RED)'' || RED HEAVY<br><small>''(HEAVY RED)'' || RED {{botignore|PYRO}}<br><small>' <
EAVY<br><small>''(HEAVY RED)'' || RED {{botignore|PYRO}}<br><small>''(Pyro RED)'' || DEFENESTRATED<br><small>''(DEFENEST <
tignore|PYRO}}<br><small>''(Pyro RED)'' || DEFENESTRATED<br><small>''(DEFENESTRADO)'' <
|SMELLS<br><small>''(FEDE)'' || RED {{botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)'' <
|SMELLS<br><small>''(FEDE)'' || RED {{botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)'' <
botignore|SNIPER}}<br><small>''(Sniper RED)'' || DROWNED<br><small>''(AFOGOU-SE)'' || BEHIND YOU!<br><small>''(ATRÁS DE <
D)'' || DROWNED<br><small>''(AFOGOU-SE)'' || BEHIND YOU!<br><small>''(ATRÁS DE VOCÊ!)'' || IS A MAN<br><small>''(É UM HO <
| BEHIND YOU!<br><small>''(ATRÁS DE VOCÊ!)'' || IS A MAN<br><small>''(É UM HOMEM)'' || OWNS BASE<br><small>''(É DONO DA <
!)'' || IS A MAN<br><small>''(É UM HOMEM)'' || OWNS BASE<br><small>''(É DONO DA BASE)'' <
|BACKSTABBED<br><small>''(ESFAQUEADO NAS COSTAS)'' || STOLE A CAR<br><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SP <
BED<br><small>''(ESFAQUEADO NAS COSTAS)'' || STOLE A CAR<br><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SPY}}<br><s <
r><small>''(ROUBOU UM CARRO)'' || BLUE {{botignore|SPY}}<br><small>''(Spy BLUE)'' || FOUND DRACULA<br><small>''(ENCONTRO <
otignore|SPY}}<br><small>''(Spy BLUE)'' || FOUND DRACULA<br><small>''(ENCONTROU DRÁCULA)'' || IS A WOMAN<br><small>''(É <
DRACULA<br><small>''(ENCONTROU DRÁCULA)'' || IS A WOMAN<br><small>''(É UMA MULHER)'' || BLUE {{botignore|SOLDIER}}<br>< <
><small>''(É UMA MULHER)'' || BLUE {{botignore|SOLDIER}}<br><small>''(Soldier BLUE)'' <
|AGAIN<br><small>''(DE NOVO)'' || HIT BY TRAIN<br><small>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><sma <
|AGAIN<br><small>''(DE NOVO)'' || HIT BY TRAIN<br><small>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><sma <
>''(ATROPELADO POR TREM)'' || RED {{botignore|ENGINEER}}<br><small>''(Engineer RED)'' || LOST BRIEFCASE<br><small>''(PER <
NGINEER}}<br><small>''(Engineer RED)'' || LOST BRIEFCASE<br><small>''(PERDEU A MALETA / MALETA PERDIDA)'' || RED {{botig <
MALETA / MALETA PERDIDA)'' || RED {{botignore|DEMOMAN}}<br><small>''(Demoman RED)'' || ABOVE YOU!<br><small>''(EM CIMA <
nore|DEMOMAN}}<br><small>''(Demoman RED)'' || ABOVE YOU!<br><small>''(EM CIMA DE VOCÊ!)'' <
|IS A ROBOT<br><small>''(É UM ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS <
|IS A ROBOT<br><small>''(É UM ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS <
ROBÔ)'' || LOOK OUT<br><small>''(CUIDADO)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS AMMO<br><small>''(PRECISA DE <
O)'' || SABOTAGE<br><small>''(SABOTAGEM)'' || NEEDS AMMO<br><small>''(PRECISA DE MUNIÇÃO)'' || ON TOILET<br><small>''(NO <
EDS AMMO<br><small>''(PRECISA DE MUNIÇÃO)'' || ON TOILET<br><small>''(NO BANHEIRO)'' || ELECTROCUTED<br><small>''(ELETRO <
|| ON TOILET<br><small>''(NO BANHEIRO)'' || ELECTROCUTED<br><small>''(ELETROCUTADO)'' <
|BLUE {{botignore|SCOUT}}<br><small>''(Scout BLUE)'' || HAS EVIL TWIN<br><small>''(TEM GÊMEO MALIGNO)'' || '''RED {{boti <
nore|SCOUT}}<br><small>''(Scout BLUE)'' || HAS EVIL TWIN<br><small>''(TEM GÊMEO MALIGNO)'' || '''RED {{botignore|SPY}}'' <
l>''(TEM GÊMEO MALIGNO)'' || '''RED {{botignore|SPY}}'''<br><small>''('''SPY RED''')'' || RED {{botignore|SOLDIER}}<br>< <
><small>''('''SPY RED''')'' || RED {{botignore|SOLDIER}}<br><small>''(Soldier RED)'' || PUSHING CART<br><small>''(EMPURR <
re|SOLDIER}}<br><small>''(Soldier RED)'' || PUSHING CART<br><small>''(EMPURRANDO CARRINHO)'' || '''IN BASE'''<br><small> <
ART<br><small>''(EMPURRANDO CARRINHO)'' || '''IN BASE'''<br><small>''('''NA BASE''')'' <
|RED {{botignore|SPY}}<br><small>''(Spy RED)'' || BLUE {{botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><sm <
PY}}<br><small>''(Spy RED)'' || BLUE {{botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><small>''(DORMINDO)'' <
botignore|MEDIC}}<br><small>''(Medic BLUE)'' || SLEEPING<br><small>''(DORMINDO)'' || WOUNDED<br><small>''(FERIDO)'' || N <
BLUE)'' || SLEEPING<br><small>''(DORMINDO)'' || WOUNDED<br><small>''(FERIDO)'' || NEEDS BACKUP<br><small>''(PRECISA DE <
NDO)'' || WOUNDED<br><small>''(FERIDO)'' || NEEDS BACKUP<br><small>''(PRECISA DE REFORÇOS)'' || EXPLODED<br><small>''(EX <
S BACKUP<br><small>''(PRECISA DE REFORÇOS)'' || EXPLODED<br><small>''(EXPLODIU)'' <
|HUNGRY<br><small>''(COM FOME)'' || LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' | <
|HUNGRY<br><small>''(COM FOME)'' || LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' | <
LEAKED VIDEO<br><small>''(VÍDEO VAZADO)'' || BLUE HEAVY<br><small>''(HEAVY BLUE)'' || BLUE {{botignore|PYRO}}<br><small <
VY<br><small>''(HEAVY BLUE)'' || BLUE {{botignore|PYRO}}<br><small>''(Pyro BLUE)'' || SMOTHERED<br><small>''(SUFOCOU)'' <
{botignore|PYRO}}<br><small>''(Pyro BLUE)'' || SMOTHERED<br><small>''(SUFOCOU)'' || {{botignore|JARATE}}<br><small>''({{ <
MOTHERED<br><small>''(SUFOCOU)'' || {{botignore|JARATE}}<br><small>''({{botignore|JARRATÊ}})'' <
|HAS BRIEFCASE<br><small>''(TEM A MALETA)'' || OUTSIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''( <
S BRIEFCASE<br><small>''(TEM A MALETA)'' || OUTSIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''(PRE <
SIDE BASE<br><small>''(FORA DA BASE)'' || NEEDS ROOMMATE<br><small>''(PRECISA DE COLEGA DE QUARTO)'' || MANGLED<br><smal <
E<br><small>''(PRECISA DE COLEGA DE QUARTO)'' || MANGLED<br><small>''(MUTILADO)'' || OPENED BRIEFCASE<br><small>''(ABRIU <
|| MANGLED<br><small>''(MUTILADO)'' || OPENED BRIEFCASE<br><small>''(ABRIU A MALETA)'' || LOST DRACULA<br><small>''(PER <
BRIEFCASE<br><small>''(ABRIU A MALETA)'' || LOST DRACULA<br><small>''(PERDEU O DRÁCULA)'' <
|} :* O quadro de alertas do Alarm-O-Tron 5000 também continua a questão sobre a identidade de [[Pyro/pt-br|Pyro]]. Os }

Monster Mash-Up Pack/pt-br

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Night of the Living Update/pt-br

lap Bogeyman" de Evil_Knevil ,Sparkwire e >>--The Heartsman--->. -

Panic/pt-br

tramos placas elevadas de metal protegendo a porção central (para prevenir que [[Sentry Gun/pt-br|Sentry Gun]]s sejam er (

Player Destruction/pt-br

o líder da equipe tem um alcance modificado de 450 unidades (o alcance padrão é por volta de 32 unidades. (

Pyro (Classic)/pt-br

| health = 100<br /><small>(150 when [[Healing#Overheal|overhealed]] by a Medic</small>) (
(150 when [[Healing#Overheal|overhealed]] by a Medic</small>) )

Pyroland/pt-br

land Contracts/pt-br|l1=Pyrovisão|l2=Contratos da Pyrolândia]].}} ]
and Contracts/pt-br|l1=Pyrovisão|l2=Contratos da Pyrolândia]].}} ]
{{Update history|'''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}}) {
{{Update history|'''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}}) {

Replay/pt-br

{{Update history | '''{{Patch name|3|9|2011|beta}}''' {
{{Update history | '''{{Patch name|3|9|2011|beta}}''' {

Rottenburg/pt-br

ma vila extensa e famosa por suas tradições centenárias de 1) expulsar da cidade o próximo sujeito da linhagem de doutor )
ter trocado muitos corações de babuíno super-carregados, e 2) nunca ter sido atacada por um exército de robôs. Tradições )

Sapper/pt-br

dos em [[robots/pt-br|robôs]], [[stun/pt-br|atordoando]]-os (e, se [[Upgrade station/pt-br|melhorado]], quaisquer outros (

Scout (Classic)/pt-br

| health = 75<br /><small>(125 when [[Healing/pt-br#Overheal|overhealed]] pelo o Medic</small> (

Scout Robot/pt-br

Major League Scout, Giant Bonk Scout)</small><br>'''3000''' <small>(Armored Sandman Scout) <

Sniper taunts/pt-br

Media:Sniper taunt admire 15.wav|"Hah ha hah! Brilliant!"]] ("Ha ha ha! Brilhante! (

Soldier responses/pt-br

-droppin' coward!"]] ''Dominado, seu covarde derruba-rifle!")'' )
v|"The robots took the gate!"]] ''Os robôs tomaram o portão")'' )

Soot Suit/pt-br

'''{{Patch name|7|10|2013}}''' ({{update link|Summer Event 2013}} (

Speed Pad/pt-br

"wave" ")weapons/speed_pad.wav" )

Stun/pt-br

eles irão ficar tontos. De uma distância extremamente longa (aproximadamente 112 pés, que corresponde a 34m ou 1792 unid (

Team Fortress 2/pt-br

rman Rockwell seguindo a tendência popular de filmes em CGI (em particular, filmes recentemente feito pela Pixar/Disney, (

Thunder Mountain/pt-br

tivo de calibre padrão anexado a vagões de calibre estreito (cheque o material rodante com noclip em [[Badwater Basin/pt (

Tournament Medal - Gamers With Jobs/pt-br

ntes dependendo da colocação da equipe do dono na Temporada (Primeiro, Segundo, ou Participante. (

Vaccinator/pt-br

de ÜberCarga, preenchidas em intervalos de 25% de ÜberCarga (as barras são enchidas conforme 25%, 50%, 75% e 100% de Übe (

Vector/pt-br

awn. Se o primeiro ponto for capturado, a interface mostra "[U..." para cada pontuação do time até que a inteligência re [

Victory Lap/pt-br

''Merasmus'''|Esses carrinhos de bate-bate não têm freios! A) Porque eles se movem relativamente devagar, mas B) Porque )
freios! A) Porque eles se movem relativamente devagar, mas B) Porque não há regras!|sound=Sf14_merasmus_minigame_all_sta )

Walkway/pt-br

tados explosivos não funcionando corretamente sobre a rampa (foi um bug introduzido pela valve com alterações no raio de (

Weapons (Classic)/pt-br

| 200(HeavyWG) 100(Soldier) 75(Medic) (50(Engineer) 40(Spy) (

Zombie Survival/pt-br

composta por [[Engineer/pt-br|Engineers]] [[RED/pt-br|RED]],) e os Zumbis ("Zombies"), composta por [[Medic/pt-br|Medics )

Über Update/pt-br

1.) É um curta "Conheça o".<br /> )
2.) Envolve UMA das duas classes restantes.<br /> )
3.) NÃO é Pyro.<br /> )
4.) É o MEDIC. )

Template:Current Events/pt-br

mente nós não postamos cosplays no blog, por dois motivos: 1) Nós rapidamente nos tornaríamos um site de cosplay de TF2; )
s rapidamente nos tornaríamos um site de cosplay de TF2; e 2) Nossos corações são pequenas bolinhas enrugadas de puro ód )

Romanian

Classes/ro

{| class="wikitable grid" align="Left" style="margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>250%<br/> <
<small>750v<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>100% <
<small>110v<br> <
<small>299v <
<small>33%<br> <
<small>90% <
<small>99v<br> <
<small>269.1v <
<small>0%<br> <
<small>33.2% <
<small>0v<br> <
<small>99.67v <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

ConTracker/ro

racker-ului a fost reparată!-- Interfața = Meniul Principal --> nu mergea corect în versiunea DirectX 8. -

Critical hits/ro

ri, armele active ale jucătorului vor strălucii galben slab (dacă sunt în echipa [[RED/ro|RED]] sau albastru-verzui slab (

Demoman/ro

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Heavy/ro

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Knockback/ro

, precum [[Bonk! Atomic Punch/ro|Bonk! Energizantul Atomic]]), trimițând inamicul în aer. )

Medic/ro

pare nepotrivit, iar uneori formulează propozițiile incorect(În loc să spună "Stop losing," el zice "Losing is verboten" (

Pain Train/ro

pe care l-a inclus era "The Pain Train's a-comin! Woo woo!"(În română: "''Trenul Durerii vine-acum!Uuu uuu!''" (

Pretty Boy's Pocket Pistol/ro

iatului, viața maximă este crescută cu 15, de la 125 la 140 (125 cu [[Sandman/ro|Sandman]]. Ca un bonus, nu primeste nic (

Spy/ro

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Team Fortress 2 (Main Theme) (Soundtrack)/ro

'''''Team Fortress 2 (Main Theme''''' este una dintre melodiile de pe [[Soundtrack/ro|coloana sonoră]] ''[[Team Fortress (

Well (Arena)/ro

*[[Well (Capture the Flag)/ro|Well (Capturează Steagul]] (

Über Update/ro

1.) Este UN "Meet the".<br /> )
2.) Include una dintre clasele rămase.<br /> )
3.) NU este Pyroul.<br /> )
4.) Este MEDICUL. )

Russian

April 13, 2017 Patch/ru

ament Medal - ETF2L 6v6 Tournament (Season 24)/ru|ETF2L 6v6 (24-й]], [[Tournament Medal - ETF2L 6v6 Tournament (Season 2 (
ment Medal - ETF2L 6v6 Tournament (Season 26)/ru|26-й сезоны)]]; [[Tournament Medal - ETF2L Highlander Tournament (Seaso )
ETF2L Highlander Tournament (Season 11)/ru|ETF2L Highlander (11-й]] и [[Tournament Medal - ETF2L Highlander Tournament ( (
dal - ETF2L Highlander Tournament (Season 12)/ru|12-й сезоны)]]; [[Tournament Medal - ETF2L Ultiduo Tournament 6/ru|ETF2 )

Community Demoman strategy/ru

4) Можно помогать медикам в накоплении Убер-заряда. )
5) Сталкивать противников в пропасти, или другие опасные места. )
6) Останавливать врагов под Убером, подобно Поджигателю )

Community Engineer strategy/ru

]. Вашим единственным оружием боя останется только дробовик (А если это Самосуд с его 3 патронами в обойме, то от собств (

Connect 5 Contest/ru

чивания до нашего крайнего срока пользовательского контента (2 января 11:59 PM GMT+1 (3 января 01:59 МСК). (
пор, пока ваша команда (включая вас) не превысит 4 человек. (Только один из вас может получить игру из призового фонда, (

Cranetop/ru

* Исправлен кубмап путем загрузки нужного файла ;-). )

Defense/ru

остарайтесь сделать так, чтобы убер-заряд потратился впустую(за разведчика выпейте [[Bonk! Atomic Punch/ru|Бонк! Атомный (

Disguise (Classic)/ru

вании [[Weapons (Classic)/ru|Гранат]] маскировка не исчезнет). Использование гранат под маскировкой является мудрой такт )

ETF2L Highlander Community Challenge/ru

nd-mnm8/ Расписание игр турнира Highlander] {{lang icon|en}}</ref><ref>[http://etf2l.org/etf2l/archives/63/2/4/ Highland <

Exploits/ru

рт» и попасть за границу карты,затем провалиться под землю. (Исправлено, посредством удаления заклинания телепорта со вс (
гое свое оружие, включая те оружия, которые не имеют критов (например, [[Southern Hospitality/ru|Южное гостеприимство]] (

Fourth Annual Saxxy Awards/ru

00 PM и до 24 сентября до 04:00 PM PST, могут быть приняты. (между 18 сентября в 00:01 до 23 сентября в 23:59 (по Гринви (

Griefing/ru

*Использование [[Exploits/ru|эксплойтов]] (например, хождение по небу на [[Dustbowl/ru|Dustbowl]] (этап 3, контрольная т (

Halloween Boss voice responses/ru

(Блутарх) «Не делайте этого!» (Редмонд) «''Делайте это!''» (Блутарх «Нет!» (Редмонд) «Продолжайте делать это!» (Блутарх (
nigame all start 07.wav|«В этих машинках нет ''тормозов''! А) Потому что они двигаются относительно медленно, но Б) Пото )
в''! А) Потому что они двигаются относительно медленно, но Б) Потому что здесь нет никаких правил!»]] )

Heavy taunts/ru

}} {{Taunt }
}} {{Taunt }

Jungle Inferno (Video)/ru

[''Сакстон Хейл смеется, камера показывает пулемётчика, солдата и инженера недалеко от подрывника. Подрывник выбегает вп [

Jungle Inferno Update/ru

ент данной модели в коде страницы имеет название «parroter» (каламбур английских слов «хищник» (англ. ''Predator'') и «п (

Kelly/ru

аные гости... Защитите базу от этих захватчиков любой ценой.)}} )

List of references (Heavy)/ru

[[G.R.U./ru|Г.Р.У. (в русском переводе их назвали К.Г.Б.]]) является аббревиатурой к [[wikipedia:ru:Главное разведывател (
[[G.R.U./ru|Г.Р.У. (в русском переводе их назвали К.Г.Б.]]) является аббревиатурой к [[wikipedia:ru:Главное разведывател )

Mann vs. Machine/ru

}} == Неиспользуемый контент == }
}} == Неиспользуемый контент == }

Manniversary Package/ru

mall>|Выдавалось игрокам во время Манн-юбилейного обновления)}} )

Medic taunts/ru

n 07.wav|(тихо ритмично напевая) «Я - ножкой. О, я хорош, да)»]]{{Lang icon|en}} )

Meet the Sandvich/ru

*** [http://www.teamfortress.com/images/posts/soundbytes/HEAVY_killthemall.mp3 «Что ты сказал, бутерброд? «Убить их всех [
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_givemebacklegbone.mp3 «Верни мне мою ногу! [''Звук удара' [
soundbytes/SCOUT_givemebacklegbone.mp3 «Верни мне мою ногу! [''Звук удара''<nowiki>]</nowiki> Эй! [''Звуки ударов''<nowi [
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 «[''Паникуя''<nowiki>]</nowiki> О-он ка [
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_painpainpain.mp3 «[''Слезливо''<nowiki>]</nowiki> Боль! Б [
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_regreteverything.mp3 «[''Слезливо''<nowiki>]</nowiki> Я с [
*** [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_hesalreadydead.mp3 «[''Слезливо''<nowiki>]</nowiki> Он уж [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_shortandfriskies.mp3 «[''Ехидно''<nowiki>]</nowiki> Око [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_dontthinkaboutdoingit.mp3 «[''Приказывающе''<nowiki>]</ [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_buttescortedfrombank.mp3 «[''Угрожающе''<nowiki>]</nowi [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_religiousaffilliation.mp3 «[''Угрожающе''<nowiki>]</now [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_youcallthatkillingme.mp3 «Ты называешь это убийством ме [
killingme.mp3 «Ты называешь это убийством меня? Я не мёртв! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</ [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_halfbloodfrombody.mp3 «[''Угрожающе''<nowiki>]</nowiki> [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_notimetobleed.mp3 «Ты не можешь причинить мне боль, у м [
ешь причинить мне боль, у меня нет времени истекать кровью! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</ [
*** [http://www.teamfortress.com/images/posts/soundbytes/SOLDIER_paindonthurt.mp3 «Ты меня не пугаешь! Боль не ранит! [' [
OLDIER_paindonthurt.mp3 «Ты меня не пугаешь! Боль не ранит! [''Громкий хруст''<nowiki>]</nowiki> [''Жалобно''<nowiki>]</ [

Monster Mash-Up Pack/ru

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Night of the Living Update/ru

lap Bogeyman» от Evil_Knevil, Sparkwire и >>--The Heartsman--->. -

Payload/ru

'''{{Patch name|12|3|2020}}''' ([[Smissmas 2020/ru|(Шмождество 2020]]) (

Photo Badge/ru

[[w:ru:Одноступенный фотопроцесс|моментальные]] фотографии (которые, скорее всего, были сделаны с [[w:ru:Polaroid|полар (

RoBro 3000/ru

* Если труп носителя РоБро 3000 превратится в Австралиум (например, если владельца убили с помощью [[Saxxy/ru|Сакси]] ил (

Rottenburg/ru

известный своими многовековыми традициями, коими являются: 1) регулярная травля вилами и факелами безумных докторов, кот )
ереборщили с количеством суперзаряженных бабуиньих сердец; 2) полное отсутствие атак роботов. Но, увы и ах, придётся нар )

Sinthetic/ru

[Media:Toastmaster spawn2.wav|"Ah, the guests have arrived! (''Перевод:'' Ах, гости уже прибыли!"]] (
wn3.wav|"It's been so long since the Madame has had guests. (''Перевод:'' Мадам так давно не принимала гостей."]] (
|"The Madame is glad that you have accepted our invitation. (''Перевод:'' Мадам рада, что вы приняли наше приглашение."] (
the Madame's magnum opus, the epitome of magic and science. (''Перевод:'' Я - Выдающееся творение Мадам, воплощение маги (
spawn6.wav|"Welcome to the Sinclair estate, welcome to die. (''Перевод:'' Добро пожаловать в поместье Синклеров, добро п (
wav|"Death is only the beginning of one's unending journey. (''Перевод:'' Смерть - это только начало бесконечного пути." (
r spawn8.wav|"Thou canst not kill that which doth not live. (''Перевод:'' Нельзя убить то, что не живёт."]] (
awn9.wav|"Fisticuffs are not permitted upon estate grounds. (''Перевод:'' На территории поместья не разрешается устраива (
r wrongest shenanigans have disturbed her Madame's slumber. (''Перевод:'' Ваши проделки нарушили сон её Мадам."]] (

Snakewater (competitive)/ru

илы'''» («'''Лесопилка'''») на нижнем ярусе, и «'''Окно'''» (или, как его еще называют, «Window Room» — «Уиндоу рум» на (

Snakewater/ru

'Пилы'''» («'''Лесопилка'''») на нижнем ярусе, и '''Окно''' (или, как его еще называют, «Window Room» — «Уиндоу рум» на (

Soldier Robot/ru

жант Крит, Шеф взрывной солдат, Майор Крит (Тип 1) )</small>) )

Soldier weapons (competitive)/ru

андартный (при 200+ ОЗ):''' 33 <br>'''Стандартный при 126 ОЗ):''' 63 <br>'''Стандартный при 86 ОЗ)''': 75 <br>'''Стандар )
'Стандартный при 126 ОЗ):''' 63 <br>'''Стандартный при 86 ОЗ)''': 75 <br>'''Стандартный (при 64 ОЗ):''' 88 <br>'''Станда )

Speed Pad/ru

«wave» «)weapons/speed_pad.wav» )

Spookeyridge/ru

з сериала.[[w:ru:Очень странные дела|«Очень странные дела»]]</ref> <

TF2Tightrope/ru

{{nerf|Нет дополнительного урона (изменено с +20% пока не замаскирован}} (

Tailored Terminal/ru

о огня [[List of default keys|по умолчанию]]: {{key|MOUSE2}}) приводит к тому, что терминал теряет сигнал, к большому не )

Taunts/ru

}} == Ошибки == }
}} == Ошибки == }

The Hidden/ru

емя [[Cloak/ru|плаща невидимости]] и так называемый «испуг» (применяется против врагов с целью их [[Stun/ru|оглушения]], (

Towering Titanium Pillar of Hats/ru

item-description = Три закона роботехники Азимова гласят: 1) робот не может причинить вреда человеку; 2) робот должен п )
зимова гласят: 1) робот не может причинить вреда человеку; 2) робот должен повиноваться человеку; 3) эта шляпа великолеп )
ить вреда человеку; 2) робот должен повиноваться человеку; 3) эта шляпа великолепна. )

VS Saxton Hale Mode/ru

{| |- valign="top" {

Vector/ru

ию. После захвата первой точки, дисплей игрока отображает «[U...» для счёта каждой команды, пока разведданные не появят [

Victory Lap/ru

{{Quotation|'''Маразмус'''|В этих машинках нет тормозов! А) Потому что они двигаются относительно медленно, но Б) Потому )
зов! А) Потому что они двигаются относительно медленно, но Б) Потому что здесь нет никаких правил!|sound=Sf14_merasmus_m )

Workshop Wonderland/ru

{| |{{Backpack item {

Zombie Survival/ru

ие команды: выжившие [[RED/ru|КРС]] [[Engineer/ru|инженеры]]) и зомби ([[BLU/ru|СИН]] [[Medic/ru|медики]]). Цель СИН - у )

ÜberCharge/ru

* Лечение, совершённое не лечащим лучом (а с помощью [[Crusader's Crossbow/ru|Арбалета крестоносца]] или [[Amputator/ru| (

Über Update/ru

1) Это — ВИДЕО из серии «Знакомьтесь…»<br /> )
2) И ТОЛЬКО про один из двух оставшихся классов<br /> )
3) Оно НЕ про поджигателя<br /> )
4) Оно про МЕДИКА. )

Template:Current Events/ru

оге новости с косплея по Team Fortress 2 по двум причинам: 1) Мы бы тогда быстро превратились в сайт, посвященный коспле )
быстро превратились в сайт, посвященный косплею по TF2; и 2) Наши сердца словно маленький сморщенный чернослив с ненави )

Template:FeaturedArticle/ru

но было приобрести в [[Mann Co. Store/ru|магазине Манн Ко]].</onlyinclude> <

Template:Painted variants/Tutorial/ru

eamApps\имя пользователя\SourceSDK\Bin\orangebox\bin</code> (где <code>T:</code> папка в которой находится Steam (

Template:Sp/ru

~~</includeonly>~~<noinclude><nowiki>~~</nowiki></noinclude><noinclude></onlyinclude><noinclude> <

Help:Editing/ru

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ru]]}} (для русских страниц) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/ru]]}} (для русских страниц) ]

Help:Recording demos/ru

едения, кроме моментов, когда игрок делает насмешку, умирает(хотя если ввести в консоль разработчика команды:"sv_cheats (
овой дорожки WAV, поставьте '''Audio > Full processing mode (Звук > Режим полной обработки'''. Это позволит сжать звук. (

Swedish

Balloonicorn/sv

lades som [[Genuine/sv|äkta]] kvalitet till de som köpte en [https://store.valvesoftware.com/product.php?i=ATF005T uppbl [

Bonk Leadwear/sv

name|7|7|2016}} #1''' {{update link|Meet Your Match Update}}) )

Chargin' Targe/sv

sin kvarvarande anfallsmängd genom att själv avbryta anfall (man behåller fortfarande de kvarvarande anfallet då man sto (

Classes/sv

{| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" {
<small>88% <
<small>264v <
<small>79% <
<small>238v <
<small>29.3% <
<small>88v <
<small>110% <
<small>330v <
<small>99% <
<small>297v <
<small>36.7% <
<small>110v <
<small>N/A<br/> <
<small>N/A<br/> <
<small>N/A<br/> <
<small>37%<br> <
<small>110v<br> <
<small>33%<br> <
<small>99v<br> <
<small>0%<br> <
<small>0v<br> <
<small>75% <
<small>225v <
<small>67.5% <
<small>202.5v <
<small>25% <
<small>75v <
<small>117.33% <
<small>352 <
<small>105.6% <
<small>316.8 <
<small>39.11% <
<small>117.34v <
<small>27% <
<small>80v <
<small>27% <
<small>80v <
<small>1.33% <
<small>4v <br> <
|} <br clear="all" /> }

ConTracker/sv

a poängen av ett uppdrag kommer inte visas på HUDens status (som exempel, framsteg på fångst kan stanna på 7/8, spelar i (

Crafting/sv

}} {{bprow|even=y {
}} {{bprow|even=y {

Demoman/sv

uce 3 class weapons table templates as in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_str )
s in /en, translating 1) 'notes' part of each template and 2) Dictionary/common_strings#class_weapon_tables keys. This w )

Dragon's Fury/sv

| released = {{Patch name|10|20|2017}}<br>({{update link|Jungle Inferno Update}} (

Equip region/sv

}} == Buggar == }

Heavy/sv

</noinclude><div style="clear: {{{clear|left}}}; margin-bottom: .5em; float: left; padding: .5em 0 .8em 1.4em; backgroun <

Hitman's Heatmaker/sv

| released = {{Patch name|6|27|2012}}<br>({{update link|Pyromania Update}} (
{{Update history | '''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}} (

Hottie's Hoodie/sv

a me?|sound=Scout generic01.wav|en-sound=yes|translate=yes}}}} }
me?|sound=Scout generic01.wav|en-sound=yes|translate=yes}}}} }
'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}} (

Mechanics/sv

lång tid som gått sen den senaste gången spelaren tog skada)), eller 3x [[Quick-Fix/sv|Snabbfixaren]]s bas-helningstakt. )
sig medans de duckar, och kan inte skjuta eller byta vapen (men de kan [[taunt/sv|håna]]. Sådana spelare kan kännas ige (

Monster Mash-Up Pack/sv

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Party Poncho/sv

ch name|10|10|2019}}<br>{{update link|Scream Fortress 2019}}) )

Pyro/sv

d = '''{{Math/Relative speed|{{Metrics/Speed|C=pyro}}}}%'''<small> <

Pyro responses/sv

*[[Media:Pyro_battlecry01.wav|"Mmmmmmmrrrrrrrpppghhh!"]] ) )

Sentry Quad-Pumpkins (halloween spell)/sv

* Om den används på en multi-class föremål (såsom [[Saxxy]] eller [[Necro Smasher/sv|Kusliga klubban]] kommer effekten v (

Team Fortress 2 Beta/sv

{{nerf|Garanterad Mini-Krit mot brinnande fiender (gäller bara direkta lysraketer}} (

Wild Whip/sv

| released = {{Patch name|10|10|2019}}<br>(({{update link|Scream Fortress 2019}}) (
'''{{Patch name|10|10|2019}}''' (({{update link|Scream Fortress 2019}}) (

Wrangler/sv

som skulle normalt sett förstöra byggnaden på ett ögonblick (så som [[Pyro/sv|Pyro]]s [[Hadouken/sv|Hadouken]] or [[Sold (

Über Update/sv

1.) It IS a "Meet the" short.<br /> )
2.) It involves ONE of the two remaining classes.<br /> )
3.) It's NOT the Pyro.<br /> )
4.) It's the MEDIC. )

Template:Did you know/sv

t komma till andra platser som annars är otillängliga, fast ([[Pyro/sv|Pyron]] måste vara på det motsatta laget mot den (

Template:Welcome/sv

----<noinclude> <

Turkish

Action items/tr

--> {{ToolNav}} -

Basic Demoman strategy/tr

.B.E.S.T Atlayıcı size havadeyken paraşüt açma imkanı sunar (hızınızı azaltır=. Genel amaç olarak, [[Sticky jumping]] il (

Basic Engineer strategy/tr

) ve R Tuşuna basarak spawn room'unuza ışınlanmanızı sağlar (Işınlayıcı Çıkışı'da dahil. İlk önce yakınlardaki cephaneli (

Crouching/tr

il yuvada kullanılan botlardan herhangi birini kuşanmış iken)|yani Ali Baba'nın Minik Galoşları veya Kaçakçı}}]]'')</sma )

Dueling Mini-Game/tr

nucuda %oyuncuismi% kazandı %eşyaadı% şeklinde anons edilir (Standart "Buldu"dan farklı olarak. Seviye 25,50 ve 75'te ro (

Environmental death/tr

; Lavlı haritalar) )

Fire/tr

ritike dönüşmez; Ancak hedef, mini kritik etkisi altındaysa (mesela [[Jarate/tr|Kavate]], [[Mechanics#Ölümİleİşaretlenmi (

Full Head of Steam/tr

{{Quotation|'''Engineer'''|Neredeyse hiçbir şey yapmadım... (şapkayı kazanması hakkında|sound=Engineer_autocappedintelli (

Hatless Update/tr

] için olan [[Training Mode/tr|Eğitim Modları]], [[Badlands (King of the Hill Mode/tr|Badlands]] haritasının Tepenin Hak (
:{{grey|Ana hasar: 35 (Patlamada ise 149, bu daha önce hiç bir yere vurulmadıysa geçerlidir}} (
:{{grey|Kritik: 149 (Patlamada ise 300, bu daha önce hiç bir yere vurulmadıysa geçerlidir}} (

List of game modes/tr

onra pek çok [[updates/tr|güncelleme]] ile altı farklı mod ([[#Payload|Yük Vagonu]], [[#Arena|Arena]], [[#King of the H (
r istihbaratı (bayrak olarak da bilinir.) vardır.İstihbarat (Her iki takımında asıl hedefi olarak bilinen ve karşı üsten (

Machina/tr

]]'' oyunundaki [https://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 Longsword 202 ERASER] {{lang icon|en}} tüfeğinden il (

Mechanics/tr

] ele geçirirken ve [[Payload#Vagonlar|Payload vagonlarını]]) ittirirken 2 kişilik etkisi vardır. Scout varsayılan olara )

Mistaken Movember/tr

<!-- Do NOT add trivia, it is about english name of item. --!> <

One-Way Ticket/tr

yazan yazı çevrildiğinde "Ölü Arkadaş" anlamına gelmektedir (yani bu demek oluyor ki yazan yazı "The Stiff Buddy" dir ve (

Pyromania Update/tr

ınlanmasıyla birlikte yeni bir oyun modu [[Special Delivery (game mode/tr|Özel Teslimat]] ve modla birlikte bu modun yen (

Respawn/tr

raki süre zarfında '''(Canlanma)''' süresi olarak da bilinir) gerçekleşen zaman değişebilir ve oyuncunun karakteri öldüğ )
). Mesela bu 10 saniye genellikle, [[Capture Point game mode)/tr|kontrol noktası]] modunda hangi takımın en fazla kontro )

Sentry Gun/tr

mesafeden alabilme özelliği), bunun için 100 metal harcanır). Eğer Engineer Taret'ini taşırken aniden ölürse, otomatik )

Sniper/tr

File:Sniper1.jpg|[[Trading cards|[[Trading card/tr|Koleksiyon kartı]] (ön). [
File:Sniper1.jpg|[[Trading cards|[[Trading card/tr|Koleksiyon kartı]] (ön). [

ÜberCharge/tr

arlaması gerekirken parlamalar yanaklarında ortaya çıkıyordu). )

Über Update/tr

1.) "Meet the" kısaltmasına sahip.<br> )
2.) Son iki kalan sınıftan BİRİNİ içeriyor.<br> )
3.) Pyro DEĞİL.<br> )
4.) Tabii ki, MEDIC.}} )
enzer olarak Patton da İkinci Dünya Savaşında bir generaldi (hakkında bir [[w:tr:Patton (film)|film]] dahi yapılmıştır v (

Chinese (Simplified)

April 29, 2008 Patch/zh-hans

s|旁观者]]玩家在切换观看不同的玩家时,其观看对象的游戏名称[[hud/zh-hans|界面]]会显示出相应的队伍颜色([[red/zh-hans|红色]]或[[blue/zh-hans|蓝色]] (

Bar/zh-hans

* {{item link|Moustachium Bar}}]],一个[[Promotional items/zh-hans|促销]][[crafting/zh-hans|合成]]物品。 ]
* {{item link|Moustachium Bar}}]],一个[[Promotional items/zh-hans|促销]][[crafting/zh-hans|合成]]物品。 ]

Bolted Birdcage/zh-hans

的刻画与社区间玩家对其性别与身份的猜想。值得一提的是,该物品在描述中提到了一部1996年上映的电影《[[w:zh:鳥籠_(電影|鸟笼]]》,它翻拍自1978年上映的电影《[[w:zh:一笼傻鸟|一笼傻鸟]]》,且因其在性别问题与身份认同上的 (

Buildings/zh-hans

下它们只能够被放置在地形平坦且空间充足的地面。工程师可以在放置前旋转建筑的朝向(默认按键为{{key|MOUSE2}})),每次点击将使建筑朝向逆时针旋转90度。建筑在放置后会缓慢地自动展开并随后激活,而这一过程中,工程师可以通过使用扳手类 )

Cloak/zh-hans

tem link|Dead Ringer}}, {{item link|Enthusiast's Timepiece}}],或者{{item link|Quäckenbirdt}}开启的一项固有技能。隐形可以使间谍在短时间内完全隐匿起来,这 ]

Community fads/zh-hans

'''MeeM'''是一种只会说"MeeM" ([[Media:Medic_medic03.wav|"MEEEDIIIC!"]]语音命令,但中间将会被重复播放的木制[[Medic/zh-hans|医生]]标牌(练习木靶)。 (

Cosmetic items/zh-hans

}} == 漏洞 == }
ss.com/classless/day01.php 全兵种更新 - Official Hat Announcement(官方的帽子公告] {{lang icon|en}} (

Demo's Dustcatcher/zh-hans

时腰部和胸部还配有皮革条带,并系着金色([[RED/zh-hans|红队]])或银色[[BLU/zh-hans|蓝队]])的搭扣。 )

Director's Vision/zh-hans

,然后用他们的手指摆出一个矩形,像是要将面前的景象用镜头框选住一样。关于各个兵种在嘲讽时出现的语音台词和详细动作,请参阅[[Taunts/zh-hans#Taunts by class|各兵种的嘲讽页面]。 [

Environmental death/zh-hans

ombinomicon/zh-hans|炸弹魔书]]和{{item link|Skull Island Topper}}]]笼子开启一段时间后,该区域将会被一连串的爆炸覆盖,任何仍停留在那里的玩家都会立即死亡。 ]
mbinomicon/zh-hans|炸弹魔书]]和{{item link|Skull Island Topper}}]]笼子开启一段时间后,该区域将会被一连串的爆炸覆盖,任何仍停留在那里的玩家都会立即死亡。 ]

Festive weapons/zh-hans

[ [

Fire/zh-hans

** (未记载更新:现在所有非火焰兵武器造成的余焰效果将与信号枪一致 (7.5秒造成60伤害),其中包括:[[Huo-Long Heater/zh-hans|火龙转轮机枪]]的火圈 (以前为10秒)、 [[Sharpened Volcano (
** (未记载更新 #2:绞牛机5000的次要攻击蓄能目前将造成共计10秒80伤害的余焰时间,半秒 4 点伤害(以前为 6 点) (

Gift/zh-hans

* [[Halloween Goodie Cauldron/zh-hans|万圣节的诱人大锅]] (重命名为[[Antique Halloween Goodie Cauldron/zh-hans|万圣节古董大煲]],一样给予在[[Very (

Gold Rush/zh-hans

eer/zh-hans|工程师]]则可以利用此区内充足的大型弹药箱,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。 {
er/zh-hans|工程师]]则可以利用此区内充足的大型弹药箱,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。 {
,快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。 ]
快速在轨道末端(靠近蓝队基地)上造出一架二级或三级的{{item linkSentry Gun/zh-hans|步哨枪]]。 ]

Half-Zatoichi/zh-hans

生命值]]会立即回复玩家的最大生命值的50%,该生命值也可以给予该玩家[[overheal/zh-hans|过量治疗]]([[Soldier/zh-hans|士兵]]会回复100生命值,装备[[Battalion's Backup/zh-h (

Halloween Boss voice responses/zh-hans

hell!" (Blutarch) "Don't do it!" (Redmond) "''Do do it!''" (Blutarch "No!" (Redmond) "Continue doing it!" (Blutarch) "N (
在那宰了你们全部!啊哈哈哈哈哈!(参见[[w:Pole position|首发位置]]){{lang icon|en}}) )
me all start 07.wav|"These bumper cars have no ''brakes''! A) Because they move relatively slowly, but B) Because there )
no ''brakes''! A) Because they move relatively slowly, but B) Because there are no rules!"]]<br>这些碰碰车可没法刹车!原因A,反正它们的速度不算 )
。(参考: [[Doom-Mates/zhhans|《{{common strings|Doom-Mates}}》]])) )
*[[Media:Sf14 merasmus necromasher 04.wav|"Ha!"]]]<br>哈! ]
*[[Media:Sf14 merasmus necromasher 05.wav|"Hah!"]]]<br>哈! ]

Heads-up display/zh-hans

* 更换某些装备(例如将[[Chargin' Targe/zh-hans|冲锋盾]]或[[Splendid Screen/zh-hans|辉煌护盾]]换成[[Stickybomb Launcher/zh-hans|黏性炸弹发射器]]、[[S (

Health/zh-hans

File:Bday medpack medium.png|中型医疗包(、生日模式]]、、火焰兵幻境) ]
File:Bday medpack medium.png|中型医疗包(、生日模式]]、、火焰兵幻境) ]
File:Bday medpack large.png|大型医疗包(、生日模式]]、、火焰兵幻境) ]
File:Bday medpack large.png|大型医疗包(、生日模式]]、、火焰兵幻境) ]

Heavy responses/zh-hans

he is us! But ''itty bitty''."]]<br>我看到敌人了!并且就是我们!但是“是个小不点”。(此处引用了美国连载漫画''[[w:Pogo (comic strip)| Pogo(1948-1975间连载)]]'' (

Jungle Inferno (Video)/zh-hans

[镜头又从一个戴着[[Monstrous Memento/zh-hans|雪人公园纪念品]],手持[[Grenade Launcher/zh-hans|榴弹发射器]]的红队爆破手开始。 [

Linux dedicated server/zh-hans

start) )
stop) stop )
restart) )
status) )
*) echo "Usage: $0 (start|stop|restart|status)" )

MONOCULUS/zh-hans

月)中的《如果一只眼睛冒犯了你...!》],其中[http://marvel.wikia.com/Odin's_eye_(Earth-616%29 奥丁的眼睛]被形容为一个巨大的脱离身体的漂浮眼球,并且能[http://static.com (

Machina/zh-hans

《杀出重围:人类革命》]]''中的[http://deusex.wikia.com/wiki/Sniper_rifle_(DX3%29 长剑-202“清除者”]。 (

Map name prefixes/zh-hans

|pass_}} |- }
|} ==玩家创建的地图前缀== }

Mechanics/zh-hans

point (objective)/zh-hans|控制点]]与推动[[Payload/zh-hans#战车|战车]])。<br />侦查兵的默认配置武器为{{item link|Scattergun}}、{{item link|Pist )
重生。有些不消耗弹药的武器也需要根据特别的需求手动补充,例如[[Buff Banner/zh-hans|战旗]]和医疗枪(需要充能来使用超能冲锋,但不需要充能即可[[healing/zh-hans|治疗]]。 (

Medic voice commands/zh-hans

*[[Media:Medic_cloakedspy02.wav|"<u>Achtung!</u> Spy!"]]<br></u>注意!</u>有间谍! <
a:Medic_cloakedspy02.wav|"<u>Achtung!</u> Spy!"]]<br></u>注意!</u>有间谍! <

Meet the Engineer/zh-hans

[More Gun (Soundtrack)/zh-hans|《More Gun》]]。他身边的杀敌计数器上显示着209)''] )

Merasmus/zh-hans

h-hans|配音]]的[https://i.imgur.com/0GJAi.jpg 来自Valve员工的一封电子邮件]</ref>。 <

Monster Mash-Up Pack/zh-hans

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Non-player characters/zh-hans

* 根据《[[Blood Brothers/zh-hans|{{common strings|Blood Brothers}}》,兄弟两人都相信他们所争夺的碎石可用作能源。 [
* 根据《[[Blood Brothers/zh-hans|{{common strings|Blood Brothers}}》,兄弟两人都相信他们所争夺的碎石可用作能源。 [
,这在当时的澳大利亚人中十分罕见。曼迪夫妇与动画[[w:Courage the Cowardly Dog|《胆小狗英雄》(Courage the Cowardly Dog]]){{lang icon|en}}中的茉莉儿(Muriel)和奥提 (
:Courage the Cowardly Dog|《胆小狗英雄》(Courage the Cowardly Dog]]){{lang icon|en}}中的茉莉儿(Muriel)和奥提斯(Eustace)十分相似。而漫画中的插图随后也证明 )

Polly Putrid/zh-hans

'''{{item name|Polly Putrid}}Polly Putrid)'''是一件由[[Steam Workshop/zh-hans|社区]]玩家制作的[[Demoman/zh-hans|爆破手]]专属[[Cosmetic i )

Smash Bros./zh-hans

本模式玩法如同其名,参考自《[http://www.ssbwiki.com/Super_Smash_Bros._(series%29 任天堂明星大乱斗]》系列游戏。与一般的游戏模式不同,本模式中攻击敌人并不会减少他们的[[health/zh (

Spectral Halloween Special/zh-hans

ans|万圣节活动]],活动的内容包括推出了一个新地图[[Ghost Town/zh-hans|Ghost Town]]([[Halloween map/zh-hans|万圣节]]版本的 MVM 地图[[Coal Town/zh-hans| (

Speed Pad/zh-hans

"wave" ")weapons/speed_pad.wav" )

Suijin/zh-hans

玩家击打或射击出生点里的锣,会发出一声[[Noise Maker/zh-hans#Unused content|响声]](即未使用的噪音制造器“祈祷者的手势”的音效,来自[[Japan Charity Bundle/zh-hans|日本慈善 (

Team Fortress 2/zh-hans

post.php?id=12145 {{update name|Smissmas 2013}}] 2013年12月20日) )

The Naked and the Dead/Transcript/zh-hans

[Scout lifts his shirt, showing a "Sex Bomb" tattoo on his chest, spelled incorrectly as "Sex Bom" [

Tournament Medal - Asia BBall Cup/zh-hans

'''{{patch name|12|16|2019}}'''({{update link|Smissmas 2018}} (

Tournament Medal - Rally Call Charity Tournament/zh-hans

tgiving.com/fundraising/rallycalltf2feb2017 2017 国际动物救援慈善活动]]捐赠了 5 英镑或更多的玩家。 ]

Trading cards/zh-hans

File:Pyro card back.jpg|{{class name|Pyro}} 背面) )

Unusual/zh-hans

==== {{anchor|Scream Fortress 2015}}}{{update name|Scream Fortress 2015}} ==== }
Main Theme]]》、《[[More Gun (Soundtrack)/zh-hans|More Gun]]》与《[[Saxton's Dilemma (Soundtrack)/zh-hans|Saxton's Dilemma》。 [
ain Theme]]》、《[[More Gun (Soundtrack)/zh-hans|More Gun]]》与《[[Saxton's Dilemma (Soundtrack)/zh-hans|Saxton's Dilemma》。 [

Wrench/zh-hans

* 玩家装备的扳手改变后,步哨枪不会自动摧毁除非建筑物的类型也改变了(比如说,步哨枪只会摧毁如果从扳手改成枪炮工之臂。 (

Über Update/zh-hans

1.) 它是一个'''专访'''短片。<br /> )
2.) 主角与剩下两个兵种其中的'''一个'''有关。<br /> )
3.) 他不是火焰兵。<br /> )
4.) 他是'''医生'''。 )

Template:Current Events/zh-hans

't normally post TF2 cosplay on the blog, for two reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hear )
reasons: 1) We'd quickly turn into a TF2 cosplay site; and 2) Our hearts are shriveled little prunes of hate." However, )

Chinese (Traditional)

Baseball Bill's Sports Shine/zh-hant

{{Quotation|'''偵察兵''')|嘿,我甚至連帽子都沒戴上呢!|sound=Scout dominationsol01.wav|en-sound=yes}} )

Competitive Mode/zh-hant

等級下降的機會,例如說表現得比一般玩家還要差或者是輸掉比賽等等都有機會降級。當玩家加入戰局後,他們便能夠選擇"準備開始"(就像是[[Mann vs. Machine/zh-hant|曼恩對決機器模式]]一樣。當其中一位玩家準備好之後,計時器 (

Environmental death/zh-hant

* [[Bloodwater/zh-hant|Bloodwater]] (冥界)</small> <
* [[Cauldron/zh-hant|Cauldron]] (冥界)</small> <
* [[Erebus/zh-hant|Erebus]] (冥界)</small> <
* [[Gravestone/zh-hant|Gravestone]](冥界)</small> <
* [[Monster Bash/zh-hant|Monster Bash]](冥界)</small> <
* [[Slasher/zh-hant|Slasher]](冥界)</small> <
* [[Terror/zh-hant|Terror]](冥界)</small> <
* [[Bloodwater/zh-hant|Bloodwater]] (畸形魔眼出現的時候)</small> <
* [[Slasher/zh-hant|Slasher]](連馬都沒有的無頭騎士衝刺的時候、畸形魔眼出現的時候)</small> <

Health/zh-hant

**食用放在地上的[Dalokohs Bar/zh-hant|美味巧克力]] / [[Fishcake/zh-hant|太空魚酥餅]] / [[Second Banana/zh-hant|香蕉]]可以治癒食用玩家的 20.5% 最大生命值 ]

List of Community item owners/zh-hant

| steamname = :) )

List of game modes/zh-hant

以像往常一樣被撿起。每次情報箱掉落時,計時器都會重置。敵人自身不能移動或歸還情報箱。擁有無敵加成效果的玩家不能撿起情報箱(如在[[Medi Gun/zh-hant|醫療槍]][[ÜberCharge/zh-hant| ÜberCharge (

Lumberyard/zh-hant

fortress.com/heavy/arena.htm] '''可沒時間哭了!'''-重裝兵更新中有關競技場模式的介紹] {{lang icon|en}}| '''Lumberyard''' 有著一個極度不平衡的地勢:地圖的一半是往山峰朝 ]

Manndatory Attire/zh-hant

Specialist - Manndatory Attire}}(){{icon class|Demoman}} 爆破兵) )

Mechanics/zh-hant

木製的大箱子)。當一個玩家死亡時,他會掉落他們死前正在拿著的武器,其他正在玩可以裝備該武器職業的玩家可以撿起那武器並使用(例如説:一個火箭兵死了並掉落了背水散彈槍,其他火箭兵、火焰兵、重裝兵和工程師可以撿起它,但如果他掉落的是火箭發射器,那 (

Monster Mash-Up Pack/zh-hant

tributed-by = {{Steamid|76561198000778598|>>--The Heartsman--->}} -

Movies/zh-hant

| '''[[Robotic Boogaloo (Video)/zh-hant|機器舞]]'''<br /><small>2013年5月17日釋出 <
| '''[[Meet Your Match (video)/zh-hant|尋找配對]]'''<br /><small>2016年7月6日釋出 <

Soldier/zh-hant

dier)''',他自稱[http://www.teamfortress.com/war/soldier/ 無名氏先生]),是一個來自美國的愛國神經病,亦是隊上最重要的突擊單位。雖然他的工作內容是所有職業中最好懂的,但這並不代表他很弱。事實 )

VS Saxton Hale Mode/zh-hant

{| |- valign="top" {

ÜberCharge/zh-hant

能量充滿時,玩家可以按下次要開火鍵(預設:{{key|MOUSE2}}}部署 ÜberCharge。一旦啟動部署,特定的視覺效果將會應用到影響的玩家,部署中的醫護兵會發出相關的語音會應,隨後病患也會發出語音回應。就像"充能完成"宣告一樣,可 (

Über Update/zh-hant

1.) 這'''是'''新的職業專訪系列影片。<br> )
2.) 主角是剩下兩個職業的其中'''一個'''。<br> )
3.) 但'''不是'''火焰兵。<br> )
4.) 是'''醫護兵'''!}} )

Help:Editing/zh-hant

{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay]]}}<br /> ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages) ]
{{code|<nowiki>[[</nowiki>Category:Gameplay/fr]]}} (on French pages) ]