Difference between revisions of "Template:Class weapons table demoman secondary"

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m (Corrected "Headless Horseless..." to "Horseless Headless...")
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   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒中(衝鋒計量為 25% 以上)近戰武器攻擊會有小爆擊加成,完整衝鋒(衝鋒計量為 60% 以上)會有爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒中(衝鋒計量為 25% 以上)近戰武器攻擊會有小爆擊加成,完整衝鋒(衝鋒計量為 60% 以上)會有爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
{{Pro}}增加 50% 抗火焰能力。<br />
+
{{Pro}}裝備者抗火焰力+50%<br />
{{Pro}}增加 30% 抗爆炸能力。<br />
+
{{Pro}}裝備者抗爆炸力+30%<br />
{{Info}}只要裝備在身上就有效果。<br />
+
{{Info}}次要攻擊:向敵人衝鋒並移除負面效果。<br />
{{Info}}自我傷害並沒有增強抵抗效果。<br />
+
{{Info}}從遠距離衝撞到敵人後的近戰攻擊會有爆擊。<br />
 
   | zh-hans =  
 
   | zh-hans =  
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击,而在冲锋 60% 时会是爆击。只被盾牌冲锋伤害到的敌人会受到 50 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击,而在冲锋 60% 时会是爆击。只被盾牌冲锋伤害到的敌人会受到 50 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
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{{Con}}Har 0.8 Sek. längre laddningstid.<br />
 
{{Con}}Har 0.8 Sek. längre laddningstid.<br />
 
   | zh-hant =  
 
   | zh-hant =  
{{Info}}主要開火鍵發射黏彈,次要開火鍵一次引爆剛剛設置的所有黏彈。按住主要開火鍵久一點再放開可使黏彈射得更遠。<br />
+
{{Pro}}攻擊速度變快25%。<br />
{{Info}}黏性炸彈可以黏在大部分的表面上,並會一直待在原處,直到玩家引爆它們或在玩家陣亡後消失。<br />
+
{{Pro}}裝備者次要武器彈藥最大值50%(總共 36 顆)。<br />
{{Info}}黏彈可從障礙物後被使用者看到。可以選擇性的引爆靠近準心的黏彈(可不用一次全部引爆)。<br />
+
{{Pro}}最大土製鐵管炸彈+6(總共一次可放置 14 顆)。<br />
{{Info}}黏彈可以被所有發射子彈的武器、近戰武器、爆炸的蘇格蘭式防禦黏彈及速成黏彈破壞掉。<br />
+
{{Pro}}直接在您腳下引爆準星附近的黏性炸彈。<br />能夠摧毀敵方黏性炸彈<br />
{{Pro}}可以摧毀敵方黏性炸彈。<br />
+
{{Con}}炸彈遙控引爆時間變慢0.8秒(新的黏彈放置後 1.72 秒才可引爆)。<br />
{{Pro}}可以額外放置 6 顆黏彈(總共一次可放置 14 顆)。<br />
 
{{Pro}}可多攜帶 50% 備用黏彈(總共 36 顆)。<br />
 
{{Pro}}開火速度增快 25%。<br />
 
{{Con}}多 0.8 秒的引爆延遲(新的黏彈放置後 1.72 秒才可引爆)。<br />
 
 
   | zh-hans =  
 
   | zh-hans =  
 
{{Info}}主要开火键射出黏性炸弹,辅助开火键引爆准星附近以及脚下的黏性炸弹。长按主要开火键可把黏性炸弹射得更远。<br />
 
{{Info}}主要开火键射出黏性炸弹,辅助开火键引爆准星附近以及脚下的黏性炸弹。长按主要开火键可把黏性炸弹射得更远。<br />
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   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒中(衝鋒計量為 25% 以上)近戰武器攻擊會有小爆擊加成,完整衝鋒(衝鋒計量為 60% 以上)會有爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒中(衝鋒計量為 25% 以上)近戰武器攻擊會有小爆擊加成,完整衝鋒(衝鋒計量為 60% 以上)會有爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
{{Pro}}增加 20% 抗火焰能力。<br />
+
{{Pro}}裝備者抗火焰力+20%<br />
{{Pro}}增加 20% 抗爆炸能力。 <br />
+
{{Pro}}裝備者抗爆炸力+20% <br />
{{Pro}}盾牌衝撞傷害增加 70%。<br />
+
{{Pro}}盾牌衝撞傷害+70%。<br />
{{Pro}}盾牌冷卻所需時間減少 50%。<br />
+
{{Pro}}盾牌冷卻所需時間-50%。<br />
{{Info}}只要裝備在身上就有效果。<br />
+
{{Info}}次要攻擊:向敵人衝鋒並移除負面效果。<br />
{{Info}}自我傷害並沒有增強抵抗效果。<br />
+
{{Info}}從遠距離衝撞到敵人後的近戰攻擊會有爆擊。<br />
 
   | zh-hans =  
 
   | zh-hans =  
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击,而在冲锋 60% 时会是爆击。只被盾牌冲锋伤害到的敌人会受到 85 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击,而在冲锋 60% 时会是爆击。只被盾牌冲锋伤害到的敌人会受到 85 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
Line 876: Line 872:
 
   | zh-hant =
 
   | zh-hant =
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒的任何時候的近戰武器攻擊會有小爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
 
{{Info}}次要攻擊鍵可以讓玩家向前快速衝刺。衝鋒的任何時候的近戰武器攻擊會有小爆擊加成。只被盾牌撞擊到會造成 50 點或以上的傷害。衝鋒可移除所有[[Debuff/zh-hant|負面效果]]。<br />
{{Pro}}增加 15% 抗火焰能力。<br />
+
{{Pro}}裝備者抗火焰力+15% <br />
{{Pro}}增加 15% 抗爆炸能力。<br />
+
{{Pro}}裝備者抗爆炸力+15% <br />
{{Pro}}衝鋒時可輕易轉彎。<br />
+
{{Pro}}衝鋒時可進行轉彎。<br />
{{Pro}}衝鋒中成功殺死敵人可以恢復 75% 衝鋒計量表。<br />
+
{{Pro}}近戰殺敵可回復75%衝鋒計量表。<br />
{{Con}}衝鋒中受到傷害就會減少剩餘的衝鋒能量。<br/>
+
{{Con}}在衝鋒時受到傷害會減少剩餘的衝鋒時間。<br/>
{{Info}}只要裝備在身上就有效果。<br />
+
{{Info}}次要攻擊:向敵人衝鋒並移除負面效果。<br />
{{Info}}自我傷害並沒有增強抵抗效果。<br />  
+
{{Info}}從遠距離衝撞到敵人後的近戰攻擊會有爆擊。<br />
 
   | zh-hans =
 
   | zh-hans =
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击。只被盾牌冲锋伤害到的敌人会受到 50 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
 
{{Info}}辅助开火能力:向敌人快速地向前冲锋(转向能力非常少)。冲锋时,下一个近战武器的攻击在冲锋 25% 时会是迷你爆击。只被盾牌冲锋伤害到的敌人会受到 50 伤害值 (根据距离改变),而额外的伤害根据[[Eyelander/zh-hans|苏格兰长剑]],[[Horseless Headless Horsemann's Headtaker/zh-hans|脱缰无头骑士的斩首斧]],或[[Nessie's Nine Iron/zh-hans|尼斯的九号铁杆]]的头颅数增多。<br/>
Line 982: Line 978:
 
{{Con}}Липучки ломаются через 4 сек. после установки.<br />
 
{{Con}}Липучки ломаются через 4 сек. после установки.<br />
 
   | zh-hant =  
 
   | zh-hant =  
{{Info}}主要開火鍵發射黏彈,次要開火鍵一次引爆剛剛設置的所有黏彈。按住主要開火鍵久一點再放開可使黏彈射得更遠。<br />
+
{{Pro}}能夠摧毀敵方黏性炸彈。<br />
{{Info}}黏性炸彈可以黏在大部分的表面上,並會一直待在原處,直到玩家引爆它們或在玩家陣亡後消失。<br />
 
{{Info}}一次可以放置 8 顆黏性炸彈。<br />
 
{{Info}}黏彈可以被所有發射子彈的武器、近戰武器、爆炸的蘇格蘭式防禦黏彈及速成黏彈破壞掉。<br />
 
{{Pro}}可以摧毀敵方黏性炸彈。<br />
 
 
{{Pro}}炸彈遙控引爆時間加快 0.2 秒。<br />
 
{{Pro}}炸彈遙控引爆時間加快 0.2 秒。<br />
{{Pro}}最高蓄力所需時間減少 70%<br />
+
{{Pro}}最高蓄力時間減少 70%<br />
 
{{Pro}}根據充能程度傷害值最多增加 35%。<br />
 
{{Pro}}根據充能程度傷害值最多增加 35%。<br />
 
{{Con}}傷害值減少 15%。<br />
 
{{Con}}傷害值減少 15%。<br />

Revision as of 07:04, 17 October 2018

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Stickybomb Launcher
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Can lay up to 8 stickybombs at once.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.

Chargin' Targe
Unlock
Chargin' Targe
Killicon chargin' targe.png N/A N/A Full charge:
50 + 5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +50% resistance to fire damage.
Pictogram plus.png +30% resistance to explosive damage.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Scottish Resistance
Unlock
Scottish Resistance
Killicon scottish resistance.png 8 36 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png Can destroy enemy stickies.
Pictogram plus.png +6 more stickybombs out at once (max is 14).
Pictogram plus.png +50% more ammo carried (max is 36).
Pictogram plus.png +25% faster firing speed.
Pictogram minus.png Stickybombs have 0.8 second longer priming time.

Sticky Jumper
Craft
Sticky Jumper
N/A 8 72 Base: 0

Crit: 0

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png +200% max secondary ammo.(max is 72)
Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png -100% damage penalty.
Pictogram minus.png Unable to carry the intelligence and the PASS Time JACK.
Pictogram minus.png -6 stickybombs out.(max is 2)
Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Splendid Screen
Craft
Splendid Screen
Killicon splendid screen.png N/A N/A Full charge:
85 + 8.5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +20% resistance to fire damage.
Pictogram plus.png +20% resistance to explosive damage.
Pictogram plus.png +70% more charge impact damage.
Pictogram plus.png +50% charge recharge rate.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Tide Turner
Craft
Tide Turner
Killicon tide turner.png N/A N/A Full charge:
50 + 5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +15% resistance to fire damage.
Pictogram plus.png +15% resistance to explosive damage.
Pictogram plus.png Full turning control while charging.
Pictogram plus.png Melee kills refill 75% of charge meter.
Pictogram minus.png Taking damage while shield charging reduces charge time.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Quickiebomb Launcher
Craft
Quickiebomb Launcher
Killicon quickiebomb launcher.png 4 24 Base: 88-117/109-147

Crit: 300/375

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram info.png Can lay up to 8 stickiebombs at a time.
Pictogram plus.png Able to destroy enemy stickybombs.
Pictogram plus.png -0.2 sec faster bomb arm time.
Pictogram plus.png Max charge time decreased by 70%.
Pictogram plus.png Up to +35% damage based on charge.
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -50% clip size.

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.