Difference between revisions of "Template:Class weapons table engineer primary"

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m (Updated.)
m (Fixed. Updated.)
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{{Pro}}For hvert sensorvåpen-[[kill assist|drapsassistanse]] blir det lagret 1 garantert kritisk skudd.<br />
 
{{Pro}}For hvert sensorvåpen-[[kill assist|drapsassistanse]] blir det lagret 1 garantert kritisk skudd.<br />
 
{{Info}}Det vil bli ladet (opptil 35) kritiske skudd dersom Sensorvåpenet blir ødelagt eller destruert.<br />
 
{{Info}}Det vil bli ladet (opptil 35) kritiske skudd dersom Sensorvåpenet blir ødelagt eller destruert.<br />
{[Con}}Halvparten så mange skudd kan være ladet om gangen.<br />
+
{{Con}}Halvparten så mange skudd kan være ladet om gangen.<br />
 
{{Con}}Ingen tilfeldige kritiske skudd.<br />
 
{{Con}}Ingen tilfeldige kritiske skudd.<br />
 
   | pl =
 
   | pl =
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{{Con}}Possui metade da munição armazenada (3 tiros).<br />
 
{{Con}}Possui metade da munição armazenada (3 tiros).<br />
 
{{Con}}Não possui críticos aleatórios.<br />
 
{{Con}}Não possui críticos aleatórios.<br />
 +
  | ro =
 +
{{Pro}}Câștigă 2 lovituri critice garantate pentru fiecare omor făcut de Sentry Gun și o lovitură critică pentru fiecare asistare la omor al Sentry Gun.<br />
 +
{{Info}}Loviturile critice bonus sunt garantate numai dacă Sentry Gun a fost distrus.<br />
 +
{{Con}}Nu are lovituri critice la întâmplare<br />
 +
{{Con}}Poate stoca până la 35 de lovituri critice odată.<br />
 
   | ru =  
 
   | ru =  
 
{{Pro}}2 гарантированных критических выстрела за каждое убийство турелью.<br />
 
{{Pro}}2 гарантированных критических выстрела за каждое убийство турелью.<br />
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{{Con}}Utiliza metal como munição.<br />
 
{{Con}}Utiliza metal como munição.<br />
 
{{Con}}Ao disparar: -30 de metal.<br />
 
{{Con}}Ao disparar: -30 de metal.<br />
 +
  | ro =
 +
{{Info}}Folosește metal ca muniție.<br />
 +
{{Pro}}Pe lovitură: pagubele produse sunt returnate ca muniție<br />
 +
{{Pro}}Nu este necesară reâncarcarea.<br />
 +
{{Con}}Pe lovitură: -60 metal.<br />
 
   | ru =  
 
   | ru =  
 
{{Pro}}При попадании: 100% урона будет переведено в металл.<br />
 
{{Pro}}При попадании: 100% урона будет переведено в металл.<br />

Revision as of 13:35, 9 June 2013

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun kill assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png ∞ / 6 6 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 Base: 48

Crit: 108-180

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram info.png Can light up friendly Huntsman arrows.
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

Rescue Ranger
Craft
Rescue Ranger
Killicon rescue ranger.png 4 16 Base: 35

Crit: 105

Pictogram plus.png Alt-Fire: Use metal to pick up buildings from long range.

Pictogram plus.png Fires a special bolt that can repair friendly buildings.
Pictogram minus.png -34% clip size.
Pictogram minus.png -50% max primary ammo on wearer.
Pictogram minus.png Self mark for death on building pick up.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.