Difference between revisions of "Template:Class weapons table engineer primary"

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(Updated available languages)
Line 119: Line 119:
 
{{Con}}Har bara hälften av ammunitionen det vanliga hagelgeväret har.<br />
 
{{Con}}Har bara hälften av ammunitionen det vanliga hagelgeväret har.<br />
 
{{Con}}Inga slumpmässiga kritiska träffar.<br />
 
{{Con}}Inga slumpmässiga kritiska träffar.<br />
 +
  | zh-hant =
 +
{{Pro}}步哨的每一殺敵數可使邊疆正義獲得 2 次爆擊攻擊。<br />
 +
{{Pro}}每一步哨助攻數可獲得 1 次爆擊攻擊。<br />
 +
{{Info}}存到的復仇爆擊(最多 35 發)只有在自己的步哨被摧毀後才能使用。<br />
 +
{{Con}}上膛數只有 3 發。<br />
 +
{{Con}}沒有隨機爆擊。<br />
 
}}
 
}}
 
|-
 
|-
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   | it = Numero di colpi a vuoto prima che l'arma finisca la sua fonte di munizioni. Si veda la pagina dell'arma per i dettagli.
 
   | it = Numero di colpi a vuoto prima che l'arma finisca la sua fonte di munizioni. Si veda la pagina dell'arma per i dettagli.
 
   | ja = 弾薬の補給無しに打てる発射数の上限。詳細は武器ページを参照
 
   | ja = 弾薬の補給無しに打てる発射数の上限。詳細は武器ページを参照
 +
  | zh-hant = 金屬消耗完時武器也會沒有子彈可射。詳見武器個別頁面
 
   }}
 
   }}
 
}}
 
}}
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   | it = Usa 30 unità di metallo dalla riserva di metallo del giocatore (200). Si veda la pagina dell'arma per i dettagli.
 
   | it = Usa 30 unità di metallo dalla riserva di metallo del giocatore (200). Si veda la pagina dell'arma per i dettagli.
 
   | ja = 1発毎にプレイヤーのメタル(200)を30消費する。詳細は武器ページを参照
 
   | ja = 1発毎にプレイヤーのメタル(200)を30消費する。詳細は武器ページを参照
 +
  | zh-hant = 每一發攻擊會從攜帶的金屬中消耗 30 單位金屬。詳見武器個別頁面
 
   }}
 
   }}
 
}}
 
}}
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{{Con}}Использует металл в качестве патронов.<br />
 
{{Con}}Использует металл в качестве патронов.<br />
 
{{Con}}При выстреле: -30 металла.<br />
 
{{Con}}При выстреле: -30 металла.<br />
   }}
+
   | zh-hant =
 +
{{Pro}}命中時:將傷害值轉為自己的彈藥補充。<br />
 +
{{Pro}}對自己步哨攻擊中的目標傷害值可增加 10%。<br/>
 +
{{Pro}}不需要重裝彈藥。<br />
 +
{{Con}}使用金屬作為彈藥來源。<br />
 +
{{Con}}發射一發需消耗 30 單位金屬。<br />
 +
}}
 
|-
 
|-
 
! {{Table icon|Pomson 6000|{{common string|craft}}}}
 
! {{Table icon|Pomson 6000|{{common string|craft}}}}
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{{Con}}Урон постройкам -80%.<br />
 
{{Con}}Урон постройкам -80%.<br />
 
{{Con}}Размер обоймы -33%.<br />
 
{{Con}}Размер обоймы -33%.<br />
   }}
+
   | zh-hant =
 +
{{Info}}發射電子能量球,而非散彈槍的子彈。<br />
 +
{{Info}}可以將[[Huntsman/zh-hant|獵人長弓]]點火增加火焰傷害。<br />
 +
{{Pro}}這武器不需要彈藥補給。<br />
 +
{{Pro}}發射物無法被壓縮氣爆反彈。<br />
 +
{{Pro}}命中時:目標喪失 10% 醫療槍充電量(任一種皆可)。<br />
 +
{{Pro}}命中時:目標喪失 20% 隱形力場電量(任一種皆可)。<br />
 +
{{Con}}對建築物的傷害值只剩 20%。<br />
 +
{{Con}}子彈上膛數減少 33%。<br />
 +
}}
 
|-
 
|-
 
! {{Table icon|Rescue Ranger|{{common string|craft}}}}
 
! {{Table icon|Rescue Ranger|{{common string|craft}}}}
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{{Con}}Кол-во патронов у основного оружия: -50%.<br />
 
{{Con}}Кол-во патронов у основного оружия: -50%.<br />
 
{{Con}}Метка смерти при переносе построек.<br />
 
{{Con}}Метка смерти при переносе построек.<br />
 +
  | zh-hant =
 +
{{Pro}}次要開火鍵:消耗 100 單位金屬搬運遠方的建築物。<br />
 +
{{Pro}}發射的特殊能量彈可修復己方建築物。<br />
 +
{{Con}}彈藥上膛數減少 34%(只有 4 發)。<br />
 +
{{Con}}裝備者主要武器彈藥最大值減少 50%(只能攜帶 16 發)。<br />
 +
{{Con}}搬運建築物時玩家自身會有死亡標記。<br />
 
}}
 
}}
 
|-
 
|-
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{{Pro}}Удерживайте кнопку выстрела, чтобы зарядить до 4 патронов.<br />
 
{{Pro}}Удерживайте кнопку выстрела, чтобы зарядить до 4 патронов.<br />
 
{{Con}}Разброс пуль увеличивается при уменьшении количества здоровья.<br />
 
{{Con}}Разброс пуль увеличивается при уменьшении количества здоровья.<br />
 +
  | zh-hant =
 +
{{Info}}只要持續按住主要開火鍵,工程師就會開始將子彈填入槍中,直到填滿為止或放開按鍵。<br />
 +
{{Pro}}裝填彈藥時間加快 50%。<br />
 +
{{Pro}}切換至此武器的速度增快 50%。<br />
 +
{{Pro}}開火速度增快 30%。<br />
 +
{{Pro}}射速會隨著生命值減少而增加。<br />
 +
{{Pro}}按住開火鍵可裝填至最多 4 發子彈。<br />
 +
{{Con}}彈丸散射程度會隨生命值減少而加大。<br />
 
}}
 
}}
 
|}
 
|}
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|en, de, ja}}
+
{{translation switching|en, de, ja, zh-hant}}
 
[[Category:Class Weapons Tables|E]]
 
[[Category:Class Weapons Tables|E]]
 
</noinclude>
 
</noinclude>

Revision as of 04:10, 4 September 2016

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun kill assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png ∞ / 6 6 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png +10% of damage when attacking same target of your sentry.
Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 Base: 48

Crit: 108-180

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram info.png Can light up friendly Huntsman arrows.
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

Rescue Ranger
Craft
Rescue Ranger
Killicon rescue ranger.png 4 16 Base: 35

Crit: 105

Pictogram plus.png Alt-Fire: Use 100 metal to pick up buildings from long range.

Pictogram plus.png Fires a special bolt that can repair friendly buildings.
Pictogram minus.png -34% clip size.
Pictogram minus.png -50% max primary ammo on wearer.
Pictogram minus.png Self mark for death on building pick up.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 0 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.

Pictogram plus.png +50% faster reload time.
Pictogram plus.png This weapon deploys 50% faster.
Pictogram plus.png +30% faster fire rate.
Pictogram plus.png Fire rate increases as health decreases.
Pictogram plus.png Hold fire to load up to 4 shells.
Pictogram minus.png Weapon spread increases as health decreases.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.