Difference between revisions of "Template:Class weapons table heavy secondary"

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(Added Panic Attack. Base damage and crit will have to be calculated.)
(Updated(Japanese))
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{{Info}}Dopo ogni consumo è necessario attendere 25,7 secondi o raccogliere un [[Health/it#Kit_Medici/it|kit medico]] a piena vita per rigenerare il Sandvich.<br />
 
{{Info}}Dopo ogni consumo è necessario attendere 25,7 secondi o raccogliere un [[Health/it#Kit_Medici/it|kit medico]] a piena vita per rigenerare il Sandvich.<br />
 
   | ja =  
 
   | ja =  
{{Info}}メイン攻撃キーか罵倒キーで4秒かけてヘルスを 100% 回復させる<br/>
+
{{Info}}メイン攻撃キーか挑発キーで4秒かけてヘルスを 300ポイント 回復させる<br/>
{{Info}}サブ攻撃キーで目の前に投げる、他プレイヤーか取るとヘルス 50% 回復<br/>
+
{{Info}}サブ攻撃キーで目の前に投げ、他プレイヤーが取るとヘルス 50% 回復<br/>
 
{{Info}}投げたものを自分で回収すると食料ゲージがリセット<br/>
 
{{Info}}投げたものを自分で回収すると食料ゲージがリセット<br/>
 
{{Info}}使用後、ゲージを一杯まで溜めることにより (25.7秒待つか、ヘルス最大時に[[Pickups/ja|回復アイテム]]を拾う) 再度使用が可能
 
{{Info}}使用後、ゲージを一杯まで溜めることにより (25.7秒待つか、ヘルス最大時に[[Pickups/ja|回復アイテム]]を拾う) 再度使用が可能
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{{Info}}メイン攻撃キーか罵倒キーで4秒かけてヘルスを100ポイント回復させる<br/>
 
{{Info}}メイン攻撃キーか罵倒キーで4秒かけてヘルスを100ポイント回復させる<br/>
 
{{Info}}30 秒間最大ヘルス +50<br/>
 
{{Info}}30 秒間最大ヘルス +50<br/>
 +
{{Pro}}使用後のチャージ時間が無い<br />
 
{{Con}}投げて他のプレイヤーに与えることができない<br/>
 
{{Con}}投げて他のプレイヤーに与えることができない<br/>
 
   | ko =
 
   | ko =
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{{Con}}Quando è attivo il giocatore può utilizzare solo armi corpo a corpo.<br />
 
{{Con}}Quando è attivo il giocatore può utilizzare solo armi corpo a corpo.<br />
 
   | ja =  
 
   | ja =  
{{Info}}サブ攻撃キーで目の前に投げる、他プレイヤーか取るとヘルス 50% 回復<br/>
+
{{Info}}効果発動中は全ての与ダメージが[[Critical Hits/ja#ミニクリティカル|ミニクリティカル]]<br/>
 +
{{Info}}効果発動中は全ての被ダメージが 25% 上昇<br/>
 +
{{Info}}効果は15秒間持続する<br/>
 +
{{Info}}サブ攻撃キーで目の前に投げ、他プレイヤーが取るとヘルス 50% 回復<br/>
 
{{Info}}投げたものを自分で回収すると食料ゲージがリセット<br/>
 
{{Info}}投げたものを自分で回収すると食料ゲージがリセット<br/>
{{Info}} 食べてから以下の効果が 15 秒間持続<br/>
 
{{Info}} 与ダメージおよび被ダメージがミニクリティカル<br/>
 
 
{{Info}} 使用後、ゲージを一杯まで溜めることにより (25.7秒待つか、ヘルス最大時に[[Pickups/ja|回復アイテム]]を拾う) 再度使用が可能
 
{{Info}} 使用後、ゲージを一杯まで溜めることにより (25.7秒待つか、ヘルス最大時に[[Pickups/ja|回復アイテム]]を拾う) 再度使用が可能
{{Pro}} 移動速度 +35%<br/>
+
{{Pro}}効果発動中は移動速度 +35%<br/>
{{Con}} 近接攻撃以外使用不可<br/>
+
{{Con}}効果発動中は近接武器しか使えない<br/>
 
   | ko =
 
   | ko =
 
{{Info}}사용 시, 모든 가하는 피해와 받는 피해는 [[Critical Hits/ko#미니크리|소형 치명타]]가 됩니다.<br />
 
{{Info}}사용 시, 모든 가하는 피해와 받는 피해는 [[Critical Hits/ko#미니크리|소형 치명타]]가 됩니다.<br />
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   | ja =
 
   | ja =
 
{{Pro}}弾倉サイズ +33%<br/>
 
{{Pro}}弾倉サイズ +33%<br/>
{{Con}}与ダメージ -15%<br />
+
{{Con}}与ダメージペナルティ -15%<br />
 
   | ko =
 
   | ko =
 
{{Pro}}장탄수 33% 증가.<br />
 
{{Pro}}장탄수 33% 증가.<br />
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{{Pro}}Hold fire to load up to 4 shells.<br />
 
{{Pro}}Hold fire to load up to 4 shells.<br />
 
{{Con}}Weapon spread increases as health decreases.<br />
 
{{Con}}Weapon spread increases as health decreases.<br />
 +
  | ja =
 +
{{Info}}攻撃キーを押していると弾倉に弾を込め続け、離すと発射する<br />
 +
{{Pro}}リロード速度上昇 +34%<br />
 +
{{Pro}}ヘルスが減少するに連れて発射速度が上昇する<br />
 +
{{Pro}}4発まで弾を込められる<br />
 +
{{Con}}ヘルスが減少するに連れて拡散率が上昇する<br />
 
}}
 
}}
 
|}
 
|}

Revision as of 05:43, 30 January 2015

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png Restores 100 health points over about 4 seconds.

Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram plus.png Does not require recharging after use.
Pictogram minus.png Can not be thrown to other players.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While active, all damage dealt is Mini-Crits.

Pictogram info.png While active, damage taken is increased by 25%.
Pictogram info.png Effects last for 15 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram plus.png While active, grants 35% faster speed movement.
Pictogram minus.png While active, player can only use melee weapons.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 0 32 Base: 6

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.

Pictogram plus.png +34% faster reload time.
Pictogram plus.png Fire rate increases as health decreases.
Pictogram plus.png Hold fire to load up to 4 shells.
Pictogram minus.png Weapon spread increases as health decreases.

This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.