Difference between revisions of "Template:Class weapons table heavy secondary"

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{{Pro}}Hold fire to load up to 4 shells.<br />
 
{{Pro}}Hold fire to load up to 4 shells.<br />
 
{{Con}}Weapon spread increases as health decreases.<br />
 
{{Con}}Weapon spread increases as health decreases.<br />
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  | de =
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{{Info}}Wenn man die Feuertaste gedrückt hält, beginnt der Spieler, Kugeln ins Magazin zu laden, solange die Feuertaste gehalten wird.<br />
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{{Pro}}+34% schnelleres Nachladen<br />
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{{Pro}}Feuerrate erhöht sich, wenn Gesundheit abnimmt<br />
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{{Pro}}Feuer halten, um bis zu 4 Patronen zu laden<br />
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{{Con}}Waffenstreuung erhöht sich, wenn Gesundheit abnimmt<br />
 
   | ja =  
 
   | ja =  
 
{{Info}}攻撃キーを押していると弾倉に弾を込め続け、離すと発射する<br />
 
{{Info}}攻撃キーを押していると弾倉に弾を込め続け、離すと発射する<br />

Revision as of 13:33, 10 February 2015

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png Restores 100 health points over about 4 seconds.

Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram plus.png Does not require recharging after use.
Pictogram minus.png Can not be thrown to other players.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While active, all damage dealt is Mini-Crits.

Pictogram info.png While active, damage taken is increased by 25%.
Pictogram info.png Effects last for 15 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram plus.png While active, grants 35% faster speed movement.
Pictogram minus.png While active, player can only use melee weapons.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 0 32 Base: 6

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.

Pictogram plus.png +34% faster reload time.
Pictogram plus.png Fire rate increases as health decreases.
Pictogram plus.png Hold fire to load up to 4 shells.
Pictogram minus.png Weapon spread increases as health decreases.

This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.