Difference between revisions of "Template:Class weapons table heavy secondary"

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{{Info}}Restores 100 health points over about 4 seconds.<br />
+
{{Info}}With primary fire or taunt key, restores 100 health over about 4 seconds<br />
 +
{{Info}}With secondary fire, throws it for another player to restore 20.5% health.<br />
 +
{{Info}}When thrown and then picked up, restores recharge bar.<br />
 
{{Info}}Raises maximum health by 50 points for 30 seconds.<br />
 
{{Info}}Raises maximum health by 50 points for 30 seconds.<br />
{{Pro}}Does not require recharging after use.<br />
+
{{Info}}If injured, after use it must recharge (over about 25.7 seconds) to be used again.<br />
{{Con}}Can not be thrown to other players.<br />
+
{{Pro}}If the player use when full health, the player grants 50 point of overheal.<br />
 
   | cs =  
 
   | cs =  
 
{{Info}}Vyléčí 100 bodů zdraví za 4 vteřiny.<br />
 
{{Info}}Vyléčí 100 bodů zdraví za 4 vteřiny.<br />

Revision as of 01:29, 7 July 2015

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 100 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds) to be used again.
Pictogram plus.png If the player use when full health, the player grants 50 point of overheal.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While active, all damage dealt is Mini-Crits.

Pictogram info.png While active, damage taken is increased by 25%.
Pictogram info.png Effects last for 15 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram plus.png While active, grants 35% faster speed movement.
Pictogram minus.png While active, player can only use melee weapons.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 0 32 Base: 6

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.

Pictogram plus.png +34% faster reload time.
Pictogram plus.png Fire rate increases as health decreases.
Pictogram plus.png Hold fire to load up to 4 shells.
Pictogram minus.png Weapon spread increases as health decreases.

This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.