Difference between revisions of "Template:Class weapons table pyro secondary"
(Update: reserver shooter: launched by a Thermal Thruster stomp, no airblast) |
m (→{{item name|secondary}}: clean up tiny mess I left) |
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{{Pro}}20% faster weapon switch-to speed.<br/> | {{Pro}}20% faster weapon switch-to speed.<br/> | ||
{{Pro}}15% faster weapon switch-from speed.<br/> | {{Pro}}15% faster weapon switch-from speed.<br/> | ||
− | {{Pro}}Mini-crits targets that are blast jumping, knocked back, launched by a [[Thermal Thruster]] stomp, or using the grapple hook | + | {{Pro}}Mini-crits targets that are blast jumping, knocked back, launched by a [[Thermal Thruster]] stomp, or using the grapple hook. |
:{{Info}}Mini-crits only take affect within 5 seconds of deploying this weapon. | :{{Info}}Mini-crits only take affect within 5 seconds of deploying this weapon. | ||
{{Con}}Has 34% smaller clip size.<br/> | {{Con}}Has 34% smaller clip size.<br/> |
Revision as of 21:45, 15 April 2018
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn:
|
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Detonator |
1 | 16 | Base: 23 Crit: 68 Afterburn:
|
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn:
|
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 20 Crit: 60 Afterburn:
|
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Panic Attack |
6 | 32 | Base: 63 Crit: 189 [4.2 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Thermal Thruster |
(Gas Blast) |
2 | ∞ | N/A | Push enemies back when you land (force and radius based on velocity) |
Contract Gas Passer |
N/A | 1 | ∞ | N/A | Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, ru, zh-hant (add) |