Difference between revisions of "Template:Damage table"
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Line 372: | Line 372: | ||
| ko = 2Fort 위층 보급 문에서 반대쪽 벽까지의 거리 | | ko = 2Fort 위층 보급 문에서 반대쪽 벽까지의 거리 | ||
| nl = Afstand van de bevoorradingsdeur tot de overstaande muur op de tweede verdieping van 2Fort | | nl = Afstand van de bevoorradingsdeur tot de overstaande muur op de tweede verdieping van 2Fort | ||
− | | pl = Odległość między głównymi drzwiami | + | | pl = Odległość między głównymi drzwiami strefy odrodzeń do przeciwległej ściany na górnym piętrze mapy 2Fort |
| pt = Distância da porta principal de reabastecimento para a parede oposta no piso de cima no 2Fort | | pt = Distância da porta principal de reabastecimento para a parede oposta no piso de cima no 2Fort | ||
| pt-br = Distância da porta principal de reabastecimento para a parede oposta no nível de cima de 2Fort | | pt-br = Distância da porta principal de reabastecimento para a parede oposta no nível de cima de 2Fort | ||
Line 400: | Line 400: | ||
| ko = 2Fort의 각 진영 사이의 거리 | | ko = 2Fort의 각 진영 사이의 거리 | ||
| nl = Afstand van balkon tot balkon op 2Fort | | nl = Afstand van balkon tot balkon op 2Fort | ||
− | | pl = Odległość między balkonami | + | | pl = Odległość między balkonami na mapie 2Fort |
| pt = Distância de varanda a varanda no 2Fort | | pt = Distância de varanda a varanda no 2Fort | ||
| pt-br = Distância de balcão a balcão em 2Fort | | pt-br = Distância de balcão a balcão em 2Fort | ||
Line 422: | Line 422: | ||
| ja = 散弾拡散率 | | ja = 散弾拡散率 | ||
| ko = 집탄율 | | ko = 집탄율 | ||
+ | | pl = Rozrzut śrutu | ||
| ro = Împrăștiere alice | | ro = Împrăștiere alice | ||
| ru = Разброс дробинок | | ru = Разброс дробинок | ||
Line 436: | Line 437: | ||
| ja = 目標との距離(ハンマーユニット数) | | ja = 目標との距離(ハンマーユニット数) | ||
| ko = 목표와의 Hammer 단위 거리 | | ko = 목표와의 Hammer 단위 거리 | ||
+ | | pl = Jednostek Hammera od celu | ||
| pt-br = Hammer Units da distância do alvo | | pt-br = Hammer Units da distância do alvo | ||
| ro = Distanța în unități Hammer față de țintă | | ro = Distanța în unități Hammer față de țintă | ||
Line 449: | Line 451: | ||
| it = Unità Hammer di dispersione sul bersaglio | | it = Unità Hammer di dispersione sul bersaglio | ||
| ja = 目標に対する拡散率(ハンマーユニット数) | | ja = 目標に対する拡散率(ハンマーユニット数) | ||
+ | | pl = Rozproszenia Jednostek Hammera na cel | ||
| pt-br = Hammer Units da propagação no alvo | | pt-br = Hammer Units da propagação no alvo | ||
| ro = Împrăștierea alicelor spre țintă în unități Hammer | | ro = Împrăștierea alicelor spre țintă în unități Hammer | ||
Line 471: | Line 474: | ||
| ko = 화염 피해량 (근접) | | ko = 화염 피해량 (근접) | ||
| nl = Vuurschade (dichtbij) | | nl = Vuurschade (dichtbij) | ||
− | | pl = Obrażenia od | + | | pl = Obrażenia od płomieni (z bliska) |
| pt = Dano de fogo (perto) | | pt = Dano de fogo (perto) | ||
| pt-br = Dano de fogo (perto) | | pt-br = Dano de fogo (perto) | ||
Line 494: | Line 497: | ||
| ko = 근접 범위 (0-200 단위) | | ko = 근접 범위 (0-200 단위) | ||
| nl = Op korte afstand (0 - 200 eenheden) | | nl = Op korte afstand (0 - 200 eenheden) | ||
− | | pl = | + | | pl = Z bliska (0-200 jednostek) |
| pt = Num alcance perto (0-200 unidades) | | pt = Num alcance perto (0-200 unidades) | ||
| pt-br = Em alcance perto (0-200 unidades) | | pt-br = Em alcance perto (0-200 unidades) | ||
Line 523: | Line 526: | ||
| ko = 화염 피해량 (장거리) | | ko = 화염 피해량 (장거리) | ||
| nl = Vuurschade (ver) | | nl = Vuurschade (ver) | ||
− | | pl = Obrażenia od płomieni ( | + | | pl = Obrażenia od płomieni (z daleka) |
| pt = Dano de fogo (longe) | | pt = Dano de fogo (longe) | ||
| pt-br = Dano de fogo (longe) | | pt-br = Dano de fogo (longe) | ||
Line 609: | Line 612: | ||
| ko = 소형 치명타 | | ko = 소형 치명타 | ||
| nl = Minivoltreffers | | nl = Minivoltreffers | ||
− | | pl = | + | | pl = Minikrytyczne |
| pt = Mini-Crit | | pt = Mini-Crit | ||
| pt-br = Mini-crítico | | pt-br = Mini-crítico | ||
Line 640: | Line 643: | ||
| ko = 화염 (소형 치명타) | | ko = 화염 (소형 치명타) | ||
| nl = Nabrand (minivoltreffer) | | nl = Nabrand (minivoltreffer) | ||
− | | pl = Podpalenie ( | + | | pl = Podpalenie (minikrytyczne) |
| pt = Queimaduras (mini-crítico) | | pt = Queimaduras (mini-crítico) | ||
| pt-br = Pós-incinerção (mini-crítico) | | pt-br = Pós-incinerção (mini-crítico) | ||
Line 671: | Line 674: | ||
| ko = 출혈 (소형 치명타) | | ko = 출혈 (소형 치명타) | ||
| nl = Bloeden (minivoltreffer) | | nl = Bloeden (minivoltreffer) | ||
− | | pl = Krwawienie ( | + | | pl = Krwawienie (minikrytyczne) |
| pt = Sangramento (mini-crítico) | | pt = Sangramento (mini-crítico) | ||
| pt-br = Sangramento (mini-crítico) | | pt-br = Sangramento (mini-crítico) | ||
Line 1,064: | Line 1,067: | ||
| ko = 치료량 | | ko = 치료량 | ||
| nl = Genezingshoeveelheid | | nl = Genezingshoeveelheid | ||
− | | pl = | + | | pl = Ilość leczenia |
| pt = Quantidade de cura | | pt = Quantidade de cura | ||
| pt-br = Quantidade de cura | | pt-br = Quantidade de cura | ||
Line 1,115: | Line 1,118: | ||
| ko = 10초 내에 목표물이 피해를 입었을 경우 | | ko = 10초 내에 목표물이 피해를 입었을 경우 | ||
| nl = Doelwit heeft schade opgelopen in de afgelopen 10 seconden | | nl = Doelwit heeft schade opgelopen in de afgelopen 10 seconden | ||
− | | pl = Cel otrzymał obrażenia w ciągu ostatnich 10 | + | | pl = Cel otrzymał obrażenia w ciągu ostatnich 10 sek |
| pt = Alvo levou dano nos últimos 10 segundos | | pt = Alvo levou dano nos últimos 10 segundos | ||
| pt-br = Alvo levou dano nos últimos 10 segundos | | pt-br = Alvo levou dano nos últimos 10 segundos | ||
Line 1,167: | Line 1,170: | ||
| ko = 15초간 목표물이 피해를 받지 않은 경우 | | ko = 15초간 목표물이 피해를 받지 않은 경우 | ||
| nl = Doelwit heeft geen schade opgelopen in de afgelopen 15 seconden | | nl = Doelwit heeft geen schade opgelopen in de afgelopen 15 seconden | ||
− | | pl = Cel nie otrzymał żadnych obrażeń w ciągu ostatnich 15 | + | | pl = Cel nie otrzymał żadnych obrażeń w ciągu ostatnich 15 sek |
| pt = Alvo não levou dano nos últimos 15 segundos | | pt = Alvo não levou dano nos últimos 15 segundos | ||
| pt-br = Alvo não levou dano nos últimos 15 segundos | | pt-br = Alvo não levou dano nos últimos 15 segundos | ||
Line 1,601: | Line 1,604: | ||
| ko = 떨어트린 무기의 만료 시간 | | ko = 떨어트린 무기의 만료 시간 | ||
| nl = Tijd van bestaan van gevallen voorwerp | | nl = Tijd van bestaan van gevallen voorwerp | ||
− | | pl = Czas wygaśnięcia upuszczonego | + | | pl = Czas wygaśnięcia upuszczonego przedmiotu |
| pt = Expiração do item caído | | pt = Expiração do item caído | ||
| pt-br = Expiração do item caído | | pt-br = Expiração do item caído | ||
Line 1,790: | Line 1,793: | ||
| ko = 조준 후 충전 지연 | | ko = 조준 후 충전 지연 | ||
| nl = Laadvertraging bij het inzoomen | | nl = Laadvertraging bij het inzoomen | ||
− | | pl = Opóźnienie w ładowaniu | + | | pl = Opóźnienie w ładowaniu siły strzału |
| pt = Atraso de carga de zoom | | pt = Atraso de carga de zoom | ||
| pt-br = Delay de carga com zoom | | pt-br = Delay de carga com zoom | ||
Line 1,934: | Line 1,937: | ||
| ko = 모든 수치는 커뮤니티의 실험으로 계산되었으며, 근삿값입니다. | | ko = 모든 수치는 커뮤니티의 실험으로 계산되었으며, 근삿값입니다. | ||
| nl = Waarden zijn bij benadering en bepaald door gemeenschapstesten. | | nl = Waarden zijn bij benadering en bepaald door gemeenschapstesten. | ||
− | | pl = Wartości są przybliżone i ustalone poprzez testy społeczności | + | | pl = Wartości są przybliżone i ustalone poprzez testy społeczności |
| pt = Tempos são aproximados e determinados por testes da comunidade. | | pt = Tempos são aproximados e determinados por testes da comunidade. | ||
| pt-br = Os valores são aproximados e determinados por testes da comunidade. | | pt-br = Os valores são aproximados e determinados por testes da comunidade. | ||
Line 1,946: | Line 1,949: | ||
|}<noinclude> | |}<noinclude> | ||
{{Complex template}} | {{Complex template}} | ||
− | {{translation switching|en, da, de, es, hu, it, ja, ro, ru}} | + | {{translation switching|en, da, de, es, hu, it, ja, pl, ro, ru}} |
{{documentation}} | {{documentation}} | ||
[[Category:Infobox templates|Damage table]] | [[Category:Infobox templates|Damage table]] | ||
</noinclude> | </noinclude> |
Revision as of 15:45, 2 February 2018
Function times (in seconds) | ||
---|---|---|
Values are approximate and determined by community testing. |
This template is very complex. If you have questions about this template, feel free to ask on the IRC. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Damage table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, de, es, hu, it, ja, pl, ro, ru (add) |
{{Damage table}}
stores damage and function time measurements on weapon pages.
Examples
Add in parameter as needed from the lists below.
{{Damage table | type = [[Hitscan]] | damagetype = Bullet | rangetype = Ranged | damage = yes | ramp up = {{tooltip|10.5|Point blank}} / pellet | base = 6 / pellet | fall off = {{tooltip|3|Long range}} / pellet | pellet count = 10 | pellet spread = 30 | ramp up % = 175 | point blank = 90-105 | medium range = 10-40 | long range = 3-10 | crit = 18 / pellet | minicrit = {{tooltip|8.1|Long range}} - {{tooltip|14.2|Point blank}} / pellet | function times = yes | attack interval = 0.625 s | reload first = 0.76 s | reload more = 0.56 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 90-105 | |
Medium range | 10-40 | |
Long range | 3-10 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 - 14.2 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.76 s | |
Reload (consecutive) | 0.56 s | |
Values are approximate and determined by community testing. |
{{Damage table | type = [[Projectile]] | damagetype = Explosive | rangetype = Ranged | damage = yes | base = 90 | ramp up % = 125 | ramp up = 112 | fall off = 48 | fall off % = 53 | point blank = 105-112 | medium range = 50-90 | long range = 45-60 | minicrit = 122-151 | crit = 270 | splash damage = yes | splash min % = 50 | splash radius = {{Tooltip|9.1 ft|146 HU}} | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | selfdamage = 27-89 | selfdamage jump = 27-46 | function times = yes | attack interval = 0.8 s | reload first = 0.92 s | reload more = 0.8 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 9.1 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Usage notes:
- Preserve all previous values unless specified.
- Remove any unused parameter lines.
- Add the unit
s
after timing values. - Adjust the section title to reflect contents (e.g. Damage and function times or just Function times).
Parameters
Note: if a weapon has a different damage statistic that isn't present in the template, please post on the talk page and it will be added.
- identical
- For reskins: display a link to weapon(s) with identical statistics. The rest of the values will still have to be filled in.
- damage
- function times
- healing
- splash damage
- Set each to
yes
if attributes in that section will be used. If the weapon does no damage, for example, remove the line (setting tono
will display it anyway).
- type
- The "shot type". Among common shot types are hitscan, projectile and particle.
- damagetype
- rangetype
- The type of damage dealt by the weapon. Common values for damage type are bullet, explosive, and fire; rangetype should be ranged, melee, or untyped.
- effect
- A description of the weapon's effect (for example, "Gives the drinker Mini-Crits for the next 6 seconds").
- hatnote
- Set this parameter to hide the
{{see also}}
template and the 'Identical to:' hatnote (if shown). Useful when the damage table is used multiple times on the same page and the hatnote links become duplicated several times.
Damage parameters
All damage parameters are optional.
Parameter name | Notes |
---|---|
effect range | |
ramp up | |
ramp up % | defaults to 150 |
base | |
fall off | |
fall off % | defaults to 52.8 |
bullet count | for miniguns |
pellet count | for shotguns |
point blank | |
long range | |
flame close | |
flame far | |
flame far % | |
bodyshot | |
crit | |
minicrit | |
afterburn | |
afterburn minicrit | |
bleeding | |
bleeding minicrit | |
damage repaired | |
upgrade amount | |
metal cost repairing | |
metal cost reloading | |
selfdamage | |
selfdamage jump | for rocket launchers |
charge fill dmg | for buff weapons |
splash damage | Set to yes if any below are needed
|
splash radius | |
splash min % | |
splash reduction | |
healing | Set to yes if any below are needed
|
selfheal | |
heal amt | |
heal combat | Use this and the following ones for mediguns |
heal noncombat | |
heal noncombat % |
Function time parameters
All function time parameters are also optional.
Parameter name | Notes |
---|---|
attack interval | |
ammo interval | |
taunt duration | |
windup time | |
reload | |
reload first | shotguns, rocket launchers, etc. |
reload more | |
consumption time | |
cloak duration | |
cloak fade | |
decloak fade | |
recharge | |
recharge duration ratio | |
effect time | |
drop expiry | |
afterburn time | |
bleeding time | |
airblast cooldown | |
max charge time | |
zoom charge delay | |
zoom headshot delay | |
spread recovery | |
charge fill speed | |
activation time | |
beamconnect | mediguns |
beamdisconnect | mediguns |