Template:PatchDiff/August 9, 2011 Patch/team fortress 2 content.gcf/tf/scripts/gamehaptics.txt

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37903790 }
37913791 }
37923792 
N/A3793 "ACT_VM_DRAW_QRL"//Draw weapon (Quake Rocket Launcher)
N/A3794 {
N/A3795 "isEffect" "1"
N/A3796 "group" "movement"
N/A3797 "msSustain" "30"
N/A3798 "msRamp" "60"
N/A3799 "msDecay" "40"
N/A3800 "msDelay" "100"
N/A3801 "special" "SPLINEENVELOPE"
N/A3802 
N/A3803 "force"
N/A3804 {
N/A3805 "x" "0"
N/A3806 "y" "-1"
N/A3807 "z" "-2"
N/A3808 }
N/A3809 "chain"
N/A3810 {
N/A3811 "msSustain" "40"
N/A3812 "msRamp" "50"
N/A3813 "msDecay" "30"
N/A3814 "msDelay" "250"
N/A3815 "special" "SPLINEENVELOPE"
N/A3816 
N/A3817 "force"
N/A3818 {
N/A3819 "x" "0"
N/A3820 "y" "2"
N/A3821 "z" "0.75"
N/A3822 }
N/A3823 }
N/A3824 }
N/A3825 
37933826 "ACT_VM_RELOAD"//reload
37943827 {
37953828 "isEffect" "1"
38033836 "force"
38043837 {
38053838 "x" "2"
N/A3839 "y" "1.75"
N/A3840 "z" "0"
N/A3841 }
N/A3842 }
N/A3843 
N/A3844 "ACT_VM_RELOAD_QRL"//reload (Quake Rocket Launcher)
N/A3845 {
N/A3846 "isEffect" "1"
N/A3847 "group" "movement"
N/A3848 "special" "NOISEENVELOPE4X"
N/A3849 "msDecay" "30"
N/A3850 "msRamp" "30"
N/A3851 "msSustain" "10"
N/A3852 "msDelay" "100"
N/A3853 
N/A3854 "force"
N/A3855 {
N/A3856 "x" "2"
38063857 "y" "0.75"
38073858 "z" "0"
38083859 }
38423893 }
38433894 }
38443895 
N/A3896 "ACT_VM_PRIMARYATTACK_QRL" //Primary attack (Quake Rocket Launcher)
N/A3897 {
N/A3898 "isEffect" "1"
N/A3899 "group" "recoil"
N/A3900 "msDecay" "40"
N/A3901 "msSustain" "15"
N/A3902 "msRamp" "20"
N/A3903 
N/A3904 "force"
N/A3905 {
N/A3906 "x" "0"
N/A3907 "y" "0"
N/A3908 "z" "14.25"
N/A3909 }
N/A3910 }
N/A3911 
38453912 //BlackBox
38463913 "ACT_PRIMARY_VM_DRAW"//Draw weapon
38473914 {
1055810625 }
1055910626 
1056010627 }
N/A10628 "Weapon_QuakeRPG.SingleCrit" //Crit Envelope
N/A10629 {
N/A10630 "isEffect" "1"
N/A10631 "group" "recoil"
N/A10632 "msDecay" "10"
N/A10633 "msSustain" "10"
N/A10634 "msRamp" "10"
N/A10635 "msDelay" "25"
N/A10636 "special" "NOISEENVELOPE8X"
N/A10637 "force"
N/A10638 {
N/A10639 "x" "0"
N/A10640 "y" "0"
N/A10641 "z" "8.5"
N/A10642 }
N/A10643 
N/A10644 }
1056110645 "Weapon_Liberty_Launcher.SingleCrit" //Crit Envelope
1056210646 {
1056310647 "isEffect" "1"