Template:PatchDiff/December 20, 2012 Patch/team fortress 2 content.gcf/tf/scripts/population/example/example.pop

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119119 // A "mission" defines a set of TFBots that the "AI Director" can send in to accomplish certain context-specific goals
120120 Mission
121121 {
122N/A Objective Sniper // The mission objective. Available missions: "Sniper" (add harassing snipers), "Spy" (add harassing spies), and "DestroySentries" (send in bots who focus on killing overly successful sentry guns)
N/A122 Objective Sniper // The mission objective. Available missions:
N/A123 // "Sniper" (add harassing snipers)
N/A124 // "Spy" (add harassing spies)
N/A125 // "DestroySentries" (send in bots who focus on killing overly successful sentry guns)
N/A126 // "Engineer" (add harassing engineers who will build sentry nests on bot_hint_sentrygun entities)
123127 
124128 Where spawn_sniper_mission // Where the mission bots will spawn
125129 
N/A130 TeleportWhere // For Engineer missions. When the bot builds a teleporter, that teleporter will become a spawn point for bots with a Where name matching this TeleportWhere name.
N/A131 
126132 BeginAtWave 4 // The wave number (1 to N) at which this mission becomes active
127133 RunForThisManyWaves 3 // How many waves this mission is active. This example would have snipers active for waves 4, 5, and 6